| Argan Midnight |
Don't you have any knowledge to know what this is folks?
I believe it's an ice construct but...
| Vladamir Orlovsky |
If it is a construct thats know arcana and that would have been Goodie's forte..
Now there is a plus side though, if it is a construct it isnt immune to crits and sneak damage.. So why dont you hit the thing this time..
| Argan Midnight |
Oh yes, I'm trying to miss it on purpose, of course... We're not f@$%ed enough in a keep with a hundred soldiers over us, we could as well do it without the Barbarian, I would think...
| Vladamir Orlovsky |
Omen i just realized one of my traits is specific to a deity so im gonna change it.. Ive never used it..
Im gonna take..
Choosing Know Planes and adding the bonus to religion and planes..
| Argan Midnight |
I actually meant G5, to flank them.
Anyway, if I had my Ion Torch out we could use the deeper darkness, couldn't we?
| Argan Midnight |
Well, if I had my Ioun Torch out, or even a simple torch, 20 feet around me would be considered normal light. Applying deeper darkness to this area, we would have regular darkness, not supernatural darkness, or do I miss something here?
| Vladamir Orlovsky |
To counter it you need Daylight, however I believe you can raise the darkness steps by adding lower level light.. Not 100% on that..
Edit: Ok after looking into it only if we have a daylight spell could we keep it from going into supernatural darkness.. TBH with the 1st round crit i think we might have this in hand so i would advise against the deeper darkness, now if you can do reggie darkness that would be ok, if not i would do something else unless things get drastic..
| Argan Midnight |
A torch, for instance, has nothing to do with magic. If it determines that around it we have normal light, the condition drops to darkness, not supernatural.
I know you had a long discussion about this on Geofrey's finest, but my argument is pretty simple and you're really overacting on the deeper darkness. Should not be this complicated, specially because you will usually only have normal light conditions in rare occasions, most of which include torches or continual flame spells.
I've played the Darkest Vengeance PFS module and the GM ruled that Deeper Darkness would neutralize torches and Light spells, resulting in a freaking NON-SENSE combat where everyone but the enemy was blinded, and he ended up softening that rule cause otherwise we would all be dead. How are you gonna freaking counter deeper darkness when you're level 1?
| Argan Midnight |
In such an area, it automatically defaults to the ambient natural light level (the light level from natural sources, such as the sun, moon, and stars—not torches, campfires, light spells, and so on), and then reduces it one step.
I see. That's pretty easy to understand, and I swiftly disagree with the way it works, but my Tiefling who's now very very BROKEN will greatly take advantage of that.
| Argan Midnight |
So yes Argan, that DM was right. It makes perfect sense. And the way to counter deeper darkness at level 1 is to leave. If something is casting something that powerful they should be way out of your league anyways.
Oh, well, tell that to the game developers...
Anyway, I believe Eryan's suggestion would be an awesome strategy to our group. We attack, he darkness it out, so the enemies would get confused (they would probably attack instead of prepare or hold their actions, since they would not think the darkness would soon be dismissed), but we would not get lost because we've planned the strategy before. Eryan cancel the darkness, we strike. They lose a round. Awesome idea Eryan.
| Argan Midnight |
I'm quoting the regular darkness spell FAQ.
It becomes broken because at least 50% of the world do not have darkvision, meaning that even the simple darkness spell-like ability would counter torches, sunrods, light cantrips and bonfires, making me basically very powerful whenever the sun is not high over my head.
For instance, I could have taken the Stag Lord Fort alone, using a tiefling at night.
| Argan Midnight |
Pretty and the Owlbear would have made fun of the Fort.
Anyway, can we use Eryan's strategy?
| Argan Midnight |
Aye he's freaking broken ^_^
Thanks god I did not provoke the bastard.
| Argan Midnight |
The same amount of us who have enough hp to try it... That was a move action, if instead of attacking I try that again, would he be able to stop me (even if unable to make any more AoO)?
| DM Omen |
Hmm, I see no reason why you couldn't try again in normal circumstances. And unless he does have combat reflexes he wouldn't get an AoO (although there is still a chance to fail the check). However...
If he managed to get on the other side, he prepares for the right moment to strike again at Havelyn. (Otherwise he just strikes)
Your post stated that you would attack regardless if you succeeded on your acrobatics or not, and on top of I have already revealed to you the result of your attack. So in this case since you already had decided on a course of action given a failed acrobatics check and it has already played out, I'm going to say no for this round. No reason why you couldn't in the future though.
| Kharn the Binder *Cleaned-Up* |
Now if Vlad moves up to Kharns old place the paladin will have a hard choice. Either LoH or smite Vlad.
| Argan Midnight |
Indeed you have revealed the result of the attack. If it's not a problem, I'll take a 5-foot-step west, and I'm off to bed.
Good luck folks. We will need it.
| Argan Midnight |
He's already smited you, has he not?
| Kharn the Binder *Cleaned-Up* |
Vlad at his level has 2 smites per day. I'm thinking that this good paladin is at least high enough level to also have 2 smites per day. If Vlad moves into the spot Kharn once stood the the paladin can either provoke 2 AoOs getting to Kharn and LoH, Smite Vlad and not LoH, or LoH and not smite Vlad.
EDIT: Man not only a level 15 evil dm and level 5 good dm, but he's also a level 20 ninja to boot ;)
| Argan Midnight |
I've awaken and the man is not dead yet.
Are you trying to get fired, my minions?
| Vladamir Orlovsky |
So a 27 misses outright? Jesus..
Doing the quick math this is at least a CR 3+ over our rating, which by all rights shouldnt be winnable.. Hope our rolls go really well..
Looking on the bright side, should we win this that'll be a nice armor upgrade for me lol..
| Argan Midnight |
Quit complaining minions, or all will fire you all!
Well, on the first dungeon (the test) we fought the witch hunter and he had cleave, but Yodler used it even when the second target was not adjacent to the first (me and someone were flanking him) but we didn't realize that at the time, and I almost got killed!
| Vladamir Orlovsky |
Praying that Kharn and Argan can finish him off.. Perhaps I should have withdrawed and healed..
Also Omen its unclear to me if the 27 hit or missed.. If i missed i prob would have withdrawed, but you sounded like it hit on that last post..
| Argan Midnight |
Retreat? HELL! If we stop attacking, THEN we will die...
| Vladamir Orlovsky |
Ok so i didnt hit him then? Just say damage or no damage and my choice will be alot easier..
Sorry if i seem retarded, but a shield catching a blow sounds like i missed, but the last statement you say he straightens from the near fatal blow.. That sounds like i hit him and almost killed him..
Alot depends on it Argan drops his man too..
Sorry for being sketchy here this is a tough fight and i dont wanna die by making a poor decision..
| Argan Midnight |
Poor decisions? You mean the thing we're doing since we got to this town?
| Vladamir Orlovsky |
Its not all been poor decisions.. We did alot of things right i mean we made it hear without the entire place being locked down.. There were some mistakes, but i think overall we did ok.. The group as a whole is just to impatient to draw it out for a month though..
| Argan Midnight |
Of course we did! I'm just joking! We're awesome (if we survive...)
Don't worry dude, the guy has got to miss once in a while...