MonHun RPG: Pre-Alpha (Inactive)

Game Master Johnnycat93



Spooky Skeleton Scarecrow

This is the place for OOC questions, comments, concerns, or just shooting the breeze. Please have your character report in here before moving to the gameplay thread.


Male Human Swordbound [Complete], Acolyte [Complete], Stalwart / 2

Alright I'll get everyone to post


Male Chymera Upset [completo]/ 1

Hello
my name is Koro and I would like to play.
*bows with wii-mote in hand*


Male Human Swordbound [Complete], Acolyte [Complete], Stalwart / 2

Am I still in the hospital? Or am I good to walk around and meet the locals...and I suppose these idiots?


Spooky Skeleton Scarecrow
Gallus Lorde wrote:
Am I still in the hospital? Or am I good to walk around and meet the locals...and I suppose these idiots?

Currently the Hunters Guild has shacked you up at a temporary infirmary. Should be a week until you gain the ability to walk again. You have been given a pair of crutches to move around with. Limited mobility, and you aren't carrying around all of your equipment obviously.

As for your sheet:
WAAAGH was replaced for humans; you made note of the new ability under special abilities but didn't remove WAAAGH
Resolve was removed
Sword Bound gives you +1 AP, not SD
Animist now gives you +1 Elemental Damage as well
Adrenaline Surge was changed to: Gain temp Hp and Stamina equal to your CON for a number of rounds equal to your level+1
You forgot to note [Reaver Bark] on your equipment
Did you still buy in for Brick Breaker?

Koro Hays wrote:


Hello
my name is Koro and I would like to play.

Welcome welcome. You may place yourself how you wish in the city or I can do so for you.

As for your sheet:
Stamina is missing
Resolve was removed
[Rip, Tear, Maim, Kill] is not necessarily the first gauntlet ability. I wasn't aware you would be purchasing styles so I haven't worked on it yet.
Jaded was changed to: Add your level in rolled dice on fear tests
Your Inheritance nets you the following equipment:
Dryad Vest: A vest made from the strong webs of the Dryad. Light and comfortable, but only offers minimal protection. AP 2
Weighted Gloves: Finger-less gloves made of strong hide with monster bone sewn into the knuckles for extra protection and striking power. 2k1 pen 0 with the Brawling special ability.


Spooky Skeleton Scarecrow

Also just so we're all clear:

Use italics for fantastic inner monologues

And bold for when your character must give a speech to stir the soul

Bold and Italics means some serious business is going down.


Male Human Swordbound [Complete], Acolyte [Complete], Stalwart / 2
GM JC Spooks wrote:
Gallus Lorde wrote:
Am I still in the hospital? Or am I good to walk around and meet the locals...and I suppose these idiots?

Currently the Hunters Guild has shacked you up at a temporary infirmary. Should be a week until you gain the ability to walk again. You have been given a pair of crutches to move around with. Limited mobility, and you aren't carrying around all of your equipment obviously.

As for your sheet:
WAAAGH was replaced for humans; you made note of the new ability under special abilities but didn't remove WAAAGH
Resolve was removed
Sword Bound gives you +1 AP, not SD
Animist now gives you +1 Elemental Damage as well
Adrenaline Surge was changed to: Gain temp Hp and Stamina equal to your CON for a number of rounds equal to your level+1
You forgot to note [Reaver Bark] on your equipment
Did you still buy in for Brick Breaker?

Nah, I decided I wanted the health and new feats more than I needed brick breaker. I'll have to pick it up when I level up Animist again. I also had fixed my SD to reflect the Sword Bound change, but I forgot to re-notate it in my abilities. I want WAAGH back by the way. Can it be a feat at some point? I'll go 5 in a new class just for it.

Also I am writting up a code of honor and backstory for my alignment. Basically it's about "the first hunter" and his "code" which translates into kill and maim all monstras and love all humens


Spooky Skeleton Scarecrow
Gallus Lorde wrote:
GM JC Spooks wrote:
Gallus Lorde wrote:
Am I still in the hospital? Or am I good to walk around and meet the locals...and I suppose these idiots?

Currently the Hunters Guild has shacked you up at a temporary infirmary. Should be a week until you gain the ability to walk again. You have been given a pair of crutches to move around with. Limited mobility, and you aren't carrying around all of your equipment obviously.

