Last Hope for Korvosa: A Curse of the Crimson Throne PbP

Game Master James Martin

Lamm is dead, but so is the King! Will our heroes be able to save Korvosa, or will they doom it forever?


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Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

I will move to the large skeleton and attack.

Attack 1d20 + 5 ⇒ (7) + 5 = 12
Damage 1d6 + 1 ⇒ (5) + 1 = 6


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Slumper moves to engage the large skeleton as well looking to flank with Corybn.

1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13 sword
1d8 + 4 ⇒ (4) + 4 = 8
1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24 shield
1d4 + 4 ⇒ (2) + 4 = 6


Bonekeep Slides

Will saves for Skeletons!
Will: 1d20 + 2 ⇒ (2) + 2 = 4
Will: 1d20 + 2 ⇒ (18) + 2 = 20
Will: 1d20 + 2 ⇒ (14) + 2 = 16
Will: 1d20 + 2 ⇒ (15) + 2 = 17
Will: 1d20 + 2 ⇒ (16) + 2 = 18
Will: 1d20 + 2 ⇒ (11) + 2 = 13
Will Owlbear: 1d20 + 4 ⇒ (19) + 4 = 23

Ruperta's channel destroys one of the foul walking dead outright, and wounds the others grievously as holy energy floods the chamber. Even the owlbear crumbles slightly as the wave hits it.

Corbyn's attack slips through the ribcage of the larger skeleton and does no damage!

The skeletons move to attack as the owlbear (still on fire for 1d6 ⇒ 4 damage) tries to smash Corbyn!
Owlbear Claw 1: 1d20 + 6 ⇒ (10) + 6 = 16
Owlbear Claw 2: 1d20 + 6 ⇒ (9) + 6 = 15
Owlbear Bite: 1d20 + 6 ⇒ (2) + 6 = 8

Only one of the claws gets through Corbyn's defenses, dealing 1d6 + 4 ⇒ (6) + 4 = 10 damage and trying to grab Corbyn! CMB: 1d20 + 12 ⇒ (2) + 12 = 14 Corbyn is grappled and takes 1d6 ⇒ 1 fire damage from the flaming thing!

The Skeletons attack!
Vs Corbyn: 1d20 ⇒ 6
Vs Corbyn: 1d20 ⇒ 5

Vs Slumper: 1d20 ⇒ 8
Vs Slumper: 1d20 ⇒ 12

Vs Paxs: 1d20 ⇒ 8

However, none of the skeletons' scrabbling claws make it through!

Slumper moves to flank the Owlbear! His sword hits, but is less effective against the skeleton, but his shield is quite effective, knocking the thing apart with a jarring blow! Corbyn is freed!

Pai and Paxs, your turns!


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Seeing as she could not get to the skeletons, Pai pulls the wand Pxs gave to her earlier and fires a bolt at the one threatening Paxs.

Magic Missle damage 1d4 + 1 ⇒ (1) + 1 = 2

Burned one charge. Wand still has 27 charges.


Bonekeep Slides

Pai's shot is enough to destroy whatever evil force animates that skeleton! Four skeletons remain, two each threatening Corbyn and Slumper!

Paxs is up!


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

On her turn Ruperta will channel again, trying to destroy the undead


Bonekeep Slides

NPCing Paxs will load and launch a sling bullet at one of the nearer undead! Attack: 1d20 + 3 ⇒ (8) + 3 = 11 for 1d4 ⇒ 2, but the bullet sails through the rib cage of the undead foe!

Round 2:
Initiative:
25 Ruperta
15 Corbyn
13 Foes
11 Pai
10 Paxs
9 Slumper

Ruperta and Corbyn are up!


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta raises a smile towards the heavens, and the night, thanking Desna for the blessing she is granted, and lets her goddess grace flow thru her again....

Ruperta channels energy to damage undead again


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

8 hp remaining.

