Lost Lands Campaign (Inactive)

Game Master brvheart

This will be a sandbox campaign in the Frog God Games Lost Land Setting.


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Turv is right, not a bad catch, not a bad catch at all Naomi smiles at Turvijagal's comment, "Well boys if we all spare a blanket or some cloths, or strip the were rats we should be able to come up with enough clothing to cover our new friends here. Then we can head back to the surface and spend a little money, and a comfortable evening in the inn we found."

She pulls an extra shirt out of her pack this will fit the half-elf girl fit not the orc and tossing it to Ayrshir along with some hard tack she tells the half-elf, "If you like you can use by bow."

Once everyone gets situated Naomi asks "Who wants to drag a knotted rope up to the three-foot-wide hole that rises 20 feet until it opens in an alley in Bargarsport."


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

Although it called him, Hagrym offered his axe to the half orc. "I want it back, after we make the surface," he insists, not wanting her to sully his axe for too long. He pulls the scepter half that he was carrying, ready to konk any baddies with it.


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Spellcraft vial: 1d20 + 5 ⇒ (17) + 5 = 22
Spellcraft vial: 1d20 + 5 ⇒ (12) + 5 = 17
Spellcraft vial: 1d20 + 5 ⇒ (13) + 5 = 18

Cyric bestows a bit of luck on whoever makes the climb Roll twice take best result


Male Human Rogue6/Clr1 Current Map

Cyric manages to identify one of them, cure serious wounds


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric grunts and hands that one to Turv. "Considering your propensity for serious injury, should probably hang on to this."


Male Half-Elf Rogue (inactive)

"You're right about that, Cyric!"


Male Half-elf Protean Sorcerer 4 | HP: 21/21 | AC: 13 (17) Tch: 13 FF: 10 | CMD: 14 | Fort:: +2 Ref: +4 Will +6 | Init: +5 | Perception: +5
brvheart wrote:
A desk holds family correspondence, including detailed letters about plans to infect Clandestine with lycanthropy. Within one locked drawer are 3 vials.

"These letters are very interesting. We should pass them on to the town officials, and with testimony from one or more of the rescued prisoners we should qualify for some type of reward."

Galerio will take a look at the three vials and see if he can recognize any of them.

spellcraft Vial 1: 1d20 + 8 ⇒ (6) + 8 = 14

spellcraft Vial 2: 1d20 + 8 ⇒ (14) + 8 = 22

spellcraft Vial 2: 1d20 + 8 ⇒ (7) + 8 = 15


Male Human Rogue6/Clr1 Current Map

vial #2 invisibility


AS they prepare to go up the rope Naomi ask Galerio, "Can I take a look at the last one, Galerio?" taking the last vial she hums a tune and attempts to determine it's contents.

Naomi shakes her head and hands the vial back to Galerio, "Nope, not a frickin' clue." she shrugs her shoulders and turning to the team she asks,"Boys, who is going to climb this knotted rope up to the escape hole?"

spellcraft: 1d1 + 4 ⇒ (1) + 4 = 5


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Whoever does has bit of luck from Cyric and can roll twice and take best


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Spellcraft: 1d20 + 11 ⇒ (17) + 11 = 28

"Give me that... Clearly that is a potion of..."

Very smug about his ability to identify the potion.

"I can climb the rope, who will follow me?"

Climb: 1d20 + 6 ⇒ (8) + 6 = 14


Male Half-Elf Rogue (inactive)

"Well, I guess I can have a go climbing up the rope"

climb: 1d20 + 6 ⇒ (13) + 6 = 19


Male Human Rogue6/Clr1 Current Map

Vial #3 remove disease
Turv has no problem climbing the rope.


Naomi shrugs her shoulders, "May as well get going right boys" quashing her shield onto her shoulder and sheathing her sword she attempts to climb the knotted rope to the surface.

climb: 1d20 + 2 ⇒ (4) + 2 = 6

knotted rope is a 5 right?


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

Hagrym follows Naomi up the rope. "A hot bath will feel great. Refresh us before we come back here and chase that necromancer!"


Male Human Rogue6/Clr1 Current Map

Yes, DC 5


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

Hagrym can take ten and make it up on a DC 5 if that's allowed. If not, I will roll.

Climb 1d20 + 3 - 1 ⇒ (2) + 3 - 1 = 4


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Jarvis calls down the hole,

"As I understand it you don't throw a Dwarf, but can you tie a rope around one and haul him?"


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

"Shut it, Jarvis!"

