Iobaria: The Fallen Empire

Game Master Corerue

A group of Mercenaries set off with their Mercenary company into the dark lands known as Iobaria. Braving the fallen realm and what dark history lies therein to make their mark, make some gold and perhaps become heroes...

Ambushing the Raiders!

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Dresskel is currently 250 away from your group. :/ Sorry

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

Alright then. This would mean Maiathreen still has a bomb to drop as his 'last' actually current but misunderstood action was to make a flying move up to the dragon. Now he's gonna light it on fire yes?

Wallace snaps a finishing movement to his spell and reality warps a sphere in front of him, the shimmering bubble giving off a keening sound that becomes more attractive the longer you listen. Then the bubble is gone and ahead of Wallace is a creature of animate wind.
The summoner does his best to look commanding and points toward the approaching dragon based carnage
" Blow, Remove, Hurry" The human caster says gesturing to the fog cloud In future I must remember to learn the elemental languages talking like simpleton is undignified. the human glowers at the elemental giving it his best 'well what are you still doing here?!' look and waits.

Hoping that point is gotten across with little effort. I want the elemental to use its Whirlwind special ability to transform into a 10ft tall intangible tornado and make the dragon easier to see. With a move speed of 100 the elemental can make it this round if it runs(X4). I don't think trees will be a problem in whirlwind form.

Wallace looks to the distant combat and eyes the flying Maiathreen appreciatively. I hope that works as intended.
" So shall we stay back here and pluck at it with arrows or do you intend to move into melee with the beast Rhavenna? If so I have a spell to make you even more fearsome than you already are so as to kill that thing good and proper."


"Alright, this might feel odd and I wouldn't look in a mirror until it wears off." The red headed human says in a amused tone as he casts another spell. *


Wallace shrugs "I suppose you will be perfectly capable of eviscerating that thing without more of my lords aid... Not that it would hurt anything."

* Rhavenna says yes, everyone but her( But you're welcome to look mark.:

Rhavennas head and hair erupts into waves of fanged cillia, toothed tentacles and other indescribable horrors as she moves toward the combat with the human on her back. They (the tentacles) appear to still be changing too.
(As the caster doesn't choose how the face looks if Corerue felt like it he could take a hand in properly terrifying his NPCs. That or really anyone if they happen to have a proper image for this.)
Spell is Face of the devourer A rather creepy buff spell. But hey extra natural attack for when you get into melee.

Female Centaur Ranger (Skirmisher/Divine tracker) 4

Looking over her shoulder, she glances an Wallace and nods her assent, already regretting the decision. As he mentions avoiding mirrors, she shudders.

'Why does his magic always have to be so damned creepy?'

As the spell takes effect, her skin crawls, her peripheral vision sparking a tiny panic as she saw...things extending from her face, felt her jaw breaking, distending into something horribly alien.

"Goddsss dammittt Wallllaccceee.......thissss better nott be perrrrmannennntttt!! Ifff it issss I'llll kill you!"

Grasping her lance, she begins moving forward, the grotesque change completing itself as she runs.

Double move 140 ft. much damage does my little bomb do?

1d20 + 6 - 1 ⇒ (11) + 6 - 1 = 16

As soon as Maiathreen flies into range he throws their makeshift bomb at Dresskel.

Arrow: 1d20 + 7 + 3 ⇒ (9) + 7 + 3 = 19
R-Shot: 1d20 + 7 + 3 ⇒ (9) + 7 + 3 = 19
H-Shot: 1d20 + 7 + 3 ⇒ (3) + 7 + 3 = 13

2d6 + 3 + 2 ⇒ (2, 2) + 3 + 2 = 9
2d6 + 3 + 2 ⇒ (3, 6) + 3 + 2 = 14
2d6 + 3 + 2 ⇒ (3, 4) + 3 + 2 = 12

Trying to ignore the horrific changes brought to Rhavenna by Wallace's magic Livain continues to send arrows streaking towards Dresskel now added by Yalanda's magic.