Full Attack against the owlbear skeleton

Attack 1 1d20 + 4 ⇒ (18) + 4 = 22
Damage 1d6 + 2 ⇒ (1) + 2 = 3
Sneak Attack 1d6 ⇒ 1

Attack 2 1d20 + 4 ⇒ (16) + 4 = 20
Damage 1d6 + 2 ⇒ (1) + 2 = 3
Sneak Attack 1d6 ⇒ 2


Bonekeep Slides

Ruperta's holy energy fills the room: 1d6 ⇒ 6, destroying the remaining skeletons and leaving the room quiet. To the south the tunnels split: one going west and one going east. Both caverns are far from quiet: low voices can be heard down each, murmuring in a strange tongue.


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

1d20 + 2 ⇒ (9) + 2 = 11 percp

Slumper is attempting to hear which side has the most voices, once that is determined he will make sure the group is with him and start for that tunnel. His simple thinking is of course... more people means bad stuff down here... so let's get em before they can be reinforced!


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

"Desna be blessed!" - Ruperta kneels and embraces her holy symbol, a colorful butterfly amulet.

After that she stands up and try to hear what the voices are saying, and more information about the number of people and which group sounds closer...

Perception: 1d20 + 2 ⇒ (20) + 2 = 22

This e-dice love me!


Bonekeep Slides

The voices down each path sound about equal, though the east path has a strange buzzing sound and the west has sudden thumps coming from it, followed by rat-like squeals.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta relays the information to the others...

BTW who needs healing?


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Not I, summoning Thrak and keeping him at my side as my constant guardian and protector

Paxs looks towards the noise that Ruperta has brought to their attention. I do not fancy rats, but Thrak does not mind them so much.


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Corbyn is below half hp

"Which way would you like me to check?"


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta gets close to Corbyn, and kisses him lightly on the cheek, while putting her small hands on his chest.

"May Desna bless you, and let your wounds pass like if a bad dream."

Ruperta will spontaneous cast "Cure Light Wounds" in place of her "Tap Inner Beauty" prepared spell. Corbyn is healed 1d8 + 2 ⇒ (5) + 2 = 7 hit points.


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

The squeak path is my vote


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Agreed


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"Six of one, half dozen of the other. I'm fine with either path," Pai whispers to the others.


Bonekeep Slides

Corbyn slips down the tunnel toward the squeaky path...

Corbyn:
The tunnel twists and turns then opens up into a small cavern. Rank with the stink of sweat and mud, this cavern contains four filthy straw pallets and a low table covered with dice and a miniature maze of carved clay. Two small humanoids, their skin pale blue and their hair white as snow, sit hunched over the miniature carved maze. One of the creatures has a hammer and a crippled rat is trying to make it out of the maze. As you watch, the other humanoid rolls a handful of pebbles, calls out something in a strange, dark tongue, and the other smashes the rat with glee, laughing as the blood and fluids spray over him. As he looks up, you get a look at his eyes: they're white and quite insane.


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

I will skulk back to the group and relay the information.


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

"This place gives me the creeps, but there are only two maybe we can catch them unawares. Anything treating an animal like that can't be good."


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"I agree. Let's go teach them a lesson!"


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Slumper puts words to action leading the group down the tunnel with sword ready.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

"Agreed, Thrak lead the way for me."


Bonekeep Slides

The party moves down the corridor to find the two small humanoids still engrossed in their sick game. They look up and smile as the party charges in!

Inits:
Paxs: 1d20 + 4 ⇒ (12) + 4 = 16
Slumper: 1d20 + 3 ⇒ (8) + 3 = 11
Corbyn: 1d20 + 3 ⇒ (17) + 3 = 20
Pai: 1d20 + 2 ⇒ (5) + 2 = 7
Ruperta: 1d20 + 7 ⇒ (6) + 7 = 13
Foes: 1d20 + 6 ⇒ (6) + 6 = 12

You get a surprise round in which you can take one action, then go ahead and post your first round actions. Also if you wish to know what these are, roll knowledge: dungeoneering for me!