As for your sheet:
WAAAGH was replaced for humans; you made note of the new ability under special abilities but didn't remove WAAAGH
Resolve was removed
Sword Bound gives you +1 AP, not SD
Animist now gives you +1 Elemental Damage as well
Adrenaline Surge was changed to: Gain temp Hp and Stamina equal to your CON for a number of rounds equal to your level+1
You forgot to note [Reaver Bark] on your equipment
Did you still buy in for Brick Breaker?

Nah, I decided I wanted the health and new feats more than I needed brick breaker. I'll have to pick it up when I level up Animist again. I also had fixed my SD to reflect the Sword Bound change, but I forgot to re-notate it in my abilities. I want WAAGH back by the way. Can it be a feat at some point? I'll go 5 in a new class just for it.

Not likely unless it turns out that healing needs a major buff aside from items and draws. The ability for spontaneous healing seems just too good and would make whatever class that got it a necessity simply because of that and not any of its actual abilities.


Spooky Skeleton Scarecrow

Some more preliminary stuff as I think to mention it:

1) I would like to see 1-3 posts a day from players once we start going. During combat I am imposing a STRICT 1 post a day minimum to keep things moving. Fail to post, and I will bot you and default your actions.

2) Don't think you are required to remain a part of the group if you don't want to. While inconvenient for me, if you wish to have your character go do something else feel free.

3) Generally when I call for a test I will list the characteristic, skill, and TN you will need to beat. I will also include and HP tracker and SD for enemies for roleplaying purposes. This doesn't mean your characters can see magic health bars, it is just a tool for you to use if you wish to roleplay.


Male Automata Acolyte/1

Blarg, ready to kill things


Spooky Skeleton Scarecrow
Raserei Weiland wrote:
Blarg, ready to kill things

Welcome to the game. Please place yourself however you wish in the city or I can do so for you.

As for your sheet:
Please not the associated stat for your specialty.
Your dot in inheritance nets you the following equipment:
Spike Shooter: A Mithral frame with steel plating lends to this weapons great durability. It fires lethal spikes made from carved bones with burst of compressed gas. Basic 2k2 (R) Pen 0 S/- Clip 5 Full
Dryad Vest: A vest made from the strong webs of the Dryad. Light and comfortable, but only offers minimal protection. AP 2


Spooky Skeleton Scarecrow

For future reference:

Being this far south you have not received the news of the hunters defeat on the front.

Wealth functions like this:
Characters are assumed to have the funds necessary to procure their basic supplies and make it from day to day. You don't have to make wealth checks to procure things like simple adventuring supplies, standard ammunition, and minor repairs for your gear. Attempting to buy things like brand new gear, specialty ammunitions, or large purchases all do require wealth checks however. Wealth also determines your general lifestyle:

Koro with no dots in wealth is only able to afford the absolute bare necessities. He may have to rely on trading favors or the generosity of others to make ends meet. For Koro, eating out is a special occasion that is reserved for events such as birthdays or anniversaries.

Raserei with one dot of wealth is the equivalent of a modern day middle class worker. He has a good sum of savings and is able to eat out regularly and is fully capable living on his own.

Gallus with two dots of wealth could retire now and live comfortably if he so wished. He has a huge chunk of disposable wealth at his hands that he can do with as he pleases. The concept of ever going hungry is completely alien to him.

Wealth can only be increased by spending XP and is at risk of decreasing permanently during major wealth checks. All of this is described in more detail in the "Equipment" and "Background" sections of DtD.


Male Chymera Upset [completo]/ 1

Is it ok to relocate some of my social stats right now? I just figured out how i want to rp this character


Spooky Skeleton Scarecrow
Koro Hays wrote:
Is it ok to relocate some of my social stats right now? I just figured out how i want to rp this character

Yes, considering this a pre-alpha you may realocate your stats however you see fit as long as it doesn't violate the initial limitations of character creation


Male Human Swordbound [Complete], Acolyte [Complete], Stalwart / 2

Also, and I think the only one this matters for is Josh, but here is my campaign thread.

Chronicle of the Agria War


Spooky Skeleton Scarecrow

Just a heads up:

I reorganized the rules so they should now be easier to navigate. The old link now takes you to the change log. A new link is in the campaign info for the rest of the rules.

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