Mandate of Heaven (Inactive)

Game Master rorek55


51 to 100 of 174 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Two levels of paladin here. On phone right now, but won't really be a healer. Can take umd though, so if we've ready access to buying wands of cmw I can heal us between fights.

Silver Crusade

Wands of 1st and 2nd spells only, fluff wise it is the equivalent of a master of healing hand or some other spiritual based monk focusing their ki into a concentrated, stored item. Potions are brewed alchemy, so 1st level spell potions only.


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

The wands and the lay on hands should help immensely. Thanks.


Say, a strand of prayer beads, yes?

Would Flurry of Blows count as two-weapon fighting for the purpose of the Broken Blade Stance?

The developers want it to count as TWF for all sorts of things, so I figured it might apply here. Even if it doesn't, it's still a good enough stance to make me debate wether to take that or the Silver Crane counterpart.

Silver Crusade

Yes. A thing on the discipline s. You all get broken blade to choose from. But certain orders Allow you to choose different ones along with the freebie and give small bonuses around those. I'll post the parallel s around 10:00 after work


Gah. I thought we could pick the second one as well. Any chance you'll make one of them give Silver Crane?

If you're not going to answer that in advance, and I can see why, when it is 10:00 where you live? I'm going to bed soonish, might stay up though, if it isn't more than a couple of hours away for you.

Sczarni

Oh, it seems I got them wrong then. I though we can pick from two, one being Broken Blade. In that case, I'll redo Graceful Shen's character sheet.


I'm considering going with Temple of the Opal Ghost and Black Seraph Discipline Hungry Ghost Qinggong Monk. It's obviously tempting to go Oni- or Qlippoth-spawn tiefling, but I might just go with Orc to even out some of those high rolls (although making another a bit extreme).

A savage creature that was captured and thought tamed by an Opal Ghost adherent, but with enough cunning to learn and turn the tables on his erstwhile master, earning a place as a member of the temple. I shall ponder some more.

Silver Crusade

So everyone can continue character generation

Jade dragon- silver crane, viel of the moon, scarlet throne

Topaz tigers- primal fury, thrashing dragon, golden lion

Emeral tortoise- silver crane, iron tortoise, golden lion

Opal ghosts- black seraph, veiled moon, scarlet throne, steel snake

Sapphire monkey- vieled moon, thrashing dragon, solar wind, steel snake

Ruby bull- thrashing dragon, primal fury, golden lion,

On phone, so can't do the benefits just yet.


Thanks a lot.

Silver Crusade

I will also allow you to swap broken blade to one discipline of your choice to represent independent study if you so wish


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
rorek55 wrote:

So everyone can continue character generation

Jade dragon- silver crane, viel of the moon, scarlet throne

Topaz tigers- primal fury, thrashing dragon, golden lion

Emeral tortoise- silver crane, iron tortoise, golden lion

Opal ghosts- black seraph, veiled moon, scarlet throne, steel snake

Sapphire monkey- vieled moon, thrashing dragon, solar wind, steel snake

Ruby bull- thrashing dragon, primal fury, golden lion,

On phone, so can't do the benefits just yet.

Whoot, access to the major disciplines I had been looking at. Thanks.


So no iron tortoise on the Topaz tigers? I would like to use iron tortoise but want the character to be based solely on physical prowess. What should I do?


Die Rolls

R1: 4d6 ⇒ (2, 2, 1, 1) = 6
R2: 4d6 ⇒ (1, 4, 5, 5) = 15
R3: 4d6 ⇒ (1, 6, 1, 4) = 12
R4: 4d6 ⇒ (2, 3, 4, 2) = 11
R5: 4d6 ⇒ (4, 4, 4, 2) = 14
R6: 4d6 ⇒ (5, 4, 4, 6) = 19
R7: 4d6 ⇒ (1, 3, 1, 2) = 7

Re-roll R1: 2d6 ⇒ (3, 3) = 6
Re-roll R2: 1d6 ⇒ 4
Re-roll R3: 2d6 ⇒ (6, 6) = 12
Re-roll R7: 2d6 ⇒ (6, 4) = 10

R1 = 2,2,3,3 = 9
R2 = 4,4,5,5 = 14
R3 = 6,6,6,4 = 18
R4 = 2,3,4,2 = 9
R5 = 4,4,4,2 = 14
R6 = 5,4,4,6 = 15
R7 = 6,3,4,2 = 13

So that would leave me with 18, 15, 14, 14, 13 & 9 to work with.

Based on other's posts I'm thinking I'll do the Zen Archer.

Hope to have a CS & backgound sometime tomorrow.

JD

Silver Crusade

Billybrainpan wrote:
So no iron tortoise on the Topaz tigers? I would like to use iron tortoise but want the character to be based solely on physical prowess. What should I do?

you are allowed to swap broken blade discipline for any one other discipline you want.

Sczarni

Seeing as how poor Ruby Bull has no applicants from it yet, I believe that Graceful Shen is going to decide to change monasteries. That way we can have all the monasteries represented! This would lead to him being a bit more of a boastful personality, but being known for your wisdom is just as good as being known for your physical might. Being known for both, while being under 3 feet tall, is even better!

