
Tristain the Chalker |
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YEEEEEEEEEEEES!!!! Score one for Heroes feast and elven immunities! Boy, just goes to show that every little bit counts. :P
"Great kid! Don't get cocky," Tristain reminds Lothan (and Al, the Totally Normal Old Man) about the the blessings of being heroic.
1d20 + 16 + 4 + 2 ⇒ (7) + 16 + 4 + 2 = 29 SR
Daily Prep: False Life 1d10+10 temp hp, See Invisilibility (160 minutes), Extended Heroism (Tris, Lothan, Al & Kyffin), Life Bubble (about 5 hours each party member), Overland Flight (16 hours).
Round 3
Tristain tries to buy time for Kyffin to return. "Oh man, you're annoying me. Get gone again!" Tristain tries to send the creature on a 'mazical' journey of madness.
Tristain's Haste: Round 3/16. You feel an urgent need to bonk your head on a wall, this can be overcome by acting quickly and decisively. If you choose to act quickly and decisively, then get +1 to attx/reflex yadayadayada. Otherwise, choose to enjoy a nice wall bonk, which is also lovely.
HP: 125/125+15 temp hp
AC: 16
Points: 8/9 left
Spells: Lvl 1: 8/10 left (Bless*0,MM*2,IllOm*0,MurdCom*0,Vanish*0) dc 22
Spells: Lvl 2: 7/9 left (ReEn*0,FlsLife*1,SpirW*0,Sugg*0,SeeInvis*1,Invis*0) dc 23
Spells: Lvl 3: 6/9 left (Fly*0,ForPun*0,MagVest*0,DazeMM,Haste*1,Hero*2) dc 24
Spells: Lvl 4: 9/9 left (BlakTent*0,Guard*0,MindThrust*0,DimDoor*0,FoM*0) dc 24
Spells: Lvl 5: 6/8 left (Commune*0,Serenity*0,LifeBub*1,OverlandFly*1,Teleport) dc 25
Spells: Lvl 6: 7/7 left (BladeBar*0 dc 26,EgoWhip*0,PsychSurg*0, Disint*0 dc 25)
Spells: Lvl 7: 5/6 left (Forcecage dc 28,Gr Scrying, Banishment dc 28 Quick Haste, Quick ForcePunch)
Spells: Lvl 8: 3/4 left (Maze,GrPlanarAlly)
Cure Used: 0/4 used
Rod of Reach: 0/3 used
Rod of Extend (6th): 2/3 used
Rod of Extend (3rd): 0/3 used
Daily Prep: False Life 1d10 + 10 ⇒ (4) + 10 = 14 temp hp, See Invisilibility (160 minutes), Extended Heroism (Tris & Kyffin), Life Bubble (about 5 hours each party member), Overland Flight (16 hours).
"zee-NOO!”
Wand of Magic Missile (lvl9): 29/50 left
5d4 + 4 ⇒ (2, 2, 2, 4, 1) + 4 = 15 force damage.
[ dice]1d6+1[/dice] force damage
[ dice]1d20+15[/dice] CMB to trip vs. CMD
[ dice]1d20+2-4[/dice] to hit; ()
[ dice]1d8-1[/dice] piercing damage
[ dice]1d6+5[/dice] force damage
[ dice]1d20+22[/dice] CMB to trip vs. CMD
[ dice]1d6+5[/dice] force damage
[ dice]1d6+5[/dice] force damage
[ dice]1d6+5[/dice] force damage
[ dice]1d6+5[/dice] force damage
I'm sure this is a very reasonable suggestion. (DC 24 will)
Tristain's Haste: Round 1/16. You feel an urgent need to bonk your head on a wall, this can be overcome by acting quickly and decisively. If you choose to act quickly and decisively, then get +1 to attx/reflex yadayadayada. Otherwise, choose to enjoy a nice wall bonk, which is also lovely.

Starflit |

Starflit casts flame strike, hoping it can get through the creature's spell resistance.
Starflit Caster Level Check: 1d20 + 16 ⇒ (8) + 16 = 24

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

Albert: 19
Lothan: 19
Starflit: 9
Tristain: 22
Kyffin: 21
Antagonist: 21
Al and Lothan brutally wound the aeon, which is barely standing by the time Starflit casts her spell -- only to see it fizzle out of time didn't beat SR. Tristain's spell is more effective and the creature disappears!
As he disappears, the other Kyffin screams again: "Wake up! Save yourselves! Wake up!”
1d20 + 9 ⇒ (1) + 9 = 10
1d20 + 9 ⇒ (10) + 9 = 19
1d20 + 9 ⇒ (6) + 9 = 15
Aeon: 221
I'm going to rule that -- since he's apparently not coming back for at least three rounds and Kyffin will be back by then -- that you'd all be able to take him out before he can do anymore harm.
As he reappears, you continues with your brutal assaults, sending him back to the plane where he came from (or perhaps to the maze, where he was safer). The moment that happens, the other Kyffin screams for a final time. “WAKE UP! SAVE ME! HELP! WAKE UP, DAMN IT!”
What do you do?

