Medieval Europe PbP campaign (Inactive)

Game Master Michael Johnson 66

Set in a version of 15th century Europe where magic, monsters, myths and legends are real....


1,451 to 1,500 of 5,649 << first < prev | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | next > last >>

Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Hisao cracks his knuckles and says Chest trapped. I shall disable and will kneel down to work on it with his tools

Disable Device: 1d20 + 12 ⇒ (15) + 12 = 27


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Iommi-Tyr Magnusson takes the necessary amount of time to assure he has precisely copied down all the information he can -- and even checks the remains of the Necromancer's Mistress for any scrolls or letters she may have had on her person.
My friends, this is quite disturbing -- we are nine months away from some ineffable astrological portent that this necromancer has been researching,... and perhaps planning for.
.
.
.
NOTE: Iommi-Tyr Magnusson does not carry the magical weapon -- I think a +1 Morningstar -- he doesn't have the Strength for it.


M Human unchained monk 8/paladin 6

Hisao succeeds in disarming the poisoned needle trap in the complex chest lock!

Can he also unlock the lock?


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Disable Device: 1d20 + 12 ⇒ (16) + 12 = 28

Hisao twirls the poisoned needle from the trap around his fingers and uses it to pick the lock.


M Human unchained monk 8/paladin 6

With a deft display of manual dexterity, the ninja swiftly unlocks the complex lock!

Within the chest are 2,000 golden King Charles V Francs, forming a glittering bed for a collection of gemstones: a topaz, an agate, an amethyst, a tourmaline, a tiger eye, a carnelian, a garnet, a moonstone, a white pearl, an opal, a small sapphire, a small diamond, a small emerald, a small ruby, a small fire opal, an onyx, a beryl, a sardonyx, a turquoise, and a jet!

The ninja's eyes are momentarily dazzled by the treasure as it reflects the Lusty Fools' nearby lights!


M Human unchained monk 8/paladin 6

And isn't it June, Iommi-Tyr, meaning Domesday is only six months away?


M Human unchained monk 8/paladin 6
Michael Johnson 66 wrote:

Our tale begins in the grand city of Paris in the Kingdom of France, on the evening (about 7:00 PM) of June 1st, in the Year of Our Lord, 1430.

The cobbled streets of Paris are beginning to host a different sort of traffic as street vendors, laborers, and common folk going finishing their day's duties give way to evening strollers, thieves, gendarmes and lamplighters.

In a lamp lit tavern called La Caveau des Oubliettes, on the isle in the River Seine where Notre Dame cathedral towers above all the other buildings, a crowd of travelers mingles with locals, enjoying supper, drinks, tavern tales, jests, and the music of a lute and pipes played by a pair of halfling troubadours. Many are talking about the fearful rumors of gremlins bedeviling the good priests and acolytes of Notre Dame, undead feeding on the flesh and bones of the recently interred at the Cemetery of the Holy Innocents, or crawling forth by night from the catacombs to spirit away victims dragged from their beds or off the streets, and of course, the dire news of the caravan of gold, jewels, and the poor maiden Yvette Constance, chosen by lot to be a sacrifice to the evil fire dragon, Conflagratius, in the distant Italian volcano, Mt Vesuvius....

Several travelers, adventurers new to Paris, or longtime residents, have gathered by chance at a long wooden table near the hearth fire to share supper time conversation....

Yes.... June 2nd at least, or 3rd?


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Oops, I thought we started 1 March.


M Human unchained monk 8/paladin 6

Halfway to the End of the World As We Know It! ;)


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Hisao holds up a large fist of coins and lets them slip through his fingers.

We enjoy ourselves for the next six months then, yes?


Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases

"Certainly not. Besides, wouldn't you rather enjoy your treasures for the rest of your natural lifespan instead of a mere six months? No, we need to act to stop it."

"This proposes a bit of a problem, though. Being able to interrogate the Necromancer would be very helpful in this goal, but I'm not certain we can defeat him without killing him."


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

With more research I may be able to determine what is going on. When we get back to the surface I will seek out libraries and collections of knowledge. And who's to say we won't learn more as we continue through the bowels of this horrid demesne?

I know of a few places in England where I can do further research when we leave Paris.


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

Well, I don't know about you lads, but I like living, and the longer I can do that, the better. If there is a wee chance that we can stop this catastrophe, we should do it. Besides, we would be rich and famous....isn't that a nice benefit? I think so....


As the Lusty Fools ponder the significance of what Iommi-Tyr has transcribed from the concave plaster walls of this domed stronghold of the Necromancer, a dark, vaguely anthropomorphic shape appears in the watery doorway, and through the doorway, out of the magically arrested water that now fills the cistern, steps a monstrosity not fully human and not fully shark, but something horribly inbetween!

