Motteditor's Strange Aeons PBP

Game Master motteditor

Combat map / Overall map / Treasure tracker / Thrown splash weapon rules


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Female Human Inquisitor of Black Butterfly 15 | hp -123- 123/123 (0 NL) | AC 28, t 17, ff 25 | Fort +13, Ref +12, Will +16 | Init +8 | Perc +22 | Spd 30 ft. | Judgments 5/5 | Liberation 15/15 | Freedom's Call 15/15 | Greater Bane 20/20 | Discern Lies 15/15 | Spells/Day | 5th 4/4 | 4th 4/4 | 3rd 5/6 | 2nd 6/6 | 1st 7/7 | Conditions: none

"Sorry, no," Starflit reports. "Next time the Black Butterfly grants me more power, I'll definitely consider picking it up." Looking a bit sheepish, the inquisitor adds, "Plus, I can't afford the diamond component at this time. I'm not sure if the party funds could cover one...."

In an unrelated matter, Starflit's been eyeballing the weird coppery mantle that allows one to grow wings and fly. It's mostly a Black Butterfly/Goth Moth thing, though copper wings aren't exactly fits for those looks...plus, she'd have to replace her cloak of resistance to use it.


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Yay! Post 8000!

Sounds like we should loot this area, then go rest?

Tristain casts Detect Magic and scans the area of magic and things of interest.

”If Kyffin can confirm he can get you back, we’ll kill you in the morning, Kaklatath,” Tris offers a very normal sentence to say.


AC: 34 (f27/t14); CMD: 27; F: +16, R: +12, W: +17; Perc +14

I ninja'd you both. Check the last page.

Post 8,000!!! Woooot!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

The ghouls have a few treasures, including an ampoule of false blood (aberration), a scroll of analyze dweomer, a scroll of banishment, and a scroll of eyebite. In addition, Kaklatath’s body bears an organic torc wrapped around its central head stalk, obscured by the feathery fungus that sprouts from its body. Kaklatath explains it's a yithian thought ring, a simple magic item that allows a yithian to extend the range of its telepathy by several orders of magnitude and swap minds with distant targets. This is what allowed Kaklatath to reach out to you from such a distance.

Your rest is undisturbed, though you know your time is running through the hourglass before you need to realign the stellae you've already done though you have several more days. In the morning, when you're ready, you can kill Kaklatath's old human body and restore it back to its original form. Then it's willing to take you back past the guardians at the gate you discovered yesterday.


AC: 34 (f27/t14); CMD: 27; F: +16, R: +12, W: +17; Perc +14

Status:
HP: 115/115 | AC: 33 (f27/t14) (included: net +2 vestment buckler)
Weapon Equipped = Teralindar's Honor
Conditions = Magic Vestment (1/13h, +3)
Scimitar: Attack: BAB +10/5, Str +5, Magic +2, Focus +2, (Power -3) Damage: Str +5, Magic +2, Specialization +4, (Power +6) Crit: 15-20 DR Magic
Longbow: Attack: BAB +10/5, Dex +2, Magic +1 Damage: Str +5 (adaptive), Magic +1
Cold Iron/Silver Blanch Arrows = 10/10
Cold Iron/Ghost Salt Arrows = 10/10
Blessings (10/10, su) (Holy Strike (std), Battle Companion (std), Fast Healing (std, 3 for 1m), or Powerful Healer (sw))
Fervor (10/10, su, sw, DC 20, 5d6)
Sacred Weapon (14/14r, su, sw, +3)
Sacred Armor (14/14m, su, sw, +3)
Dawnflower Sash (1/1, std, feather fall)(1/1, im, cure light wounds)(std, burns like a torch)
Pearl of Power (1/1, first)(1/1, second)
Spells (Caster Level 14, Concentration +17)
Zero (13): Create Water, Detect Magic, Light, Mending, Stabilize
First (14): Command, Divine Favor, Divine Favor, Divine Favor, Shield of Faith, Shield of Faith
Second (15): Bull’s Strength, Burst of Radiance, Delay Poison, Hold Person, Protection from Evil Communal, Sound Burst
Third (16): Dispel Magic, Invisibility Purge, Magic Circle against Evil, Magic Vestment, Resist Energy Communal
Fourth (17): Blade of Light, Blessings of Fervor, Divine Power, Shield of the Dawnflower
Fifth (18): Air Walk Communal, Raise Dead
- - -

Kyffin gives Kaklatah the yithian thought ring, and also the metal alloy accordion (yithian lightning gun) with four shots remaining.

Refreshed, he brings out the diamond the next day, and restores life where before there was none. None!

The grin doesn't leave Kyffins face all morning.

Then he follows the yithian past the guardians at the gate from yesterday.

Of course he always casts Magic Vestment after breakfast on his buckler (14h).

He holds off on the air walk and other spells for now.


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M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14
Kyffin Rhees wrote:
Kyffin gives Kaklatah the yithian thought ring, and also the metal alloy accordion (yithian lightning gun) with four shots remaining.

Tristain follows along to a safe spot to rest, wondering who and how is going to kill and then restore Kak. Seeing Kyffin hand her the gun, his eyes widen.

"Wait, what? You're not going to do it?" Tristain looks at Kyffin. "I thought you were going to do it. What if she misses? What if she can't?" He looks over at the sane Starflit for help here. If there is no sanity there, he looks over at Al, his last option. HIS LAST OPTION.


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Female Human Inquisitor of Black Butterfly 15 | hp -123- 123/123 (0 NL) | AC 28, t 17, ff 25 | Fort +13, Ref +12, Will +16 | Init +8 | Perc +22 | Spd 30 ft. | Judgments 5/5 | Liberation 15/15 | Freedom's Call 15/15 | Greater Bane 20/20 | Discern Lies 15/15 | Spells/Day | 5th 4/4 | 4th 4/4 | 3rd 5/6 | 2nd 6/6 | 1st 7/7 | Conditions: none

"Um...well...er...." Starflit plainly squirms under Tristain's gaze. "Uh...there don't seem to be any good options here. Kaklatath--can you take your own life and trust that Kyffin will bring you back in your own body? That would be the easiest way.... Al--would you lose your paladin powers for killing her under these circumstances? Um...maybe Kyffin could use his loud, anti-aberration blade and we could blame IT for the deed?"

Wow--those are some arguments I never thought I'd hear coming out of Starflit's mouth!


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Male Half-Elf Slayer 15th; Hp's 127/127; Perc: 35; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Quickly raising his hand, "I'll do it. I'll kill it. I got no issues with that. Be more than happy to," he states matter-of-factly, grinning wryly.


