
Full Name |
Wolf |
Race |
|
Classes/Levels |
Psychopomp Eidolon |
Size |
M |
Strength |
15 |
Dexterity |
15 |
Constitution |
13 |
Intelligence |
7 |
Wisdom |
10 |
Charisma |
11 |
About Spiritbound Wolf
Wolf
Quadruped
LN Medium outsider (psychopomp)
Init +2; Senses darkvision 60 ft., scent; Perception +0
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+2 Dex, +4 natural)
hp 30 (3d10+3)
Fort +4, Ref +5, Will +1
Defensive Abilities evasion; Immune death effects, disease, poison
--------------------
Offense
--------------------
Speed 40 ft., climb 40 ft.
Melee bite +5 (1d6+2), 2 claws +5 (1d4+2)
--------------------
Statistics
--------------------
Str 15, Dex 15, Con 13, Int 7, Wis 10, Cha 11
Base Atk +3; CMB +5 (+7 grapple); CMD 17 (19 vs. grapple, can't be tripped)
Feats Dirty Fighting, Improved Grapple
Skills Acrobatics +8 (+12 to jump), Climb +10, Intimidate +6, Stealth +8, Survival +6
Languages Common
--------------------
Special Abilities
--------------------
Climbing (40 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white only).
Dirty Fighting Forgo flanking bonus to make combat maneuver not provoke attack of op.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Immunity to Death Effects You are immune to death effects.
Immunity to Disease You are immune to diseases.
Immunity to Poison You are immune to poison.
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Rune: here