LoreMaster GM's SFS Into The Unknown (Inactive)

Game Master vlaovich88

Maps!

Space Combat


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Wayfinders

Male Human Icon / Envoy 2 | Stamina: 12 | HP 16 | Resolve: 4 | EAC: 13 KAC: 15 | F:+0/ R:+5/ W:+3 | Initiative: +6 | Perception: +5

Dex leaps toward the trees. The first limb snaps with a loud crack, as does the second. The third seems to hold and he scrambles down the trunk. Finally, Dex gets to the ground.

Stealth: 1d20 + 2 ⇒ (6) + 2 = 8
Athletics: 1d20 + 4 ⇒ (20) + 4 = 24

Not pretty, but nothing feels broken. Looks like that few weeks of basic paid off! Who needs a stunt double?

Wayfinders

male Human Xenoarchaeologist Technomancer/3 [init: 2; perc: 0] [HP: 19/19; Sta: 18/18; RP: 4/4] [EAC: 15; KAC: 16] [saves: 2/3/3] [pistol used: 0/9] [Starstone Compass: 0/1]

"I would listen to the Lady. It would be in everyone's best interest to just talk today."

diplomacy(AID): 1d20 ⇒ 10

Alzandre has no standard action this round. Is there a check needed to identify the creature digging in the dirt?

Dataphiles

LN Barathus Dream Prophet Mystic 3 | SP 21/21 HP 24/24 | RP 3/4 | EAC 15; KAC 15| Fort +5; Ref +2; Will +6 | Init: +1 | Perc: +9, SM: +9 | Speed 0ft; Fly 30ft | Spells: 1st 0/4 | Active conditions: none

Buscador waits to see how they respond to Vyviane.

Ready an action - if any of them attack, Buscador Mind Thrusts Purple

Mind Thrust:
Mind Thrust: 2d10 ⇒ (3, 4) = 7 Will save vs DC 14 for half damage


Maps ... Starship combat ... Party Loot Tracker

I will allow a mysticism check once you get a better sight of her to identify what she is.

Wayfinders

Female CN Halfling Corporate Agent Operative (Spy) Commando 7 | SP 56/56 HP 44/44 | RP 9/9 | EAC 25; KAC 26 | Fort +4; Ref +12; Will +7 (+2 vs. fear, +2 vs mind-affecting, pain, and charm) | Init: +8 | Perc: +16 (+20 to search), SM: +8 | Speed 40 ft | | Active conditions: none

Vyviane, not willing to rush the discussion along, gives the woman a flat level look. She does, however, let go of the barrel of the blue man's gun and try drop the cover off her sword cane, while chatting all the while. "You know, you guys weren't very hard to find! It just took a few questions here and there, and a few arm twists. I mean were you trying to hide your activites? ...Anyways, it'd be best if you stopped and thought about it, you're outnumbered and we have one hellauva brusier that you ust heard crashing through the trees there! I'd rather not have to kill you, but he'd probably wring your necks and tear them clean off. I don't like it, way too bloody, but the only thing that'd stop him is your surrender. Immediate surrender that is!"

With her sword cane free she mentally prepares herself to respond to any shots that get fired in case this doesn't work out.
_______________

Move to covertly draw her sword cane. If she can't do it covertly, then she won't. Standard to ready an attack if an enemy shoots.

Sleight of Hand: 1d20 + 8 ⇒ (12) + 8 = 20
Bluff: 1d20 + 10 ⇒ (2) + 10 = 12
Readied Attack: 1d20 + 3 ⇒ (2) + 3 = 5
REadied damage: 1d6 ⇒ 4


Maps ... Starship combat ... Party Loot Tracker

The woman who is digging stops, stands up and in a voice that is clearly from an undead shouts, Well boys, isn' this why I am paying you? Let's make this one fast. She then crouches behind the cover of the fountain and takes a shot at Alzandre. Despite the trees making hard to get a clear shot, she hits him hard with shot from a laser. 5 damage to Alzandre. I will repost the rules for miss chance down here in a spoiler just as a reminder.

When the shot goes off, Buscador tries to melt the mind of the purple guard. He shouts in agony as the full effect of the mental attack hits him. 7 damage to purple.

Vyviane makes her cane into a weapon in the blink of an eye. Unfortunately as swift and cool of an act as it is, the swing landed on the ground and not the guard.

Knowing that it melee works better with the concealment from the plants, the purple guard (whose nose is now trickling blood) approaches Alzandre while pulling out an assault hammer. But the hit to his head really messed with his aim as he misses miserably.

