KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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The Gateway Grove, The Isle of Last Resort

Johysis's eyes narrow. "I feel like calamari's on the menu. What did you want to know?"


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"You're back to yourself again? No 'master' to protect?" Eben asks, coming forward. He shrugs. "We'd like to know anything you can tell us. His plans, his connections, if you know any of that. We think we know where he's hiding, but if we could confirm that before we go slogging around the sewers, that would be handy."


The Gateway Grove, The Isle of Last Resort

"He keeps us outside the main lair, so I can't tell you much about Xyrxog himself." The drow sits up, bowing her head. "I'm sorry I tried to kill you earlier. I wasn't myself. I'd be happy to tell you everything I do know as long as you promise to let me go free afterwards."

Sense Motive 20:
She's legitimately eager for payback, though her remorse is pretty much completely false. Right now, her greatest priority is to ensure her own survival.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"'Xyrxog'? Gods, and I thought doppelganger names were convoluted..."

Sense Motive: 1d20 + 16 ⇒ (14) + 16 = 30

Eben does his best to suppress a slight smirk at her contrite apology. Alter that to, 'I'm sorry I didn't try to kill you of my own free will', and it might be almost true...still, she's not actually our enemy here, aside from being a member of a race that would be happy killing and enslaving everyone...
"We understand. I don't know that any of us haven't had our minds violated at one time or another," he says, concealing his cynicism with sympathy. "Now that we know you're not going to go running back to him, I don't personally see any reason we can't let you go after. Anyone have any objections?"

Taking 10 on a Bluff check to cover up seeing right through her apology for a 29; Eben is being sincere about releasing her, though.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"As long as she tells us everything."


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

Rorigo steeples his fingers and watches the proceedings. He refrains from offering his opinion, as he does not feel he has been around long enough to do so yet. They are willing to show mercy. Perhaps they aren't as barbaric as I originally assumed...


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden follows the others inside and watches a while before speaking up.

Sense Motive: 1d20 + 3 ⇒ (14) + 3 = 17

"What sorta protections were over the areas you saw? Monsters, traps, spells, . . . ?"


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Sense Motive: 1d20 + 10 ⇒ (17) + 10 = 27

Wait, durr, could've just taken 10.

Well, it's better than nothing. May have to dea with it after this is all done, though.


The Gateway Grove, The Isle of Last Resort

"We are located by the sewers near a local forge, though it will be easier to access through the sewers. The entrance is blocked and marked by a patch of...I'm unsure how to translate it, but it is mold of a bright yellow hue. There are also four shriekers; these will alert the guards ahead.

"Elsaroth is usually guarding the passage beyond. He's a chemist, like you," she gestures to Carina, "and will be up on a ledge. He'll have guards with him.

"Beyond that is the Spirit Pool. This room is home to a dangerous and proud naga. She's...sort of a neighbor. She does not serve Xyrxog, but she will demand some sort of tribute in exchange for safe passage if you do not wish to fight her. The naga knows Xyrxog better than I, though. If you play your cards right, she may be able to give some sort of clue.

"The next room will contain my mistress, Myrianaas, and her henchmen. Myrianaas is a priestess of darkness. If you want anyone other than your half-orc to be able to see, you'll bring something to counter her." Johysis smirks. "I know your kind has trouble in the shadows.

"Guarding the way into Xyrxog's domain—this is to say, the part of his domain sanctioned off for his personal use—are monstrosities of Xyrxog's own diseased device." Johysis licks her lips. "He calls them octopins. They can slow you with their gaze, but they move very fast. They're unaffected by electricity and you do not want to get caught in their claws. They're not easy to sneak past."

The drow shimmies her bound wrists, clearly getting uncomfortable. "I have...never entered his private hold. Not on my own feet. I was dragged in there once. We were blinded, and I remember being manacled. Long, slimy arms. I think a few chokers might serve him. And then..." She shivers. "Then I felt his will crush mine like an insect. I heard Elsaroth held out a few seconds more, and Myrianaas fought for...maybe a minute. But we all broke in the end. Your wills will snap like twigs if you face him. That's why I'm not coming along."

