Sebastian Skarsol |
Markus I'll put 160 towards the bag so go for it.
Morbar we already have horses.
Cara I can lend you the 500.
My next purchase will cost about 10k so I'll just be saving from now on.
Caradwen |
Thanks a lot for the offer Seb, but I guess I'll stick with what I have.
I am hoping mirror image will allow me some additional survivability, and I need to decide if I am actually going for the belt of Con or Dex. Not buying it right away gives me time to think about it ;)
Also I guess I can invest more of my PP (when I have them) on raising HP - it is a great resource I need to start making better use of, to shore up on Caradwen's weaknesses.
Caradwen |
Cara wouldn't mind carrying the bag - it would allow her to stay light on her feet ;)
Thank you also Markus - I guess you are right on the Dex front. So, if you guys allow me to scavenge the Bag of Holding to carry my arrows, if I drop the Efficient Quiver, the Wand of Gravity Bow, and the blanches (sicne we got them on our loot anyway, and they go a long way on arrows), I would be able to amass a total of 1800+750+300 = 2850 gold.
Would you guys be willing to lend me the remaining 1250 somehow?
Morbar Dwinhak |
I'd keep the quiver and wand of gravity bow if I was you because that wand is awesome for a ranged person and with a bag of holding it will take a full round to draw the arrows you need so you won't be able to shoot aswell as with a quiver. Also just read you can't put sharp objects inside the bag because they pierce and break it so you'd have to cover the arrows too
Sebastian Skarsol |
Cara. You got 500 from me no problem. Im sure the others can get anither 750 together.
Caradwen |
Ok, I guess that settles it then ;)
Thanks for the input Morbar - I'm keeping things as they are. Belt will have to wait.
JamZilla |
Quite a lot of discussion there. Cara, would you mind confirming that the following is what you ended up buying:
Upgrading my bow to +1 (2000 gold)
- Wand of Gravity Bow (750 gold)
- Efficient Quiver (1800 gold)
- Cold Iron Arrows x50 (2,6 gold)
- Blunt Arrows x20 (2 gold)
- Scroll of Darkvision CL3 (150 gold)
- Scroll of Spider Climb CL3 (150 gold)
- Weapon Blanch (Ghost Salt) (200 gold)
- Weapon Blanch (Adamantine) (100 gold)
If so,
Wand of gravity bow: 1d100 ⇒ 53 Yes
Efficient quiver: 1d100 ⇒ 42 Yes
Scroll of darkvisison: 1d100 ⇒ 92 Yes
Scroll of spider climb: 1d100 ⇒ 17 No
The only thing you couldn't procure is the scroll of spider climb.
Markus Valon |
Cara take a look at these too. Falcon bracers.
Jon Moulton |
Ok so belt of con 4000
Healing 100
The rest can go towards the bag of holding or whatever is needed
I'll update my stat bar soon
Hp +6 (average hp plus con)
Survival +1
Fly+3
Bab +1
Spells 3rd- channel vigor, cure serious, bestow curse
1st - remove fear (swop out for cause fear)
Endure elements
2nd- remove paralysis(using favoured class bonus to gain an extra spell known instead of +1 skill or hp for levelling
Caradwen |
Yep Jam, that buying list is correct ;)
Markus, the Falcon Bracers are really great, and I admit I could also use the boost to Perception, but then again the 4k will stop me. I'll just start saving.
And I'll start with those 150 gold from the potion of Spider Climbing ;)
How much do I need to chip in for the bag? Will the 16 gold do? Caradwen's got more if needed.
JamZilla |
Guys we are now entering what might be a month of dungeon-crawling. Combat is easily the slowest element of a pbp but obviously an essential part of the game that people enjoy. To keep things moving quickly though I may DM-PC you guys more than usual to maintain momentum.
If anyone has any objections to that then please let me know. As always I am open to suggestions.
Sebastian Skarsol |
Not a problem for me.
Morbar Dwinhak |
Yeah that is fine for me if you have to post for me smack things lol
Morbar Dwinhak |
What do you guys think about me getting enlarge person cast on myself permanently, benefits and drawbacks?
Markus Valon |
Main thing would be cost of equipment? x2 on armor.
Size might make it hard getting around but not impossible, and weight could become a factor but i suppose you could just get a wand of reduce person if needed.
And it costs like 2500 to get it cast.
Morbar Dwinhak |
Do you have to pay for for the equipment because it gets bigger with you because of the spell? Though its only base price that increases right? Magical effects and that cost the same? And they hate orcs and goblins more lol they get special training against giants So I don't think they would lose that through getting big plus I would be 8ft which is tall for a dwarf but small for a giant lol
Davos Bixby |
Na I dont want it can't control the swarms
-Posted with Wayfinder
Morbar Dwinhak |
It's pretty handy to have black tentacles and swarm, pit and swarm infact someone should summon a swarm on that things head, what is the caster level of the staff is it of the person who uses it?