The blue guard drops his gun and also pulls out an assault hammer and swing at this talkative halfling. Look, babe, we are getting paid to do a job... how would it look for us to just leave? He has better luck than Vyviane and the purple guard as his hammer finds it's mark. 4 damage to Vyviane

Lastly, the red guard advances on the non so stealthy Captain Dex. He also pulls out his assault hammer and swings. He strikes Dex in the shoulder, causes a bit of pain, but Dex knows he was inches from doing some real damage. 4 damage to Dex (rolled a 19 on the attack roll... that could of been bad).

It is now everyone's turn! Good luck on the rolls.

How this room works (again):

The floor of the Vat Garden is 15 feet lower than the walkway surrounding it, and the foliage is so thick that creatures in the vat have total concealment (50% miss chance) from creatures up on the walkway. Within the vat, the orderly rows of plants provide concealment (20% miss chance) to opponents more than 10 feet away; enemies closer than this do not benefit from concealment.

The two ladders and steep staircase leading down into the vat are easy to navigate, but the PCs can also climb down the plants themselves with a successful DC 15 Athletics check.

GM Dice:

1d20 + 6 ⇒ (7) + 6 = 13
1d100 ⇒ 31
1d4 + 1 ⇒ (4) + 1 = 5
1d20 + 6 ⇒ (6) + 6 = 12
1d20 + 0 ⇒ (15) + 0 = 15
1d20 + 6 ⇒ (15) + 6 = 21
1d6 + 3 ⇒ (1) + 3 = 4
1d20 + 4 ⇒ (9) + 4 = 13
1d20 + 6 ⇒ (19) + 6 = 25
1d6 + 3 ⇒ (1) + 3 = 4

--------------------------------
Round:1 Status: Nothing special
--------------------------------------
Bold May Act
Friye
Kitty
AK

--------------------------------
Round:2 Status: Nothing special
--------------------------------------
Alzandre -5
Vyviane -4
Buscador
Dex -4
Red guard
Blue guard
Purple guard -7
Yellow undead Cover

Wayfinders

Female CN Halfling Corporate Agent Operative (Spy) Commando 7 | SP 56/56 HP 44/44 | RP 9/9 | EAC 25; KAC 26 | Fort +4; Ref +12; Will +7 (+2 vs. fear, +2 vs mind-affecting, pain, and charm) | Init: +8 | Perc: +16 (+20 to search), SM: +8 | Speed 40 ft | | Active conditions: none

Dang of course they wouldn't take the bait...

Vyviane gives the guard a disgusted look. "Wait did you just call me a 'babe'? Ewww, you're like double my height and have a giagantic nose! You don't happen to have some size fetish or something god awful like that? Ugh, just thinking about it makes me want to puke!" Gagging slightly, Vyviane doubles over slightly before pivoting and bringing her sword cane around to the side of the man point first.

____________________
Trick attack, Bluff, DC 20-21?: 1d20 + 14 ⇒ (3) + 14 = 17
Attack, sword cane, (vs. Flat-footed?): 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d4 - 1 ⇒ (4) - 1 = 3
Curses dice, curses!

Dataphiles

LN Barathus Dream Prophet Mystic 3 | SP 21/21 HP 24/24 | RP 3/4 | EAC 15; KAC 15| Fort +5; Ref +2; Will +6 | Init: +1 | Perc: +9, SM: +9 | Speed 0ft; Fly 30ft | Spells: 1st 0/4 | Active conditions: none

Buscardor quickly hardens their skin to ward off any attacks. They float in a wide circle around purple, before launching some nearby debris at him. "I hope what she's paying you is worth your life."

Swift action to toughen dermal layer (+1 AC until next beginning of my next turn: so EAC 12, KAC 13.) Can use again in: 1d4 ⇒ 3 rounds.

Telekinetic Projectile attack: 1d20 ⇒ 1 (bummer)
Damage: 1d6 ⇒ 6

Dataphiles

LN Barathus Dream Prophet Mystic 3 | SP 21/21 HP 24/24 | RP 3/4 | EAC 15; KAC 15| Fort +5; Ref +2; Will +6 | Init: +1 | Perc: +9, SM: +9 | Speed 0ft; Fly 30ft | Spells: 1st 0/4 | Active conditions: none

If I'm close enough to get a good look at our undead friend, I'd like to try and identify her.
Mysticism: 1d20 + 8 ⇒ (10) + 8 = 18

Second Seekers (Luwazi Elsebo)

