Jehova's Arena (Test) (Inactive)

Game Master Jehova

This is the test for a longer term arena campaign, with combatants beginning at level 1 and advancing through combat. Some rules and specifics are still being worked out, so it's not ready for full campaign status yet.


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I think that since it's not particularly complicated, we should stick with a set order of rolling as Eben recommends (great post, by the way, though I did chuckle at 'percepting'). There should always be a 'correct' order for your rolls to be in, and if you mess it up/edit them, this will shift your actions, but only in the 'correct' way. To Spock's point on waiting an hour to prevent roll-shifting, it's pretty obvious where the roll would have gone, so we can either rule that the player needs to do the math and show what the rolls would have been, or alternatively is penalized for messing up (and not catching it within the hour). The penalty could look like losing the missed action having its roll become an automatic 1, but if this happened a player could automatically leave out an unimportant action to assure a good roll on an important one, so I recommend we both insert the missed action (the player who messed up is responsible for calculating this) as well as make the missed actions result an automatic 1. This may seem a bit harsh for honest mistakes, but in a situation where honest mistakes could also be cheatin' tactics, I think it does a good job of discouraging such stuff as well as keeping people accurate in their posts (within the hour).

I haven't seen anything yet that makes me go 'well that person is fudging things', but I'm expecting the players to be as honest and accurate as possible (probably even more so than myself, since they can pay more attention to their characters' actions).

Also it looks like we could use some more fights, is this an accurate list of current active combatants?

Ritti
Kirk
Aurum
Bruno
Kailin
Syken
Shova
Eko

Who am I missing? Edward, do you want Macho in this lineup? Do you have anyone else to throw in yet?


Also, I'm gonna give Ritti another run. If she loses too many more times before Rolg has a level-appropriate opponent, I may swap her out. (I have like 7 concepts already built -- i just don't want to run mulitple gladiators)

So.. GO TEAM RITTI! (she needs a win)


I believe Ritti is our snarkiest combatant thus far.

Scarab Sages

I just want Bruno to hit lvl 3. Big tactics change at that point that should make things interesting.


Jehova wrote:
I believe Ritti is our snarkiest combatant thus far.

"That's gotta be worth at least 6 VP, right?! RIIIGHT?!"


Jehova wrote:
To Spock's point on waiting an hour to prevent roll-shifting, it's pretty obvious where the roll would have gone, so we can either rule that the player needs to do the math and show what the rolls would have been, or alternatively is penalized for messing up (and not catching it within the hour). The penalty could look like losing the missed action having its roll become an automatic 1, but if this happened a player could automatically leave out an unimportant action to assure a good roll on an important one, so I recommend we both insert the missed action (the player who messed up is responsible for calculating this) as well as make the missed actions result an automatic 1. This may seem a bit harsh for honest mistakes, but in a situation where honest mistakes could also be cheatin' tactics, I think it does a good job of discouraging such stuff as well as keeping people accurate in their posts (within the hour).

I like that. It may make things a little complicated if actions are missed but I think it's nothing we can't handle. Plus a little encouragement to think about all the AoO events etc. first is good training for every PF player :)


I do have anothre character but haven't sent him yet. was at the hospital for a while visiting so need to send it to you

EDIT character sent to you in PM


In regards to the whole dice thing: I didn't know inserting dice above others altered rolls, but I've primarily (and as best I can recall) only tacked on new dice at the bottom, similar to Choon. For example, Kailin/Sunahl's attack routine often goes

.

-----
Kailin's Attack
Damage
Sunahl's Bite (or Tail, if that goes first)
Damage
Grab
Constrict
Sunahl's Tail Slap (or Bite, if it was second, with the grab and constrict further down)
Damage

Crit confirmation (added in only if one of the above is a crit threat, obviously)
Damage
-----

I'd personally find it to make things kind of more complicated to have a specific order of dice rolling, because if I forgot something above all that, then a lot of things are getting altered. Heck, if I just need to insert the crit confirmation after Kailin's attack, it's already changing all of Sunahl's routine. And if Sunahl's bite misses, would I take out the Grab/Constrict attempt (or oppositely, add it in if the Bite hit)? I wouldn't technically be rolling the Grab unless the bite hit, but I don't really know if it did until the opponent tells me (Sunahl rolling < 10 notwithstanding), so I generally just roll it all at once and match it up accordingly. This seems like it would make things somewhat more confusing to keep clear.

However, if we do want a specific format and order for how to roll these, that's fine. I guess I'd just like to know how something like the above would be handled or Kailin/Sunahl's attack routine is going to be confusing.