AC 25, touch 14, flat-footed 22, hp 109, Fort +18, Ref +18, Will +18; +2 vs. enchantments, CMD 33, Perception +1

Al nods at Lothan's offer, "Yep, that seems about right, be sure to make it quick." The old man tends to the carcass about to regain life ensuring it's prepared.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

After much debate -- put to a merciful end (almost as merciful as the end promised to Kaklatah itself) by Lothan's willingness to sacrifice for the better of the group -- you manage to slay Kaklatath's human body and restore it to their yithian form, much to its gratitude. Once the group is ready, it leads you past the guardians, through the doors.

Delicate, arching stone bridges and struts stretch between a network of large columns, creating a petrified web of nonsensical design. Even the layout of this area is vertiginous, unsettling those who look too far down the 150-foot-deep chasm bridged by these stone spans. Combat map is updated.


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

”Can you tell us more about what the guardians were warning us about? What are they trying to say?” Tristain wants to see if Kaklatath can offer a bit more insight now that she exist more normally.

”What should we find up ahead?”


Female Human Inquisitor of Black Butterfly 15 | hp -123- 123/123 (0 NL) | AC 28, t 17, ff 25 | Fort +13, Ref +12, Will +16 | Init +8 | Perc +22 | Spd 30 ft. | Judgments 5/5 | Liberation 15/15 | Freedom's Call 15/15 | Greater Bane 20/20 | Discern Lies 15/15 | Spells/Day | 5th 4/4 | 4th 4/4 | 3rd 5/6 | 2nd 6/6 | 1st 7/7 | Conditions: none

Upon seeing the deep chasm, Starflit tries hard not to gulp before sidling up to Kyffin. "Any chance I could borrow that weird mantle that lets you sprout copper wings on command?"

If she obtains that item, she'll swap out her cloak of resistance, resulting in a -2 to all her saving throws.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

"They were likely guards for the polyps locked behind those doors. If they have not all escaped -- and the ghost's words make me think they have not -- there will likely be more polyps inside," the yithian responds. "But beyond that I don't know."

The sword chooses that moment to speak up: "THERE WILL HOPEFULLY BE GLORIOUS COMBAT!" it exults.


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M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Tristain pauses before going any further.

”Okay, let’s get together and really think. We know these polyps really, truly suck. I mean they *ssuucckk*, Tristain looks at the party. ”They suck more than anything we’ve faced before.”

”And, let’s not forget that they also blow. They *bbllooww* and are scary too. They are awful.”

Tristain pauses so people can remember.

”So…okay, how can we engage with them smartly? Or even smartish? Even a litttle bit smartish? Do we have any bottled electricity? Something? Maybe some balloons and a cat so we can create a static discharge? Anything?”


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Female Human Inquisitor of Black Butterfly 15 | hp -123- 123/123 (0 NL) | AC 28, t 17, ff 25 | Fort +13, Ref +12, Will +16 | Init +8 | Perc +22 | Spd 30 ft. | Judgments 5/5 | Liberation 15/15 | Freedom's Call 15/15 | Greater Bane 20/20 | Discern Lies 15/15 | Spells/Day | 5th 4/4 | 4th 4/4 | 3rd 5/6 | 2nd 6/6 | 1st 7/7 | Conditions: none

Starflit finds it very disconcerting that Tristain suddenly seems to be the voice of reason. She lets out a sign of resignation before telling the others that she'll try another ears of the city spell to try to learn what she can about the remaining polyps in the city.

Here are the questions I came up with: 1) How many flying polyps remain in the city? 2. How many are nearby/Will we likely be fighting more than one at a time? 3. Did the polyps build or engineer this horrid city?

If anyone else can think of a good question, let me know.


AC: 34 (f27/t14); CMD: 27; F: +16, R: +12, W: +17; Perc +14

Kyffin laughs at his swords exaltations. "For once blade, we agree."

He doesn't have any suggestions for Starflit, but when the party is ready to move on, he'll cast air walk to ensure they can do so safely on or off the paths.


Female Human Inquisitor of Black Butterfly 15 | hp -123- 123/123 (0 NL) | AC 28, t 17, ff 25 | Fort +13, Ref +12, Will +16 | Init +8 | Perc +22 | Spd 30 ft. | Judgments 5/5 | Liberation 15/15 | Freedom's Call 15/15 | Greater Bane 20/20 | Discern Lies 15/15 | Spells/Day | 5th 4/4 | 4th 4/4 | 3rd 5/6 | 2nd 6/6 | 1st 7/7 | Conditions: none

Oops--forgot the required Diplomacy (Gather Information) checks.

Gathering Info:

Starflit Diplomacy Check (How many polyps in the city?): 1d20 + 15 ⇒ (6) + 15 = 21

Starflit Diplomacy Check (Will we likely fight more than one at a time?): 1d20 + 15 ⇒ (19) + 15 = 34

Starflit Diplomacy Check (Are polyps responsible for building/engineering the city?): 1d20 + 15 ⇒ (7) + 15 = 22

Starflit Diplomacy Check (In case someone thinks up another question to ask): 1d20 + 15 ⇒ (20) + 15 = 35


AC 25, touch 14, flat-footed 22, hp 109, Fort +18, Ref +18, Will +18; +2 vs. enchantments, CMD 33, Perception +1

"Perhaps that ancient electricity weapon we found will be more effective than cats", Al suggests dryly. "Freedom of movement will likely help us as well."


Male Half-Elf Slayer 15th; Hp's 127/127; Perc: 35; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Lothan burst out in laughter. "Cats and balloons! Good one." Then realizing he just gave props to Tristain of all people, his smile quickly vanishes, and he covers his tracks perfectly with, "I mean, it was an okay joke. I've heard better." He shrugs.

"I've got a question, Butterfly, that you can ask. If we can kill these polyps and be rid of the rest of the bad guys let's say by lunchtime, any chance me and you could have dinner together? Hey, it'll be my treat." He points and winks and grins wryly. "Can't be free food, right? Am I right? Huh?" He winks again, giving a confident nod.

;D


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

At the start of every new day, Tris will make sure that he has all his usual magics up.

Knowing that he’s likely to be at the back, and away from Starflit’s protective magics, he will cast Freedom of Movement on himself. Anyone else need a FoM? With Starflit’s skills, not sure it’s necessary, but Tris may not be close enough all the time and probably won’t be priority for her if something happens.

He shakes his head at Lothan’s clumsy approach, noting that it is far better to not be seen as an ass than to yell it aloud.