(needs levelup) Female Lashunta (Damaya) Spacefarer Mechanic/1 (SP 6/6 HP 10/10 RP 4/4 | EAC:13 KAC:14 | F:+2 R:+4 W:+0 | Init:+6 | Perc:+4 Darkvision 60ft | Move:30ft) | TSP +2 (d6 P/-) PCP +2 (d4 E/— NL)
Skills:
Acrobatics +2 Athletics +4 Bluff +1 Computers +8 Culture +5 Diplomacy +1 Disguise +1 Engineering +8 Intimidate +1 LifeSci +3 Medicine +7 Mysticism +0 Perc +4 PhysSci +8 Piloting +6 SM +0 SoH +2 Stealth +2 Survival +2
Starship:
Pilot +6 Engineer +8 Science +8 Gunner +3 Captain I+1/D+1/B+1
|<¡††¥:
HP 10/10 | EAC:10 KAC:12 | F/R/W:+0/+2/+0 | Perc:+0 Stlth +6 | 40ft Climb 20ft) | ALP +3 (d4F/B d4)

Friye takes aim at the leader while Kitty climbs down closer to the nearest thug.

If there's a chance something will happen, good or bad, it always happens on a low roll for me.

Friye miss chance: 1d100 ⇒ 39

Friye's shot is deflected by a palm frond.

Kitty ALP vs Red: 1d20 + 3 ⇒ (14) + 3 = 17 Damage: 1d4 ⇒ 1 Fire


Maps ... Starship combat ... Party Loot Tracker

Buscador knows this to be a ghoul. It is a medium sized undead that has a nasty paralyzing bite. Paraysis-bite attack paralyzes her target for 1d2 rounds unless the target succeeds at a DC 12 Fortitude save.

Man you guys are really not getting much love from the dice in this fight!

Wayfinders

male Human Xenoarchaeologist Technomancer/3 [init: 2; perc: 0] [HP: 19/19; Sta: 18/18; RP: 4/4] [EAC: 15; KAC: 16] [saves: 2/3/3] [pistol used: 0/9] [Starstone Compass: 0/1]

Alzandre takes a Guarded Step back and fires his semi-automatic (tactical) pistol.

[dice=ranged attack vs. "Purple"]1d20+3[/dice]
[dice=possible Piercing damage vs. "Purple"]1d6[/dice]

Wow! You aren't kidding.

Dataphiles

LN Barathus Dream Prophet Mystic 3 | SP 21/21 HP 24/24 | RP 3/4 | EAC 15; KAC 15| Fort +5; Ref +2; Will +6 | Init: +1 | Perc: +9, SM: +9 | Speed 0ft; Fly 30ft | Spells: 1st 0/4 | Active conditions: none

Buscador telepathically warns the others, She's a ghoul - don't let her bite you!

Dataphiles

Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft |  Plasma fork, 12-notch (Small) 20/20 | Active conditions :

Combat Tracking locked on Purple +1 to hitAk runs up to the ladder. Raises his Laser rifle reads the text scrolling on the screen covering his left eye. then in his head he hears a sultry voice relaying information. Distance, Angles, weak points in the targets armor. Ak takes a deep breath, takes aim with his right eye. and slowly squeezes the trigger. [dice=ranged attack vs. "Purple"] 1d20+4+1 [/dice] concealment: 1d100 ⇒ 99 Damage(Fire): 1d8 ⇒ 3

Wayfinders

Male Human Icon / Envoy 2 | Stamina: 12 | HP 16 | Resolve: 4 | EAC: 13 KAC: 15 | F:+0/ R:+5/ W:+3 | Initiative: +6 | Perception: +5

Whoa! This guy is stronger than he looks. I hope he's not laser-proof too.

Azimuth Laser: 1d20 + 4 ⇒ (5) + 4 = 91d4 ⇒ 4
Miss 1-20: 1d100 ⇒ 66


Maps ... Starship combat ... Party Loot Tracker

Well that was a rough round for the good guys...

Vyviane and Buscador both have bad luck hitting the enemies. Fryie's shot finds a nice plant to hit. Luckily, Kitty was able to hit someone but only knick him. The bad luck continues through Alzandre's turn as he misses the injured guard. Ak is the first to land a solid strike hitting center mass on the injured guard. Lastly, Dex also misses his guard. What is unfortunate for Dex is that the blue guard is ready to take advantage of him shooting so close. But bad luck seems to be the theme as he misses Dex by a hair.

The ghoul shouts, Press the attack! As she takes another shot at Buscador. He shot finds its place on the strange alien. dealing 5 fire damage (She has been on point with that gun. Second round in a row with max damage.

Seeing the boss go after the Barathus, the purple guard follows suite. The extra plaiting does not seem to do much good as the hammer strikes hard into him. 6 damage.

The blue friend smiles at the mouthy halfling, You can always give it... I might be willing to forgive you... He winks at her. He also swings his hammer at her. This time, he must be distracted because his swing misses by a long shot.

Lastly, the Red Guard takes a swing at the pesky robot. But the robot proves to be too elusive for him and his hammer finds the ground instead.

