Lunar Sloth's Second Darkness

Game Master Slothsy

But down in the underground
You'll find someone true
Down in the underground
A land serene
A crystal moon
(David Bowie, Underground)

Map of current encounter Here.

Map of the Gold Goblin - All 3 Floors

Map Locations:

1. Grand Entrance
2. Casino Floor
3. Cashier
4. Cashier's Cage
5. Guardroom
6. Cash Storage
7. Counting Room
8. Night Vault
9. Floor Manager's Office
10. Private Dining Rooms
11. Cellar Entrance
12. Kitchen
13. Scullery
14. Staff Lounge
15. The Goblin's Tankard
16. Privies - These are private bathrooms marked with a sword and a cup, but no other indication of what gender each bathroom is meant for.
17. Atrium
18. Master Suite
19. Guest Rooms
20. Guest Suite - A nicer version of the guest suite that includes lodgings for servants.
21. Linen Storage
22. Staff Quarters - These are for common staff, or temporary hired guards.
23. Dressing Room - Includes costumes for theme events, or for performances.
24. Waiting Area (Where you met with Saul)
25. Owner's Office - Saul's personal office.
26. Record Room
27. Dining Room
28. Saul's Personal Bedroom
29. Your Quarters. Three bunk beds are shoved against the walls next to a pair of wide wardrobes. A small table with three chairs is pushed into one corner, and two overstuffed chairs sit on a wolfskin rug before the hearth. The entrance to a small privy is covered by a thin curtain.
30. Security Catwalks
31. Wine Cellar
32. Wrangler's Chamber
33. The Red Room (underground bar)
34. Guard Alcove (secret entrance to the fighting pit)
35. Armory
36. Infirmary (For Injured Animals)
37. Kennel (currently has a fat boar [Pigsaw], 5 dogs, 2 monkeys)
38. Arena (holds 30 spectators, 1 sp cover charge)
39. The Octahedron (main fighting pit)

Map of Riddleport


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Male Gnome Bard 3 | HP 27/27 | AC 16, Tch 13, FF 14 | CMD 11 | Fort +3, Ref +5, Will +3 | Init +4 | Perception +1 | Darkvision 60' | Bard. Perf. 17 rds/day

Vark still needs to act in round 3, correct?

"Oh! Nel, are you alright?"

Vark will rush forward stopping at Mazra's back to check on his fallen friend. Then he looks in the room with a glare in his eyes, preparing a spell in case he gets a clear shot at the man.

---

Vark maintains inspire courage as a free action, and ceases concentrating on the silent image, thus the flames disappear. Moving 15' to D8. Holding action to cast grease on D5-6, E5-6 if/when the area is clear of allies.

Inspire Courage and Flagbearer combine to grant +2 bonus to atk/dmg and a +1 bonus to saves against charm/fear to all allies that can see/hear Vark.

5 rounds of bardic performance left.


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

Snarling at the half-orc leader, Nel assesses her situation. Frowning heavily, she settles on a choice. "Tamiro, finish him off. Mazra, take my place." Using her shield as cover, Nel effortlessly moves between Mazra and Vark, before settling near the hallway intersection. "I'm fine Vark." Nel states, using the back of her hand to wipe away some of the blood that had been dripping down her face.

Nel will use her tactician ability to grant Vark, Mazra, and Tamiro Escape Route and move to D 10.

GM:
Yes. Nel is currently at 1 hp. Vark please stop reading secret notes.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Tamiro's blades flash as he cuts into the brawler, roaring, "Die Gaijin!"

------------------
Flank with Mazra.
Primary: 1d20 + 9 ⇒ (3) + 9 = 12Damage: 1d8 + 5 ⇒ (2) + 5 = 7
Secondary: 1d20 + 9 ⇒ (9) + 9 = 18Damage: 1d6 + 4 ⇒ (6) + 4 = 10
And roll horribly on the attack!!!