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

If I'm close enough will swing with sword at the nearest

1d20 + 7 ⇒ (4) + 7 = 11
1d8 + 4 ⇒ (5) + 4 = 9


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai fires a dazzling ray at the furthest back of the creatures, trying to strike it in the face.

Use Blinding Ray. If HD of creature is over one, it dazzles instead of blinds. Of course, it might not effect these punks anyway, but Pai doesn't know that.

Ranged Touch Attack 1d20 + 4 ⇒ (3) + 4 = 7


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Thrak runs up to the nearest creature and bites at it, while Paxs shoots at the other with his sling.

sling 1d20 + 3 ⇒ (12) + 3 = 15, 1d4 ⇒ 3
bite 1d20 + 4 ⇒ (12) + 4 = 16, 1d6 + 2 ⇒ (2) + 2 = 4


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta fires her Light Crossbow towards the farthest creature.

Attack Roll: 1d20 + 2 ⇒ (19) + 2 = 21
Critical Confirmation: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d8 + 1d8 ⇒ (3) + (5) = 8


Bonekeep Slides

ROUND 1:
20 Corbyn
16 Paxs
13 Ruperta
12 Foes
11 Slumper
7 Pai

Still need Corbyn's surprise round action, then I need first round actions from Corbyn, Paxs and Ruperta!

Paxs and Thrak both hit the little blue creatures, causing the thing in front of Thrak to laugh uproariously... Ruperta's bolt hits the same creature Slumper and Pai attempt to wound, but Ruperta's shot is uncannily accurate while the others miss badly.


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Dungeoneering 1d20 + 6 ⇒ (13) + 6 = 19

Corbyn will move to flank with Slumper for his surprise round.
And for his first full round he will full attack.

Attack 1d20 + 5 ⇒ (14) + 5 = 19
Damage 1d6 + 2 ⇒ (3) + 2 = 5
Sneak attack 1d6 ⇒ 4

Attack 1d20 + 5 ⇒ (6) + 5 = 11
Damage 1d6 + 2 ⇒ (5) + 2 = 7
Sneak attack 1d6 ⇒ 1


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai delays her action to see how the others do against the creatures.

Dont want to waste a spell if the situation seems well in hand.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Can Ruperta see if the creature she shoot at is hurt?
Ruperta will reload her light crossbow and fire again at the farthest creature.
Attack roll: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d8 ⇒ 8


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

With everyone in the way Paxs cannot get a clear shot, so he encourages Thrak. "Get him!"

power attack, bite 1d20 + 3 ⇒ (12) + 3 = 15, 1d6 + 4 ⇒ (3) + 4 = 7
claw 1 1d20 + 3 ⇒ (6) + 3 = 9, 1d6 + 4 ⇒ (2) + 4 = 6
claw 2 1d20 + 3 ⇒ (20) + 3 = 23, 1d6 + 4 ⇒ (2) + 4 = 6, confirm crit 1d20 + 3 ⇒ (15) + 3 = 18, additional 1d6 + 4 ⇒ (1) + 4 = 5


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

In case you were needing my action to post

Slumper attacks the little blue crazy.

1d20 + 5 ⇒ (4) + 5 = 9sword
1d8 + 4 ⇒ (6) + 4 = 10
1d20 + 4 ⇒ (8) + 4 = 12shield
1d4 + 4 ⇒ (3) + 4 = 7


Bonekeep Slides

Guys, will post later. Work is swamping me today.


Bonekeep Slides

Corbyn moves to flank with Slumper, then attacks! His first attack slashes the little blue thing viciously, spilling greenish blood upon the stones. His second swipe misses as the thing hisses in anger and a foreign tongue!

Corbyn:
This pale-skinned dwarf-like creature is a derro, a degenerate and evil creature of the underground. Derro are afflicted by a form of racial madness that gives them delusions of grandeur and a sadistic streak a mile wide. Of course, though other creatures realise this, no derro is capable of recognizing he is out of his mind. A derro is so confident of himself that this manifests as a defence for magics that attack an individuals willpower, against which their deranged minds would naturally have little defence. Derro speak common and undercommon.