Your actions again! Hopefully some better rolls this time. You need to drops some of these enemies!

GM Dice:

1d20 + 6 ⇒ (9) + 6 = 15
1d20 + 6 ⇒ (8) + 6 = 14
1d100 ⇒ 75
1d4 ⇒ 4
1d20 + 6 ⇒ (19) + 6 = 25
1d6 + 3 ⇒ (3) + 3 = 6
1d20 + 6 ⇒ (2) + 6 = 8
1d20 + 6 ⇒ (2) + 6 = 8

--------------------------------
Round:1 Status: Nothing special
--------------------------------------
Bold May Act
Friye
Kitty
AK

--------------------------------
Round:2 Status: Nothing special
--------------------------------------
Alzandre -5
Vyviane -4
Buscador 0/7 SP 8/12HP
Dex -4
Red guard -1
Blue guard
Purple guard -10
Yellow undead

Dataphiles

Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft |  Plasma fork, 12-notch (Small) 20/20 | Active conditions :

AK scurries down the ladder to hopefully set up a fetal shot for the Purple guard. Once in position AK again get all the info he can from his Exocort unite he built. He takes aim again, lineing up the perfect shot slowly squeezes the trigger [dice= Ranged Attack vs. "Purple"]1d20 +4+1[/dice]concealment: 1d100 ⇒ 44Damage(Fire): 1d8 ⇒ 5


Maps ... Starship combat ... Party Loot Tracker

Ak gets another solid shot with his rifle on the purple guard and this time, he drops to the ground hard. When Ak sees his target drop, his tail starts waving wildly.

--------------------------------
Round:2 Status: Nothing special
--------------------------------------
Bold May Act
Friye
Kitty

AK
--------------------------------
Round:3 Status: Nothing special
--------------------------------------
Alzandre -5
Vyviane -4
Buscador 0/7 SP 8/12HP
Dex -4
Red guard -1
Blue guard
Purple guard -15
Yellow undead

Dataphiles

LN Barathus Dream Prophet Mystic 3 | SP 21/21 HP 24/24 | RP 3/4 | EAC 15; KAC 15| Fort +5; Ref +2; Will +6 | Init: +1 | Perc: +9, SM: +9 | Speed 0ft; Fly 30ft | Spells: 1st 0/4 | Active conditions: none

Nice shot AK. Go for the Ghoul - I can't do much against her. sends Buscador, before trying to melt the brain of another goon and heading into the bushes for cover.

Mind Thrust vs Blue: 2d10 ⇒ (4, 6) = 10

Wayfinders

male Human Xenoarchaeologist Technomancer/3 [init: 2; perc: 0] [HP: 19/19; Sta: 18/18; RP: 4/4] [EAC: 15; KAC: 16] [saves: 2/3/3] [pistol used: 0/9] [Starstone Compass: 0/1]

Alzandre takes a full-round action to cast Magic Missile at the Ghoul...

MAGIC MISSILE School: evocation (force)
Casting Time: 1 standard action; see text
Range: medium (100 ft. + 10 ft./level)
Targets: up to three creatures, no two of which can be more than 15 ft. apart; see text
Duration: instantaneous
Saving Throw: none; Spell Resistance: yes
You fire two missiles of magical energy that strike targets unerringly (the creatures must still be valid targets) and deal 1d4+1 force damage each. You can’t target specific parts of a creature, and objects are not damaged by the spell. You can target a single creature or several creatures, but each missile can strike only one creature. You must designate targets before you attempt to overcome spell resistance or roll damage. You can cast this spell as a full action. If you do, you fire three missiles instead of two.

Force damage vs. Ghoul: 1d4 + 1 ⇒ (1) + 1 = 2
Force damage vs. Ghoul: 1d4 + 1 ⇒ (1) + 1 = 2
Force damage vs. Ghoul: 1d4 + 1 ⇒ (3) + 1 = 4

Second Seekers (Luwazi Elsebo)

(needs levelup) Female Lashunta (Damaya) Spacefarer Mechanic/1 (SP 6/6 HP 10/10 RP 4/4 | EAC:13 KAC:14 | F:+2 R:+4 W:+0 | Init:+6 | Perc:+4 Darkvision 60ft | Move:30ft) | TSP +2 (d6 P/-) PCP +2 (d4 E/— NL)
Skills:
Acrobatics +2 Athletics +4 Bluff +1 Computers +8 Culture +5 Diplomacy +1 Disguise +1 Engineering +8 Intimidate +1 LifeSci +3 Medicine +7 Mysticism +0 Perc +4 PhysSci +8 Piloting +6 SM +0 SoH +2 Stealth +2 Survival +2
Starship:
Pilot +6 Engineer +8 Science +8 Gunner +3 Captain I+1/D+1/B+1
|<¡††¥:
HP 10/10 | EAC:10 KAC:12 | F/R/W:+0/+2/+0 | Perc:+0 Stlth +6 | 40ft Climb 20ft) | ALP +3 (d4F/B d4)

Friye takes better aim this time as the ghoul dodge and weaves.

