BigP4nda |
Okay so I looked at the classes introduced by Path of War, and from my understanding there is no actual progression or limitation of disciplines, but you can only choose maneuvers and stances from disciplines that are open to your class (In the case of this campaign the disciplines open to our orders).
Am I making the correct assumption?
The Dragon |
So just to be absolutely clear, a Guided Amulet of Mighty Fists is allowed, but a Guided Amulet of Mighty Fists +1 is not.
BigP4anda: That depends what you mean by it. Are you talking about what levels of maneuvers you can pick or what are you talking about?
I can't really wrap my head around how disciplines were supposed to progress. They're just like small schools of magic.
BigP4nda |
Amin, I haven't had time to look you over yet.
Any +x stat item is off limits. Monks robes are fine. Other named items are fine unless it does one of the following
- increase ability scores
- increase damage of a weapon (magic weapons/armor)
So the Guided Weapon Amulet of Mighty Fists would work as long as they didn't give any bonus to damage?
EDIT: Ninja'd by a dragon....
Rynjin |
Okay so I looked at the classes introduced by Path of War, and from my understanding there is no actual progression or limitation of disciplines, but you can only choose maneuvers and stances from disciplines that are open to your class (In the case of this campaign the disciplines open to our orders).
Am I making the correct assumption?
Yes.
They're like schools of magic, eccept each class is limited to certain schools.
However, as written in the campaign info we are:
A.) Limitd by Order.
and
B.) Limited in the number of Disciplines we can choose from at 1st level.
The second is a bit unclear, but my understading is Broken Blade +1 Other at 1st, add another at 5th, add a 3rd at 10th, and so on.
Which actually, I kinda take issue with for a very important reason: Many Maneuvers have prerequisites involving having a certain number of Manuevers from the same school. Meaning branching off into other Disciplines is kind of painful overall. We should just be able to choose all of them available to our Order from 1st.
Amin Terzi |
I think the ruling (at least house rule wise) for disciplines is you get broken blade and a discipline granted by the order. You can replace broken blade with another discipline as independent study, but whether this grants access to non-order disciplines or not I have no idea.
And looking at the campaign tab shows:
everyone gains Path of war disciplines based on their Order, all Monks gain Broken Blade discipline for free, and may swap it out for any one other discipline if they so desire.
Well nevermind, I thought wrong. Personally it might benefit to focus on two (maybe three) disciplines...
The Dragon |
Huh. That's a pretty strange way to go about it. I don't think I like it.
Only having access to one discipline for the first four levels means that you pretty much have to take all the first level maneuvers. At most, We'll have a third-level maneuver and a stance of another discipline, seeing as we gained access to the second discipline on third level.
Also, we don't have the number of maneuvers neccesary to actually make use of more than two disciplines, since we don't get that early boost that the 'real' path of war classes get.
rorek55 |
You have access to two separate disciplines at 1st level(selected from tvr list of your order) , then you gain access to an additional discipline at 5th etc etc. You can access to the tiers of your discipline at the same rate a wizard gains spell levels (from what I can tell)
So, at 5th level you will have access to level 3 maneuvers, and 3 disciplines.
Rynjin |
Yar, but the problem with that is that at 5th level we will have access to a third Discipline...that we have no way of getting the higher level maneuvers from since they have prerequisites of "Three <Discipline> Maneuvers known" and such.
Branching out at that point would be neutering your progression in the two Disciplines you'd focused on previously, setting you behind the curve for all 3 Disciplines at that point.
The Dragon |
It's not so bad, you'll be able to juggle 3 disciplines just fine.
The prerequisites go something like this:
1-2: no reqs.
3-4: 1 maneuver
5-6: 2.
7-8: 3.
9: 4.
So at fifth level, you can pick up a 2nd level maneuver of the new discipline, or a 3 level of one of your disciplines.
At tenth level, you can pick up a 2nd level maneuver again.
Same at the last one.
It all stacks up to making catching up the third discipline cumbersome, and the fourth and fifth ones largely irrelevant. It's fun if you want to add a little new spice to the thing your character gets up to, but it's ultimately a bad idea, compared to just continuing picking up the high-level maneuvers of your original two disciplines.