
DankeSean RPG Superstar 2010 Top 32, 2011 Top 4 |
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That... seems pretty awful. One particular standout:
"Increased Spellcasting: Choose a spellcasting class to which you belonged before you gained this Gift of the Worm. You gain new spells per day as if you had also gained a number of levels in this spellcasting class equal to the number of Gifts of the Worm you currently possess (including this one). You do not gain any other benefit a character of that class would have gained. If you gain additional Gifts of the Worm at a later date, teh number of spellcasting levels granted by increased spellcasting does not increase."
...really? 'Hey, kids, here's a prestige class. It doesn't naturally advance spellcasting, but you can customize it along the way so it advances you like a 3/5 class would. Except you can't choose it at 1st or 3rd level, because you'll suck if you do. But if you stick it out through 5 levels, then you can suddenly gain 3 lost spellcasting levels! Isn't that great!?'

Astraden Limhaare |

Hey, I think Feral paid for it, though we didn't ever really get to it in game - we can assume Astraden cast restoration on everyone who took Con drain in the last fight, right?

Tanith 'Kordson' Creed |

Depending on what extracts the dragon's being force-fed we might want those anti-displacement arrows.

Rynjin |

Depending on what extracts the dragon's being force-fed we might want those anti-displacement arrows.
Unfortunately, if I were to shoot them they'd have no effect. Extra effects like that don't work if the attack deals no damage. DR 10/magic (at least) vs 1d8+6 isn't great odds.
I should have gotten my bow enchanted (and torqued up to +5 Str), but I forgot.

Tanith 'Kordson' Creed |

You're better off in its face anyway.

Rynjin |

Magic arrows would get through DR 10/magic, wouldn't they? Or are those not limning/seeking arrows you're talking about, Rynjin?
KC, does it seem like we could make Spellcraft/Knowledge (arcana) checks on whatever Ilthane just spat up?
Oh, doy. Forgot the arrows themselves were magic.

Carina Viera |

So, should I try to get Tanith my extract of CSW or focus on nuking Ilthane with bombs?

Tanith 'Kordson' Creed |

Tanith certainly wouldn't mind a CSW or maybe six CSWs.

Tanith 'Kordson' Creed |

It'd be appreciated. If we can dump some healing into Tanith I can go for a pin and buy us a couple rounds to do damage. Otherwise I'll try to break away and heal myself.

Carina Viera |

KC, on the off-chance one of my Force Bombs manages (somehow) to knock Ilthane prone, would that break Tanith's grapple on her?

Tanith 'Kordson' Creed |

Tanith, assuming you're able to Pin Ilthane, please post your "CMD-to-beat" in the same post so I know what she'll be shooting for.
I missed this before posting.
What's your stances on the awkward pinner-pinnee relationship?
I'm asking specifically about this part.
You can give your opponent the pinned condition (see Conditions). Despite pinning your opponent, you still only have the grappled condition, but you lose your Dexterity bonus to AC.
I ask because, by RAW, it's actually easier to break out/reverse a grapple once you're pinned. I've always assumed that was referring to the pinner's defense against characters outside the grapple but you might rule otherwise.
In just a few levels, I'll be able to churn out 18 d6s in a round, and then I'll be able to roll my new character . . .
Don't joke about such things.

Kobold Catgirl |

Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple.
No exception is stated here, in the "lesser" form. I'm inclined to agree with your interpretation, but it's possible the devs wanted somebody who's pinned to have a better chance of squirming free solely because absolutely pinning someone is so much more difficult.

Tanith 'Kordson' Creed |

Realism aside, it take two successful checks to pin a target and one check to start all over. At the very least I'd expect the check to break free to be not get easier.
In any case, I'll need your ruling before I can figure out a number for you.

Kobold Catgirl |

Well, it narrows it down to two numbers. And realism aside, grappling is the only maneuver that inflicts a SOS-equivalent effect. It's not as bad as you seem to think. Especially when you consider that Tanith here is a casual wrestler at best.
I'll look up what the Rules Forum says, just in case, but I'm inclined to let you break even. I'm curious how the quote I gave is handled, though.

Tanith 'Kordson' Creed |

Well, it narrows it down to two numbers. And realism aside, grappling is the only maneuver that inflicts a SOS-equivalent effect. It's not as bad as you seem to think. Especially when you consider that Tanith here is a casual wrestler at best.
I'd say trip, disarm, and dirty trick are all pretty crippling depending on the situation.
Tanith's only a casual wrestler because grappling is so lopsided in the defender's favor in Pathfinder. Investing more feats doesn't make the mechanics less bad or address any of the general problems.
It's either 32 or 43 depending on the dexterity denied ruling.

Tanith 'Kordson' Creed |

The 'grapple full attack' is iffy by RAW as Rynjin's mentioned a couple times.

Kobold Catgirl |

Wouldn't the immediate action still fall within this round, and therefore be precluded by other immediate or swift actions used this round?
EDIT: Yeah, there's a specific rule on it.
Using an immediate action on your turn is the same as using a swift action and counts as your swift action for that turn.[/quote[

DankeSean RPG Superstar 2010 Top 32, 2011 Top 4 |

Ah, okay then. So yes, Eben would stop shooting as soon as he realized he'd get pummeled every time. Which, to be fair, means he'd have to shoot twice. So the Manyshot and ugh. The iterative count before he'd stop.
...And this is why we cast mirror image BEFORE getting into archery fights with Huge monsters, kids.

Tanith 'Kordson' Creed |

Ilthane reminds me of Sindragosa. I totally imagine her with the shrieking/screaming voice.

Tanith 'Kordson' Creed |

I thought we determined that the -4 dex penalty for being grappled didn't affect Tanith's CMD because it's been replaced by strength.
There's no bonus to CMD for maintaining a grapple on someone. Are you referring to the +5 bonus to grapple checks to maintain a grapple?

Kobold Catgirl |

Actually, I said (twice, I think) that that's obviously not intended. Hell, Tanith getting to add his Strength bonus twice is pretty dodgy already, but that's irrelevant. The penalty is clearly meant to impact Armor Class—hence pinning giving the even greater penalty of fully losing your Dexterity bonus to AC.
It wouldn't make much sense if pinning made Tanith unable to "contract his muscles" against foreign foes if mere grappling had no effect on him at all, would it?

Tanith 'Kordson' Creed |
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I disagree mechanically but since I just convinced you to buff pinning in the spirit of intent I suppose it's only fair if I take my medicine.
Okay, let me math this out.
CMD is normally 38 vs grapple.
+1 for haste (dodge)
+4 ki point (dodge)
+2 rage (+4 from strength -2 penalty)
-2 grappled
Total: 43
Apparently I did include it.

Carina Viera |

I've been imagining her with Rita Repulsa's voice.
Speaking of which...
Just out of curiosity, who do you imagine is providing the voice for your character?

Tanith 'Kordson' Creed |

Everyone knows that math is one of Kord's domains.

Rynjin |

Rynjin wrote:I've been imagining her with Rita Repulsa's voice.Speaking of which...
Just out of curiosity, who do you imagine is providing the voice for your character?
I dunno. Nolan North?