What appeared wasn't a simple elemental, at least not one that Wallace or any other spellcaster present had seen before. It appeared to look like some sort of dragon like creature, the size of a horse with eyes that burned with hellfire. Its was made of the blackest shadows and its scales were like pitch, the air shimmered with the amount of cold it radiated from its body. As if everything around it was touched vilely by its presence. It looked back at its summoner and spewed a magma like substance at him in reaction to his commands.

1d20 + 7 ⇒ (18) + 7 = 25

1d20 + 14 ⇒ (9) + 14 = 23

Strangely the creature obeys, flying upward and tearing past Maithreen just after the winged magus had thrown the makeshift cocktail earthward towards their opponent. It passed so close to him however that his skin burned with its passage, he had the signs of instantaneous frost nip on his scales as the creature rose to just above the fog cloud....

Mai - 2 hp of damage DC 22 Fort to halve damage

The Hobgoblin siege engines twanged as they unloaded their ballista bolts towards the unknown creature and...

1d20 + 6 - 4 ⇒ (5) + 6 - 4 = 7

1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5

... both ballista bolts fly wide, one coming close enough to gain a frost layer on its side and wreck its flight path enough that it slammed into the earth near the charging Xiang Yu. Making his forward run even more death defying...

The creature, distracted momentarily unleashed a blast of nearly indescribable material at the hobgoblins that assailed it. It was like a ball of tar, hacked up from the gullet of a dead dragon and as it slammed into the small tower top it burst into a burning, oily oozing mess that consumed the hobgoblins. It ignited instantly when the open air met the core of this strange ball of liquids, turning the top of the tower into a full on blaze, immolating everything and reducing the Ballista to a useless hunk of wood. The screams of the hobgoblins dying in agony can be heard easily, the death of its allies was not a distraction for the mighty Dresskel...

Breath Weapon - Line - Plasma: 8d8 ⇒ (5, 8, 3, 1, 4, 5, 3, 6) = 35

The strange summoned creature hovered just above the fog bank now, barely in sight of its summoner...


He was extracting the fresh blood from his blade when the hobgoblin warrior arcs an eyebrow at the humans mad charge. The appearance of the elemental warrants his next actions well. He taps his mutated mount with the heels of his spiked boots and they vanish into thin air.

Maiathreen was above the battered looking Dresskel, who was clearly distracted by the appearance of an elemental, the mad charge of Xiang Yu and the appearance of some monstrous Lamia like Centaur...

4d4 ⇒ (3, 4, 3, 4) = 14

The flaming bomb blasts across the dragons scales and Dresskel roars in shocked rage at the dastardly attack.

Livain's attacks defelcted off his scales as Dresskel throughs off the burning oil, sending flames into the surrounding grasses...

Forgot to roll how long until he could reuse his breath weapon...: 1d4 ⇒ 1

Hob/Dresskel actions coming soon.

Cold damage? Couldn't be fire oh no!!

Reflex: 1d20 + 7 ⇒ (20) + 7 = 27

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

Reaction to summon Also if thats my will save in comparison to its will save I get the feeling that a dragon and some hobgoblins are going to be the least of our problems. Sometimes evil gods like to manipulate things to make their puppets dance after all.

Wallace looks at the newly summoned creature and does his very best not to flinch. The worst thing I can do is act like I didn't intend to summon it. Well I suppose in all reality I did intend to summon something I just wasn't expecting mighty Yog-Sothoth to answer my request with such vigor. I get the creeping suspicion that it won't go back to its home quietly either. Wallace finishes his thoughts as the beast flies off and begins an admittedly very impressive attack run passing through the fog, the balistae doing nothing and igniting the first ballista with a giant ball of tar.
With this he shrugs before looking over the battle and addressing Rhavenna's question "Its only ever lasted a few minutes in my use of it. I've used it many times to cow idiots and frighten buffoons." The human says to Rhavenna as she rockets of the terrain, the man looking back to the freshly summoned terror above the fog and swallowing a lump in his throat I hope.. for the concequnces otherwise would be dire Wallace thinks as she looks to Rhavenas deadly hooves and now otherworldly terrifying visage Shes frightening enough without my deitys aid.