Another question though actually is, what about damage? Can d20 attack rolls shift into d6 or d8 damage rolls (or vice versa), or are they tracked separately (and do modifiers keep dice rolls apart? If I've noticed an error in one of my rolls, I generally just put an ooc note of it being appropriately higher or lower next to it, so I haven't messed with mods after they're rolled)? If different dice types can get shifted together though, where should they be rolled then?

If they can't though, of course, then nevermind, no cause for concern.


I have the feeling I opened pandora's pox raising the issue (currently imagining a big brown bear that just wanted to play and a nasty rules lawyer gremlin messing it up) :(

Afaik different dices are handled separately. You could just add in the "if" dices at the time they would happen if your attack succeeds.


I suppose it's easy enough to find this out, huh?

Adding in after others:
1d8 + 2 ⇒ (8) + 2 = 10

1d20 + 2 ⇒ (5) + 2 = 7 7
1d8 + 2 ⇒ (2) + 2 = 4 10
1d20 + 4 ⇒ (12) + 4 = 16 16
1d8 + 4 ⇒ (6) + 4 = 10 6
1d20 + 2 ⇒ (19) + 2 = 21 21
1d8 + 2 ⇒ (8) + 2 = 10 8

Indeed, different die types do not get affected. Differing modifiers are irrelevant though, the rolls shift regardless of that.


If you have an attack sequence, just keep it as-is. My plan is to test the system. It does complicate adding Crit confirms in, and that can be very frustrating when posting from a phone, but I'm gonna give it a go.

Worst case scenario we've tested something cumbersome and had a good decision on good fair play practices.


I might add a dwarf to your ranks - could someone help out and point me at the current build rules?

Scarab Sages

Lvl 2. 1000 gold starting.
Most of the character build rules posted in the original post still apply except as stated above.


Arak is also available


Hey, Mark. Good to see you here.

Choon's got the basics. I believe most of the information in that original post is accurate. Any Paizo material is allowed in terms of classes, feats, traits, skills, and spells. Keep in mind the whole discussion of consumables (which includes ammo, currently, unless I'm mistaken).

As to races, there was a discussion a while back about it. let me see if I can find Jehova's most recent post about it.


Here's the most recent post from Jehova.

It covers races as well as a few other tidbits that might help you make your arena participant.


Cheers Eben - I'll be starting with something small and easy to start with.. Just an Inquisitor / Monk which doesn't like magic users...


poke poke


Okay, okay, I'm awake now *Yawns*.

Poorly Done Fighting Randomization!:

Ritti 1d5 ⇒ 3 vs. Eko
Syken 1d4 ⇒ 1 Shova
Aurum 1d3 ⇒ 3 Arak
Bruno 1d2 ⇒ 1 Kirk
Kailin vs. Galen

1 Shova
2 Kirk
3 Eko
4 Galen
5 Arak

Ritti vs. Eko
Syken vs. Shova
Aurum vs. Arak
Bruno vs. Kirk
Kailin vs. Galen


Woot!

: tries to find Eko :

A NEWBIE!


AND HERE WE GOOOOOOOOOOOO!

Ritti vs. Eko / / Syken vs. Shova / / Aurum vs. Arak / / Bruno vs. Kirk / / Kailin vs. Galen


woot!


@Eben, I stuck Rolg in the stands at Bruno vs. Kirk. I hope that's okay, and feel free to yell stuff if you so desire.

@Mark, welcome aboard, let me know if you have any other questions (esp. ones that would give away secret stuff if you asked them publicly), as I'm aware that the current rules are somewhat scattered over this increasingly lengthy 'recruitment' post. In regards to the consumables discussion, for right now in this version of the arena, all consumables count against your wealth, both current and minimum (if you spend 300gp in potions and drink them all, you can drop as much as 300gp below your 'minimum' (which is the normal Pathfinder Wealth By Level guideline for your level) due to losses in the arena.


Jehova wrote:
@Eben, I stuck Rolg in the stands at Bruno vs. Kirk. I hope that's okay, and feel free to yell stuff if you so desire.

Yep.. gonna have to go check that action out!

Scarab Sages

This should be interesting. I don't think Bruno has fought many spell casters before Inen.


Lol. This may be the appropriate time to hope for a charge-splat!


Choon, can we get a definitive spelling for the camel's name? All of this swapping of Es and As is killing me :P

Also, really messed up the ooc text in Bruno vs. Kirk, too late to edit ;________;, I'd been doing so well too.


So many new combatants, Syken and Kailin don't know what to do! Admittedly, they're pretty impassive anyway... but still!

Also, are we allowed to switch combatants in or out without issue? If Syken loses another match, I'm thinking about benching him for a bit and trying someone new.

Scarab Sages

Esmeralda. Really I don't think Bruno or the camel really knows how it's spelled. As long as you loot at it and think, "Oh, the camel" then they're happy. With his accent Bruno probably doesn't say it consistently anyway. :P

Scarab Sages

So, what happens if Arena Freeze rules come into effect while rolling initiative?
Are you around, Kirk?