Concealment 50%: 1d100 ⇒ 24

Once again, she fries a small tree, ending its life prematurely.

Awww, sorry, little tree!

Kitty hisses at Red as it scurries back (Guarded Step) and fires again.

ALP vs. Red: 1d20 + 3 ⇒ (17) + 3 = 20 Damage: 1d4 ⇒ 4

Wayfinders

male Human Xenoarchaeologist Technomancer/3 [init: 2; perc: 0] [HP: 19/19; Sta: 18/18; RP: 4/4] [EAC: 15; KAC: 16] [saves: 2/3/3] [pistol used: 0/9] [Starstone Compass: 0/1]

Ummm...miss chance is 50% down from the walkway. Only 20% from the ground.

Wayfinders

Female CN Halfling Corporate Agent Operative (Spy) Commando 7 | SP 56/56 HP 44/44 | RP 9/9 | EAC 25; KAC 26 | Fort +4; Ref +12; Will +7 (+2 vs. fear, +2 vs mind-affecting, pain, and charm) | Init: +8 | Perc: +16 (+20 to search), SM: +8 | Speed 40 ft | | Active conditions: none

Vyviane gives the man a confused look. "I have no idea what you're talking about. But given that it's you, it's probably something horribly lechrous and I DON'T want to know..."

She stops talking for a second as she catches sight of something behind the man. The surprise on her face melts into an angry protecive glare. "Francios! Back off! He's mine!" As the man in Blue hopefully turns around to look, Vyviane brings up her sword cane again and tries to stab the man.

__________
Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d4 - 1 ⇒ (3) - 1 = 2
Trick Attack, bluff: 1d20 + 14 ⇒ (4) + 14 = 18
Extra Damage?: 1d4 ⇒ 3


Maps ... Starship combat ... Party Loot Tracker

The blue man's head just about bursts with the sudden force within. Blood starts to trickle from his nose and eyes. Just as he is trying to recover from that, Vyviane takes a final slice at his throat, dropping him to the ground as well.

Kitty shoots at the last guard, burning him pretty badly, while Alzandre lunches missiles at the boss lady!

When the last guard sees his friends fall to the ground and they do not seem like they are getting up, he shouts Okay, okay, I surrender! Clearly we were not cut out for this job. It is not his action so he can not drop his weapon or anything, so Dex, you can continue to attack him if you would like.

When it seems like she has no guards left, the ghoul also gives up. You pesky humans... I am done as well....

I will let Dex post first, in case he is feeling vengeful. Then I will post again with what they do on their actions.

GM Dice:

1d20 ⇒ 5

--------------------------------
Round:2 Status: Nothing special
--------------------------------------
Bold May Act
Friye
Kitty
AK
--------------------------------
Round:3 Status: Nothing special
--------------------------------------
Alzandre -5
Vyviane -4
Buscador 0/7 SP 8/12HP
Dex -4
Red guard -5 (surrender?)
Blue guard -13
Purple guard -15
Yellow ghoul -8 (surrender?)

Wayfinders

Male Human Icon / Envoy 2 | Stamina: 12 | HP 16 | Resolve: 4 | EAC: 13 KAC: 15 | F:+0/ R:+5/ W:+3 | Initiative: +6 | Perception: +5

Finger on the trigger, Dex lines up a shot. Well, he's still got his hammer in his hands. Are they really giving up? They could be bluffing. It's not like it would be murder if he dies...would it? Damn!

"Fine, you just drop those weapons then."

Ready action to shoot RED{laser} (any threatening activity): 1d20 + 4 ⇒ (15) + 4 = 191d4 ⇒ 4
Miss 1-20: 1d100 ⇒ 62
Oh sure, now Dicebot like me \o/


Maps ... Starship combat ... Party Loot Tracker

Both them drop their weapons. The ghoul approaches and drops to her knees. I give up. This wasn't supposed to happen like this. What do you want from me? Why are you trying to stop me from robbing a few bones?

The hired thug, tries running away. He doesn't get very far since the only way up are the ladders.

Dataphiles

Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft |  Plasma fork, 12-notch (Small) 20/20 | Active conditions :

Once there weapons drop to the ground Thank you Andrea well done. The screen flipped up away from his eye.AK stands right behind the ghoul and places the barrel of his gun against the back of it's head.