Sorry for the wait, :(

The last ballista, its engineers and the handful of hobgoblin archers stationed there scramble to reload the siege weapon as there archers advanced. They took up a defensive position to the sides of the parapet and unleashed two volleys of nearly a dozen arrows at the unknown creature that hung unmoving in the skies.

12d20 ⇒ (10, 5, 5, 17, 5, 11, 16, 11, 4, 7, 20, 1) = 112 1d20 ⇒ 17

Out of all the arrows one was fired particularly well and met its mark,
while the others passed harmlessly through the unknown creature. The arrow that struck center mass appeared to bury itself deeply into the creature shadowy body. Its wings were still as it maintained its altitude without issue, it turned to look at what assailed it and gazed at the lone archer that had marred its forrm...

Dresskel, undeterred inhales deeply again, his scales stretch and crack as the blue light emanates once more from beneath. The ground this time hisses and cracks as the warm earth rapidly freezes and heaves under the blistering cold. However this time Dresskel's scales start to surge, electrifying the air and filling the area around him with the smell of burning ozone as he turns to face Wallace and Rhavenna's charge.

However as he opens his jaw to release death on them the barking challenge of Xiang Yu brings Dresskel's hate filled eyes to look back on the Lone Samurai. Who raises his weapon and starts to speed up as if the world were pushing him forward.

Irresistible Challenge 0/Remaining

Wallace & Rha, Xiang, Maithreen & Unknown flyer.: 1d4 ⇒ 1

Breath Attack Rha & Wallace Xiang:
DC 21 Fort for half: 12d4 ⇒ (2, 2, 2, 1, 3, 4, 1, 4, 4, 2, 2, 3) = 30 Cold 12d4 ⇒ (3, 4, 1, 3, 4, 1, 1, 2, 1, 4, 2, 2) = 28 Lightning
Xiang Save: 1d20 + 10 ⇒ (4) + 10 = 14

Xiang Yu's defiances in the face of such a monstrosity is heroic but proves to be his undoing as Dresskel unleashes a blast of frigid cold coupled with electrical strikes. The breath weapon hits Xiang Yu so hard that it flings him backwards like a toy thrown by an angry child. His banner breaks apart and his standard falls on the field as he lands unmoving on the field...

Dresskel's jaw appears burned from the attack and when the Samurai falls he shakes his scaled head as if he had been charmed. Seeing that his intended targets were still coming at him he coils his tail and wings around himself protectively and looks to be hunching down like a cat ready to jump upon a mouse...

DM dice:
2d4 ⇒ (1, 1) = 2
until next breath weapon + Electrical breath 1d4 ⇒ 2

Emerging from the ruins come two four man squads of hobgoblins armed with tower shields that take up position at the ruined entrance, forming a veritable wall of metal and blades.

This is soon followed by several agony and fear filled screams as what sounds like several if not dozens of unknown people cry out for help...

Hawk leaps down from the cover of the trees, followed swiftly by a pair of bloodied rangers and the three advance alongside all of you unleashing a quick succession of arrows to Pepper Dresskel.

Attacks on Dresskel:
6d20 ⇒ (1, 4, 10, 15, 4, 7) = 41 2d8 + 4d6 + 8 + 2 ⇒ (1, 3) + (5, 2, 1, 1) + 8 + 2 = 23

... his two arrows dig in deep and make Dresskel bellow in pain before turning to look at what new pest dared harm it.

"Press the attack! Help is on the way!"

Yalanda emerges from the forest, hastened by her quickened magic and speeds to Xiang Yu's side. Unable to reach him across the long distance...

Fighting continues to echo from the woods as what remains of Xiang Yu;s group appears to be routing what is left of the hobgoblins from the initial vanguard.

Party is up!

Meanwhile in Orlov...

The prince had called for his lords to gather, to discuss further the disturbing reports he had been receiving of the problems plaguing the outlying villages and logging operations. The lords move through the city with their body guards or fly above with the aid of their draconic companions. All the while they are watched by hooded figures that move across the rooftops and blend in with the shadows as naturally as one draws breath.