Morbar Dwinhak |
I just meant combined with those spells it's useful. I just wanted davos to think that just because a spell doesn't seem that good by it's self Combined with other spells I could be yeah he can't conteol the swarm but as a wizard he can control the battlefield and in doing that he can control the swarm. Also insect plague would really good for spell caster or ranged guy because you can make a wall of wasp swarms around yourself and anyone who wants to attack you with melee will have to move into it and take damage. It's just something for you spell casters to think about. Also be useful with jons weirs terrain thing because they won't be able to move that fast away from them
JamZilla |
Staves are spell trigger activated which means that you have to have the spell on your list to use it without a use magic device check.
That means Davos and Cara can use it to cast summon swarm but not insect plague and Jon and Markus can use it to cast insect plague and not summon swarm! It's made for druids really.
But, the fact that staves use your caster level makes them amazing in pf
Caradwen |
Well, Caradwen has UMD +14 at the moment, so that means she needs to roll a 6?
By the way, bank holiday today - I will be out and about. Probably can only update in the evening.
JamZilla |
Correct on the umd DC - it's 20
However, to cast Insect Plague you would need to emulate a class feature - namely being a 9th level caster - and the check for that is level minus 20.
So to break it down;
Activate Summon Swarm = DC 20
Activate Insect Plague = DC 29
Also, consider the rules on recharging staves;
Staves hold a maximum of 10 charges. Each spell cast from a staff consumes one or more charges. When a staff runs out of charges, it cannot be used until it is recharged. Each morning, when a spellcaster prepares spells or regains spell slots, he can also imbue one staff with a portion of his power, so long as one or more of the spells cast by the staff is on his spell list and he is capable of casting at least one of the spells. Imbuing a staff with this power restores one charge to the staff, but the caster must forgo one prepared spell or spell slot of a level equal to the highest-level spell cast by the staff. A staff cannot gain more than one charge per day, and a caster cannot imbue more than one staff per day.
Caradwen |
Driving home right now - I'll update later on.
Wish you guys would stop hurting the nice doggy...
Sebastian Skarsol |
Acrobatics check needed to cross that bridge so we cant all just rush across carrying Davos. We'll all fall.
Morbar Dwinhak |
We're getting out of here! That cloud will cover us but we have to get across that bridge." Markus points back the way they came.
Back the way we came seb no check needed for that bridge
Sebastian Skarsol |
J. Simple level up this time for me:
+1bab
Flurry is 5/5/0
Take average hp so another 7 taking max to 53
Unarmed strikes are now treated as silver and cold iron
Additional quigong feat=barkskin
4 skill points: 1 each on diplomacy, acrobatics, stealth and sense motive.
Also, the extra pp takes me to 10 so I'll spend them all on increasing my Wisdom score by 1 which also changes some skills and increases my AC by 1.
Caradwen |
Updates for Caradwen:
Level up - Level 7 (Just realized I should have gone straight up fighter instead of Lore Warden, and grab a mithril heavy armor at level 10 of Arcane Duelist - since they get med armor proficiency. Still Caradwen strikes me more as a Lore Warden ;)
Gained one level of Bard
Feat Gained: Combat Reflexes
HP gained: 5
FCB: +1 spell known (level 1)
Skills:
Bluff +1
Diplomacy +1
Knowledge (Local) +1
Knowledge (Religion) +1
Perception +1
Stealth +1
Use Magic Device +1
Sense Motive +1
Spells:
Level 0 - none
Level 1 - Abundant Ammunition
Level 2 - In doubt
For level 2 spells I am in doubt between
Alter Self
Blur
Heroism
Other?
Suggestions are requested and welcome :D
Hero Points Total = 7
Power Point Total = 1
Damn Sebastian! How do you have so many PPs man? I'm still only now cresting 11 total (with 10 spent) - wonder if I am missing something.
Sebastian Skarsol |
I've been stockpiling them with the aim of increasing my wis. No random feats for me!
Caradwen |
Damn you!!
*Starts couting his PPs, and storing them away with a greedy look on her face*
Caradwen |
You assume correctly :D
Morbar Dwinhak |
Am I right in remembering Hugo's book had the initials AV on it guys? Or am I misremembering
Morbar Dwinhak |
Well never mind then
Morbar Dwinhak |
Heavy armour Proficency? Extra AC with no spell failure chance for arcane only problem is decreased speed
Sebastian Skarsol |
Question: do we get a feat at level 7? I hadn't factored that in to my level up.
Morbar Dwinhak |
I dunno I get a feat every level :p