Liberty's Edge

they/them pronouns

As Mazra's rapier punctures the half-orc's lung, Tamiro's second swipe with his blade slices deep into the monk's legs. The half-orc's face freezes in the same expression it had been while he was fighting: jaw set, eyes narrowed, cheeks tense. His wounds are major; the blades truly sliced and punctured him past any point of recovery. His legs buckle beneath him and he falls prone, hitting the floor with a crack.

The sounds of shouting and the clang of steel against wood can be heard from the first floor of the Gold Goblin.

What would the party like to do now? Heal here, check out the sounds of battle still going on, or do something else?


Male Gnome Bard 3 | HP 27/27 | AC 16, Tch 13, FF 14 | CMD 11 | Fort +3, Ref +5, Will +3 | Init +4 | Perception +1 | Darkvision 60' | Bard. Perf. 17 rds/day

I would think, depending on what Vara has available, we would do some quick healing and head downstairs.

"Let us tend to our wounds quickly.  Vara can you help?  The battle rages on!"

Vark appears nervous but eager, the adrenaline of battle lifting his vigor to new heights.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Mazra will call upon Cayden to provide healing.

Channel Healing Energies: 1d6 ⇒ 5

Mazra will use Selective Channeling to block healing to either of the Half-Orcs in case they are unconscious. If the party wants to take another Round of Healing, Mazra could Channel more Healing or spontaneously cast a Cure Light on whoever is the most hurt. Otherwise, we could head back downstairs to see what is going on.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Moving back to the head of the stairs, Tamiro looks Nel over, trying to gauge her wounds through all of the blood.

"Anata wa, ken otome o keizoku suru koto ga jūbun ni arimasu ka? Anata wa batsu no ōku o totta."

Tien:
"Are you well enough to continue, sword-maiden? You took a great deal of punishment."

Gripping his blades and looking down the stairs, says "Heal a bit more. We do not know what awaits."

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Mazra will again call forth additional Channeling from Cayden.

Channel Healing Energies: 1d6 ⇒ 2

Again Mazra will use his Selective Channeling Feat to avoid healing any foes.

Channel Healing Energies: 1d6 ⇒ 3

And again. Third Level will look nice when the Channeling goes up to a 2d6. Also, Vara could cast a Cure directly on Nel too. Mazra has one more Channel Energy for the day, plus another spell that could be used for healing.

Liberty's Edge

they/them pronouns

Vara rushes up to Nel, saying, "Oh, Lady Nel,let me help you with that." She whispers a quick prayer to her gods, then wipes her hand across Nel's jawline. Nel's jaw forms back into its proper shape and Vara fusses, "I should have some bandages around to wrap up the rest of your injuries."

CLW: 1d8 + 2 ⇒ (1) + 2 = 3


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

"Watashi ga sunde irudeshou. Anata wa samurai, jōshi ni kakunin suru iku koto ga dekiru?" She says, slightly nasally to Tamiro. Feeling her nose and jaw stitch painlessly back together, Nel nods in appreciation to Mazra's channeling. "Încă o dată , mă găsesc în datorii ta Mazra . Mulțumesc." With Vara's healing, Nel looks better, however she is still nursing a bruised mask from when her nose and jaw were broken.

Sighing, Nel turns to Mazra and Vark, "I'll check the bodies here to see if I can figure out what they were after. Can one of you go check the safe and the other go check on the other employees? I'm not so sure that this attack is over. It would be just like Zincher to kick us when we are down."

Squatting to rummage through the three bodies, Nel will take anything that looks semi-valuable.

Tien:
"I'll live. Could you go check on the boss, samurai?"

Varisian:
"Once again, I find myself in your debt Mazra. Thank you."

Liberty's Edge

they/them pronouns

Nel:
You find on the most muscular half-orc's body a fine necklace made of what appears to be platinum and silver, as well as a finely crafted amulet inscribed with skull with chains coming out of its eyes.