Liberty's Edge

Near Northern Fangard

She looked down on the mangled body of her ranger, a long range scout and a wolf-kin. Few could catch let along kill their kind and yet here he lay, bound like a puppet to their sacred markers and his flesh was filled with bits of silver. She growled in anger as she moves to cut him down and clean the defacement off their marker.

Once it was clean she hefted him over her shoulder and shifted into her true form. Towering over the markers as she lopped off into the great forest to return her ranger to his clan for burial...

In Orlov

Lord Varg grumbled as he kicked his beast awake and strapped a saddle to it in a cruel fashion. He had only just replaced his guards and again he was called away from his wine to attend to the princes meeting. As he walked past the door guards he glared at them as he spoke. "No mucking about, don't let anyone in before I return. If you do I will whip you myself!"

He mounted the grey scaled silver and launched skyward, wheeling towards the princes dilapidated castle with as much haste as his wretched creature could muster.

Female Centaur Ranger (Skirmisher/Divine tracker) 4

In full charge, Rhavenna processes what happend to Xiang Yu, silently thanking him for the challenge and hoping Yalanda would be able to make it to him on time.

Eyes locked on her target she throws everything she has into the charge, letting out a scream that is part rage part revulsion, she leans forward as she runs, her body preparing for impact as only a centaur could, her spine aligning to deliver the full mass of her body through her arms and shoulders, perfectly delivered through the point of her lance in a strike as beautiful as it is terrifying

1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
2d8 + 16 ⇒ (3, 5) + 16 = 24

Round ?, Init? , Altitude ' AC 24, HP 25/25 Arcane Pool: 4/5 Spells: fire grip, burning hands, read magic, detect magic, arcane mark Buffs: arcane pool, shield, inspire courage

Standard:cast burning grip
Move: move into range
Free: spellstrike

Soul Taker: 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 30
Crit?: 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22

Attack: 1d8 + 6 + 1 + 3d6 + 1d4 ⇒ (4) + 6 + 1 + (2, 2, 3) + (2) = 20
Crit?: 1d8 + 6 + 1 + 3d6 + 1d4 ⇒ (8) + 6 + 1 + (3, 1, 6) + (4) = 29
As of right now vulnerability to fire gives me 60 points of damage. :)

Maiathreen waits till Dresskel reacts to Rhavenna's charge using the dragons own movements against it he quickly descends cutting a wicked gash into his face a blast of fire erupts from Soul Taker as it cuts a fiery path through its flesh.

Female Centaur Ranger (Skirmisher/Divine tracker) 4

Might have to roll vs SR

Rhavenna wrote:
Might have to roll vs SR

1d20 + 3 ⇒ (12) + 3 = 15 did I not realize to beat SR it is just d20 +CL...

Female Centaur Ranger (Skirmisher/Divine tracker) 4

Yup until you start taking feats to boost it. At high levels that will be your biggest obstacle for the additional damage of your spells

Hmmm damage just went down a little bit...and here I was all excited...stupid confused horse thing interrupting my happy moment :)

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

In future there is a spell similar to truestrike for casty types. Don;t think its on your list but I imagine we could find a way for you to get access. sure casting There is also a metamagic feat , penetrating spell? boosts CL for SR by 5 for a +1 spell level. As for right now this would be an excellent time to spend a hero point in order to let your awesome attack of awesome connect. either re rolling and hoping for a significantly better check or taking the roll you have now and adding +4 to it. Wallace (or any of the other players really) could also burn a hero point to add +2 on the check. A 19-21 is pretty close to what I would expect the SR of this creature to be. And next time you could even consider using a hero point as you roll and get a +8 instead.

Wallace uses this moment to attempt to touch the dragons hide.
Learny touch!: 1d20 + 4 ⇒ (13) + 4 = 17
and with his curiosity sated the cleric keeps his hand open ready to pass Rhavenna her swords.
Wallaces move action would be to pass Rhavenna her blades so she can full attack next round. Well if the dragon doesn't get insta gibbed thanks to Maiathreens flaming deathstrike.

The weird thing is I thought dragons had SR so I checked the white dragon stats and completly missed the SR and then the second time I look it jumped up and slapped me. So yes spending hero point for +4 and Livain is willig to give me a +2 if needed.

