Jammin's Takeover Way of the Wicked

Game Master YanJieming

Map of Talingard
Party Gold / Items


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Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Why get the campaign shifted to your name only to leave it at the end of book 1?


Yes I had toyed with the idea, but this AP is too good to ruin for me.

If you wish I could run it after I get done with the second book. We're pretty far in.


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Troublesome... Eventually we would incur in the same problem again, but...

How long do you think you will take to finish the second book, Omen?


Yes originally we were moving much quicker and I didn't think you guys would catch up.

Hard to give a realistic idea without spoiling things, but we're probably about 3/4 done. A month perhaps?


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Not trying to burn you down here Eryan, but how are your level 1 spells DC 18? +5 ability, 1st level spell.. Seems it would be 16, unless you had SF/GSF Enchantment.. Unless im missing something..


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

Eagle's splendour bro. +4CHA.

Man i feel evil right now.


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

Its also how my intimidate was +14 not 12.


Barbarian (Invulnerable Rager) 6 Furious Guardian 1 | HP 101/118 (119/136 R) | AC 17 (17 raging); Touch AC 13 (11 raging); FF 14 (14 raging) | F +12 (15 R); Ref +5; W +4 (6 R) | +3 Init | Perc +12 | Sense Motive +12 Human DR 3/- Doubled vs. Non-Lethal | CMB+10 (12 R) | CMD 23 (25 R) | Resist Cold 1

YaY for potions.


Poor Eryan. Taking on a level 6 fighter 1v1 might not have been the best idea.


Barbarian (Invulnerable Rager) 6 Furious Guardian 1 | HP 101/118 (119/136 R) | AC 17 (17 raging); Touch AC 13 (11 raging); FF 14 (14 raging) | F +12 (15 R); Ref +5; W +4 (6 R) | +3 Init | Perc +12 | Sense Motive +12 Human DR 3/- Doubled vs. Non-Lethal | CMB+10 (12 R) | CMD 23 (25 R) | Resist Cold 1

Kharn would have mopped the floor with him. As long as it wasn't a shooting contest that is.


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

I believe it would be time for an invis and escape at 3 hps there buddy..

I see what Eryan was trying here.. Have the captain kill the girl.. Motts would have killed him and mission complete.. The fact that he's made 2 out of 3 will saves with only a 20% chance is bad luck..


Damn that woman and her 5hp. And the fact that Zac sucks at melee and is only does good damage with a bow.


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

How come he didnt full attack her but he did me?


It was always my impression that murderous command caused a single, standard action to attack. Although reading it now I see no sway either way, nor can I find a forum that addresses it. Thoughts?


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Funny, Ive never thought about Murderous Command and full attacks.. Some research tells me that he would.. The spell states "attacks to the best of his ability".. So if he was a magus he would spellstrike/spell combat, a barb would rage etc.. And all would full attack if they we're within 5'.. Seems Miss Motts might have another sword coming her way..


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

I could only find 1 discussion on it and none of the people were Devs so it would be ur call.. In that particular discussion pretty much all agreed a full attack would happen if possible.. Which makes that spell even more better.. Mo Better>>


Barbarian (Invulnerable Rager) 6 Furious Guardian 1 | HP 101/118 (119/136 R) | AC 17 (17 raging); Touch AC 13 (11 raging); FF 14 (14 raging) | F +12 (15 R); Ref +5; W +4 (6 R) | +3 Init | Perc +12 | Sense Motive +12 Human DR 3/- Doubled vs. Non-Lethal | CMB+10 (12 R) | CMD 23 (25 R) | Resist Cold 1

I would agree with Vlad "Best of ability" seems to imply that you attack with all your actions.


Ok, I'm convinced. I have edited the post that includes him attacking Kaitlyn, but unfortunately he rolled a 2 on his next roll. Eryan, you're up!


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Perhaps the deed is done regardless..


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

Finally a roll that goes my way.


Just a little more damage and Kaitlyn would have died before Zac managed to patch her wounds up. Well the plan went badly, apparently Zac is a good enough liar to get out of this one, and all the while Havelyn and Donnagin are becoming more and more suspicious. What to do, what to do...


