
Makoto 'Maks' Kasumi |

I think there will be very few folks actually -uninterested- in managing a kingdom in some way.
I just think there's a very large divide in who wants to build stuff now (because they want tools) and those that want to just let the main camp handle the majority of that for now... and those that just wanna build period. :P
I'm in camp 2.

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See, Hseir doesn't need weapons, clothes, or anything like that.
Doesn't even really need a steady supply of food (Goodberry).He's much more anxious to get exploring than stay around and create a new settlement.
While I see the benefits of doing so, Hseir-shae would not want any part of it.
The scalebrothers are united on this. =)

Simon Saito |

In that case, it doesn't look like there are enough people that want to stay as is and make a group.
I don't suppose y'all would accept another in the music crew? Simon fits the bill exactly, and I have a feeling my group won't be coming back as much as I'd like, if much period, or even at all.
I'd like to be a part of staying and building too, as well as some adventuring.
If there's any way poor draggy can go with that group, I'd be forever grateful. XD

Lump |
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So, can we count you into "Table: Homemakers?" :)
i read that, at first, as "Home: Troublemakers"

Hotaru of the Society |

Well, at the moment we have a full group of like-minded-ish individuals (even if they can't dance). I'm not sure moving a person from one oversized table to another table, to make that table oversized really accomplishes much. :p
Also, I -really- need to point out, that when I post on Maks, there is a high probability that I'm speaking 'in character'... which is to say -way- too self-assured, with too much 'dreamer'. :P

♣♠Magic♦♥ |

I understand if it won't work out, but I really feel like this is a great fit for him.
I just keep finding new things to like about the group. Characters, possible interactions, plans for Simon, direction, Shelyn, players.
I understand if it won't work, but I'm still hopeful. *not sure if I should include smiley or sad face*

Simon Saito |

I should say that I don't have anything against Group 2. There's some great people there.
It's just that I don't think Simon really fits there as much as I thought he would've when I started.
I really think it might be better for him to relocate somewhere, and Group 1 just seems like the best fit for all these reasons.

Dalang Teniel |

I mean, parties don't always need to be totally similar, and things generally work better when you've got some diversity of alignments and personalities (for instance, Hotaru and I are in another game where our characters have opposed alignments and, other than my character occasionally strangling his, Homer Simpson-style, they work together pretty well towards solving problems from different angles).
Our in-character reasons for traveling together in this game, at our table at least, were based on our characters being somewhat friends beforehand and having a similar goal rather than alignment—we're all interested in finding new civilizations, recovering some of the history of the world and it's culture; and we've got a good balance of characters who rely on intelligence, charisma, and wisdom. But we're probably less interested right now in anything related to industry, running a village, or any crafting beyond basic tools and armor.
Maybe ask the spelunking frog if there are other characters interested in changing groups after (their characters, at least) had some disagreements over how to fight in the first battle? From what I understand, table 4 and 6 also have themes somewhat in line with yours.

Shaeyl Nygct |

Shaeyl can be noted as interested in building infrastructure.

Xanya Zellor |

By my count there seems to be 3 people interested in building at this point, not quite enough for a full party. I really want to know if there are going to be any reformation of the groups based on these wishes as it'll be disruptive to the current groups and any plans they might have...

CaveToad |

I am not going to reconfigure groups yet based on potential kingdom building goals. Little time has passed, and there is potential to explore and learn a bit more. Those who do wish to stay will have their options to create a base, but it is still early, and taking some time to learn a bit about the area will help before breaking ground and setting up a campsite. For those that have already started, that is fine too, I don't want to discourage one way or another, but things are still playing out :)

Shaeyl Nygct |

so we landed in the middle of their holy ground, oops.
they attacked first, asked questions later.
they lost, I don't think our side had any lost lives, they had several, including at least one of their shamans.
they have treaties with humans to the south, dwarves elsewhere?
Looks like they may be in a position sorely pressed to accept another treaty, from us. Such is the life of those that start hostilities, and loose.
A settlement and lands around it to support it may be what they must accept for our graciousness in not killing or enslaving those that attacked us, or the rest of their tribe.

Makoto 'Maks' Kasumi |

"I thought Goodwin had taught us better than to force others to submit to our will through force..."
:P Or maybe that was just a lesson that was more important for Maks to learn than some others. :)

Shaeyl Nygct |

their food indicates they've moved beyond hunter/gatherer. Oats would require planting/harvesting.

Xanya Zellor |

Spoiler information should probably be posted in spoilers...
I have IC knowledge that indicates not all your assumptions are correct. You should probably not speculate in here... I don't want to share IC knowledge with those who doesn't have it though.

Dalang Teniel |

Yeah, we have more info as well—but a limited amount of space in which to communicate that info.
Also, settling in a forest? Near a stagnant lake? Where are you going to plant crops, or have access to non-silted fresh water?

Shaeyl Nygct |

The lake isn't stagnant, it has an inflow and an exit.
Keep in mind we landed in an area with no trees and later entered the forest looking for food and shelter.

Dalang Teniel |

It's not stagnant, but it is wide enough that it's almost certainly unsafe to drink from without a container and Purify Food & Drink (instead of minor fort save vs the occasional dysentery).
As Civilization has pointed out, though, a good place to found a city should be within sight distance of running water, farmland, trees, and ore or stone deposits.