Silver Crusade

I have finished putting all the info into the campaign Info. everyone should make sure to look over it all again.


What about the discipline bonuses?


This is what I have so far.


Billy here. This is what I have so far.


Still not complete but this is what I have for now.
I don't know if I chose his maneuvers correctly.
Also, I'm not wild on his avatar.
-Sedoriku

Edit: just noticed the ability bonuses were every even level instead of EVERY level, like I thought they were for some reason. His Wis and Wis based numbers are correct now but I don't know about every other score...


Amin Terzi wrote:

Still not complete but this is what I have for now.

I don't know if I chose his maneuvers correctly.
Also, I'm not wild on his avatar.
-Sedoriku

Edit: just noticed the ability bonuses were every even level instead of EVERY level, like I thought they were for some reason. His Wis and Wis based numbers are correct now but I don't know about every other score...

Well, you have three first level stances, where one of them could be a third-level one, since you get a stance at level 5.

You also have access to third level maneuvers, yet I only see one on your sheet.

For reference, the table that says which maneuvers your highest level can be goes like this:

Initiator lvl:Maneuver/stance lvl
1-2:1
3-4:2
5-6:3
7-8:4
9-10:5
11-12:6
13-14:7
15-16:8
17+:9

Just like a wizard's spell progression.


@Nau Invishi, you seem to be using a +7 wisdom bonus for some reason. Also, the houserules seem to indicate you can't pick armor (or any other benefit, for that matter) more than once per four levels. (rounded down)


Gm said armor can be taken twice.


Crunch should be done now, still need to work on his character...

Though the campaign tab has:

Campaign tab wrote:
You may take this enhancement twice every 5 levels.

though this could be a typo or mistake.


Seth86 wrote:
Gm said armor can be taken twice.

Oh, that's nice.

Fluff has her not using manifactured weapons anyway, so shifting the points from ranged to ac is welcome.

Silver Crusade

Armor can be taken twice.


Thanks, don't know why I was using 7 for wisdom in Armor but nowhere else. Armor, the GM has said can be used twice in a four block space.

May we have more details about the setting and the story so we can build the fluffy parts of the character too?

Silver Crusade

As said, you are in the land of hexie. To the north and west rise high impassable mountain's, cutting you off from the rest of the land. To the east and south there is naught but ocean. For culture picture ancient Chinese meshed with Japanese. (Both in slightly romanticism like versions.)

The land is 'ruled' by the emperor and his family, along side the 6 orders that have been implanted in the culture sense the times of strife. The Influence of the orders is so great that the emperor can do no great change, or proclamation without the backing of at least half the Orders, as such, things have stayed mostly the same the past centuries. Every decade the Orders have a 'trial competition' where they select members of their order and send them mount chai, for trials and arena combat. Some say this used to be an ancient ritual of importance, however today it is merely a competition to prove ones order supieror. Their are little in the way of monsters left in the land, so it has known peace for centuries, its army is small, and untrained usually relying on the orders to keep things in check. Most of the populace are well off peasants, fishermen, lumbermen, farmers. Their are some merchants, and the artisans are all masters of their craft. Most of the peasants all know at least the basics of martial arts as it is integral to their culture, either being the sons/daughters of members of the order, or through other means.


If I understand correctly . . .

Then all of us are (were?) at this competition when a foreign army invades(d)? Will the game start at this competition or during the resistance that follows? What do we know about the foreigners? Motives? Tactics? Demographics?


What can we spend our gold on? Could I buy a Cloak of Evenkind (it's the elveniest!)? What are "Named Items"?

Silver Crusade

Cloack of elvenkind is a named item. Cloak of resistance +x is not.

You are correct, you will start after just hearing about the invasion (by sea) motives/tactics/ext will be unknown or on rumors.


Thank you.

What are the rumors so far?


Teia is very slowly coming together. I spend more time mulling over her background than actually writing the mechanics whenever I sit down to do so, and that makes it take longer than expected, but that's just how it goes.

I'm really looking forward to this game.

The Dragon here, by the by.


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

Seeing as Nau and I are creating almost the exact same character, I think I might reconstruct Amin as a maneuever master instead... Which I actually have a better character idea for anyways. (To play the character I had been shooting for would not have been as effective)

Silver Crusade

also, to help you all along, and help me get a grasp on your charactes, please complete this- 10 minute background


I'm on a bus all day but I will try to post that tonight sometime.

Silver Crusade

one last thing, I completely forgot, I run vital strike as working with any other feat, including- Mounted charge, spring attack, fly by attack,


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

Would stunning fist work like that as well?

EDIT:
Scorpion Style, I meant scorpion style.


I'm going to drop. The character's personality isn't coalescing the right way.


This is the Lion Cleric reporting in with Graceful Shen, the world's fiercest halfling.

@Aestereal, sorry about that, I know how you feel. Best of luck with future characters!

I will add my backstory to the character tomorrow. Is it possible to learn more about the monasteries, or are we allowed to tell you what the monasteries do (Example, the Ruby Bull Monastery being known to collect parties of monks to attack bandits for fame, or the Jade Dragon being famous brewmasters, etc...)