She takes a moment before continuing. "As for Xyrxog himself, I don't know much. We rarely see him fight these days. But twenty years ago, when we faced him, he hit us with a...a blast of psionic energy, I guess. It froze our minds like solid stones for almost a minute. All we could do was watch as those few of us who resisted were slain—blasted by lightning, incinerated, or devoured on the spot. He charmed a few of them, like Elsaroth. And just when we were starting to recover, he hit us with another blast. Myrianaas didn't resist this time."

Johysis shrugs. "There were forty of us. The only ones who escaped servitude were the five who died that day—and the many that have died since, I suppose. His need for us shrinks with every passing day."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden listens to the explanation, struggling to keep it all in her memory. "So we need a tribute for this 'naga,' and some way to shield our minds, maybe? Might be worth hitting a library or something for that mold."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Ah, good, then his lair is pretty much right where we figured it would be..." Eben says, satisfied. "Although I suppose the disadvantage of taking his control off you is that now he's going to know we know where he is... but he'd probably have been on his guard anyway, so that can't be helped..." He blanches a bit when he hears the word, 'chokers'. "Oh. Not again," he moans, massaging his neck. "Guess we'll just have to handle that... The rest of his servants- Myrianaas, Elsaroth, and the other henchmen you mentioned- they're all unwilling too, right? If we hit them with dispelling magic like we did you, do you think it's likely they'd stand down from a fight?"


The Gateway Grove, The Isle of Last Resort

"If they're rendered free-willed, I'm sure they will be as eager for revenge as I am."


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"Interesting. We might be able to turn a large portion of his force against him. Elsaroth and Myriannas sound like especially good candidates. Annoying to fight, but could make good allies if we play our cards right."

Can I use Dungeonerring to try and identify the modl just from that short description?


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina listens to Johysis' words, resting a hand on the explosive vials at her side.

"The mold is harmless--it's called Beggar's Gold. It's distinctive, but otherwise not really noteworthy." She replies to Astraden, scratching her head.

She opts to keep quiet about her darkvision, giving the drow a little smirk. More's the pity for her, if she's ignorant of what an undine can do.

"Yeah, some way of protecting our minds from its powers would go a hell of a long way."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

How does Carina know that?


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

I rolled Knowledge (Nature) here.


The Gateway Grove, The Isle of Last Resort

Yes, I think it's either Dungeoneering or Nature. I think I'd let either apply—the Knowledge skill is actually a bit ambiguous on fungi.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I see. Probably should have put an OOC tag saying it was probably the same kind of mold we saw before, since even if I had remembered a thing from almost a month ago we couldn't be sure if it was yellow mold or what. =)


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"So... we can ignore the mold. Maybe we should have some kind of silence ready for the shriekers. Dispelling magic for the mind-controlled drow. Bribe for the naga, if we want to avoid fighting her. Light magic for the drow mistress, in case she hits us before we dispel her. And then something to shield our minds against being... well, flayed. The octopus things and the chokers it sounds like we just have to kill. Might help to have some resistance to electricity, since we know he's not afraid to use that wand. Am I missing anything obvious?"


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

"Well, now that I've had time to prepare, I can make some extracts to take the edge off of Xyz--Xer--whatever-the-hell-his-name-is lightning bolts." Carina pats one of the flasks at her side. "And if they have access to Invisibility magic like the doppelgangers, then I have extracts to counter that too."


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

"My protection from evil spell should be able to shield our minds," Rodrigo comments.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

"Would dispelling magic help against the mind control as well?" Astraden asks, leaning heavily against the door to one of the stalls.


The Gateway Grove, The Isle of Last Resort
Rynjin wrote:
I see. Probably should have put an OOC tag saying it was probably the same kind of mold we saw before, since even if I had remembered a thing from almost a month ago we couldn't be sure if it was yellow mold or what. =)

I should have, or Carina should have? I haven't said anything so far. Bringing the beggar's gold up myself would have made a link obvious—I generally trust that at least one player will remember whatever fact is pertinent. When that doesn't happen (or when the fact is insanely obscure, like with the Cold Forge), then I give out hints.


The Gateway Grove, The Isle of Last Resort

From outside the stall, the group hears whistling. "Don't mind me," Tarquinn calls. "Just feeding the horses. Thanks for getting rid of the bodies, by the way."