Xanya Zellor |

So sad that we didn't get there in time to RP with you all... Instead we are sorta stuck in a limbo waiting for you to finish... Ah well, going to bed now anyway...

Dalang Teniel |

Guys! Fun fact! Given the number of related threads this game has spawned, I think we can legitimately refer to it as a "clusterfork"

Makoto 'Maks' Kasumi |

Maks will go with them. :) She's just being lazy, and taking advantage of what little downtime she has. :)

Mlinzi Nwosu |

Yeah, Mlinzi's all for going with the goatlings. We should stick close to Bowki if we can.

Xanya Zellor |

I asked earlier if there was any options to draw potions as a swift or free action in order to use it with drunken brute, but no one could come up with a way to do so besides Trickster and prehensile tail... Turns out mythic quick draw allows this just fine, allowing this combination to drink a potion as a move action. Sadly I already swapped out drunken brute. Of course it would still cost a feat, a mythic feat as well as the money for the potion in order to do this, which I am not sure is worth the opportunity cost anyway.

Dalang Teniel |

It's really not that useful—potions are limited to low level spells, unlike extracts, and by the time you get to mythic level extracts will be much more useful.

Xanya Zellor |

What are mythic level extracts?

Hseir-shae Sendorus |

I think it was meant to be "once you get to mythic, extracts will be much more useful."
Not "mythic level extracts".

Shaeyl Nygct |

@Nathan I just love your immaculate pajamas! (We don't have clothes...)

Makoto 'Maks' Kasumi |

No one said no one could have clothes. (Unless I missed it) Why do you think someone would undress your character?
My character is mostly lacking in clothes because I thought it would be neat to have had her asleep or napping when everything went wrong. After that, I noticed a lot of people were following suit, but I don't remember the DM specifically saying we didn't have clothes. :) I chose not to. (Have meaningful clothing that is.)

Xanya Zellor |

We were all woken up from hibernation. Unless you went into hibernation (aka deep sleep) fully clothed, then you were in your nightclothes. Xanya did not go to sleep fully clothed.

Makoto 'Maks' Kasumi |

Alrighty. :)
I'll be imagining Nathan wearing These, then. :>

Dalang Teniel |

Err, if you want to be accurate? Prior to the 17th century, most cultures had no concept of "pajamas." You might wear a sleeping tunic, or something similar, or sleep in your regular clothes if you were too poor to afford an additional set just for sleeping (which was pretty much just royalty).
Considering that most Pathfinder adventurers start out owning only one set of clothing, that's your sleeping clothes, unless your character is unusually foppish. The difference here is a lack of *armor*.

Dalang Teniel |

No, but we're at pre-scientific revolution technology levels. Most Pathfinder adventurers don't start out owning more than a single set of clothing.

Nathan Bonfire |

Alrighty. :)
I'll be imagining Nathan wearing These, then. :>
Maks you hit the nail on the head with that one. Nathan makes a point to allways look good and as much not like an ogre as possible.

♣♠Magic♦♥ |

I also like the world building. I have always loved cultures and stuff, so getting stuff like that is really cool for me. The not-as-important stuff makes a world more real, as it were.
I appreciate story whether I'm doing it or not, so I'm happy with not jamming a lot of dice and stuff into a scene just to make it all "heroic" and stuff. We have to remember that our heros are people too, especially in this game where we can do basically anything to begin with. Slice of life stuff is cool for me.
I'd honestly play just a regular dude in a no magic modern game if the story was good. XD
Stuff like this satisfies my reading and writing urges that I enjoy rpg's for to begin with. Stats and dice really aren't my thing, but exchanging monologs with a villain is what I go through a game for, as it were. :)

Xanya Zellor |

Not that I don't want you in the game, I very much do, but you know there are plenty of freeform games (or games with less rules) out there if you don't like rules, structure, tactics and challenges right? Those might be a better fit if all you want to do is roleplay with the big bad evil guy. In pathfinder the choices you make can matter a whole lot in whether you succeed or fail in whatever you set out to do. Sure our characters are much more powerful than in a normal game, but so are the enemies and challenges we face. Most level 1 groups would have huge problems with a CR 9 encouter(the xp gained for the first encounter puts it somewhere between CR 9 and 10). I wouldn't be surprised if we face a CR 100 encouter before we make it to level 20. I very much enjoy both the roleplaying aspect as well as the tactical/challenge aspect of PF.

Dalang Teniel |

Hmm. Teniel is just following the Wayang philosophy of non-interference for now and staying an observer. He's got stories of his own, but perhaps nobody here will understand if he tells them.

Xanya Zellor |

The essence of Emo? For someone who wants to wallow in depression or self-pity?

Shaeyl Nygct |

I follow this aspect of a wayang:
"Sometimes the folktales and warnings of wayang elders have the opposite of their intended effect, fascinating bold youths with stories of the countless creatures and brilliant worlds beyond their hidden communities."
I'm a rebel of my community. I do not want to sit by and be in the shadows, hiding from the world.
I want to sit in the shadows and pull on the strings of the world.