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

What a mess, hun?


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

Quite a good bluff when she was attacked by his own sword. Twice. Oh how did the attacker get your sword off you Zac? Lel


Yeahhh well he beat them by over 10. Plus, how can a lowly guard tell it was his sword that caused the damage? That blood on the sword must have been the attacker's, not hers. Oh old times and their lack of good forensics...

On a side note, did the format for this website change for anybody else?


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

Yea i thought it was my phone messing up... hmm.

Yea im annoyed bur you win some you lose some. Oh well


Barbarian (Invulnerable Rager) 6 Furious Guardian 1 | HP 101/118 (119/136 R) | AC 17 (17 raging); Touch AC 13 (11 raging); FF 14 (14 raging) | F +12 (15 R); Ref +5; W +4 (6 R) | +3 Init | Perc +12 | Sense Motive +12 Human DR 3/- Doubled vs. Non-Lethal | CMB+10 (12 R) | CMD 23 (25 R) | Resist Cold 1

Kharn can clean it up easily enough.


Who knew a fighter with a maxed out bluff score would be Eryan's weakness?


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

I even buffed my DC and had him shaken for -2 on his rolls... but all your rolls were high :(


Sometimes all of the preparation and power is ruined by simple bad luck.

Anyways, you guys now have a bit of a mess to clean up. How do you want to go about this?

Man, I hate this new format.


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

It's simple. We kill the Batman.


Barbarian (Invulnerable Rager) 6 Furious Guardian 1 | HP 101/118 (119/136 R) | AC 17 (17 raging); Touch AC 13 (11 raging); FF 14 (14 raging) | F +12 (15 R); Ref +5; W +4 (6 R) | +3 Init | Perc +12 | Sense Motive +12 Human DR 3/- Doubled vs. Non-Lethal | CMB+10 (12 R) | CMD 23 (25 R) | Resist Cold 1

Close Argan. We leave a note challenging him to a duel, and then Kharn kills the Zacman


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Well, tell us if you need any help Eryan ^_^

We're counting on you to fix that he he


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Yea thats totally not what i was expecting when you said you had it covered lol.. Had you told us that plan it would have prob been shot down due to the chances of failure.. Oh well.. I still think a letter to Capt Motts explaining his wifes cheating could still work.. Baring that we may need to up the date fireworks..

I have a bad feeling any recent entrants to the town will start to get looked at more now..


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Actually just to put some more wood on the bonfire, they will realize (and pretty soon) that the real captain Mott was not the one who made the show, and so only the letter won't solve the problem. They will realize there was someone else doing it. Unless we manage to kill Mott before they speak with him, in case a rumor might fix everything.


I think the most disturbing thing learned is that the captains are not, in fact, incompetent. 6th level, at that's the youngest captain. (Although don't tell Eryan I forgot about a few feats that would have made the fight even more dangerous). Interesting to find out what rumors are nothing but wisps of air.


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Eryan is totally inapt in direct combat Omen. The captains can be tough, yes, but they are no match for Kharn alone, not to say if there are several of us.

The drow was too reckless!


*Picks at skulls on throne, nodding with a small smile at Argan*


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

Pff, i didnt want to kill him. Just her. How was i supposed to know his bluff was so huge for a fighter.


Right? Not only did he max out the ranks, he also took the trait Fast Talker. Guess you have to be good at lying when you're hiding an affair.


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

He's the "gallant captain" of the watch Eryan.... Of course he would have some bluffing skills...

Anyway, let's try to fix this.


Male Drow Oracle of Wind (Possessed) 4 Init +6; Hp:34/34; AC: 18; Touch: 14; FF: 14, Fort: 4; Ref: 6; Will: 5(+4 vs enchantment); CMB: +2; CMD: 16; Perception +4

Well dam. So sorry i didnt think of absolutely everything. Gee...

Eryans next suggestion. Burn it all down ;)


Oh how that reminds me of Sindran. He's an oracle too, but his comrades need to be a bit more flame-retardant.