He appreciates that the electrical weapon of Kaklatath might be useful in the upcoming fights. ”Yeah, good thinking, Al? Any more bright ideas?”

If nothing else, he plans to stay about 20’ behind the lead victim explorer in this maze of tunnels.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

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Starflit gets the following answer:

"The sleeping masses are beyond number, like the stars in the sky from when they came."

"Two wake and wait for their slumbering ilk to join them. They stir fitfully, but will remain quiescent for now unless something further wakes them."

"Yes, they are the architects of Neruzavin and, if not stopped for a second time, Golarion's doom!"

Kyffin meanwhile gets an answer of his own: "MY NAME IS TERALINDAR'S HONOR, NOT 'BLADE.' WOULD YOU LIKE IF I SIMPLY CALLED YOU PRIEST, OR HALF-ORC?"


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

That is sure one mouthy dagger. Tristain wonders as he goes to bonk his head against the nearby wall. I wonder what adjectives it might use to describe Lothan, and how many of them would be ‘backward, know-nothing, & bore’?


AC: 34 (f27/t14); CMD: 27; F: +16, R: +12, W: +17; Perc +14

Status:
HP: 115/115 | AC: 33 (f27/t14) (included: net +2 vestment buckler)
Weapon Equipped = Teralindar's Honor
Conditions = Magic Vestment (1/13h, +3), Air Walk (1/30 or 50m)
Scimitar: Attack: BAB +10/5, Str +5, Magic +2, Focus +2, (Power -3) Damage: Str +5, Magic +2, Specialization +4, (Power +6) Crit: 15-20 DR Magic
Longbow: Attack: BAB +10/5, Dex +2, Magic +1 Damage: Str +5 (adaptive), Magic +1
Cold Iron/Silver Blanch Arrows = 10/10
Cold Iron/Ghost Salt Arrows = 10/10
Blessings (10/10, su) (Holy Strike (std), Battle Companion (std), Fast Healing (std, 3 for 1m), or Powerful Healer (sw))
Fervor (10/10, su, sw, DC 20, 5d6)
Sacred Weapon (14/14r, su, sw, +3)
Sacred Armor (14/14m, su, sw, +3)
Dawnflower Sash (1/1, std, feather fall)(1/1, im, cure light wounds)(std, burns like a torch)
Pearl of Power (1/1, first)(1/1, second)
Spells (Caster Level 14, Concentration +17)
Zero (13): Create Water, Detect Magic, Light, Mending, Stabilize
First (14): Command, Divine Favor, Divine Favor, Divine Favor, Shield of Faith, Shield of Faith
Second (15): Bull’s Strength, Burst of Radiance, Delay Poison, Hold Person, Protection from Evil Communal, Sound Burst
Third (16): Dispel Magic, Invisibility Purge, Magic Circle against Evil, Magic Vestment, Resist Energy Communal
Fourth (17): Blade of Light, Blessings of Fervor, Divine Power, Shield of the Dawnflower
Fifth (18): Air Walk Communal, Raise Dead
- - -

motteditor wrote:
Kyffin meanwhile gets an answer of his own: "MY NAME IS TERALINDAR'S HONOR, NOT 'BLADE.' WOULD YOU LIKE IF I SIMPLY CALLED YOU PRIEST, OR HALF-ORC?"

Kyffin laughs, ”Got it, so no pet names for you!” he conforms to the scimitar’s wishes.

He casts his air walk communal on everyone and starts the search for clues.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

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"DO I LOOK LIKE A PET TO YOU? DO I?!?"


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Female Human Inquisitor of Black Butterfly 15 | hp -123- 123/123 (0 NL) | AC 28, t 17, ff 25 | Fort +13, Ref +12, Will +16 | Init +8 | Perc +22 | Spd 30 ft. | Judgments 5/5 | Liberation 15/15 | Freedom's Call 15/15 | Greater Bane 20/20 | Discern Lies 15/15 | Spells/Day | 5th 4/4 | 4th 4/4 | 3rd 5/6 | 2nd 6/6 | 1st 7/7 | Conditions: none

Starflit fixes Lothan with a withering glare before sitting on the ground, closing her eyes, and going into a trance. When the spell ends, the inquisitor gets to her feet, wobbles a bit, and then informs the others what the ruins whispered to her.

Seeing Lothan still grinning and looking her way occasionally, 'Flit glowers and says, "Not if you were the last man on Golarion!" She digs for another insult to toss his way and blurts out, "You're so...so...incorrigible!"

Belatedly, the inquisitor realizes that Lothan likely doesn't know what that word means. Even worse, there was a real chance he'd think it meant something commendable and would continue to pursue her.


Male Half-Elf Slayer 15th; Hp's 127/127; Perc: 35; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12
Tristain the Chalker wrote:
That is sure one mouthy dagger. Tristain wonders as he goes to bonk his head against the nearby wall. I wonder what adjectives it might use to describe Lothan, and how many of them would be ‘backward, know-nothing, & bore’?

Lol! Hey, who are you callin' a 'bore'? ;P

Starflit wrote:

Starflit fixes Lothan with a withering glare before sitting on the ground, closing her eyes, and going into a trance. When the spell ends, the inquisitor gets to her feet, wobbles a bit, and then informs the others what the ruins whispered to her.

Seeing Lothan still grinning and looking her way occasionally, 'Flit glowers and says, "Not if you were the last man on Golarion!" She digs for another insult to toss his way and blurts out, "You're so...so...incorrigible!"

Belatedly, the inquisitor realizes that Lothan likely doesn't know what that word means. Even worse, there was a real chance he'd think it meant something commendable and would continue to pursue her.

As Starflit storms off in irritation, a smug look forms on the archer. "'Incorrigible' huh? Hm. I'm liking the sound of that. Oh yeah, she's totally into me. Looks like the ol' Lothan charm does it again. My o my, how do you do it, buddy? I don't know. It's just natural." As he finishes his conversation with himself, an arrogant grin forms.


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AC 25, touch 14, flat-footed 22, hp 109, Fort +18, Ref +18, Will +18; +2 vs. enchantments, CMD 33, Perception +1

wow, he's a priest, Al realizes after all this time.

angry sword wrote:
"DO I LOOK LIKE A PET TO YOU? DO I?!?"

Al has to agree with Tara Linda, "It can't be a 'pet' if you can't pet it. These folks that keep things in cages that you can't pet and then call them 'pets' just ain't right."

