Last Hope for Korvosa: A Curse of the Crimson Throne PbP

Game Master James Martin

Lamm is dead, but so is the King! Will our heroes be able to save Korvosa, or will they doom it forever?


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Bonekeep Slides

"And here we see the natural enemy of the Slumper: the rooftop. Watch as it cows the Slumper into submission with its sudden drops and threats of broken bones. Oh, oh! It's looking this way! Better runnnnnnn.... <BAM! CRASH! POW!> Once more the narrator is done in by a wild rooftop. Next on Wild Golarion: the dread Gazebo!"


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Hahaha the Gazebo :) love Knights of the Dinnertable
I cannot see the map at work, but is she still in my tile?


Bonekeep Slides

She is. As you both have the same init, you can act at the same time. She's probably going to rabbit, which means you get an Attack of Opportunity at the least, though if you can stop her from running, you're welcome to!


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs is going to continue moving foward and summons a celestial eagle. "I did not want to have to resort to this. Attack eagle. Ruptera get your healing ready so we can help her once we catch her."

Moving 1 square, but I am going to cast Summon Monster 1 with my spell like ability and bring up an eagle to harry her.
Eagle talon attack 1d20 + 3 ⇒ (5) + 3 = 8, 1d4 ⇒ 3, i do not think he would get a full attack, but if he does, the rest
talon 1d20 + 3 ⇒ (15) + 3 = 18, 1d4 ⇒ 1, and bite 1d20 + 3 ⇒ (8) + 3 = 11, 1d4 ⇒ 1


Bonekeep Slides

Summoning the eagle means Thrak goes away. Still want to? Also, the eagle would indeed get a full attack, assuming it doesn't have move to attack.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Sorry DM, forgot my size minus earlier this morning.

Pshaw, you all can have her. I'm not breaking my neck for it. Majenko will track her for us," Pai yells to the others, noticing for the first time how high they all were over the town.

She takes her time and only advances one card.


Bonekeep Slides

Majenko circles overhead, enjoying the spectacle of the ducking, jumping and twisting of the party, as Pai carefully picks her way forward, mimicking Slumper.


Bonekeep Slides

Trinia, seeing the party circle around her, lets out another anguished cry. "Please, just let me go!" She move one tile forward and casts another spell, her hands wiggling and some soft chanting accompanying her movements!

Corbyn, she's casting on your tile. I'm going to allow you an AoO vs AC 17. If it fails then Corbyn gets to make a Will Save DC 15 versus sleep! Paxs is immune, though she doesn't know that!


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Yep i knew that, i did it because with his flying he will just ignore the movements. I can always call him back later.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta recovers from the spell and lurches forward, trying to climb a very steep roof to reach Trinia...

I will try for two cards and reach her: Climb roll: 1d20 + 1 ⇒ (8) + 1 = 9

But she is unable to climb quickly enough so she doesn't reach her in time...


Bonekeep Slides

Paxs: Gotcha!

As Trinia casts her spell, Paxs finishes his and a pale glowing eagle appears in front of her. Before she can get out more than a surprised yelp, the bird rakes her arms with its talons and screams loudly in her face!

Ruperta attempts to scale the sloped roof, but doesn't do as well as she hoped. With a final exertion, she pulls herself over and onto the next tile behind Trinia!


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Attack of opportunity 1d20 + 5 ⇒ (15) + 5 = 20
Damage 1d6 + 1 ⇒ (1) + 1 = 2
Sneak Attack (if she is flanked)1d6 ⇒ 4


Bonekeep Slides

Corbyn's swipe at Trinia cuts open her arm and sends blood gushing from the wound.

Concentration: 1d20 + 9 ⇒ (14) + 9 = 23

However, gritting her teeth, she finishes the spell! Casts sleep at Corbyn, Will Save DC 15!

ROUND 5:
ORDER:
Trinia and Paxs
Ruperta
Corbyn
Pai
Slumper

Trinia is on the second to last tile. If she makes it to the next, she escapes!

I'm pressed for time, so I will update with each person's tile requirements later!


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs lashes out with his dagger, while the eagle also attacks.

1d20 + 1 ⇒ (15) + 1 = 16, 1d4 ⇒ 4
talon 1 1d20 + 3 ⇒ (19) + 3 = 22, 1d4 ⇒ 4
talon 2 1d20 + 3 ⇒ (4) + 3 = 7, 1d4 ⇒ 4
bite 1d20 + 3 ⇒ (1) + 3 = 4, 1d4 ⇒ 4


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Slumper continues slow and steady. one card

"I did not want to resort to violence, but if you escape, we will find your corpse if we are lucky."

Slumper uses his sling on Trinia
1d20 + 5 ⇒ (6) + 5 = 11sling
1d4 + 4 ⇒ (3) + 4 = 7


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai continues to advance one card at a time.

"Keep watch on her, Majenko. She might be getting away!"


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta makes a last desperate dash to try to get to Trinia before her companions kill her.