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Dungeon Kobold wrote:
Rynjin wrote:
I see. Probably should have put an OOC tag saying it was probably the same kind of mold we saw before, since even if I had remembered a thing from almost a month ago we couldn't be sure if it was yellow mold or what. =)
I should have, or Carina should have? I haven't said anything so far. Bringing the beggar's gold up myself would have made a link obvious—I generally trust that at least one player will remember whatever fact is pertinent. When that doesn't happen (or when the fact is insanely obscure, like with the Cold Forge), then I give out hints.

I should amend that to "I probably would've" from "[You] should have". I have a pretty bad memory for detail in these sorts of things (especially since I'm in 13 PbP games and running 4 of those, so a lot of details to keep track of between them) so I tend to lean towards the "My character would remember the connection if I do not" school for stuff that's not supposed to be a riddle.

"Well technically speaking we only got rid of one, the other two are walking around."


The Gateway Grove, The Isle of Last Resort

I generally do agree with that approach. I don't expect you guys to remember every little thing. Like I said, if nobody had remembered the Beggar's Gold, I might have brought it up. It all depends on how information will be received. Unfortunately, me calling attention to facts OOC can make those facts seem more or less important than they really are, so it's always a bit delicate.

"Well, as long as they don't smell quite so bad."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden stands up in a flash. "Wait, horses? I think I had a horse . . ."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Yeah, Lynwerd's fine," Eben reassures Astraden. "She's in the stall next to Grifter's, a couple down from here. She's been taken care of while you were out. Although..." He cocks his head to the side, and gives Astraden the once-over. "Maybe you should feed her tonight instead of Tarquin, give her a chance to get used to the 'new you'. She has had some bad experiences with orcs before, and she's kinda skittish to begin with..."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden nods and walks down to where Tarquin's working. "Mind if I help?" she asks, picking up an armful of hay.


The Gateway Grove, The Isle of Last Resort

"Not at all," the gnome says.

Lynwerd is skittish around Astraden at first, but the hay wins her over. It seems there are enough subtle similarities between the "new Astraden" and the "old Astraden" that she isn't totally put off.

So now what?


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Spellcraft checks!

Tanith watches the interrogation from a distance. He knew these drow were dangerous but he trusted in Rynjin's ropework and believed Carina safe for now. "Are all of your people as deadly with those little crossbows as you are?" he finally asks.

I'm worried we're facing an army of gunslingers. If so we'll want to invest in proper protection.


The Gateway Grove, The Isle of Last Resort

Johysis grins. "There are others. Most of them fight with swords, though. There are about six others trained with the hand crossbow as their primary weapon."


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"We should buy some Antitoxin before we go."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden strokes Lynwerd's nose and nods to Tarquin. "Thank you," she grunts.

While the group finishes interrogating Johysis, Astraden takes the diamond dust from Tanith and prays quietly to Olidammara, daubing her temples, neck, and feet in the white powder. "Remove the afflictions of death," she intones. In moments, the pounding in her head seems to abate, and she feels the stress of her earlier dreams sink into the ground. She sits silently outside the stable for another fifteen minutes, preparing a few useful spells.

Getting identify x5. So, 30 items I can try to prepare, I think? I'll post Spellcrafts in the morning, or in an hour or so if I get done with homework quickly. Feel free to assume Astraden follows everyone back inside when it's time to get food and identify stuff.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Forgot to note, she's also preparing detect magic to double-check for curses on items already identified, and read magic to check the spellbooks.