With the path before them clear, and shiny in his new plate, Al strides forward ready to slay polyps and ancient evils and stay on the trail of Lowls. "We're close, Lowls can't be that far ahead of us now, let's keep up the pace and catch him before things get worse. I don't one bit like these evil rituals and he'll keep at them until stopped."

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Initiative:

Albert: 1d20 + 5 ⇒ (16) + 5 = 21
Kyffin: 1d20 + 1 ⇒ (11) + 1 = 12
Lothan: 1d20 + 9 ⇒ (9) + 9 = 18
Starflit: 1d20 + 7 ⇒ (5) + 7 = 12
Tristain: 1d20 + 4 ⇒ (8) + 4 = 12
Antagonist: 1d20 + 7 ⇒ (20) + 7 = 27

You begin carefully crossing the chasm, sticking to the bridges even if you're actually walking on air, just to be safe. You're about halfway through when suddenly a bolt of lightning races up from the darkness below, leaping from one to another of you. 51 hp for all; DC 23 Reflex for Tristain for half, DC 21 for everyone else

It's followed by a rush of wings as a dragon of some sort emerges near the trailing loon. It lashes out with its tail, which wraps around Tristain momentarily -- before sliding off thanks to his protective magics. 23 hp; that freedom of movement may well have saved Tristain's life!

Mechanics:

1d5 ⇒ 5
14d6 ⇒ (2, 6, 2, 6, 2, 4, 6, 2, 3, 2, 1, 4, 6, 5) = 51

Tail: 1d20 + 25 ⇒ (17) + 25 = 42
2d8 + 14 ⇒ (5, 4) + 14 = 23
Grab: 1d20 + 33 ⇒ (14) + 33 = 47

Everyone is up.


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

False Life: 1d10 + 10 ⇒ (7) + 10 = 17 temp hp - Should have rolled this earlier, and is part of daily morning prep.
1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14 Reflex
1d20 + 25 + 2 ⇒ (16) + 25 + 2 = 43 Know (Arcane) - DRs? Breath weapon? Special attacks?

82+17-51-23= 25 hp. Oof.

Tristain bleeds out of many orifices, clearly in trouble.

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Tristain thinks it's a hunting horror -- but an especially big one. They have DR 10/magic and slashing. The good news is they DON'T have a breath weapon -- in fact they don't breathe at all. The bad news is they have a number of other pretty awful abilities to make up for that. They're powerful spellcasters, can grab folks with their tails and constrict them, squeezing them into unconsciousness. They can swallow people whole. Oh, and they can come crashing down on folks and crush them, something you lot were likely spared because you were all walking on air like some greatest Andoran hero, believe it or not.


Male Half-Elf Slayer 15th; Hp's 127/127; Perc: 35; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Ref: 1d20 + 18 ⇒ (3) + 18 = 21 Whoa! Man, that was close. Evasion for the win. :)

Narrowing his eyes, "I don't think so, you big... whatever you are." Lothan unloads a multitude of arrows at the beast.

Clustered shots

Studied target +3/Rapid shot/Deadly Aim/PB shot
+2 adaptive composite longbow: 1d20 + 21 ⇒ (2) + 21 = 23
Damage: 1d8 + 16 ⇒ (4) + 16 = 20

(Rapid Shot)+2 adaptive composite longbow: 1d20 + 21 ⇒ (3) + 21 = 24
Damage: 1d8 + 16 ⇒ (5) + 16 = 21

+2 adaptive composite longbow: 1d20 + 16 ⇒ (10) + 16 = 26
Damage: 1d8 + 16 ⇒ (1) + 16 = 17

+2 adaptive composite longbow: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 1d8 + 16 ⇒ (2) + 16 = 18

I swear, I can't hit nothing. What a beating.

AC 27; Hp's 97/118

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Sorry, looked more closely and it is NOT a dragon. I pulled that from the description of the monster -- This vast draconic serpent has a pair of leathery wings that don’t appear to be strong enough to allow the creature to fly -- but you don't know the creature type without identifying it.


AC: 34 (f27/t14); CMD: 27; F: +16, R: +12, W: +17; Perc +14

Status:
HP: 64/115 | AC: 33 (f27/t14) (included: net +2 vestment buckler)
Weapon Equipped = Teralindar's Honor
Conditions = Magic Vestment (1/13h, +3), Air Walk (1/30 or 50m), Inspire Courage (+2)
Scimitar: Attack: BAB +10/5, Str +5, Magic +2, Focus +2, (Power -3) Damage: Str +5, Magic +2, Specialization +4, (Power +6) Crit: 15-20 DR Magic
Longbow: Attack: BAB +10/5, Dex +2, Magic +1 Damage: Str +5 (adaptive), Magic +1
Cold Iron/Silver Blanch Arrows = 10/10
Cold Iron/Ghost Salt Arrows = 10/10
Blessings (9/10, su) (Holy Strike (std), Battle Companion (std), Fast Healing (std, 3 for 1m), or Powerful Healer (sw))
Fervor (10/10, su, sw, DC 20, 5d6)
Sacred Weapon (14/14r, su, sw, +3)
Sacred Armor (14/14m, su, sw, +3)
Dawnflower Sash (1/1, std, feather fall)(1/1, im, cure light wounds)(std, burns like a torch)
Pearl of Power (1/1, first)(1/1, second)
Spells (Caster Level 14, Concentration +17)
Zero (13): Create Water, Detect Magic, Light, Mending, Stabilize
First (14): Command, Divine Favor, Divine Favor, Divine Favor, Shield of Faith, Shield of Faith
Second (15): Bull’s Strength, Burst of Radiance, Delay Poison, Hold Person, Protection from Evil Communal, Sound Burst
Third (16): Dispel Magic, Invisibility Purge, Magic Circle against Evil, Magic Vestment, Resist Energy Communal
Fourth (17): Blade of Light, Blessings of Fervor, Divine Power, Shield of the Dawnflower
Fifth (18): Air Walk Communal, Raise Dead
- - -

motteditor wrote:
"DO I LOOK LIKE A PET TO YOU? DO I?!?"

”Ah, so you’re a literalist.” Kyffin is enjoying the conversation when they’re rudely interrupted by the dragony thing.

Reflex: 1d20 + 11 ⇒ (2) + 11 = 13 vs DC 21 for 51hp damage

"Ooowwww!" His teeth chatter as the electricity shatters his muscles.

Kyffin summons a battle companion, praying quickly for a Lilend Azata, before moving up (move to NW of Tristain’s current position on the map so as to provide cover). He summons the Azata in flank with his current position. It begins to inspire courage (+2 morale bonus to attacks, damage, fear, charm, move action) before drawing a sword.