Arrow: 1d20 + 7 + 3 ⇒ (3) + 7 + 3 = 13
R-Shot: 1d20 + 7 + 3 ⇒ (4) + 7 + 3 = 14
H-Shot: 1d20 + 7 + 3 ⇒ (10) + 7 + 3 = 20

2d6 + 3 + 2 ⇒ (3, 5) + 3 + 2 = 13
Livain continues to pelt Dresskel with arrows unable to tell how much damage she was dealing to him.

Mai's attack is met with the powerful gaze of the dragon. It snarled as some of you injured it, Rhavenna's lance buries deeply into the dragon and gains a roar of rage as its blood spills from the staggering hit. However it wasn't beaten yet, its already ragged form made it hard to tell if it was on its last legs or not...

Despite its injuries it rose up, revealing that its former posture wasn't its full height or size. Before such a terrible sight a primal urge welled up in those nearest to Dresskel. The momentary presence of the firghtening strength of dragons...

Will save vs Frightening presence. DC 17 Will or panicked for 5d6 ⇒ (2, 1, 5, 5, 5) = 18 rounds

The very ground starts to freeze, the air turns hazy in Livains vision as the air rapidly cools around Dresskel. Mai's scales flare as the cold burns his fire hardened frame, the centaurs's body showed visible spots where frost was gathering on her along with the mad clerics armor starting to frost over.

Cold Aura 1d6 ⇒ 4 Fort DC 17 for half

bite +20 (2d6+10/19–20), 2 claws +19 (1d8+7), 2 wings +14 (1d6+3), tail slap +14 (1d8+10)

Dresskel FA
Bite Attack @ Mai: 1d20 + 20 ⇒ (15) + 20 = 35
2d6 + 5 ⇒ (6, 3) + 5 = 14

Two Claw attacks @ Rhavenna: 2d20 + 19 ⇒ (9, 15) + 19 = 43
1d8 + 7 ⇒ (7) + 7 = 14
1d8 + 7 ⇒ (1) + 7 = 8

Tail slap @ Wallave: 1d20 + 14 ⇒ (11) + 14 = 25
1d8 + 10 ⇒ (1) + 10 = 11

Mai takes 14 damage
Rhavenna takes 22 damage
Wallace takes 11 damage


You learn the standard weaknesses of dragons and their imunities. However...

Wallace is overwhelmed by images of pain and suffering...

YEARS of pain and suffering, even now this mighty dragon is in such staggering pain that it cannot fly... Its wings are so atrophied and its scales have degraded so much that he is more vulnerable.

Its not just that which you witness but the one that inflicted absolute terror on a once feared dragon. You glimpse only its eyes, devoid of life, an empty blackness that pulls at your soul even as you witness this memory. "You'll find them. Yes. Yes. Yes... You'll bring them back to me... Dead or alive? No matter~ Their corpses will make fine instruments of death. Even you Dresskel will be my instrument. You'll find them. You'll bring them back. Kill all that oppose you. Ravage their lands, kill their people. Spread terror and death in your wake like a good pet. Their names are..."

Wallace's distracted state is slammed back to reality when he takes a blow upside the face by Dresskel's mighty tail. The dragon's glare falls on the foul human that had brushed its mind so briefly, but there is a hint of terror reflected back in its eyes. As if it fears what Wallace has learned.

Dresskel is shakened by Wallace's presence.

Party is up, NPC's to react after you. Remember that some of you are affected by Haste.

will: 1d20 + 7 ⇒ (18) + 7 = 25
fort: 1d20 + 3 ⇒ (20) + 3 = 23
Soul Taker: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26
Damage: 1d8 + 6 + 2 ⇒ (8) + 6 + 2 = 16

Maiathreen steels himself against the cold emanating from Dresskel's body, his own draconic nature protects him from the terror that dragons can create. He slashes Dresskel once again this time forgoing spells.

Female Centaur Ranger (Skirmisher/Divine tracker) 4

Will save: 1d20 + 3 ⇒ (7) + 3 = 10 Now we're @#$%ed!
Fort save: 1d20 + 10 ⇒ (4) + 10 = 14

Struck with a complete and utter indescribable panic Rhavenna drops her lance and turns tail, running for everything she is worth to escape the monster.