The other two half-orcs each have a set of chainmail, a heavy steel shield, a longsword, a shortbow with 20 arrows, and 20 gp in an envelop sealed with the crest of Boss Croat.


Male Gnome Bard 3 | HP 27/27 | AC 16, Tch 13, FF 14 | CMD 11 | Fort +3, Ref +5, Will +3 | Init +4 | Perception +1 | Darkvision 60' | Bard. Perf. 17 rds/day

Vark was relieved to see the healing magicks of Vara and Mazra restore the group to fighting form. "Splendid! The healing powers granted by your deities truly are a wonder. I shall write a song about you two someday!"

Looking more worried he turns to Nel, "I'll go check on the others if I must, but aren't those sounds of battle coming from below? Shouldn't we all go help?" Vark asks with a look of trepidation, realizing that he most likely won't be the one in the front lines taking the hits, but he can't help worry about the sounds of battle from below.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

"Nel, datoria este tot al meu. Tu esti unul ţinând de lovituri, Mazra gives Nel a big grin.

"Let's go see what is up, Mazra says to everyone, and carefully moves downstairs to survey situation below.

Varisian:
Nel, the debt is all mine. You are the one taking the blows.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Nodding to Nel, he replies "Hai!"

Moving down the stairs he waits at the doorway at the bottom, listening to the sounds of the tussle.

Liberty's Edge

they/them pronouns

The clang of steel and thudding of bodies moving about abruptly ends as the party comes down the stairs. Bojask stands over the body of three humans and grunts, "They've been poking about the building. Decided it was time to take them in." He wipes his battle axe on the bit of tunic peeking out from under his chain shirt before saying, "You're looking pretty beat up there. Nothing a steak won't help with.

He walks over to the kitchen before pausing and yawning, "Boss doesn't want be disturbed right now in the basement. He says you should check the allies."

1

Bojask returns with a fat cut of meat, obviously expensive, and hands it to Nel to hold over her broken nose. "Well, I can't say you were pretty before, so it's not such a pity you'll be uglier now."

2

So, I'm using stepping stones for this post. If you wish to say something while Bojask is out of the room (briefly, no more than a minute), indicate that on your post with a "1". If you wish to just go straight till after he's back, indicate with a "2". Thanks!

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

1

Mazra tries to Sense Bojask's Motive: 1d20 + 8 ⇒ (15) + 8 = 23

After Bojask leaves to get a steak, "Does anyone else but me think this is very odd that Saul is missing with all this going on?" Mazra will look at the party puzzled.

Liberty's Edge

they/them pronouns

Mazra:
Bojask appears to be acting the most kind you've seen him act. He doesn't appear to be lying or otherwise obscuring the truth.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

"Maybe Bojask likes a good fight? He is acting unusually kind, and does seem sincere about wanting to help Nel," Mazra observes.


Male Gnome Bard 3 | HP 27/27 | AC 16, Tch 13, FF 14 | CMD 11 | Fort +3, Ref +5, Will +3 | Init +4 | Perception +1 | Darkvision 60' | Bard. Perf. 17 rds/day

1

Taken aback by Bojask's ruthless disposition, Vark takes solace in Mazra's words, "I can't say I'm not a bit leery about the circumstances, but I do trust your judgement Mazra. I would feel more comfortable if we check on both our allies and Saul. Should we split up?"

2

Vark can't help but let out a quick bark of laughter at Bojask's comment, but he quickly composes himself. "Ahem, sorry. Now, let us go check on the others, yes?"

Liberty's Edge

they/them pronouns

Woops, typo- alleys, not allies

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Mazra heads to the alleys after Nel receives her steak.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Tamiro nods and heads for the alley with Mazra.

"It would be unwise to split up." he says.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Mazra gives Tamiro a nod, "I was hoping you, Nel, Vark and Vara would follow."

Liberty's Edge

they/them pronouns

As Mazra and others approach the back door to the alley behind the Gold Goblin, they can hear a man's voice saying, "Maryn, please, let's just go. I haven't heard a peep from Jasker, and there's not enough gold in this for me to risk my head."