Starflit |

Starflit shrugs. "You think maybe that time guardian thing was here because there are two Kyffins and two Tristains present? At the same time...which they probably shouldn't be?"

Lothan Robgard |

I freaking love Al and his "spicy foods". Lol! So dang funny. Pretty much everything is: "Must've been somethin' I ate, dadgumit." Lol!!!
His visage sporting a look of abject horror, "TWO Tristains?! Oh, HELL no! There'd better not be two T's. If that's the case, well, I quit! There's only so many T's I can take, man. And one is enough!" He nods emphatically. "No offense, T," he says, figuring that fixes everything.
"By the way, what is that other Kyffin doing? I mean, are we supposed to do something? Are we asleep? Heck, I'm confused. I totally blame the player controller that thinks he's in charge of me. Whoever he is, he has GOT to be an idiot. I swear, if I weren't in full control of myself, I'd already be dead because of him. Such a loser. And I think his stupidity is like a virus, it just spreads and spreads and spreads, and I'm right in the middle of it." Shaking his head in frustration, he looks up and shakes his fist at the ceiling...
...before turning back to the situation at hand. "Okay, should I shoot the other Kyffin? What about the other Tristain? What about the current Tristain? Maybe the one we have is an impostor and has been working with the bad guys to betray us at first opportunity. He's just been pretending to help us. Yeah, yeah, that's gotta be it. Definitely." He bobs his head, thinking that's a pretty good theory.
Cutting his eyes toward Tristain, "No offense, T."

Tristain the Chalker |
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“WAKE UP! SAVE ME! HELP! WAKE UP, DAMN IT!”
Tristain looks over at the screaming Kyffin, thinking that it's only mostly different usual Kyffin. And the screaming, that's usually *his* job, and so something definitely isn't right here.
"And...uh...does my hair really look like that? It's always that pokey-uppy in the back? Oh man, how come you guys never told me that?" Tristain still tries to address the elephant that has been licking the cowlick.
"But also, look there?" Tristain points to a corner in the screaming-Kyffin cell. "See that? That's good news. We know where we are now! We KNOW WHERE WE ARE! It's amazing to know again! Oh very good. It's very good to see the room with the starting corner," he smiles happily. "It's good to know that."
"Maybe everything won't be so awful all the time. Maybe we'll be okay."
"We should shoot all the innocents in here."
"No. No. No. We're not shooting them. We don't know who or when they are. They might be us in the past or some other weird s+*#. Just stop and appreciate that we finally know where we are, Lothan. Just think about that."

Lothan Robgard |
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Lothan the Destroyer wrote:"We should shoot all the innocents in here.""No. No. No. We're not shooting them. We don't know who or when they are. They might be us in the past or some other weird s*. Just stop and appreciate that we finally know where we are, Lothan. Just think about that."
LOL!!! 'Lothan the Destroyer!' Good one!!! LOL!!!
Looking a bit confused, Lothan is just about to say something, but quits. He ponders it some more, is about to say something again, and quits again. Chewing on the inside of his lip, "Hm." is all he manages, as he's really finding it tough to figure out what it is he's supposed to appreciate, what it is he's supposed to be thinking about, who all these people are, why there are two Kyffins and Tristains, what the hell is a starting corner, and what it is he's supposed TO BE THINKING ABOUT!!! ARRRRRRGH!!! Gods I hate this place. The frustration is clearly evident upon the confused half-elf's face.

Starflit |

Starflit moves over to Tristain, trying not to look at his hair. "You think maybe we're supposed to finish the ritual to move on?" She does her best to help.
Aid Another; I forget what skill gets used, but probably an auto-success at this point.

Tristain the Chalker |

Tristain looks at his other self and tries to figure out what to do next, along with some very nice bonking.
*bonk!*
*bonk!*
*bonk!*
*bonk!*
*bonk!*
*bonk!*
1d20 + 10 ⇒ (5) + 10 = 15 Int Check
1d20 + 29 + 2 ⇒ (2) + 29 + 2 = 33 Arcana
Tristain hopes the bonking will job a good idea loose.