GM:
Slight of Hand: 1d20 + 7 ⇒ (18) + 7 = 25 to grab some flowers

Dataphiles

LN Barathus Dream Prophet Mystic 3 | SP 21/21 HP 24/24 | RP 3/4 | EAC 15; KAC 15| Fort +5; Ref +2; Will +6 | Init: +1 | Perc: +9, SM: +9 | Speed 0ft; Fly 30ft | Spells: 1st 0/4 | Active conditions: none

Buscador moves to collect Reds weapons and guide him back to the center with the others.

Wayfinders

male Human Xenoarchaeologist Technomancer/3 [init: 2; perc: 0] [HP: 19/19; Sta: 18/18; RP: 4/4] [EAC: 15; KAC: 16] [saves: 2/3/3] [pistol used: 0/9] [Starstone Compass: 0/1]

"Why were you digging up old bones?"

Alzandre casts Detect Magic as he waits for an answer.

Second Seekers (Luwazi Elsebo)

(needs levelup) Female Lashunta (Damaya) Spacefarer Mechanic/1 (SP 6/6 HP 10/10 RP 4/4 | EAC:13 KAC:14 | F:+2 R:+4 W:+0 | Init:+6 | Perc:+4 Darkvision 60ft | Move:30ft) | TSP +2 (d6 P/-) PCP +2 (d4 E/— NL)
Skills:
Acrobatics +2 Athletics +4 Bluff +1 Computers +8 Culture +5 Diplomacy +1 Disguise +1 Engineering +8 Intimidate +1 LifeSci +3 Medicine +7 Mysticism +0 Perc +4 PhysSci +8 Piloting +6 SM +0 SoH +2 Stealth +2 Survival +2
Starship:
Pilot +6 Engineer +8 Science +8 Gunner +3 Captain I+1/D+1/B+1
|<¡††¥:
HP 10/10 | EAC:10 KAC:12 | F/R/W:+0/+2/+0 | Perc:+0 Stlth +6 | 40ft Climb 20ft) | ALP +3 (d4F/B d4)

Friye keeps watch from the balcony as the others interrogate the ghoul.

Wayfinders

male Human Xenoarchaeologist Technomancer/3 [init: 2; perc: 0] [HP: 19/19; Sta: 18/18; RP: 4/4] [EAC: 15; KAC: 16] [saves: 2/3/3] [pistol used: 0/9] [Starstone Compass: 0/1]

Forgot perception check, sorry

perception: 1d20 ⇒ 5

Dataphiles

Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft |  Plasma fork, 12-notch (Small) 20/20 | Active conditions :

AK pushes the barrel of his rifle into the back of its head forcing her to lean forward. I strongly suggest you answer him or someone will be digging up your bones AK looks over to check on Vyviane to make sure she wasn't hurt to bad. AK gives her a wink when he sees she is just fine. Speak He pulls back the barrel so the ghoul can sit back up straight, but again rests it on the back of its head.


Maps ... Starship combat ... Party Loot Tracker

My ship was attacked by a pirate ship! I was sent on a small shuttle to the station to retrieve bones for the repair ritual.

The red guy looks at Buscador, Look man, I have a family to get back to. I was a hired guard. Just let me go! You already have my weapon

Perception dc 25:

That's odd... you are pretty sure you just saw Ak trying to discreetly pick a few flowers.

Second Seekers (Luwazi Elsebo)

(needs levelup) Female Lashunta (Damaya) Spacefarer Mechanic/1 (SP 6/6 HP 10/10 RP 4/4 | EAC:13 KAC:14 | F:+2 R:+4 W:+0 | Init:+6 | Perc:+4 Darkvision 60ft | Move:30ft) | TSP +2 (d6 P/-) PCP +2 (d4 E/— NL)
Skills:
Acrobatics +2 Athletics +4 Bluff +1 Computers +8 Culture +5 Diplomacy +1 Disguise +1 Engineering +8 Intimidate +1 LifeSci +3 Medicine +7 Mysticism +0 Perc +4 PhysSci +8 Piloting +6 SM +0 SoH +2 Stealth +2 Survival +2
Starship:
Pilot +6 Engineer +8 Science +8 Gunner +3 Captain I+1/D+1/B+1
|<¡††¥:
HP 10/10 | EAC:10 KAC:12 | F/R/W:+0/+2/+0 | Perc:+0 Stlth +6 | 40ft Climb 20ft) | ALP +3 (d4F/B d4)

Pirate ship? Oooh, shiny! What pirate ship?

Can't hit that Perception even standing on tiptoes.

Wayfinders

Male Human Icon / Envoy 2 | Stamina: 12 | HP 16 | Resolve: 4 | EAC: 13 KAC: 15 | F:+0/ R:+5/ W:+3 | Initiative: +6 | Perception: +5

Waving his weapon at the red clad body guard, "Fine, get outta here."