I'm sorry about not posting back, I thought the outcome of the Kirk vs Macho battle was not decided yet (since I kind of agreed with Eben that my concentration should have failed).
I will post my initiative now.

Scarab Sages

Oh, wasn't aware of that. No worries.


This one will be interesting :)
Should have taken my time to buy acid bolts to CDG sleeping characters though ;)

@Jehova: Is buying partially charged wands allowed?


Ahh, sorry Kirk (and Macho). In my haste to get more battles going I somewhat glossed over that fight actual ending. It looks like Macho is out of action at this point anyways, so it's mostly just a matter of how many VP Kirk now has. I'm honestly fine running it either way, I'm not overly concerned about advancement (and I hope to be resetting everything within the next two weeks anyways).

@Spock, yes, I think partially charged wands are fine, so long as you remember and properly apply the used-up wealth from any and all consumables (I've been trusting people to keep a decent handle on their budget by themselves).


Macho isn't really out, I never looked at the spoilers so I just assumed face values the numbers presented were correct.

after the string of losses for macho I just went with another concept for this next one or two fights. macho will return one day to award others thier VP.

unless you want to have Macho finish that battle...


I'd rather play it out if Jehova is ok with it. My second last post in the combat threat pretty much sums up where I think it would be fair to pick things up (Kirk lost concentration, Uhura scored a 17 on attack, 1 dmg + DC 10 fort save if hit. Kirk still prone, Macho up).

Or... Jehova could rule that color spray effects unconscious creatures ;P


SpoCk0nd0pe wrote:

I'd rather play it out if Jehova is ok with it. My second last post in the combat threat pretty much sums up where I think it would be fair to pick things up (Kirk lost concentration, Uhura scored a 17 on attack, 1 dmg + DC 10 fort save if hit. Kirk still prone, Macho up).

Or... Jehova could rule that color spray effects unconscious creatures ;P

I posted for Macho he actually failed the fort save so need to know the effects before I post the rest of Macho's actions so I can adjust correctly.


Jehova, I asked you a question last week about Rolg's level up. Did you get that?

It looks like it will become important soon (given the way the the Kirk/Bruno fight is going).

Let me know.

EDIT: I'll get Rolg's gear updated as soon as I get that answer from you.


The Macho vs Kirk thing is still not resolved and if I win (it currently does not look like it, sleep sucked badly in that fight) I need to pick spells. So I think it will take a while before Rolg and Kirk battle each other (maybe the arena gets reset in the meantime).

It would be helpful to have a definite ruling for the color spray on unconscious creatures thing. I'd need to pack bigger CDG methods or maybe ditch sleep altogether. It hasn't proven to be very effective yet, more like counter productive for color sprays. And I don't like to add a double digit price tag to CDG sleeping opponents.


Mark's dwarf is still coming along - I'll have his details up in this profile probably later today. Haven't been rushing as I'm expecting I'll need to wait for the next tranche of fights.

Jehova - I'm just planning to throw up his details in the profile, I don't feel a need to keep them hidden away from view.

Scarab Sages

Well, that was a decent match, if a bit disappointing on my end.


Umm? Uhura dead, Kirk badly hurt, made 2 saves... doesn't seem disappointing to me...


So... can I ask who Shova is in the arena? Because Syken and Shova have been matched up for awhile now and there has not been a whole lot of action. I'm fine with taking it slow, but uh... you know, beginning to wonder :P


I think that would be Wolfwaker's character.


in the rules section.. the first round is a surprise round no? are both combatants considered flatfooted?


Wow awesome battle Arak and I just had. Went 13 Rounds and was a blast.


Aurum wrote:
Wow awesome battle Arak and I just had. Went 13 Rounds and was a blast.

I couldn't see the end.... that was intense


Eko Teliy wrote:
in the rules section.. the first round is a surprise round no? are both combatants considered flatfooted?

I've been assuming so, but not really sure.

@ Spock: Is that who it is? That probably makes sense, I haven't seen much of their character around. Okie doke then.


I found his post, it's on page 19

Wolfwaker wrote:
Shova Bonehammer is ready (level 2) although I will be occupied most of this week.

@Eko and Aurum: Good fight!

That nasty blow avoiding high touch AC monk got 2 wins from 2 fights! Someone has to stop him... maybe with a DC 16 will save? ;)

Scarab Sages

SpoCk0nd0pe wrote:
Umm? Uhura dead, Kirk badly hurt, made 2 saves... doesn't seem disappointing to me...

Disappointing in that I really wanted lvl 3 is all. The fight itself was excellent.

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