"And betray Zincher? You know that'd be risking your head just as if we went into a bunyip's mouth. We were told to get that gnome for him, special order. Just wait for Jasker to give the word. We're good then," interrupts another man's voice, deeper than the first with the musical touch to it of Magnimar. It's quieter than the last - obviously, the other man is farther away from the door.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Mazra will look back at Vark and whisper, "Maybe you should stay here."


Male Gnome Bard 3 | HP 27/27 | AC 16, Tch 13, FF 14 | CMD 11 | Fort +3, Ref +5, Will +3 | Init +4 | Perception +1 | Darkvision 60' | Bard. Perf. 17 rds/day

Vark gulps loudly enough for the entire party to hear. Visibly shaken, he looks to Mazra with frightful eyes, and nods, stepping back so that the others may go on ahead.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Raising at eye at Vark, Tamiro moves out into the alley, blades drawn.

"Hey! Why do you seek this gnome? Speak and you might live long enough to run!"

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Mazra follows Tamiro into the alley, Rapier in hand, shield at the ready.


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

Rolling her eyes at Bojask's comment, Nel removes the steak from her face. "Uh, thanks." She mumbles before following the group to the alleyway. Nel reaches the group just in time for Tamiro and Mazra to vanish out in the alleyway. "Varknarnost, keep close. Who knows how many goons Zincher has over this place." Moving between the door and the gnome, Nel prepares for a bullrush attempt.

Liberty's Edge

they/them pronouns

The door scrapes across the floor as it opens, and Tamrio, Mazra and Nel clearly see two human thugs standing by the door talking to a half-orc woman, their short swords sheathed and bows stashed. They all start back as they come face-to-face with Tamiro's blade, hands moving to the pommels of their swords.

"I think you were interrupting something," says the half-orc as she rubs her nose. "But, it look's like Saul's dogs are spoiling for a fight, and who I am not to give a poodle a treat?"

Liberty's Edge

they/them pronouns

Initiative Time!

24 - Vark
23- Tamiro
20 - Nel
15 - Mazra
14 - Half-Orc
2 - Humans

Party first, then thugs.

Rolls:
Nel: 1d20 + 3 ⇒ (17) + 3 = 20
Mazra: 1d20 + 1 ⇒ (14) + 1 = 15
Tamiro: 1d20 + 3 ⇒ (20) + 3 = 23
Vark: 1d20 + 4 ⇒ (20) + 4 = 24
Humans: 1d20 + 0 ⇒ (2) + 0 = 2
Half-Orc: 1d20 + 1 ⇒ (13) + 1 = 14


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Theres no map yet...

Tamiro grins, "At least one of us is cute then!"

Charging in, Tamiro swings his Katana at the half-orc.
-------------

Charge Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

Liberty's Edge

they/them pronouns

Tamiro, redirecting your hit to the human thug in B6, as discussed.

Tamiro's katana cuts deep into the human thug, severing tendons. The man's face goes instantly pale and he stammers out, "I feel a touch faint" before falling over.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Mazra will attack the thug to Tamiro's left.

Mazra's Rapier: 1d20 + 5 ⇒ (2) + 5 = 71d6 + 3 ⇒ (6) + 3 = 9

On his initiative Mazra will miss a Thug.


Male Gnome Bard 3 | HP 27/27 | AC 16, Tch 13, FF 14 | CMD 11 | Fort +3, Ref +5, Will +3 | Init +4 | Perception +1 | Darkvision 60' | Bard. Perf. 17 rds/day

Considering the fact that the thugs seems to be there for him, Vark's first instinct is to stay back, out of harm's way.  But as he watches the rest of his friends surge forward to meet the challenge and fight for his safety, he sheds his fears and takes up his spear flag.  He steps forward, a surging song echoing down the alleyway.

