Legends in the Making: Slayers of Renown

Game Master BloodWolven

Varnhold Jail/Dungeon

Varnhold Stockade

Map of the lands that is cleared.
NPC Codex
Kingdom Stats
Bounty Board

Current Fight

Tomb of the Wight Warlord

Treasure Tracker

Rivers Run Red - Troll Fight


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Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

We are Level 3 so if you're that then you're gold.


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

I was wondering if we already had this discussion - we have no ranged power whatsoever, right? :D

(Am rebuilding Reknar in Herolab since I don't remember where I placed the older file for him, and this just hit me).

Also, no Arcane? I'm just making conversation. :P


True Reknar no one is focusing on range. We have three fighters and a paladin.

You could easily try to get some help by recruiting NPCs.

Reknar if you want to join into either conversation going on feel free in gameplay.

Oscar... do you want me to just post that a fight breaks out within... I can do the rolling to get the game moving again. We are kinda waiting on you. If I don't hear from you in a day I will move us on.


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

I'm just sneaking up on Oscar to see what he is up to :D


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

Sorry DM had many thing to do these last 2 day.

fine with me. Oscar offer him one last chance to repend his evil way and if still Detect as Evil he will offer a swift ticked to the afterlife


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Although being a Melee specilist, Koldur can still provide ranged power.

Arcane? Not so much.

Though with the release of New feats looking real good for Fighters, I'm wondering if I should dabble in it even more.


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

it has been a while since i look at the new material published by Paizo.

That one was just book before the new occult class...


Sorry busy day and I am in pain, I will post tomorrow.


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

Guys, any idea on how I can 'unhide' a game here on the messageboards?

EDIT: Nevermind, it is sorted out ;)


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

Guys, why is this moving so slow?


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

it just is.
But no to worry our dm is still around (he probably has stuff to take care off)


I was expecting the PCs to be interacting with NPCs but I guess that is not happening. Yes I was busy yesterday.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Didn't see new updates until now.

Koldur gains 200 gold credit and now I've better scroll and check previous pages for that halfling.


Koldur and Reknar are you fine with waiting for Oscar to post/come back?

We could jump ahead with exploring and keep the investigation in a spoiler?


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

I am here but posting will be unreliable as i don' know how often i will get internet access :)


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

I'm fine to wait for Oscar to come back.


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

I'm cool with waiting, but I am also cool with plodding onwards.

Because one week after Oscar returns I AM going on vacations too at least some 2 weeks ;)

And apologies for my own delay in posting - last week was murder between work and some (minor) health issues.


It is alright this week and weekend has been hectic on my end. Get well Reknar!


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

I am having some internet connexion (very low speed) so expect short post from my phone.
But WE can procced foward


I have been super busy with end of school stuff (work), life (chores), and my puppy. I am sorry for my lack of posting, I should have some time tonight and this weekend. The next week might be just as busy just to warn you.


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

Good luck DM


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

Team,

I wanted to let you guys know I am going on vacations from next Sunday onward, for about two weeks.

I'm travelling with the family tomorrow, before the vacations start proper, so I should be able to keep up the posting until Sunday, but after that I cannot guarantee it since I will probably be immersed in tepid sea or pool water, hopefully with some sort of alcoholic beverage closeby :D

As always, bot me as needed - go GANG!


Thanks for the update and have fun!


Sorry guys I have been busy and waiting for my baby niece to be born. Lack of wifi and access to laptop has limited my online use to my phone.


Sorry again for the lack of posting, my phone was tossed out of a moving vehicle a few days ago. My bad luck has hit new low records. :(


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

i hope it turns around dm :)


I hope so too!


I should have at least one new PC coming in...


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

great !!


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Nice.


Male Human (Nerd) 15 Shadowcaster Wizard

I do believe that I'm that person, as Wolf asked me to come over here and introduce myself. What all do we have in the group currently?

Those abilities are necessary:
5d6 ⇒ (2, 5, 6, 5, 6) = 24 17
5d6 ⇒ (6, 1, 1, 6, 6) = 20 18
5d6 ⇒ (6, 3, 5, 5, 3) = 22 16
5d6 ⇒ (1, 6, 6, 6, 6) = 25 18
5d6 ⇒ (3, 5, 1, 6, 6) = 21 17
5d6 ⇒ (6, 4, 1, 2, 6) = 19 16
5d6 ⇒ (2, 3, 2, 5, 5) = 17 13 (Dropped)

HOLY CARP I just used up all of my luck for this game on my stats >.>


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

Oh my...