Spellcrafts:
If any of these don't detect as magic, swap the Spellcraft check for Appraise (modifier increases by 1).
shiny, very thin ring of mithral: 1d20 + 7 - 1 + 10 ⇒ (19) + 7 - 1 + 10 = 35
embroidered sky blue cloak: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
periapt of health: 1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22
a number of signet rings: 1d20 + 7 - 1 ⇒ (5) + 7 - 1 = 11
large leather bag: 1d20 + 7 - 1 + 10 ⇒ (8) + 7 - 1 + 10 = 24
ring of sustenance: 1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26
ring of swimming - silver ring with eel-like designs and motifs: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20
masterwork longsword: 1d20 + 7 - 1 ⇒ (17) + 7 - 1 = 23
oil of magic weapon: 1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9
[dice=spell storing longsword (touch of idiocy) +1 - Draconic word for "memory" is etched along the blade]1d20+7-1[/dice]
keen aberration bane rapier +1 (The mask of Olidammara is crudely carved into the pommel): 1d20 + 7 - 1 ⇒ (5) + 7 - 1 = 11
merciful light crossbow +1: 1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10
silence rod: 1d20 + 7 - 1 ⇒ (9) + 7 - 1 = 15
masterwork studded leather armor: 1d20 + 7 - 1 ⇒ (1) + 7 - 1 = 7
masterwork scimitars: 1d20 + 7 - 1 ⇒ (5) + 7 - 1 = 11
masterwork longsword: 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12
masterwork shortsword: 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12
frost greatsword +1 ('Frozen Heart' in Undercommon): 1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9
glamered chain shirts +1: 1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 25
magic mirror: 1d20 + 7 - 1 + 10 ⇒ (10) + 7 - 1 + 10 = 26 Appraise: 1d20 + 8 - 1 ⇒ (17) + 8 - 1 = 24
scroll of dominate person: 1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10
very cheap-looking holy symbol of Olidammara: 1d20 + 7 - 1 ⇒ (5) + 7 - 1 = 11
key ring: 1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10
Elaxan's healing wand (cure mod - unknown charges): 1d20 + 7 - 1 + 10 ⇒ (2) + 7 - 1 + 10 = 18
Read magic on spellbook spattered with what seems to be old blood
Read magic on spellbook with a drawing of a bird skull on the cover
lesser quicken rod: 1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 25

brain gems - magic gemstones: 1d20 + 7 - 1 + 10 ⇒ (3) + 7 - 1 + 10 = 19 brain gems - magic gemstones: 1d20 + 7 - 1 + 10 ⇒ (19) + 7 - 1 + 10 = 35
three pieces of quartz from who knows where: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20

Not gonna jump the gun on rping us into supper but that's where this happens . . .


2 people marked this as a favorite.
*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Thank you, you've been very helpful," Eben says to Johyis. He draws his dagger, kneels beside the drow woman, and then quickly and mercifully draws the blade across her throat. "Sorry, can't take the chance that you'd go running back to your master," he says, his eyes devoid of emotion, as her lifesblood spurts out in a river. cuts her bonds. "So, we're taking you at your word on this. Don't make us regret that. There's still a good chance we can free at least some of your friends." He turns around and looks at the rest of the group. "Anyone with any last questions before she goes off into the night?"


The Gateway Grove, The Isle of Last Resort

Taking that as a "no", I'll try to sort out Astraden's list when I get home. Most of it's already been identified.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Satisfied that their interrogation has yielded a great deal of useful information, Carina leaves the stables and returns to her room. She digs out her gunsmithing kit and pistol, setting them down on the desk.

"Now, let's see if I can do anything to make you better." She picks up her pistol and looks at it.

The hammer needs to be replaced, and the barrel should be cleaned. Also, I should make sure the trigger guard is properly fixed in place... the trigger could stand to be repaired as well.

She starts working and doesn't come down until someone fetches her for dinner.

Spending 300 gp of my share of the loot to upgrade my pistol to a masterwork.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

After finishing her preparations, Astraden follows Carina inside and pulls out a bench. "Tanith, you wanna bring down all the stuff you guys picked up? I've got quite a few spells of identification now."


2 people marked this as a favorite.
The Gateway Grove, The Isle of Last Resort

Identifications:
Mithral ring: Ring of climbing
Sky blue cloak: As much as Astraden thought the first time, 10 gp. Not magic.
Signet rings: Nonmagical.
Leather bag: Type I bag of holding
Masterwork longsword: I think Eben's starting to wonder why people keep grabbing his stuff when he's not looking and sticking it in the Party Fund.
Mirror: This mirror reveals subjects' true appearances when activated with the keyword. Astraden estimates its worth at about 5,000 gp.
Cure moderate wounds wand: 24 charges remaining.
Three pieces of quartz from who knows where: Worthless.

