Iron Gods Campaign

Game Master Daniel Penfold 351

A run through of the Iron Gods campaign.

Treasure list

maps

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You are now all level 3


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Female Human Martyr Paladin 6

Confused as to why, but I'm not gonna complain.

HD 3: 1d10 ⇒ 8


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

Made myself a token on the map!


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

Thanks Daniel, will do so in a bit.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

Leveling now!

HP1: 1d8 ⇒ 7
HP2: 1d8 ⇒ 4
Avg = 5.5, rounds up to 6!

EDIT: Almost done. Do we have access to new spells now or after we rest?


[i]You got extra xp for bringing back the body, I find it easier if everyone levels up together.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

hp1: 1d8 ⇒ 6
hp2: 1d8 ⇒ 5

Average of 5.5, rounds to 6!


Male CN Half-Orc Fighter 5 | HP 40/43 | AC: 20 (21 v. robots) Touch: 13 (14 v. robots) FF: 18 | CMB: 9 CMD: 22 | Fort: +7 Reflex: +4 Will: +3 (+4 vs fear) | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs: Shield Other

HP: 1d10 ⇒ 3
HP: 1d10 ⇒ 2

Oof.

I'll retake the amulet for now.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

Since I edited my question in rather than making a new post, I'm going to ask it again for visibility:

GM, do we have access to new spells now or after we rest?


@Poshment- you can have them now.


Wizard(metal elementalist) 6
Spoiler:
| Init +12 | Perc +6 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 28/32 | F +3 R +4 W+5| Iron Skin 8/8

HP: 1d6 ⇒ 3

HP: 1d6 ⇒ 3


Male CN Half-Orc Fighter 5 | HP 40/43 | AC: 20 (21 v. robots) Touch: 13 (14 v. robots) FF: 18 | CMB: 9 CMD: 22 | Fort: +7 Reflex: +4 Will: +3 (+4 vs fear) | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs: Shield Other

Added the loot to the spreadsheet.

Ring of protection won't stack with Shield Other, so Vivianne should probably take it. Shield Other also won't stack with my Cloak of Resistance, so someone else can also take that now.

Does anyone else need the mw chainmail? I think breastplates are still better and everyone can't wear medium armor.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

I'm willing to put those items on, but I won't intentionally be near the front, so they are probably better off on another frontliner (Vivianne?).

I have breastplate already, so no chainmail for me!


Wizard(metal elementalist) 6
Spoiler:
| Init +12 | Perc +6 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 28/32 | F +3 R +4 W+5| Iron Skin 8/8

The ring and the cloak are the only thing that would really benefit me and I'd be more inclined to take the cloak over the ring, but agree, someone more prone to eating attacks should probably get them.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

I'm good!


Female Human Martyr Paladin 6

I guess Vivianne will be taking the ring of protection for now.


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NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

Heh, everyone almost died when I didn’t explicitly say I was scouting alone. I’m tough, it’ll probably be fine. :)


Male CN Half-Orc Fighter 5 | HP 40/43 | AC: 20 (21 v. robots) Touch: 13 (14 v. robots) FF: 18 | CMB: 9 CMD: 22 | Fort: +7 Reflex: +4 Will: +3 (+4 vs fear) | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs: Shield Other

Anyone taking the +1 light hammer from the little green man? Actually, was it Small or Medium sized? I won't use it in any case, I'm specializing in the double axe.
I've added it to the loot sheet.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

No hammer for me!


Congratulations, you are now level 4.


Wizard(metal elementalist) 6
Spoiler:
| Init +12 | Perc +6 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 28/32 | F +3 R +4 W+5| Iron Skin 8/8

HP: 1d6 ⇒ 6

HP: 1d6 ⇒ 2

Average 4


Male CN Half-Orc Fighter 5 | HP 40/43 | AC: 20 (21 v. robots) Touch: 13 (14 v. robots) FF: 18 | CMB: 9 CMD: 22 | Fort: +7 Reflex: +4 Will: +3 (+4 vs fear) | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs: Shield Other

HP: 2d10 ⇒ (9, 5) = 14

7, I'll take that.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

Hooray for leveling! :D

HP: 2d8 ⇒ (1, 5) = 6
Bummer! 3 HP this level.

EDIT: Leveled! Even level ups go so quickly on a cleric!


Female Human Martyr Paladin 6

HP: 2d10 ⇒ (3, 6) = 9

4.5, which I assume rounds up to 5... About to be expected.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

hp: 2d8 ⇒ (6, 6) = 12

Hah, looks like it’s 6. Will do a scout post for D8 when I’ve manually leveled, but it won’t be perfectly accurate until I can herolab it up.


Male CN Half-Orc Fighter 5 | HP 40/43 | AC: 20 (21 v. robots) Touch: 13 (14 v. robots) FF: 18 | CMB: 9 CMD: 22 | Fort: +7 Reflex: +4 Will: +3 (+4 vs fear) | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs: Shield Other

Putting a point in Linguistics to learn Androffan aka what is apparently robot language. Gotta know what they're plotting, after all. (He's bugging Zimdoz about the Comprehend Languages translations )
Also throwing a point into Religion so that Grezzag has a chance of recognising any Iron Gods if they do show up. Admittedly a poor chance, but a chance nonetheless. :P


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

Checking in, I'm still around! No need to jump in to this conversation yet.