Welcome aboard Superman :D


Yes Josh! We have an elven fighter, dwarven fighter, human paladin, and Reknar (bard/fighter)

I had thought your paladin would fit in nicely, but if you want to create something else go for it! Lol


Male Human (Nerd) 15 Shadowcaster Wizard

I was angling for that paladin to gestalt into summoner and the concept loses a large amount of viability as a multi class, especially since boon companion only works for a few hit dice before i have to gestalt to summoner. I was angling for something similar in ability to Kindred: the eidolon was gonna be a psychopomp named Wolf. He was gonna be a paladin of Erastil, since one of his domains is the hunt. Could we maybe alter the Variant Multiclass for summoner, so that I get the full eidolon and nothing else? No shielding, no maker call, no summon monster, just the unchained eidolon? Still using all the feats that VMC usually does? I'd even be fine trading off divine bond to get it to work. Otherwise I'll just do the divine hunter.


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

Wait, we are going gestalt? Then why am I playing a multi-class Bard/Fighter? :O


Male Human (Nerd) 15 Shadowcaster Wizard

We aren't, the other game was and that's the paladin I made that he was talking about. Thus me asking if we can tweak the summoner VMC a bit.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

As you can see. We're a rather violent party. Just noticed that we're all walking beatsticks. lol
Your Paladin will do just fine.


Josh I think it might work, build up the character and we can work it out as needed.


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

Good thing the paladin can self heal because outside of that we don't have any :)


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

Hey!! I can cast CLW :P


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

But we do need a ranged character - maybe I should change to a Zen Archer :D


Male Human (Nerd) 15 Shadowcaster Wizard

I've got ranged covered. Archery Smite Evil is all kindsa fun.

Paladin HP: 2d10 ⇒ (2, 9) = 11
Eidolon HP: 2d10 ⇒ (10, 7) = 17


Eidolon
Stats:
HP: 36/36 AC/T/FF: 18/15/13 F/R/W: 11/10/11 Perception: +6 Initiative: +5
Human Paladin (Divine Hunter) 3

Character get!


Stats:
HP: 30/30 AC/T/FF:16/12/14 F/R/W: 4/5/1 Perception: +0 Initiative: +2
Psychopomp Eidolon

And the puppy!


Human-born Ifrit Pyrokineticist 6

Hey. I'm another from the other thread. Seems like y'all have all the melee you could need, maybe I could rework my Magus as an Eldritch Archer? I could look at a more fundamental reworking into an Archery Ranger or Archery-focused Warpriest too, if y'all think that'd be better.


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

What we are sorely missing at the moment is some definite divine power (what else is new?) :D

In all honesty, I'd hate to shoehorn anyone into a role they do not fully desire, so I say go with whatever you would like to play honestly.


Human-born Ifrit Pyrokineticist 6

On the other thread I was going to be a gestalt Magus/Aldori Swordlord Fighter. Spellstriking through my Aldori sword and all that. Since I'm stripping out that half of the gestalt (the part that was really driving the build, honsstly, it being so thematic to this AP), I'm pretty open to a total rework.


AC: 18 (FF:15/T:13) CMD:15 HP: 14/19 Saves - FO:4 RE:9 WL:5

Ye... Aldori Swordlord Magus sounds pretty amazing to be honest :D

Think some on what else you might like to play maybe? Instead of us giving you suggestions? Maybe another way to build the same concept?


Male Human (Nerd) 15 Shadowcaster Wizard

Could always be a Kensai magus and specialize in the Dueling Sword, if you wanna be an Aldori magus. Go with the Swordplay Style feats so that you can do the fancy dueling parries later. Just thoughts.


Human-born Ifrit Pyrokineticist 6

That's not the issue. Magus is perfectly viable by itself. It just seems like this group has plenty of melee capacity already. With three Fighters and a Paladin, another guy with a sword seems like the last thing they need.

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