Initiative 1d20 + 1 ⇒ (20) + 1 = 21


Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases

Init: 1d20 + 1 ⇒ (19) + 1 = 20


A strange coat of glittering mail like fish scales clings to the man-shark's muscled torso, arms, and a pair of vestigial lateral fins below its arms....

In its rough gray claws it clutches a deadly-looking trident!


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Initiative: 1d20 + 6 ⇒ (1) + 6 = 7


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

initiative: 1d20 + 10 ⇒ (16) + 10 = 26

Paddy dashes at the new threat, his shortsword flashing as he stabs

attack: 1d20 + 7 ⇒ (13) + 7 = 201d6 + 1 ⇒ (6) + 1 = 72d6 ⇒ (3, 3) = 6


Paddy wrote:

[dice=initiative] 1d20+10

Paddy dashes at the new threat, his shortsword flashing as he stabs

[dice=attack]1d20+7; 1d6+1; 2d6

Paddy's blade slides into the creature's flesh! It is strangely silent, only sighing at the stab!


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Dot

Initiative: 1d20 + 6 ⇒ (13) + 6 = 19


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Initiative: 1d20 + 2 ⇒ (11) + 2 = 13


The shark-like monstrosity jabs at Paddy with its trident....1d20 + 9 ⇒ (15) + 9 = 24 piercing the young rogue's leather jerkin and drawing blood from three puncture wounds, dealing 1d8 + 4 ⇒ (2) + 4 = 6 piercing.... It opens its great maw, filled with a double row of serrated shark teeth, and tries to chomp down on the rogue's sword arm....1d20 + 4 ⇒ (14) + 4 = 18 and succeeding, dealing 1d8 + 2 ⇒ (4) + 2 = 6 bite damage! Paddy must attempt a Fortitude save to resist the taint of Dagon....


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

My poor cloak! You nasty beastie....go back to where you belong...

Fort save: 1d20 + 2 ⇒ (16) + 2 = 18


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Hisao loops around the back of the creature and stabs it from a flanking position with his blade.

blade flank: 1d20 + 8 ⇒ (9) + 8 = 171d6 + 1 + 1d6 ⇒ (5) + 1 + (4) = 10


M Human unchained monk 8/paladin 6
Paddy wrote:

My poor cloak! You nasty beastie....go back to where you belong...

[dice=Fort save] 1d20+2

Ah, good! Looks like Paddy won't be gaining the "Innsmouth look"....


Hisao of the Yellow Reeds wrote:

Hisao loops around the back of the creature and stabs it from a flanking position with his blade.

[dice=blade flank]1d20+8;1d6+1+1d6

The ninja's speedy strike doesn't seem to hurt this shark-thing as much as it should....


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Knowledge Nature (for Monstrous Humanoid): 1d20 + 10 + 1d6 ⇒ (16) + 10 + (1) = 27


Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases

Alphonse steps up and strikes.

Earthbreaker: 1d20 + 6 ⇒ (13) + 6 = 19

Damage: 2d6 + 8 ⇒ (6, 5) + 8 = 19


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Nacht similarly moves up to flank the creature tilts his head before a loud skitter seems to come from him and arms bulge with strength. He swings the Greatsword down.

Flanking Ant Greatsword Slash: 1d20 + 8 ⇒ (20) + 8 = 282d6 + 5 ⇒ (3, 1) + 5 = 9
Confirm Flanking Ant Greatsword Slash: 1d20 + 8 ⇒ (8) + 8 = 162d6 + 5 ⇒ (5, 2) + 5 = 12


Iommi-Tyr Magnusson wrote:
[dice=Knowledge Nature (for Monstrous Humanoid)]1d20+10 +1d6

Iommi-Tyr knows this beast for what it truly is: the accursed spawn of Dagon himself, piscine demon of the Abyssal depths.... This creature is a Deep One, a human-shark hybrid born of abominable practices among the barbarians of the Pacific Islands and other coastal realms.... Silver weapons can fully harm it....


Alphonse Veritas wrote:

Alphonse steps up and strikes.

[dice=Earthbreaker]1d20+6

[dice=Damage]2d6+8

The monster grunts in pain finally as a substantial blow is dealt by Alphonse's earth breaker!


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

We must use Silver weapons; it is a Spawn of Dagon!
(Odd, in another campaign in Germany my alternate-reality twin just discovered an old temple to Dagon in the Black Forest.)

Rd 1
Load & fire Crossbow: 1d20 - 1 ⇒ (6) - 1 = 5
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases

"I don't have any! Do you?"


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Nope!


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

Well, unless I smash him with me bag of silver coins, I got nothing. My sword will have to do...