At my speed and and 18 round duration I'm out of this till it's over. :(

Round , Init , ' AC 23, HP 17/17 Arcane Pool: 1/5 Spells: color spray, read magic, detect magic, ray of frost, light

Attack: 1d20 + 7 ⇒ (16) + 7 = 231d20 + 7 ⇒ (17) + 7 = 241d20 + 7 ⇒ (1) + 7 = 8

4d6 + 8 ⇒ (4, 4, 4, 6) + 8 = 26

Livain gasps as she sees Maiathreen almost get bit in half the teeth just catching air and a bit of cloth. Even so she continues to release a barrage of arrows this time managing two sink two arrows halfway to the fletchings in Dresskel's hide. "Rhavenna calm yourself!!" She calls out as she sees the normally unshakable warrior turn tail and run.

See!! That's why I either fly everywhere or I walk...just can't trust mounts :)

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

Will: 1d20 + 7 + 1 + 1 ⇒ (15) + 7 + 1 + 1 = 24
Fort: 1d20 + 6 ⇒ (17) + 6 = 23 so 2 damage

So for one bard song+ flagbearer grants you guys a +2 vs fear effects. You ought to have considered using one of the hero points you have to boost the Save by 8 before you rolled it. As it stands you could spend a point to add +4 to the save or reroll but the odds are against you. But if both you and I spend a hero point we can modify your save by +6 turning the 12(+2 bardic) into an 18 and succeeding. Which I am entirely willing to do. If my request to Corerue doesn't pan out. We shall see what he has to say. Said request being much in flavor but will possibly result in Wallace getting a hoof upside the head

Wallace smiles with a split lip looking at the dragon in question blood making his smile into a much more feral thing. "I knew it."
the human quietly says as he spits a blood soaked chipped tooth out of his mouth.
"There is more to this! Bring him in alive this creature is just a puppe-"
The speech wallace had only begun is interrupted as Rhavenna wheels in fear knowing her speed wallace seizes the centaur by one shoulder, hand next to her neck as he hangs on for dear life"Rhavenna! are you really going to let this cretinous wretch frighten you!"

"Right take him alive...I'm lucky to still be alive." Maiathreen growls as he flits out of range of one of Dresskle's wings.

Current HP:14

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

*chuckle* I doubt that dragon just survived the follow up round from you and Livain thats another 42 damage from the 60 odd your flame strike did along with the 14(x1.5)=21 damage the fire bomb did. Plus Rhavennas lance dealing 24. and Livains previous round with what looked to be some successful hits for about 20damage so... about 137 damage in total if the dragon has DR/5 or 167 if it doesn't have DR. -Ish.

The draconic like shadow elemental that Wallace had summoned stares in the direction of the one hobgoblin that appeared to had hit it. However as Wallace began to wheel away onthe back of the retreating Centauress it snapped back to look at its summoner with a hiss. Finally it decided on its course and with a great downward stroke of its wings dispersed the fog clouds like leaves in a hurricane. So much so that the downward force of its wing stroke causes Mai some major turbulence...

Ref DC 15 to avoid being thrown earthward Mai. Failure results in 1d6 dmg. No AoO's from Dresskel as he too appears to be being battered by the wind force.

Dice rolls:
1d20 + 9 ⇒ (5) + 9 = 14
7d20 ⇒ (10, 5, 19, 20, 18, 16, 13) = 101
Confirm Critical?: 1d20 ⇒ 17

3d8 ⇒ (5, 7, 7) = 19

Dresskel's legs buckle under the winds force and he crashes momentarily into the ground with an pained roar...

The shadow-dragon wheels around in the air before heading in the direction of the castle ruin's in a very apparent frontal attack on the structure. Most likely on its current and very exposed defenders...

Hawk and his archers press the attack at range like Livain, however only three of their arrows punch through Dresskel's scales...

The three arrows punch through the fallen dragons scales and Dresskel's head falls to the earth with a rattling sigh...