Lilend Azata:
Lilend Azata
AC 20, touch 12, flat-footed 17 (+3 Dex, +8 natural, –1 size)
hp 73 (7d10+35)
Fort +7, Ref +10, Will +10
Immune electricity, petrification, poison; Resist cold 10, fire 10
Offense
Speed 30 ft., fly 70 ft. (average)
Melee +1 longsword +12/+7 (2d6+8/19–20), tail slap +6 (2d6+2 plus grab (+13))
Space 10 ft., Reach 10 ft.
Special Attacks bardic performance (move, 20 rounds/day, +2 inspire, +3 competence), constrict (2d6+5)
Spell-Like Abilities (CL 7th)
3/day—darkness, hallucinatory terrain (DC 18), knock, light
1/day—charm person (DC 15), speak with animals, speak with plants
Spells Known (CL 7th)
3rd (2/day)—charm monster (DC 17), cure serious wounds
2nd (4/day)—hold person (DC 16), invisibility, sound burst (DC 16), suggestion (DC 16)
1st (5/day)—charm person (DC 15), cure light wounds, identify, sleep (DC 15)
0 (at will)—dancing lights, daze (DC 14), detect magic, lullaby (DC 14), mage hand, read magic
- - -


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Tristain likes having Kyffin in between him and the bad thing and hopes that everyone remembers that they have air walk going so ganging up is possible and falling shouldn't be.

Turn to come after I see where Al goes.


Female Human Inquisitor of Black Butterfly 15 | hp -123- 123/123 (0 NL) | AC 28, t 17, ff 25 | Fort +13, Ref +12, Will +16 | Init +8 | Perc +22 | Spd 30 ft. | Judgments 5/5 | Liberation 15/15 | Freedom's Call 15/15 | Greater Bane 20/20 | Discern Lies 15/15 | Spells/Day | 5th 4/4 | 4th 4/4 | 3rd 5/6 | 2nd 6/6 | 1st 7/7 | Conditions: none

Starflit twirls and takes as much cover beneath her cloak as possible when the electric bolt dances toward her. She doesn't take full damage from the blast, but the platinum-blonde hair of her half-mask looks a bit frazzled.

I'll post Starflit's actions a bit later today. I'm also assuming she's wearing her cloak of resistance still, since she doesn't need the copper wings to fly currently.

Starflit Reflex Save: 1d20 + 10 ⇒ (19) + 10 = 29

Starflit Knowledge (arcana) Check (Monster Lore): 1d20 + 19 ⇒ (3) + 19 = 22

I also (finally) updated her profile with her 14th-level stuff. I'm going to wrestle with teamwork feats today to finally decide which ones she's chosen and which ones she can actually use/switch into.


AC 25, touch 14, flat-footed 22, hp 109, Fort +18, Ref +18, Will +18; +2 vs. enchantments, CMD 33, Perception +1

DC 21 Reflex save: 1d20 + 18 ⇒ (2) + 18 = 20

Al smears some dirt on the singe marks, activates his shiny new plate, and quickly strides forward to smack the beast.

Dirt On It: 8d6 ⇒ (3, 5, 6, 2, 5, 5, 3, 2) = 31

HP: 82/102, lay on hands, activate armor of speed, move to attack from directly south of the creature

curve blade, power attack with focus, speed: 1d20 + 21 + 1 ⇒ (17) + 21 + 1 = 39
Damage: 1d10 + 5 + 12 ⇒ (2) + 5 + 12 = 19

possible crit...

curve blade, power attack with focus, speed: 1d20 + 21 + 1 ⇒ (20) + 21 + 1 = 42
Damage: 1d10 + 5 + 12 ⇒ (1) + 5 + 12 = 18


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Round 2, Init 24

Tristain will move and cast a normal Magic Missile at the beast. He will fly down and off the nearby edge and away 10' down and 20' away.

5d4 + 5 ⇒ (4, 2, 3, 1, 2) + 5 = 17 force damage

Tris' stats:

HP: 82/82+15 temp hp
AC: 13
Points: 7/7 left
Spells: Lvl 1: 4/8 left (Bless*0,MM*5,IllOm*0,MurdCom*0,Vanish*0) dc 20
Spells: Lvl 2: 5/8 left (ReEn*0,FlsLife*1,SpirW*0,Sugg*0,SeeInvis*2,Invis*0) dc 22
Spells: Lvl 3: 3/8 left (Fly*0,ForPun*1,MagVest*0,DazeMM,Haste*2,Hero*2) dc 23
Spells: Lvl 4: 8/8 left (BlakTent*0,Guard*0,MindThrust*0,DimDoor*0,FoM*0) dc 24
Spells: Lvl 5: 4/7 left (Commune*0,Serenity*0,LifeBub*1,OverlandFly*1) dc 25
Spells: Lvl 6: 5/6 left (UnMake*0,EgoWhip*0,PsychSurg*0, Disint dc 24)
Spells: Lvl 7: 4/4 left (Forcecage dc 26,Gr Scrying, Quick Haste, Quick ForcePunch)

Cure Used: 0/4 used
Rod of Reach: 0/3 used
Rod of Extend (6th): 2/3 used
Rod of Extend (3rd): 0/3 used

Daily Prep: False Life 1d10 + 10 ⇒ (7) + 10 = 17 temp hp, Extended Heroism (Tris & Kyffin), Life Bubble (about 5 hours each), Overland Flight (13 hours).

"zee-NOO!”

Wand of Magic Missile (lvl9): 33/50 left
5d4 + 4 ⇒ (2, 4, 3, 1, 3) + 4 = 17 force damage.

[ dice]1d6+1[/dice] force damage
[ dice]1d20+15[/dice] CMB to trip vs. CMD

[ dice]1d20+2-4[/dice] to hit; ()
[ dice]1d8-1[/dice] piercing damage

[ dice]1d6+5[/dice] force damage
[ dice]1d20+17[/dice] CMB to trip vs. CMD
[ dice]1d6+5[/dice] force damage
[ dice]1d6+5[/dice] force damage
[ dice]1d6+5[/dice] force damage
[ dice]1d6+5[/dice] force damage

I'm sure this is a very reasonable suggestion. (DC 22 will)

Tristain's Haste: Round 1/14. You feel an urgent need to bonk your head on a wall, this can be overcome by acting quickly and decisively. If you choose to act quickly and decisively, then get +1 to attx/reflex yadayadayada. Otherwise, choose to enjoy a nice wall bonk, which is also lovely.