Paxs sends Thrak into a vicious attack of his own, egging him on. The cat hits with a claw and his bite, opening up the little blue man in the femoral artery. With a coughing cry, it falls.

Ruperta's crossbow bolts takes the other creature high in the shoulder, lodging there and causing it to let loose a yowl of pain that echoes through the cavern.

The blue creature steps back five feet and lets loose with a string of foreign curses, culminating in a laugh and a series of arcane syllables. A BOOM echoes through the cavern as sonic energy explodes forth. Everyone but Corbyn takes 1d8 ⇒ 3 points of damage and must make a Fortitude save (DC 15) or be stunned for one round!

Slumper and Pai need Fort Saves, then we can deal with their actions! The little blue guy is still up and that boom might have attracted attention...

ROUND 2:
20 Corbyn
16 Paxs
13 Ruperta
12 Foes
11 Slumper
7 Pai


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

1d20 + 5 ⇒ (6) + 5 = 11


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Fortitude 1d20 + 2 ⇒ (17) + 2 = 19

Pai Focuses on the last creature and uses the wand of Magic Missles on it.

Damage 1d4 + 1 ⇒ (2) + 1 = 3


Bonekeep Slides

Slumper is stunned! Pai fires a bolt from her wand! SR check: 1d20 + 1 ⇒ (11) + 1 = 12 However the bolt fizzles out as it hits the creature, eliciting a laugh from the blue man!

ROUND 2:
20 Corbyn
16 Paxs
13 Ruperta
12 Foes
11 Slumper
7 Pai


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Fortitude Save: 1d20 + 5 ⇒ (7) + 5 = 12
The sound makes Ruperta loose track of where she is, and gets stunned, dropping her crossbow!
Down to 16 HP


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Attack 1 1d20 + 5 ⇒ (1) + 5 = 6
Damage 1d6 + 1 ⇒ (5) + 1 = 6
Sneak Attack 1d6 ⇒ 1

Attack 2 1d20 + 5 ⇒ (18) + 5 = 23
Damage 1d6 + 1 ⇒ (4) + 1 = 5
Sneak Attack 1d6 ⇒ 6


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs keeps an eye out for any new enemies from the noise while Thrak continues to attack.

Cannot see map going to have Thrak move to the enemy and attack, i do not think he is close enough for a full attack or able to charge with pounce, so i am only going to do the bite unless you say otherwise.
bite with power attack 1d20 + 3 ⇒ (15) + 3 = 18 , 1d6 + 4 ⇒ (3) + 4 = 7


Bonekeep Slides

I need Paxs and Thrak to both make Fort saves or be stunned.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

i made the save in my last post, DM. Do you need a second one?


Bonekeep Slides

Curse my mixing of P names! Curse it! No, I meant Paxs... It's changed now.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Pax 1d20 + 2 ⇒ (16) + 2 = 18
Thrak 1d20 + 4 ⇒ (16) + 4 = 20


Bonekeep Slides

Corbyn's second attack lands, as does Thrak's vicious bite! The little blue humanoid lets out a bloodcurdling scream that ends in a wet sound as Thrak shakes it violently, killing it. For a moment the room is silent, save for heavy breathing. Then from a small side passage, one almost too small for the medium humans to fit into, come 2 more of the creatures, wearing aprons stained with blood! With a battlecry that sounds like nails on a chalkboard, they attack, splitting up to take on the stunned Ruperta and Slumper!

Attack vs Slumper!: 1d20 + 5 ⇒ (11) + 5 = 16
Attack vs Ruperta!: 1d20 + 5 ⇒ (2) + 5 = 7

The one attacking Ruperta nearly trips on her dropped weapon, but the one attacking Slumper lands an attack with a wicked hooked club, dealing 1d6 + 1d6 ⇒ (2) + (5) = 7 damage to the stunned man!

ROUND 2:
20 Corbyn
16 Paxs
13 Ruperta
12 Foes
11 Slumper
7 Pai

Slumper and Ruperta are no longer stunned and Slumper and Pai are up!

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