Round 2 action I think everyone has gone.... Paddy stabs at thecreature, trying to fend it off with his sword... flanking if possible...

attack: 1d20 + 7 ⇒ (17) + 7 = 241d6 + 1 ⇒ (1) + 1 = 22d6 ⇒ (2, 2) = 4


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

I assume Nacht hit?


M Human unchained monk 8/paladin 6
Hoenheim Dobberkau *Nacht* wrote:
I assume Nacht hit?

Yes, definitely a hit, but does your confirm roll include flank bonus? If so, it's not a crit. If the result is actually 18 with flank bonus, it IS a crit....


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

It doesnt, basically he charged, because he assumed the faster people surrounded the creature to get flanks off so getting one should be easy.


Nacht's blade rips a bloody rift in the Deep One's rough gray hide, and it roars in agony!


M Human unchained monk 8/paladin 6
Iommi-Tyr Magnusson wrote:

We must use Silver weapons; it is a Spawn of Dagon!

(Odd, in another campaign in Germany my alternate-reality twin just discovered an old temple to Dagon in the Black Forest.)

Rd 1
[dice=Load & fire Crossbow]1d20-1
[dice=Damage]1d4+1

TWANG--SPLISH!! Iommi-Tyr's bolt misses the beast and disappears in the murky, green-lit water beyond the doorway!


Paddy wrote:

Well, unless I smash him with me bag of silver coins, I got nothing. My sword will have to do...

Round 2 action I think everyone has gone.... Paddy stabs at thecreature, trying to fend it off with his sword... flanking if possible...

[dice=attack] 1d20+7; 1d6+1; 2d6

The beast barely seems to notice Paddy's stab....


The Deep One hisses and thrusts its trident at Nacht 1d8 + 9 ⇒ (5) + 9 = 14, but the Beetle Man dodges the sharp tines! It bites at Nacht 1d20 + 4 ⇒ (11) + 4 = 15, missing! The Beetle Man's insect-fast reflexes save him from harm!


Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases

Alphonse takes another whack at the beast.

1d20 + 6 ⇒ (19) + 6 = 25

2d6 + 8 ⇒ (2, 5) + 8 = 15


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Round 2
=======

Nacht looks at his weapon then back at the being. It was quite odd to find a specimen a resilient as himself. He was sure he hit it quite hard or maybe not hard at all. Nacht quirked his head to the side as his hidden mandibles moved and then pulled his arms up going for the limb holding the weapon, it was practical to do.

Ant Flanking Greatsword Slash: 1d20 + 8 ⇒ (19) + 8 = 272d6 + 5 ⇒ (5, 3) + 5 = 13

What is this I dont even

Confirm Ant Flanking Greatsword Slash: 1d20 + 8 ⇒ (3) + 8 = 112d6 + 5 ⇒ (2, 2) + 5 = 9


Alphonse hammers the thing's shark-like snout, releasing a spray of dark blood! It roars in rage and pain!

Nacht follows up with another deep hack into the beast's torso! It roars again in agonized fury!


M Human unchained monk 8/paladin 6
Hoenheim Dobberkau *Nacht* wrote:

Round 2

=======

Nacht looks at his weapon then back at the being. It was quite odd to find a specimen a resilient as himself. He was sure he hit it quite hard or maybe not hard at all. Nacht quirked his head to the side as his hidden mandibles moved and then pulled his arms up going for the limb holding the weapon, it was practical to do.

[dice=Ant Flanking Greatsword Slash]1d20+8; 2d6+5

What is this I dont even

[dice=Confirm Ant Flanking Greatsword Slash]1d20+8; 2d6+5

Not a crit this time....


M Human unchained monk 8/paladin 6

With DR factored in, the Lusty Fools have still dealt 32 damage to the Deep One! Keep it up, guys, you've got it on the ropes!


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Rd 2
= = = = = = = = =

Iommi-Tyr Magnusson loads and fires his Crossbow:
Attack: 1d20 ⇒ 14
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


M Human unchained monk 8/paladin 6
Iommi-Tyr Magnusson wrote:

Rd 2

= = = = = = = = =

Iommi-Tyr Magnusson loads and fires his Crossbow:
[dice=Attack]1d20
[dice=Damage]1d4+1

TWANG WHIZZZ SPLISH!!!


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

Look here, Mr. Ugly, would ye just die already? We have more important things to do you know....

As he says that, Paddy slashes at the creature with his sword.

attack: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 131d6 + 1 ⇒ (4) + 1 = 52d6 ⇒ (3, 1) = 4

1 to 50 of 5,649 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Europe, circa 1430 AD.... All Messageboards

Want to post a reply? Sign in.