AC: 34 (f27/t14); CMD: 27; F: +16, R: +12, W: +17; Perc +14

Lothan!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 1:

Albert: 21
Lothan: 18
Kyffin: 12
Starflit: 12
Tristain: 12
Antagonist: 27

Al rushes forward and slashes the thing, though he takes a vicious blow from its tail in the process 23 hp. He's quickly joined by Kyffin, who likewise takes a wicked whip from the creature's tail 20 hp. Lothan's arrows shatter harmlessly on the creature's hide, and it doesn't even seem to notice them as Starflit moves close enough to activate her aura of freedom, offering more protection for her companions.

Moving away, Tristain uses Kyffin's presence to protect himself from another attack as he retreats and blasts it with a magic missile.

The creature roars as its first prey escapes and lashes out at Al, pummeling the paladin nearly to death! 74 hp total

Mechanics:

AoO: 1d20 + 25 ⇒ (8) + 25 = 33
2d8 + 14 ⇒ (3, 6) + 14 = 23

AoO: 1d20 + 25 ⇒ (9) + 25 = 34
2d8 + 14 ⇒ (5, 1) + 14 = 20

SR?: 1d20 + 18 ⇒ (10) + 18 = 28

Bite: 1d20 + 25 ⇒ (7) + 25 = 32
2d6 + 14 ⇒ (2, 5) + 14 = 21
Tail: 1d20 + 25 ⇒ (18) + 25 = 43
2d8 + 14 ⇒ (7, 8) + 14 = 29
Wing: 1d20 + 23 ⇒ (19) + 23 = 42
2d6 + 8 ⇒ (3, 1) + 8 = 12
Wing: 1d20 + 23 ⇒ (10) + 23 = 33
2d6 + 8 ⇒ (1, 3) + 8 = 12

HH: 54


AC: 34 (f27/t14); CMD: 27; F: +16, R: +12, W: +17; Perc +14

Status:
HP: 81/115 | AC: 33 (f27/t14) (included: net +2 vestment buckler)
Weapon Equipped = Teralindar's Honor
Conditions = Magic Vestment (1/13h, +3), Air Walk (1/30 or 50m), Lilend Azata (3/14r) Inspire Courage (+2)
Scimitar: Attack: BAB +10/5, Str +5, Magic +2, Focus +2, (Power -3) Damage: Str +5, Magic +2, Specialization +4, (Power +6) Crit: 15-20 DR Magic
Longbow: Attack: BAB +10/5, Dex +2, Magic +1 Damage: Str +5 (adaptive), Magic +1
Cold Iron/Silver Blanch Arrows = 10/10
Cold Iron/Ghost Salt Arrows = 10/10
Blessings (9/10, su) (Holy Strike (std), Battle Companion (std), Fast Healing (std, 3 for 1m), or Powerful Healer (sw))
Fervor (10/10, su, sw, DC 20, 5d6)
Sacred Weapon (14/14r, su, sw, +3)
Sacred Armor (14/14m, su, sw, +3)
Dawnflower Sash (1/1, std, feather fall)(1/1, im, cure light wounds)(std, burns like a torch)
Pearl of Power (1/1, first)(1/1, second)
Spells (Caster Level 14, Concentration +17)
Zero (13): Create Water, Detect Magic, Light, Mending, Stabilize
First (14): Command, Divine Favor, Divine Favor, Divine Favor, Shield of Faith, Shield of Faith
Second (15): Bull’s Strength, Burst of Radiance, Delay Poison, Hold Person, Protection from Evil Communal, Sound Burst
Third (16): Dispel Magic, Invisibility Purge, Magic Circle against Evil, Magic Vestment, Resist Energy Communal
Fourth (17): Blade of Light, Blessings of Fervor, Divine Power, Shield of the Dawnflower
Fifth (18): Air Walk Communal, Raise Dead
- - -

The Lilend Azata continues to inspire courage (+2 morale bonus to attacks, damage, fear, charm, move action) to support the party. She then attacks, with flank!

Longsword on Horror (magic and slashing): 1d20 + 12 + 4 ⇒ (6) + 12 + 4 = 22 damage: 2d6 + 8 + 2 ⇒ (6, 4) + 8 + 2 = 20
Longsword on Horror (magic and slashing): 1d20 + 7 + 4 ⇒ (9) + 7 + 4 = 20 damage: 2d6 + 8 + 2 ⇒ (4, 4) + 8 + 2 = 18
Tail Slap on Horror: 1d20 + 12 + 4 ⇒ (4) + 12 + 4 = 20 damage: 2d6 + 2 + 2 ⇒ (5, 2) + 2 + 2 = 11 and Grab: 1d20 + 13 ⇒ (14) + 13 = 27

Kyffin will swiftly convert a spell to a cure critical wounds to try and staunch the bleeding on himself.
CCW: 4d8 + 14 ⇒ (8, 6, 8, 1) + 14 = 37

He’ll then do his best to smack the well named horror!
Scimitar: 1d20 + 16 + 4 ⇒ (14) + 16 + 4 = 34 (inspire, flank)
damage: 1d10 + 17 + 2 ⇒ (6) + 17 + 2 = 25 (inspire)

Scimitar: 1d20 + 11 + 4 ⇒ (20) + 11 + 4 = 35 (inspire, flank)
damage: 1d10 + 17 + 2 ⇒ (2) + 17 + 2 = 21 (inspire)
critthreat Scimitar: 1d20 + 11 + 4 ⇒ (9) + 11 + 4 = 24 (inspire, flank)
damage: 1d10 + 17 + 4 ⇒ (5) + 17 + 4 = 26 (inspire, 2hp fire)

Lilend Azata:
Lilend Azata
AC 20, touch 12, flat-footed 17 (+3 Dex, +8 natural, –1 size)
hp 73 (7d10+35)
Fort +7, Ref +10, Will +10
Immune electricity, petrification, poison; Resist cold 10, fire 10
Offense
Speed 30 ft., fly 70 ft. (average)
Melee +1 longsword +12/+7 (2d6+8/19–20), tail slap +6 (2d6+2 plus grab (+13))
Space 10 ft., Reach 10 ft.
Special Attacks bardic performance (move, 20 rounds/day, +2 inspire, +3 competence), constrict (2d6+5)
Spell-Like Abilities (CL 7th)
3/day—darkness, hallucinatory terrain (DC 18), knock, light
1/day—charm person (DC 15), speak with animals, speak with plants
Spells Known (CL 7th)
3rd (2/day)—charm monster (DC 17), cure serious wounds
2nd (4/day)—hold person (DC 16), invisibility, sound burst (DC 16), suggestion (DC 16)
1st (5/day)—charm person (DC 15), cure light wounds, identify, sleep (DC 15)
0 (at will)—dancing lights, daze (DC 14), detect magic, lullaby (DC 14), mage hand, read magic
- - -


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Tristain delays briefly in hopes that Lothan will do something heroic and then Tristain can do what is most needed.