"Surge forth dear friends,
Dogs we may be,
To save our homes we fight,
Chase off these thugs,
To victory,
Intruders feel our bite!"

---

5'step to F4 behind Nel. Inspire courage.

Inspire Courage and Flagbearer combine to grant +2 bonus to atk/dmg and a +1 bonus to saves against charm/fear to all allies that can see/hear Vark
 
4 rounds of bardic performance left.

Tamiro's damage tally should be 9, but I doubt that matters since the thug fell.


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

Holding up her stolen shield, Nel prepares for the onslaught of attacks that might come, while keeping an eye on Vark. The last thing that she wanted was to give Zincher a hostage. Furrowing her brow, Nel attempts to figure out why out of all of Saul's workers that Zincher chose to single out Vark. Was it because he was the smallest, or was there something else going on that Nel didn't know? "Vark, after this is over, we will need to have a talk." She states, giving the gnome a worried glance.

Liberty's Edge

they/them pronouns

The half-orc moves away from the party, drawing a short bow out as she does so. "That's cute fighting, dears," she says as she draws an arrow from her quiver, takes aim at Tamiro and looses an arrow. It manages to nick Tamiro's shoulder, barely cutting his skin.

The other man immediately begins to cry, drops his short sword and begs, "Please, please don't kill me."
-------
Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d6 ⇒ 1
Move action: Move back
Standard action: Shoot

Free action: Drop
Free action: Cry


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Looking at the cut across his should and then back up at the half-orc, he grins.

"You cut me."

He then charges at the half-orc, bearing down with his katana, but slicing only thin air.
---------------------
Attack: 1d20 + 9 ⇒ (3) + 9 = 12Damage: 1d8 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

@GM - I think you still have a Thug that can attack too.

Mazra continues to barely create a breeze with his rapier.

Rapier plus Vark's Inspiration: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 91d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Round Two actions for Mazra. He will once again miss the Thug.


Male Gnome Bard 3 | HP 27/27 | AC 16, Tch 13, FF 14 | CMD 11 | Fort +3, Ref +5, Will +3 | Init +4 | Perception +1 | Darkvision 60' | Bard. Perf. 17 rds/day

Round 2

Vark continues his song, retreating a few steps to the back of the group, relying on the protection of the more formidable fighters.  Seeing the thug break down and begin sobbing, he responds with empathy "Don't hurt that man!  He has obviously lost the will to fight!

His gusto from the previous round beginning to wane, he panics, addressing Nel with an audible quaver to his voice, "I have no idea why they would want me!  Is it because I had an audience with Zincher?  He didn't tell me anything, I swear!"  He backs up, putting a bit more room between himself and the thugs.

---

Maintain bardic performance as a free action. 5' step to G4.

Inspire Courage and Flagbearer combine to grant +2 bonus to atk/dmg and a +1 bonus to saves against charm/fear to all allies that can see/hear Vark
 
3 rounds of bardic performance left.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

I missed the verbiage that the second Thug was giving up. Instead, Mazra will kick away his sword and engage the Half-Orc.


Female Half Elf Cavalier (Order of the tome) 5 | AC 21 T 11 FF 23| HP 46/77 | Fort + 8 Ref +4 Will +3 | Init + 3 | Perc + 9
Status:
Status: None | Challenge 2/2 Tactician 2/2
Gibraltar 34/34 hp

Faltering in her defense at Vark's admission, Nel sheaths her sword. "You did what?" Nel says quietly, not turning towards the gnome. Watching for Tamiro's reaction, Nel keeps an eye on the remaining half-orc. Tightening her jaw, Nel waits to hear what Vark has to say for himself before acting.


Male Gnome Bard 3 | HP 27/27 | AC 16, Tch 13, FF 14 | CMD 11 | Fort +3, Ref +5, Will +3 | Init +4 | Perception +1 | Darkvision 60' | Bard. Perf. 17 rds/day

Holding his spear-flag aloft as if to ward off their attackers, Vark is taken aback by Nel's supposed calm demeanor, "Erm, can we talk about this later?" He squeaks, "These thugs are here to kidnap me, remember?!"