Wizard(metal elementalist) 6
Spoiler:
| Init +12 | Perc +6 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 28/32 | F +3 R +4 W+5| Iron Skin 8/8

Same, been a little busy lately, but I'm still here.


Hi all, just a heads up I will be going on holiday from today Monday and will be away until next Sunday evening. While away I will not be able to post. I will try to catch up with the game when I get back.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

Enjoy! Thanks for the heads up


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

Much obliged for the notice. I'm here too, but Zimdoz doesn't exactly ooze charisma, so he's letting others talk to the lady.


You are now all level 5


Female Human Martyr Paladin 6

Hit Dice: 2d6 ⇒ (3, 2) = 5

Oh boy, 3 HP. Yay.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

HP!: 2d8 ⇒ (6, 5) = 11 That's 6 for me. Will level up this weekend.


Wizard(metal elementalist) 6
Spoiler:
| Init +12 | Perc +6 | AC 12 T 12 FF 10 CMB +3 CMD 15| HP 28/32 | F +3 R +4 W+5| Iron Skin 8/8

HP: 1d6 ⇒ 4

HP: 1d6 ⇒ 3

4 HP. I'm thinking of picking up Craft Wand and Craft Wondrous for my feats.


Female Human Martyr Paladin 6

Is there enough free time in the campaign to make use of Craft Wondrous?


Yeah, there's no time limit as such.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

hp?: 2d8 ⇒ (4, 6) = 10

5 for me. More alchemist methinks!

Just to be clear Daniel, there was no more treasure to find in the cave complex?


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Male CN Half-Orc Fighter 5 | HP 40/43 | AC: 20 (21 v. robots) Touch: 13 (14 v. robots) FF: 18 | CMB: 9 CMD: 22 | Fort: +7 Reflex: +4 Will: +3 (+4 vs fear) | Init: +2 | Darkvision 60ft Perc: +1 SM: +1 | Speed 30ft | Active Buffs: Shield Other

Viv, you did d6 instead of d10

HP: 2d10 ⇒ (4, 3) = 7

see, I got 4 instead lol


Female Human Martyr Paladin 6

Oh you're right, thanks Grezzag!

Hit Dice: 2d10 ⇒ (9, 4) = 13

I think that's seven. A lot better than three, that's for sure.


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

New updates on sheet!

The table on the bottom right is our tentative loot distribution. Feel free to claim anything you want for the list before we sell it. Also, we need to figure out what to do with all of our silver disks.

Does anyone want to sell anything on our group list? I updated that too, take a look and let me know, and I can add it to our sold list - we could get a bit more money.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

I say we sell the silver disks. I'd rathe have gold than something worth 10gp. For this character, there isn't really anything I need form the items we have, so I've no problem selling it all. I'll happily grab that amulet of natural armor, but I suspect the frontliners will want that first :)

Once we get a final total, I'll go on a shopping spree! :D


Female Human Martyr Paladin 6

I can't see anything in particular Vivianne could really use, so beyond potentially keeping any of the tech items that might prove useful in the future, feel free to sell everything.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

What was Khonnir's ailment again? Was it a curse or a disease, something else?


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

I think it was a disease, right? It was lowering his stats? Didn’t we use lesser restoration on him?


Yeah, it's a disease.


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

Ok cool, the next morning then I'll prepare 2 Remove Disease spells to try and help him out!

Zimdoz, have you had a chance to calculate our final GP total?


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NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6
Poshment Pamplemousse wrote:

Ok cool, the next morning then I'll prepare 2 Remove Disease spells to try and help him out!

Zimdoz, have you had a chance to calculate our final GP total?

I’ll finalize it soon. Just wanted everyone to take a look at the list and flag anything specifically that looks to be good to keep (from “to be sold”) and sell (from “group”). If nobody posts tonight, I’ll finalize it.

I’m likely to keep anything that has a unique power (that could be useful), has the ability to heal weird problems cheaply, or is a power source (batteries - we can’t make more for ourselves!).


Gnome Cleric of Milani 6 | HP: 59/59 | AC: 20 [23] T: 13 FF: 18 [21] CMD: 14 | F+8 R+4 W+8 +2 fear/despair/death, +4 disease/poision | Init +2 | Perception +3; Darkvision
Tracked Resources:
1Reroll 1/1; Reach 3/3; Restorative Touch 6/6; Liberation 3/3 ; Channel Positive 6/6; Spells: 1st 4+1/4+1 2nd 3+1/4+1 3rd 3+1/3+1

Thanks! I appreciate you taking the time to manage it all! :)


NG | Male Ratfolk Alchemist (Gun Chemist/Toxicant) 6| HP 32/32+10 Temporary | AC 22-15-18 | F+7, R+10, W+5 | Per +17, Sense M +3, Init +6

Shall I assume there are no other takers for the stuff? I didn’t get a response from everyone - so I’ll just have to assume everyone is done?

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