Don't feel bad Eryan, it's a rare fighter with a good bluff score. And nobody can full proof a plan against dice. Except for a law-domain cleric from 3.5 but let's not get into that.


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

We're just mocking you pyromancer. We will fix your mess.


Usable:
Touch of Corruption 8/8, Smite Good 3/3, Call Fiendish Ally 1/1
HP 102/102 | AC 29 | T 12 | FF 27 | CMD 23 | Fort +16 | Ref +8 | Will +11 | Init +4 | Perc +7 | SM +9
Active Effects:

Indeed.. You have to expect a hard time from this group.. I fully expect it when i make mistakes..


Female Human Witch (Gravewalker) 4 l HP: 22 l AC: 11 [T: 11, FF: 10] l Fort: +2, Dex: +2, Will: +6 l Per: +6 l Init: +3

Sorry, that I have been silent the last couple of days. Something upsetting happened on Monday to a close friend of mine, and I need a few days to process. Please feel free to NPC my character. I think I should be back in the saddle soon (before Friday.)


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Some of this might already be answered, so, in that case please forgive me for losing the answer.

1) Varning's scouting party goes on foot, or do they use horses?
2) Did the Hobgoblins had/did we deliver Longbows to them?


Barbarian (Invulnerable Rager) 6 Furious Guardian 1 | HP 101/118 (119/136 R) | AC 17 (17 raging); Touch AC 13 (11 raging); FF 14 (14 raging) | F +12 (15 R); Ref +5; W +4 (6 R) | +3 Init | Perc +12 | Sense Motive +12 Human DR 3/- Doubled vs. Non-Lethal | CMB+10 (12 R) | CMD 23 (25 R) | Resist Cold 1

1)I believe they have horses.
2)I don't think we ever checked, but maybe.


1) Horses.
2) Hobgoblins?

Argan, a target like that would be easy to find and easy to eliminate.


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

I meant the bugbears.

Well, the potions hidden in his backpack might give them an idea about who passed as Captain Mott, cause I believe Zach would mention that detail, although he had probably realized it was not the real captain Mott. Not having the man being looted would avoid blaming a thief, but his coin pouch will be missing from his belt, so maybe they will get to the conclusion that this was the man who tried to kill Lady Mott. His boss killed him because of his fumble, but who is his boss they will not know unless Zach tells everything (that he's been cheating Mott), so they will get in a turmoil looking for a killer, and eventually will mess up their minds, or leave doubts on Zach's tale (please put that freaking I-roll-a-19-everytime cleric to speak to him ^_^). If Zach tells everything, they will initially think it's Captain Mott behind the attempt, but it will make no sense as the assassin was disguised as the captain. Then their suspicious will hopefully fall into someone from the guard, who's close to Captain Mott, cause by then my hoax #4 will be making a mess on this subject ^_^

Anyway, folks, I'd like to discuss the behavior from the watch and from Zach. I'll tell you what I think would happen, and thus please correct me if I say anything that does not match. Zach saw someone he will learn it was not the real Captain Mott. He will probably realize Mott does not know what is going on, but he can't say that in the open. So he would not speak more than it was necessary about what he did, but he will be afraid of when the woman wakes up, cause maybe she will tell the guards that Zach attacked her. Anyway, he will probably tell them the attacker was Captain Mott, to make the hunt easier, and since Mott will be cleared up easy enough (cause he certainly have several aliases) they will look for someone with capabilities of disguising themselves. Which may f$+! us up, by the way. Anyway, if tomorrow Zach gets killed they will probably point towards Captain Mott, since we will spread the word about their affair. If, on the other hand, we kill Mott, they will suspect Zach, because of the same reason. Whoever the real patron behind the killer may be, do you think they will look outside of the watch, since this affair is a real valid reason for calling up arms?


Loot | HP 40/71 | AC 21 | T 13 | FF 18 | CMD 25 | Fort +7 | Ref +12 | Will +2(+8) | Init +4 | Perc +11 | SM +9

Can someone worry about the horses so we will be ready to departure on the 8th?

I'm starting to really hate this new format.

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