She will try for 2 squares
Escape Artist Check: 1d20 ⇒ 1
Climb Check: 1d20 + 2 ⇒ (19) + 2 = 21


Bonekeep Slides

Paxs and his summoned eagle both score light hits on Trinia, who cries out in pain, while the others scramble to stop her before she can flee!

DMPCing Corbyn throws his tanglefoot bag as Trinia reaches the edge of the tile... Touch Attack: 1d20 + 4 ⇒ (1) + 4 = 5, but his aim is spoiled and Trinia dodges it easily! She leaps over the last roof and slides down a drainpipe to the street below.

Majenko's running commentary tells you what happens next: as Trinia races down several alleys, she is almost to the docks when a fruit cart blocks her way. She pauses just long enough for a Sable Company Marine mounted on a hippogriff to swoop down and snag her in its claws! With one last protest of innocence, she's swept away into the air, and off to captivity.

What now, lads? It was a good try!


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"Augh! The next time we are trying to talk someone into coming with us peacefully, it might be a nice idea to not try to rip them to shreds!" Pai wasn't used to failing her missions. She was wondering how exactly to break the news to her supervisor.

"Thank you Majenko, without you, we'd still be looking for her."


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

"A few bumps, bruises, and cuts, with Ruperta here to minister is preferred to the headsman or worse."


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"Oh yes, I'm surprised she didn't turn right around and come back to talk to us after we started trying to slice her, and siccing an eagle on her. I'd have run too, and never looked back...," she mutters, shaking her head.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta drops to her knees, frustrated, her fists hitting the roof where she is...

"Damn girl!" she says for herself. "Let's go, we need to save her from the police! Hurry up!"

She presses her companions to follow her, while thinking a way of liberating the poor girl before she is murdered...


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

"Agreed, I was hoping to catch her and take her calmly, but I was willing to make her bleed in order to keep her from being tortured or worse by the mob. I would not have attacked at all if we did not have a priest with us, and we did try to reason with her."

Dismisses the eagle and calls Thrak back


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Slumper will follow Ruperta, once he gets off the damn roof of course.


Bonekeep Slides

After some climbing, apologizing to residents whose balconies you utilize and a lot of embarassment, you make it to the ground, only to discover that the Hippogriff has flown to the Castle. Trinia is most definitely captured.

When you return to the Citadel, you find the place nervous and the guards jumpy. When you're taken into Cressida Kroft's office, she isn't alone: an older Shoanti man is there with her. The man is tall and rail thin, leaning heavily upon a staff fashioned of some great beast's femur topped with a cougar skull. His eyes are milky white, but he seems to be able to see just fine. A red feathered raven sits atop his shoulder.

When you report your failure, Kroft sighs. "Ah well. You tried. Her fate is beyond my hands now. But there is a matter that I need your aid with. This is Thousand Bones, a Way Keeper for the Skull Clan of the Shoanti. We have a situation brewing and I believe it needs your aid."

The old man does not smile as he begins:

"“My people have worked hard to understand yours, yet it seems each day we see new examples of how your people work just as hard to foster old hatreds. My grandson is dead, beaten to death by cowards in your city street. I do not blame you, yet still Gaekhen is dead, and my son and his kin are not so forgiving as I. They wish to return to the Skoan-Quah in the Cinderlands, to join with the Sklar-Quah and rally to war against Korvosa. This would be disastrous, for both our peoples. Amends must be made.

“Our ways are not as yours. If a body does not go whole to the fires of the gods, the smoke of a warrior’s spirit cannot rise to the Great Sky. If I could send Gaekhen’s body to the Great Sky with honor and dignity, his father and brothers would listen to me and stay their wrath—the talks of peace between my people and yours can continue. But he was not just murdered. His body was taken from the scene of his death, sold by a peddler of corpses to a necromancer named Rolth, a criminal to both our people. I have spoken with the spirits, and they have revealed to me that Gaekhen’s body has been taken to a place below your boneyard, a place the spirits call the Dead Warrens.

“With this knowledge, I could surely lead a group of my finest warriors into your boneyard to retrieve Gaekhen’s body, but this would be seen as an act of aggression by your people. No, it falls to you to make amends for what has been done. You must bring me Gaekhen’s body, lest we be forced to recover him ourselves. And although it pains my heart to say it—we will not be gentle if it comes to this.”

With this, the man nods to Kroft and leaves. She waits until he is out of the room, then turns to you.

"I apologize for his abruptness, but it is his way. Normally I would approach the Church of Pharasma about these things, but since I have you here... I need that corpse recovered, as soon as possible."


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"We'll get right on it. Necromancers are the worst," Pai nods, eager to head out and put the memories of her failure far behind her.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

"Agreed."

Paxs follows Pai.


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Corbyn mumbles under his breath, "First, chasing artists over rooftops; now, trying to reclaim a corpse from a necromancer. This is getting ridiculous."


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

"At least this one won't be running away from us... I hope..."