Male Half-Elf Slayer 15th; Hp's 127/127; Perc: 35; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Seeing Al get nearly murderlized, "Crap! We gotta kill this thing fast!" Lothan fires more arrows toward the thing, hoping at least one of them will actually hit it.

Clustered Shots

Studied target +3/Rapid shot/Deadly Aim/PB shot
+2 adaptive composite longbow: 1d20 + 21 ⇒ (19) + 21 = 40
Damage: 1d8 + 16 ⇒ (1) + 16 = 17

(Rapid Shot)+2 adaptive composite longbow: 1d20 + 21 ⇒ (18) + 21 = 39
Damage: 1d8 + 16 ⇒ (6) + 16 = 22

+2 adaptive composite longbow: 1d20 + 16 ⇒ (19) + 16 = 35
Damage: 1d8 + 16 ⇒ (7) + 16 = 23

+2 adaptive composite longbow: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 1d8 + 16 ⇒ (7) + 16 = 23

-------------------------------------------------------------

Crit confirm
+2 adaptive composite longbow: 1d20 + 21 ⇒ (15) + 21 = 36
Damage: 2d8 + 32 ⇒ (3, 1) + 32 = 36

+2 adaptive composite longbow: 1d20 + 16 ⇒ (1) + 16 = 17

If the 35 hits, then 98 damage before DR. Sure hope a 35 hits.

And talk about feast or famine. 'Bout time I finally get to feast. :P

AC 27; Hp's 97/118


Female Human Inquisitor of Black Butterfly 15 | hp -123- 123/123 (0 NL) | AC 28, t 17, ff 25 | Fort +13, Ref +12, Will +16 | Init +8 | Perc +22 | Spd 30 ft. | Judgments 5/5 | Liberation 15/15 | Freedom's Call 15/15 | Greater Bane 20/20 | Discern Lies 15/15 | Spells/Day | 5th 4/4 | 4th 4/4 | 3rd 5/6 | 2nd 6/6 | 1st 7/7 | Conditions: none

Figuring the group can't handle a second mighty electrical attack without casualties, Starflit casts communal protection from energy (electricity) on herself and her friends. She also invokes a pair of judgments--Protection and Purity.

Maintaining (Starting??!!) Call of Freedom. Could've sworn I started this already...lost post, maybe?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I don't think you did earlier, though I do recall some discussion about doing it. But since you didn't post actions for last round and you'd have seen it try to grab Tristain, I had you start it.


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Tristain should be a bit further away, well out of reach.

Round 2

Moving still further out of reach, Tristain fires another volley at the beast. He hopes Al can finish it off.

5d4 + 5 ⇒ (1, 2, 3, 4, 4) + 5 = 19 Magic Missile
1d20 + 14 + 4 ⇒ (10) + 14 + 4 = 28 SR


AC 25, touch 14, flat-footed 22, hp 109, Fort +18, Ref +18, Will +18; +2 vs. enchantments, CMD 33, Perception +1

Al heroically defies death (hero's defiance, otherwise Al would have died!) and smears dirt upon his wounds.

Dirt On It: 9d6 ⇒ (3, 1, 6, 4, 2, 3, 2, 2, 3) = 26

Then he smears more dirt and continues slashing at the beast hoping it falls before he does.

Dirt On It: 8d6 ⇒ (4, 1, 1, 3, 3, 1, 6, 3) = 22

curve blade, power attack with focus, speed: 1d20 + 21 + 1 ⇒ (1) + 21 + 1 = 23
damage: 1d10 + 5 + 12 ⇒ (7) + 5 + 12 = 24

curve blade, power attack with focus, speed: 1d20 + 21 + 1 - 4 ⇒ (17) + 21 + 1 - 4 = 35
damage: 1d10 + 5 + 12 ⇒ (5) + 5 + 12 = 22

curve blade, power attack with focus, speed: 1d20 + 16 + 1 - 4 ⇒ (2) + 16 + 1 - 4 = 15
damage: 1d10 + 5 + 12 ⇒ (9) + 5 + 12 = 26

curve blade, power attack with focus, speed: 1d20 + 11 + 1 - 4 ⇒ (8) + 11 + 1 - 4 = 16
damage: 1d10 + 5 + 12 ⇒ (6) + 5 + 12 = 23

possible crit...

curve blade, power attack with focus, speed: 1d20 + 21 + 1 - 4 ⇒ (1) + 21 + 1 - 4 = 19
damage: 1d10 + 5 + 12 ⇒ (3) + 5 + 12 = 20

HP: 33/102

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 2:

Albert: 21
Lothan: 18
Kyffin: 12
Starflit: 12
Tristain: 12
Antagonist: 27

You attack furiously as you face the sudden realization that you could very easily all die here, dooming not just yourselves, but Golarion as well. The azata's blade merely bounces off its scales, but the rest of you manage to hurt it -- Kyffin just barely getting through its tough hide -- leaving it badly bloodied.

With a quick bite and slap of its wing, it leaves Al unconscious 35 hp, then turns its attention to Kyffin 47 hp!

Mechanics:

Bite vs. Al: 1d20 + 25 ⇒ (4) + 25 = 29
2d6 + 14 ⇒ (3, 6) + 14 = 23

Wing vs. Al: 1d20 + 23 ⇒ (6) + 23 = 29
2d6 + 8 ⇒ (3, 1) + 8 = 12

Tail vs. Kyffin: 1d20 + 25 ⇒ (9) + 25 = 34
2d8 + 14 ⇒ (6, 8) + 14 = 28

Wing vs. Kyffin: 1d20 + 23 ⇒ (19) + 23 = 42
2d6 + 8 ⇒ (6, 5) + 8 = 19

HH: 209

Party is up. Big round here...