Can't hit that Perception even standing on Friye (or her tiptoes).


Maps ... Starship combat ... Party Loot Tracker

The Guard runs off as fast as he can.

Yeah a blasted big one! It was called the Lawblight. We managed to jump into the Drift as it started its assault, but the damage was done and now my ship is now trapped in the drift. I needed these bones as part of the repairs.

The first space fight is coming up soon. Please discuss what roles you will take.

Dataphiles

Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft |  Plasma fork, 12-notch (Small) 20/20 | Active conditions :

AK looks shocked at Dex your going to just let him go? He tried to kill us again shacking his head in disgust and murmuring under his breath who have they assigned me with? there going to want to let her go to i bet boohoo space pirates, that makes trying to kill us perfectly fine AK give her another nudge to the back of her head with the barrel.

Wayfinders

Male Human Icon / Envoy 2 | Stamina: 12 | HP 16 | Resolve: 4 | EAC: 13 KAC: 15 | F:+0/ R:+5/ W:+3 | Initiative: +6 | Perception: +5

Dex holsters his weapon as the man runs off. "Yeah man! He's just some guy. All he did was take a swing at me, you know, his job. I am not killin' some rando person for that. He might have kids or a family. I ain't livin' my life looking over my shoulder because I got trigger happy. Killing to save you, fine. Killing to save face, no thanks."

Wayfinders

Female CN Halfling Corporate Agent Operative (Spy) Commando 7 | SP 56/56 HP 44/44 | RP 9/9 | EAC 25; KAC 26 | Fort +4; Ref +12; Will +7 (+2 vs. fear, +2 vs mind-affecting, pain, and charm) | Init: +8 | Perc: +16 (+20 to search), SM: +8 | Speed 40 ft | | Active conditions: none

As her sword slices through the neck of the man in front of her, a momentary look of horror flashes over Vyviane's face. Dangit, I didn't want to kill him! He was a good source of information! She soon wipes the look away and quickly cleans off her blade before putting the cane back in its sheath.

She joins up with everyone else around the ghoul and listens to her sob story. "Quite frankly, I don't care why you were digging up bones or that your ship got attacked by pirates. What I want to know is why did you have these Starfinder insignias?"

She gives AK a quick glance as he advocates shooting the unarmed man. "AK, he's unarmed and it was his job! I wouldn't hate someone for doing their job. Anyways, we don't even know if they were trying to kill or just incapacitate."

After a moment she turns back to the ghoul a sparkle in her eye. "You know, the company I represent might be able to help get your ship back on its feet, or drift engines as the case may be. For a price of course!"
_____________
Perception: 1d20 + 7 ⇒ (4) + 7 = 11


Maps ... Starship combat ... Party Loot Tracker

Ohhh you are after me over those trinkets. I knew there must be a reason you were interested in me. Well, keep this on the down low, but I am new to the Corpse Fleet. They destroyed my own ship and gave me the option of flying with a new crew or being dead. I pick the new crew. Well... I work on the ship Endless Threnody. Everything was okay for a bit. Then we heard a distress call from a Starfinder ship so we went to investigate. We traveled to the Starfinder vessel’s crash site on a desert planet and acquired several treasures, including the Starfinder insignias. It was too late for us to make any "new recruits" so we were getting ready to move on. Suddenly the Lawblight attacked. They must of been what dropped the starfinder ship as well.

If I had enough money for a new drift engine, I would of quickly bought one and left. I got enough money to fuel up head back with the bones from selling the insignias.

Wayfinders

Female CN Halfling Corporate Agent Operative (Spy) Commando 7 | SP 56/56 HP 44/44 | RP 9/9 | EAC 25; KAC 26 | Fort +4; Ref +12; Will +7 (+2 vs. fear, +2 vs mind-affecting, pain, and charm) | Init: +8 | Perc: +16 (+20 to search), SM: +8 | Speed 40 ft | | Active conditions: none

Vyviane frowns slightly at the mention of the 'Corpse Fleet.' "You're Corpse Fleet? Uh, no! We would have been fine with working out a loan arrangement with you, but I doubt that my employers want to get involved with them. Hmmm, if you'd rather, we do have business interests on Eox and could always use more people who can live there without a hefty cost of living... or unliving as the case may be. The benefits are great and if you stress the 'strongarmed into it' angle, we could easily downplay the whole 'Corpse Fleet' connection. What'day say?"

Vyviane extends a hand with a business card in it, a bright smile on her face.