For Graceful Shen's combat inspiration, look at Master Yoda in the Star Wars prequels and add flesh-tearing punches.


Looks like I don't have as much free time as I thought, so I'm going to bow out of the running for this one.

Have fun all.

JD


Man I've been wanting to play this monk for a very long time, I think I finally will. I am going to begin crunch and fluff but here is the main idea:
Monk of the Four Winds/Ki Mystic, I plan on taking Greater Trip/Vicious Stomp combo and focusing on full-attacking with flurry of blows so I will be getting Hammer the Gap, and I will be focusing on one style feat chain, but idk which yet...probably either Panther or Snake.

EDIT: or crane...


Dice rolls:
4d6 ⇒ (4, 1, 6, 3) = 14
4d6 ⇒ (4, 5, 4, 2) = 15
4d6 ⇒ (3, 2, 4, 4) = 13
4d6 ⇒ (5, 5, 4, 1) = 15
4d6 ⇒ (5, 2, 3, 3) = 13
4d6 ⇒ (6, 6, 1, 4) = 17
4d6 ⇒ (1, 6, 3, 1) = 11

Rerolls:
5d6 ⇒ (3, 3, 6, 4, 3) = 19

Results:
(4,3,6,[3]) = 13
(4,5,4,[2]) = 13
(3,[2],4,4) = 11
(5,5,4,[3]) = 12
(5,[2],3,3) = 11 DROP
(6,6,6,[4]) = 18
(4,6,3,[3]) = 13


Is this still open? This game is right up my alley. Especially since the last game with my Monk character was cancelled. I have to have at least one Monk at all times. =p

I'll try my luck with rolled stats:

4d6 ⇒ (6, 6, 3, 4) = 19 = 16
4d6 ⇒ (5, 3, 2, 4) = 14 = 12
4d6 ⇒ (1, 1, 3, 6) = 11 = 13
4d6 ⇒ (1, 4, 2, 4) = 11 = 15
4d6 ⇒ (6, 1, 3, 4) = 14 = 14
4d6 ⇒ (3, 5, 3, 4) = 15 = 12
4d6 ⇒ (1, 2, 4, 3) = 10 = 11

Re-roll set 3: 2d6 ⇒ (4, 3) = 7

Re-roll set 4: 1d6 ⇒ 5

Re=roll set 5: 1d6 ⇒ 4

Re-roll set 7: 1d6 ⇒ 4

So 16 14 15 12 13 12...about the stats I would have picked with 25 PB anyway, and slightly better. Neato.

I think I'll make a character for either Jade Dragon or Sapphire Monkey, using Broken Blade and Veiled Moon Maneuvers.

Ixos wrote:
May we use a style feat (such as Snake Style) at the same time we have a Stance from Path of War going?

There is actually a Feat for that in Path of War.

Also, Rorek, do you have Dragon Tiger Ox? There's some neat rules in there for attacking with different parts of your body for different effects, and some good flavorful races. I can send you a copy if you want.

Also also: Path of War Feats are on the table too, right? I'm considering being Dex based.


Alright I have decided the class and have chosen to take 2 dips mostly for access to utility.
Ki Mystic of the Four Winds 3 / Cloistered Cleric 1 / Spiritualist 1

Reasons for dips:
Access to more class skills, namely all of the knowledges.
For Investigator I wanted access to their at-will inspiration to trained knowledge checks
For the Cleric I wanted Orisons and the Cloistered Cleric gives me an additional +1 to all knowledge checks.
The Investigator provides me with an additional 2 skill ranks, as well as the vast majority of skills, leaving me with only 2 non-class skills.
I plan to put at least 1 rank in every one of my class skills.
Still working of background, but he will be a very wise and knowledgeable monk, and will have studied many things, being able to make appropriate knowledge, spellcraft, and linguistics checks.
I didn't need alchemy so I went with Spiritualist for the added utility spells.

Are you okay with these dips? I won't be furthering either of these classes nor will I dip into anything else. Its all monk from here on

Silver Crusade

@Rynjin, I do not own a copy no and you may if you like. oh and yes its still open. if you would like to use feats etc. that aren't the maneuvers, if you would link them I would most likely ok them.

@Bigpanda, It seems fairly Reasonable to me, as long as you are a member of the jade dragon or the emerald tortoise


Most likely jade dragon


Okay Amin is almost ready; I need to give him a few more pieces of gear, a better description and a final once over. The ten-minute background is under the Amin spoiler.

I also built him with a high disable device and a perception score high enough to make it worthwhile.


Link to Path of War Feats page.

Of those I really want Deadly Agility, and am considering Serene Stride, Tactical Rush, Fuse Styles, and Discipline Focus.

Edit: Also, would Trip be viable in this campaign (many aren't due to an abundance of Large/Huge foes, flying creatures, etc.)? I'm considering making a Flowing Monk Drunken Master?

51 to 100 of 174 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Recruitment / Heavens Mandate, a full monk party low magic Homebrew game. All Messageboards

Want to post a reply? Sign in.