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
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Tristain thinks perhaps trying to wake them up might work. Shooting them with arrows probably isn't a good idea, but maybe shaking them (gently, Lothan!) or pouring some (not too hot) water on them, or even calling out something specifically to them.
Maybe there's some other way to wake people up that's not as obnoxious as an annoying spouse hitting snooze on their alarm spell over and over.

Tristain the Chalker |

Tristain looks around. "Does anyone have a cat? I'm sure a hungry cat, drooling on their faces, would wake them up! I can't possibly fail. Where is the nearest kitty-kitty?"
If he fails to find a cat, he will cast the Telekinetic Projectile cantrip to fwap them with spitballs, hoping that might safely wake them up.

Albert Hazred |
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Al has been carrying a signal whistle and bell for what seems like forever and it finally serves a purpose. He plays a lively tune on the whistle while harshly ringing the bell and it puts any snoozing alarm spell to shame. Within a minute he's annoying even himself.

Lothan Robgard |

Lothan ponders different ways to wake them as he covers his ears while Al blows that blasted whistle for what feels like FOR-EV-OR! Where's that freaking snooze button when you need it!
A great idea then hits him, and he's forced to yell over the whistle. "Oooooo! What if I shot them in the foot?! I mean, that should wake them up! Nothing like a great deal of pain to wake somebody, is all I'm saying! Do you hear me! I freaking know Al can't!" He looks at Al crossly before watching to see if any of the others' ears start to bleed.

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

As Kyffin and Tristain's past selves start to awaken and spot the keys on the belt of the doppelganger doctor within reach, the Pallid Mask flickers back into existence once more. He staggers toward the past Tristain as he summons the keys and shouts, “No! Stop! This is not possible!”
In a roar and incandescent explosion of bright light, the entire scene disappears.
--
You find yourselves back in the same spot at the docks where Cassilda first teleported you to the Thrushmoor nexus. The skies are still stormy, the rain begins to soak your clothes, and waves roll across the lake.
You are back in the faded version of Thrushmoor, and you realize that if they don’t sever the connection to Carcosa still held by the tenacious connection between Lowls and Xhamen-Dor, the town will be drawn into Carcosa.
Beyond the docks, large sections of the town appear to be missing. Empty ground exists where buildings once stood. Yet slowly the outlines of homes and business start to appear and gradually become more and more solid. The streets of this phantom town are deserted, but the cries of its panicked populace can be heard in the distance. Those cries grow steadily louder with every passing heartbeat. To the north and in the direction of Iris Hill, storm clouds circle where the manor should stand and a beam of yellow light rises from the ground and stabs into the night.
When you reach the spot where Iris Hill should be, you find a two-story tower of peculiar yellow stone stands where the manor once was. It is featureless and windowless save for an open, arched entranceway at the base. Spired battlements, like the tines of a crown, surround the top of the structure. A beam of pale yellow light stabs through the eye of storm clouds that swirl around the tower in a ring. Surrounding the tower is an immense hedge that parts in front of the entrance. Shadowy figures can be seen moving on the tower’s roof in the gloom.

Kyffin Rhees |

”Well that was something." Kyffin shakes his head like a dog, trying to clear it.
Eventually, "We could take it from the top. But as I feel we need to visit every room of this fun-house, let’s start with the ground floor gate, shall we?”
Kyffin will be air walking just above the surface, but basically at ground level. When the others are ready, he’ll stride forward into the tower, scimitar at the ready!

Lothan Robgard |

As the rain pours down his face, Lothan sighs as he runs a hand through his wet hair. "I swear. NOW where are we at? You know, this is like a never-ending nightmare. At some stupid point, are we going to wake up from all this? Maybe we're all asleep and there is no waking up. Sheesh." He shakes his head in frustration.
Sighing again, "Ground floor. Top floor. Doesn't matter to me. I'll just follow your lead, big guy." Dazed and confused, wet, tired, and with his bow in hand, Lothan follows after the half-orc.

Tristain the Chalker |

Tristain looks at the disappearing scene, confused. That confusion turns to elation as an idea hits him.
”What? That wasn’t real? Oh…does that mean the back of my hair doesn’t look like that? It…it doesn’t look like that, right?” Tristain looks around at each party member in turn, waiting an answer.

Starflit |

Starflit sees an easy out. Looking back and forth between where the other Tristain was and where the (presumably) real one now waits, Starflit deadpans, "Your hair doesn't look like what?" Holding in a smile, she then floats after Kyffin and Lothan.
As the party draws nearer the entrance, the inquisitor scouts a bit for traps.
Starflit Perception Check: 1d20 + 22 ⇒ (11) + 22 = 33