____________
Profession (Corporate Recruiter)!: 1d20 + 8 ⇒ (14) + 8 = 22

Dataphiles

LN Barathus Dream Prophet Mystic 3 | SP 21/21 HP 24/24 | RP 3/4 | EAC 15; KAC 15| Fort +5; Ref +2; Will +6 | Init: +1 | Perc: +9, SM: +9 | Speed 0ft; Fly 30ft | Spells: 1st 0/4 | Active conditions: none

As the last guard leaves, "It may be time to rethink your line of work, or at least choice of employers."

"You say there were no survivors on the Starfinder vessel? Where can we find it?"

Sense Motive: 1d20 + 7 ⇒ (5) + 7 = 12
--
Perception: 1d20 + 7 ⇒ (5) + 7 = 12


Maps ... Starship combat ... Party Loot Tracker

Can you offer me protection in case the Corpse Fleet comes after me?I am happy to abandon my post, but I am scared of the repercussions...

I don't know where the ship was, navigation wasn't my job. But I know where my ship is and I know that the coordinates are within the ships computer.

Dataphiles

Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft |  Plasma fork, 12-notch (Small) 20/20 | Active conditions :

AK is confused who said anything about killing him? Are we not on a space station with laws? rolls his eyes and shakes his head.

Wayfinders

male Human Xenoarchaeologist Technomancer/3 [init: 2; perc: 0] [HP: 19/19; Sta: 18/18; RP: 4/4] [EAC: 15; KAC: 16] [saves: 2/3/3] [pistol used: 0/9] [Starstone Compass: 0/1]

"What are the coordinates of your ship?"

Wayfinders

Female CN Halfling Corporate Agent Operative (Spy) Commando 7 | SP 56/56 HP 44/44 | RP 9/9 | EAC 25; KAC 26 | Fort +4; Ref +12; Will +7 (+2 vs. fear, +2 vs mind-affecting, pain, and charm) | Init: +8 | Perc: +16 (+20 to search), SM: +8 | Speed 40 ft | | Active conditions: none
LoreMaster GM wrote:

Can you offer me protection in case the Corpse Fleet comes after me?I am happy to abandon my post, but I am scared of the repercussions...

I don't know where the ship was, navigation wasn't my job. But I know where my ship is and I know that the coordinates are within the ships computer.

"We'd hopefully help you build an identity where they wouldn't come after you in the first place! They don't have anyway of tracking you, right? If so, you should be fine, I mean people disappear in Absalom Station ALL the time! What difference is a single ghoul from an illegal organization going to make? It's not like they can come here and investigate openly, is it?"

She then turns and gives Alzandre a nod. "Right, if you don't have the details on where the ship was, then we'll have to go retrieve it ourselves. Any details on what we should be looking out for?"


Maps ... Starship combat ... Party Loot Tracker

She sends the coordinates to you through her data pad. The ship is out there in the drift.

I would greatly appreciate the opportunity to start a new life away from the fleet.

Dataphiles

Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft |  Plasma fork, 12-notch (Small) 20/20 | Active conditions :

AK puts his rifle away and walked over and checks the bodies. If we aren't calling security what are we doing with the bodies?

Dataphiles

LN Barathus Dream Prophet Mystic 3 | SP 21/21 HP 24/24 | RP 3/4 | EAC 15; KAC 15| Fort +5; Ref +2; Will +6 | Init: +1 | Perc: +9, SM: +9 | Speed 0ft; Fly 30ft | Spells: 1st 0/4 | Active conditions: none

Buscador picks up one of the fallen assault hammers and gives it a few practice swings, before dropping it back down. "Leave the bodies here - perhaps the Garden's proprietors can find a use for them."

Second Seekers (Luwazi Elsebo)

(needs levelup) Female Lashunta (Damaya) Spacefarer Mechanic/1 (SP 6/6 HP 10/10 RP 4/4 | EAC:13 KAC:14 | F:+2 R:+4 W:+0 | Init:+6 | Perc:+4 Darkvision 60ft | Move:30ft) | TSP +2 (d6 P/-) PCP +2 (d4 E/— NL)
Skills:
Acrobatics +2 Athletics +4 Bluff +1 Computers +8 Culture +5 Diplomacy +1 Disguise +1 Engineering +8 Intimidate +1 LifeSci +3 Medicine +7 Mysticism +0 Perc +4 PhysSci +8 Piloting +6 SM +0 SoH +2 Stealth +2 Survival +2
Starship:
Pilot +6 Engineer +8 Science +8 Gunner +3 Captain I+1/D+1/B+1
|<¡††¥:
HP 10/10 | EAC:10 KAC:12 | F/R/W:+0/+2/+0 | Perc:+0 Stlth +6 | 40ft Climb 20ft) | ALP +3 (d4F/B d4)

That seems oddly...appropriate.

Ready to move on.

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