Female Half-Elf Brawler 1, Druid 2 - Init. + 2 Senses: Low-light Vision; Perc. + 14 Def. HP 26/26 AC 16 (14) T 12 FF 14 (12) F + 7 R + 5 W + 6 (+ 2 vs. enchantment, + 2 vs. charm or compulsion)

As the party leaves for the ally.

Vara shakes her head with disapproval at Nel's decision to continue fighting with her injuries; however, she does not stop the party from going to the allies. However, for her part she says, "I believe I shall be of little use to everyone outside without my armor and weapons. I vill tend to the fallen enemies and restore peace to the Goblin inside. And I will have healing supplies ready for when you return, which I hope will be soon."

Inside the Goblin.

Vara attempts damage control inside the Goblin, quick as she can, recruiting help from the other staff to move all of the fallen thugs into the same room. She stabilizes the ones she can and is sure to tie them up with rope left over from her project in the basement.

She then attempts damage control with any disturbed clients that have not already fled the Goblin, especially making sure no one is hurt.

Heal: 1d20 + 8 ⇒ (19) + 8 = 27

Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20

After that, she hastily dons her leaf armor, and then inquires from Bojask where the others have gone if they have not returned by then.

Liberty's Edge

they/them pronouns

Taking advantage of Tamiro's unshaky balance, the half-orc woman drops her bow, draws out her short sword and slashes at his thigh for 4 points of damage.

------
Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Free action: Drop bow
Move action: Draw sword
Standard action: Attack


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

I doubt Tamiro heard Vark.

Feeling the enemies blade cut into him, he winces and lashes out with his own blades in retribution.
-----------------------------------
Primary: 1d20 + 7 ⇒ (8) + 7 = 15Damage: 1d8 + 5 ⇒ (2) + 5 = 7
Off Hand: 1d20 + 7 ⇒ (16) + 7 = 23Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

On Mazra's next turn and if Tamiro has not already dropped the Half-Orc, he too will attack the Half-Orc.

Mazra says, "I have had enough of this!" He gives the Half-Orc his best thrust.

Mazra's Rapier with Vark's Inspiration: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 261d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11

Confirm Crit with Vark's Inspiration: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 211d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6

It looks like Mazra may have just skewered the Half-Orc for 17 points of damage. Mazra will always be keenly aware of any inspiration provided by Vark from now on. :)

Liberty's Edge

they/them pronouns

Tamiro's swipes cut deep within the half-orc, leaving her unstable on her feet as Mazra stabs deeply with his rapier. She gives a low, rattling breath and stops moving, leaving the alleyway silent in the moonlight.

You are out of initiative order. It is about 2, 3 in the morning. You can interrogate the thug, figure out what's going on with Vark, go to bed or surprise me.

Grand Lodge

Male Human Cleric 4th - Stats: Init: +1 | Percep. +3| AC 16 T 11 FF 15 | HP 40/40 | F+5; R+2; W+7 | SP 40 | CE 5/5 |+1Rapier +6 (1d6+6), 18-20x2); Sling +4 (1d4+3)

Mazra will first ask if anyone needs a touch of Cayden's healing.

Channel Energy: 1d6 ⇒ 5

Last Channel Energy for the day.


Male Human Samurai (Ronin)7 | AC 21 T 13 FF 17 | HP 76/76 | F +8 R +6(+4) W +2 | Init +3 | Perc +0
Daily Resources:
Challenge 2(1)/Day - +4 Damage, Resolve 2(0)/day

Rolling his shoulders with a grin, he heads back over to the doorway.

"Thank you priest! You fought well!", Tamiro says, sheathing his blades and clapping Mazra on the back. "Drinks will be upon me!"

He sees the apparent animosity from Nel towards Vark, "We have won! What is this anger?"

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