Bonekeep Slides

Korvosa’s vast graveyard, a place known as the Gray District, is a mournful place even by day. Alone in the city, this place is quiet and calm in the face of the civil unrest, yet this calm is an unnatural stillness in the air, almost as if the graveyard were preparing itself for a vast influx of new dead. Certainly, this ominous feeling is nowhere more noticeable than in Potter’s Ward, the final resting ground for Korvosa’s poor and homeless. Mounds of unmarked dirt stretch far and wide, indicating sites of mass graves, while crumbling mausoleums from years ago, abandoned by their families as the Gray District expanded to the west, dot the bleak landscape, forgotten and empty. Mourners do not visit here, for the dead buried in Potter’s Ward leave behind few who regret their passing.

I need a Perception check from youse, please.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Perception 1d20 + 3 ⇒ (15) + 3 = 18


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Perception roll: 1d20 + 2 ⇒ (10) + 2 = 12


Bonekeep Slides

Pai:
You soon notice some recent tracks in the graveyard, which seem to be humanoid, as well as a wheelbarrow rut. You follow them and find a poorly hidden trap door behind one of the headstones, where stone steps lead down into the dark...


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"Guys, check this out," Pai points showing the group the tracks and the rut. She quickly follows them, and she points at the trap door behind a head stone. "Can any of you check for traps? Last thing we need is to get us smashed by a headstone..."


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta will try and detect magic...


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

1d20 + 2 ⇒ (11) + 2 = 13 Pax
1d20 + 5 ⇒ (8) + 5 = 13 Thrak


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Perception 1d20 + 7 ⇒ (5) + 7 = 12

I can try looking for traps but I am out of practice.
Perception (looking where Pai pointed) 1d20 + 8 ⇒ (19) + 8 = 27


Bonekeep Slides

Corbyn examines the trapdoor, but finds no signs that it is trapped. Cautiously, he opens it to reveal stone stairs leading downward. The stairs terminate in a large stone room. This large room is supported by four wide pillars of stone. The ceiling above arches in a dome nearly twenty feet high. The walls are lined with skeletons caked into the mud—human bones mostly, but here and there smaller bones might be from halfings, or perhaps children. Fifteen-foot-square pits sit to the east and west, each filled with a large heap of hundreds of bones. To the south, a crude hole has been gouged into the wall, providing access to a tunnel.

You've heard of such places as this: ossuaries, where the bones of the dead were collected prior to being put in crypts or tombs. This one appears to have been forgotten or deliberately abandoned by the Church of Pharasma...


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

"Hmm normally bones don't bother me, but this is totally different.."

Slumper moves towards the tunnel to guard the room.


Bonekeep Slides

Everyone make a perception check, based on hearing...


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Perception 1d20 + 7 ⇒ (14) + 7 = 21


Bonekeep Slides

Perception, DC 15:
From the pits to the east and west, you hear a slight rattling sound, then the sounds of clanking as animate skeletons rise from amidst the dead...


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Perception 1d20 + 3 ⇒ (16) + 3 = 19

"Do you hear that? Rattling and clanking! I've got a feeling we aren't alone down here. Everyone look alive!"


Bonekeep Slides

Paxs: 1d20 + 4 ⇒ (6) + 4 = 10
Slumper: 1d20 + 3 ⇒ (6) + 3 = 9
Corbyn: 1d20 + 3 ⇒ (12) + 3 = 15
Pai: 1d20 + 2 ⇒ (9) + 2 = 11
Ruperta: 1d20 + 7 ⇒ (18) + 7 = 25
Foes: 1d20 + 6 ⇒ (7) + 6 = 13

Initiative:
25 Ruperta
15 Corbyn
13 Foes
11 Pai
10 Paxs
9 Slumper

Anyone who made the Perception DC can act in the surprise round!

From the east alcove lumbers what seems to be the skeleton of a beaked bear, while six humanoid skeletons lumber from the west!

SURPRISE ROUND!


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Surprise Round

Pai quickly casts a protective spell, gaining some protection against the oncoming attack.

Cast Mage Armor. AC is now 17.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Perception: 1d20 + 2 ⇒ (11) + 2 = 13
Ruperta sees her companions react to something, but she is not aware of the skeletons in time to react quickly enough...


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

I will pull a vial of alchemist fire and throw it at the beaked skeleton.

1d20 + 5 ⇒ (13) + 5 = 18
1d6 + 1 ⇒ (6) + 1 = 7


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

1d20 + 1 ⇒ (3) + 1 = 4percp

Slumper was so distracted by the giant pile of bones he didn't notice the one's walking toward him.


Bonekeep Slides

Surprise Round!

Corbyn throws a vial of fire as Pai prepares by armoring herself!

Round 1:
Initiative:
25 Ruperta
15 Corbyn
13 Foes
11 Pai
10 Paxs
9 Slumper

Go!


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta moves to get the 6 humanoid skeletons in range (30'to the farthest ) while she prepares her Morningstar. When she have them in range she elevates a prayer for Desna, and let's her grace be channeled by her body.

Channel Energy Damage: 1d6 ⇒ 6 Will save halves DC 12

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