Spellbooks:
Filge's Spellbook (bird skull):
All cantrips
1st—cause fear, shield, identify, mage armor, burning hands, ray of enfeeblement
2nd—scare, spectral hand, ghoul touch, false life, rope trick
3rd—Leomund's tiny hut

Valdarak's/Telakin's Spellbook (blood-spattered):
All cantrips
1st—cause fear, shield, identify, burning hands, charm person, grease, magic missile, ray of enfeeblement, Nystul's magic aura, ventriloquism, mage armor
2nd—Tenser's brawl (new spell, see below), false life, resist energy, scorching ray, see invisibility, invisibility, gust of wind, ghoul touch, spectral hand, scare, rope trick
3rd—Leomund's tiny hut, clairvoyance, dispel magic, fireball, slow, stinking cloud, gentle repose, keen edge

Tenser's Brawl
Transmutation
Level: Sor/Wiz 2, Alch 2, Magus 2
Components: V, S, M
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No

You are granted greater prowess in weaponless combat, and gain a +2 bonus to hit with all unarmed attacks. You also gain a +2 Initiative bonus for such attacks, as well as the Unarmed Strike and Stunning Fist feats. If you already possess the Stunning Fist feat, track uses of it while under this spell separately from your normal daily maximum. Finally, all checks made to Grapple, Bull Rush or employ a Dirty Trick are made at +2. The material component is a bit of chest fur from a bear or gorilla.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Tanith watches Carina work for a while but the intense precision and tiny mechanical parts are too much like reading. He quickly grows bored.

He goes out to the common room to see new-Astraden magically studying the party's remaining treasures recovered from the doppleganger's lair. "Glad to see you're feeling better."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

"Yeah. Headache's still there but it's a lot duller now. Hopefully I'll dream easier tonight," Astraden tells Tanith.

Over supper, Astraden explains the worth of each item, as best she can judge, and identifies the magic properties of the items Rodrigo and Carina hadn't yet identified. She also shows Carina the spells in Filge's spellbook and the spellbook of that guy named "Valdarak."

"By the way, whose rapier was this? Weird that it had an Olidammaran symbol on it," she says, pointing to the hilt.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina takes a look at the spells Astraden points out, her eyes lingering on the one labeled Tenser's Brawl.

"Heh... that one's right up Tanith's alley." She giggles.

Astraden wrote:
"By the way, whose rapier was this? Weird that it had an Olidammaran symbol on it."

The undine's smile turns upside-down.

"That belonged to one of the doppelgangers. I think it was the one who impersonated your godfather..." She looks down at her steak, her appetite withering away.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Unfortunately Tanith can't cast it, which disappointed me when I looked at it. Then I perked up when I realized you could hand him an Extract of it, which increases your tag team aspect, which is neat.

Farrukh looks up from a liberally spiced bowl of stew.

"Yeah. Bad business, that. Those doppelgangers are the first enemy we've faced that I've really hated. At least the monsters are just doing what they do, and the Ebon Aspect was more big picture."

"Those a!@@%+~s really know how to hit people where it hurts, snatching friends and family like that."

"Sorry about your godfather, Astraden."


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

Rodrigo rents a room at the inn, and retires for the night, wanting some privacy to absorb thoughts about his new gang. He dismisses Sombra and takes off his armor, before sitting crosslegged on the bed and meditating.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Tanith frowns at the dark turn the dinner chat had taken.

"I guess that'd make it yours", he says with a nod at the enchanted blade resting near Astraden. "That's how these sorts of things work right?" The big man sops up some of the spicy stew with his crust of buttered bread and takes a bite. "We never got to meet him but your godfather was a real brave man if he knew what those bastards were capable of and he was tangling with them alone. I can't think of a better way to honor that than taking up his sword and finishing the job."

Noting Carina's lost appetite, Tanith pokes the undine's arm. "You've been working on that gun-thing all day. You've got to eat Red."


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina flinches a little when Tanith pokes her arm. "Huh? Oh... yeah."

She starts taking bites of her steak.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Eben tucks into his wine-glazed duck breast with relish. "Mmpf. Too bad Elexan didn't have a magic bow of his own. His sword would be a nice trophy, but I don't use one enough to bother. Better to just sell it." He reaches over and tears off a piece of crusty bread. "Speaking as someone else that got replaced by them, I should count myself lucky they didn't kill me too. Might have been timing, I was only a prisoner for a day and him they must have had for a week or so... it kind of looks like they took him after you and I met with him but before you and Cuetz met with him."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden drops the weapon in shock. "What? He died?" Her hands ball into fists. "He died days ago? And you couldn't tell me before now?"


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Tanith is silent for a while as he works through the realization that they hadn’t actually told her until now. ”I’m sorry Astraden. A lot’s happened the last few days and it’s been hard keeping track. It looks like the dopplegangers and their mindflayer boss killed him when he got too close to exposing them.”

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