Climb 1d20 + 3 - 1 ⇒ (18) + 3 - 1 = 20


Male Human Rogue6/Clr1 Current Map

rofl Jarvis!


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Climb: 1d20 + 6 ⇒ (1) + 6 = 7


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Climb: 1d20 ⇒ 2
Climb bit of luck: 1d20 ⇒ 4
Climb misfortune: 1d20 ⇒ 3

Climb round 2: 1d20 ⇒ 13

After a struggle Cyric manages to climb the rope.


Male Human Rogue6/Clr1 Current Map

ok, you all make it up to the city, first thing the halfling disappears. What are the rest of you doing?


Hey brv, what time of day is it? @ team, if it's early lets shop, if it's late lets hit the inn, who was doing the item list?


Male Human Rogue6/Clr1 Current Map

Am a bit lost with the time, but I think it is around 5AM.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

I am fine with either shopping or napping, 5am sorta makes it hard however


Male Half-Elf Rogue (inactive)

We could probably all use a lie-down. As Jarvis pointed out, trying to find the shops open at 5 AM probably not going to happen.


Male Human Rogue6/Clr1 Current Map

I presume you are going back to "The Shank" then.


Naomi turns to the team and the remaining prisoners, "Lets go back to "The Shank" it's to early to shop, we can rest a bit and go shopping this evening." addressing the remaining prisoners "This will give us a chance to get to know you better and see if we can't help you a little, don't worry we can pay for your room and a meal." Then Naomi turns to the guides, "Would you guys take us to "The Shank", we will put you up also and start back out after a couple of tides."

if the group can't afford putting the five extras up for a night, Naomi will. One of the things we need to consider is a clw wand, Naomi's is down to 18 charges.


Male Human Rogue6/Clr1 Current Map

Does someone have craft wand?


will we not be able to purchase one from the church we are working for?


Male Human Rogue6/Clr1 Current Map

Healing is not one of Ayianna's domains, nor do they seem to be much concerned with healing the sick or infirmed of Bargesport.


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well crap, that shortens Naomi's shopping list to a nice pair of pumps, to wear after they get out of the sewer...and maybe a copy of "How to use Rapiers Really Good for Dummies"... on to the Inn?


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Ulfgard can teach you that in six words. The pointy end into your enemy! Advanced course is even shorter.. 4 words. If not dead...repeat


Male Human Rogue6/Clr1 Current Map

They would, however, have a small number of healing potions available for a price of course.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Better than nothing!
"Lads, do not get me wrong, but I am hungry. And worse, I long for a nice cold ale running down my throat!"


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Naomi winks at Ulfgard "Well boys, I'll bet they serve ale for breakfast at the inn. What do they call that 'a seven course dwarven meal' six ales and a roasted pork loin. The sooner we get there the sooner we can all relax a little. Me, I'm looking forward to a hot bubble bath!" Naomi follows the guides to the Inn.


M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’

Hagrym nods. A nice warm bath, a mug of ale, and a comfortable bed would be his creature comforts this evening.


Male Human Rogue6/Clr1 Current Map

Ale, breakfast, bed and bath are all available. As for bubbles...


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

MMM Bubbles!!!
"Agreed breakfast and a nap sound marvelous!"


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

Agreed


Naomi opts for a hot bath and then the nap, I realize prestidigitation cleans everything off, it just can't replace a nice hot relaxing bath. after the bath she rests in her room a few hours, getting up and dressed she eats a late lunch of beef stew with rye bread. Waiting down in the dining area for the rest of the team.

is the party mule updated? Who did we decide was taking care of that? And don't sat "Naomi" Cyric!


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Thanks for volunteering :D


Naomi can't do math right now, she can't see her toes due to the bubbles In the bubble bath, so she is not able to count above 10


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Actually you did volunter Naomi. But no worries bubbles first."


Ulfgard Strongarm wrote:
Actually you did volunter Naomi. But no worries bubbles first."

shoot, Ulfgard your right, I was thinking of the RA game, I will get on it this weekend, shouldn't take too long...


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

If its easier just make a party LOOT spoiler on your character and update that when we find stuff.


Male Half-Elf Rogue (inactive)

Or a Google sheet or something, like I did with Wdrozgrúk in the other game


knowledge: local: 1d20 + 4 ⇒ (3) + 4 = 7

While waiting in the dining area for the rest of the party Naomi inspects the Alantyr family signet ring asking a few locals about it.


Male Human Rogue6/Clr1 Current Map

No one seems to be wanting to talk about it to newcomers.

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