AC: 34 (f27/t14); CMD: 27; F: +16, R: +12, W: +17; Perc +14

Status:
HP: 67/115 | AC: 33 (f27/t14) (included: net +2 vestment buckler)
Weapon Equipped = Teralindar's Honor
Conditions = Magic Vestment (1/13h, +3), Air Walk (1/30 or 50m), Lilend Azata (3/14r), Inspire Courage (+2), protection from energy (140/140hp, electricity)
Scimitar: Attack: BAB +10/5, Str +5, Magic +2, Focus +2, (Power -3) Damage: Str +5, Magic +2, Specialization +4, (Power +6) Crit: 15-20 DR Magic
Longbow: Attack: BAB +10/5, Dex +2, Magic +1 Damage: Str +5 (adaptive), Magic +1
Cold Iron/Silver Blanch Arrows = 10/10
Cold Iron/Ghost Salt Arrows = 10/10
Blessings (9/10, su) (Holy Strike (std), Battle Companion (std), Fast Healing (std, 3 for 1m), or Powerful Healer (sw))
Fervor (8/10, su, sw, DC 20, 5d6)
Sacred Weapon (14/14r, su, sw, +3)
Sacred Armor (14/14m, su, sw, +3)
Dawnflower Sash (1/1, std, feather fall)(1/1, im, cure light wounds)(std, burns like a torch)
Pearl of Power (1/1, first)(1/1, second)
Spells (Caster Level 14, Concentration +17)
Zero (13): Create Water, Detect Magic, Light, Mending, Stabilize
First (14): Command, Divine Favor, Divine Favor, Divine Favor, Shield of Faith, Shield of Faith
Second (15): Bull’s Strength, Burst of Radiance, Delay Poison, Hold Person, Protection from Evil Communal, Sound Burst
Third (16): Dispel Magic, Invisibility Purge, Magic Circle against Evil, Magic Vestment, Resist Energy Communal
Fourth (17): Blade of Light, Blessings of Fervor, Divine Power, Shield of the Dawnflower
Fifth (18): Air Walk Communal, Raise Dead
- - -

The Lilend Azata continues to inspire courage (+2 morale bonus to attacks, damage, fear, charm, move action) to support the party. She then attacks, with flank!

Longsword on Horror (magic and slashing): 1d20 + 12 + 4 ⇒ (12) + 12 + 4 = 28 damage: 2d6 + 8 + 2 ⇒ (5, 5) + 8 + 2 = 20
Longsword on Horror (magic and slashing): 1d20 + 7 + 4 ⇒ (20) + 7 + 4 = 31 damage: 2d6 + 8 + 2 ⇒ (3, 5) + 8 + 2 = 18
critthreat Longsword on Horror (magic and slashing): 1d20 + 7 + 4 ⇒ (13) + 7 + 4 = 24 damage: 2d6 + 8 + 2 ⇒ (1, 5) + 8 + 2 = 16

Tail Slap on Horror: 1d20 + 12 + 4 ⇒ (5) + 12 + 4 = 21 damage: 2d6 + 2 + 2 ⇒ (1, 3) + 2 + 2 = 8 and Grab: 1d20 + 13 ⇒ (13) + 13 = 26

Kyffin will swiftly convert another spell to a cure critical wounds to try and staunch the bleeding on himself.
CCW: 4d8 + 14 ⇒ (6, 7, 2, 4) + 14 = 33

"C'mon Teralindar's Honor, do your stuff!"

He’ll then do his best to smack the well named horror!
Scimitar: 1d20 + 16 + 4 ⇒ (8) + 16 + 4 = 28 (inspire, flank)
damage: 1d10 + 17 + 2 ⇒ (1) + 17 + 2 = 20 (inspire)

Scimitar: 1d20 + 11 + 4 ⇒ (20) + 11 + 4 = 35 (inspire, flank)
damage: 1d10 + 17 + 2 ⇒ (7) + 17 + 2 = 26 (inspire)
critthreat Scimitar: 1d20 + 11 + 4 ⇒ (11) + 11 + 4 = 26 (inspire, flank)
damage: 1d10 + 17 + 4 ⇒ (3) + 17 + 4 = 24 (inspire, 2hp fire)

Lilend Azata:
Lilend Azata
AC 20, touch 12, flat-footed 17 (+3 Dex, +8 natural, –1 size)
hp 73 (7d10+35)
Fort +7, Ref +10, Will +10
Immune electricity, petrification, poison; Resist cold 10, fire 10
Offense
Speed 30 ft., fly 70 ft. (average)
Melee +1 longsword +12/+7 (2d6+8/19–20), tail slap +6 (2d6+2 plus grab (+13))
Space 10 ft., Reach 10 ft.
Special Attacks bardic performance (move, 20 rounds/day, +2 inspire, +3 competence), constrict (2d6+5)
Spell-Like Abilities (CL 7th)
3/day—darkness, hallucinatory terrain (DC 18), knock, light
1/day—charm person (DC 15), speak with animals, speak with plants
Spells Known (CL 7th)
3rd (2/day)—charm monster (DC 17), cure serious wounds
2nd (4/day)—hold person (DC 16), invisibility, sound burst (DC 16), suggestion (DC 16)
1st (5/day)—charm person (DC 15), cure light wounds, identify, sleep (DC 15)
0 (at will)—dancing lights, daze (DC 14), detect magic, lullaby (DC 14), mage hand, read magic
- - -


M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14

Tristain again delays slightly to see where his help might be most needed. Mostly he needs another big round from Lothan, hoping he can put his big mouth in a position where it is actually backed up.


Male Half-Elf Slayer 15th; Hp's 127/127; Perc: 35; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

"<Bleep!!!> Why won't this thing die?! Hey, T, where's that speed-up magic you got?!?! We sure could use it about now! Hello! Mc-T! Any day now!" With a scornful look, he unleashes more arrows at the seemingly unkillable beast.

:) (Seriously though, we could really use some Haste about now. Like... yesterday. Or possibly 6 weeks ago). ;)

Studied target +3/Rapid shot/Deadly Aim/PB shot/Inspire courage +2
+2 adaptive composite longbow: 1d20 + 23 ⇒ (3) + 23 = 26
Damage: 1d8 + 18 ⇒ (4) + 18 = 22

(Rapid Shot)+2 adaptive composite longbow: 1d20 + 23 ⇒ (2) + 23 = 25
Damage: 1d8 + 18 ⇒ (7) + 18 = 25

+2 adaptive composite longbow: 1d20 + 18 ⇒ (1) + 18 = 19
Damage: 1d8 + 18 ⇒ (3) + 18 = 21

+2 adaptive composite longbow: 1d20 + 13 ⇒ (4) + 13 = 17
Damage: 1d8 + 18 ⇒ (5) + 18 = 23

Yeah, I knew that was coming. With the way I rolled last time, these rolls were pretty much a done deal. No way I was gonna roll like that again.

AC 27; Hp's 97/118

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