I can barely get my pages to load atm, more posts to come in the AM hopefully. :/ Apologies guys. :/ This is uber frustrating...

The Hobgoblins continue to hold the upper ramp with their heavy shields while the archers on the tower scramble to reload their balista and fire arrows at the oncoming shadow dragon to no noticeable affect. The screaming intensifys after one of the shield bearing hobgoblin's shouts in goblinoud back into the ruined structure to someone/thin unseen...

DC 20 Perception to hear shout - Need goblin to understand. If either is missing this fails.:
"Dresskel is dead! Burn it all!"

With Dresskel's fall the dragons intimidation wears off, leaving Rhavenna shaken but, thankfully, in control of her senses once more. Her heart was still racing despite her own monstrous appearance... For five rounds

Back around to the party!

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

Wallace ceases his deathgrip on Rhavenna's waist as her stride becomes slightly less fevered. "Back with us?"
Wallace asks as he looks behind him and sees the dragon fall cursing loudly in dwarvish. "Rhavenna I need you to get me back to that creature, wheels turn behind these events we have yet grasped. If it is still alive I can stabilize it and if it is dead, well I expect I can work with that." The priest says with an amused tone as he continues to look in the direction of the dragon before turning his attention to the ruined tower
"I imagine it is too late now but that is the most likely place these savages would store prisoners from their raiding. Heading there next would be wise."

Assuming Rhavenna drops me off in order to get back to the battle field.
Wallace jumps from the centuars back and lands rather gracelessly before moving with the studderstep speed of haste to dresskel's form.
heal check: is it alive?: 1d20 + 8 ⇒ (3) + 8 = 11
On seeing the dragon to still be breathing wallace reaches for his supplies and begins binding the more dangerous ones to keep it unconscious but alive.
heal check DC15: 1d20 + 8 ⇒ (11) + 8 = 19

Wallace looks to the dragons corpse and curses again before walking up the beast and chanting at a feverish pace.

P̢̡̘̻͈̯̜̺̟ͫ̽̄͌ͭͯ̔͒ȑ̼̞͖̫̌ͫͬͥ̎͛̀͡e̻̹ͩͫ́ͫ̈ͅs̨̳͔̭̲̃e̐͛ͦ͌ͣͭ̏̋ͬ҉͏̰̟̲̣͎̤̣n͌̊͋͒̊ͨ̚ ̴̸̨̲̥̠̙̻̮c̶̜ͮ̅̅ͬ̽̀̇͘͡e̹̱̙̫͍̭ͪ̈̀̽͢ ̛̰̜̥͍̭̽̎͒ͭ͆̀̈́ͮ͛́͘b̤̬̗̗̟̘͚̩ͣ̀̐͐͠ͅę̲̪͓̻̫̮̺̈̿͘h̭͕̘̳ͬ̋̽ͩ̅̏͑͐͗í̫̰̠ͣͣ̓͐́͝ǹ̛ͪ̒ͥ ̶̬͕̦̟̟d͔̮̟̭͚̩ͪͨ͌͂͑̇͟ ̶̛͓̜͙͋͂̊͊͞ẗ̛̘̺̫̩́ͣ̿͗ͨ̑ͯ̚͠h̭̪͎̲̞̜̥̤̣ͩ̊̀̀͝͡ȩ̡̤̏̂ͭ͆ͧ͊ͪ̀ ̶̘͔̥̜͗ͤ̓͗ͮ̋k̢͚̹̅́ͫ̏̓̀e̺̫̬̩̤̟͖̯ͥ̐ͩ̀̌̈ͬͯyͫͩͩͧ͛̽̒ͭ͊͝҉͔̰͕͖̗
̴̱̥̜̰̠͔̳̳͌ͮ͗̏ͨͧͯ͂ͤl̖ͨ̎͂̂̕͜͞o̫̠̦̼̯͇͓ͯ͊̋̈̀͡r̴̶̯̆̈́͗̽̾̊d͕͇̰̙͔̦̆̊̔͒ͤͮͨ̎̏ ͕̉̌̑͌͞ͅọ̷̜͔̰̝̫̼͙̪͊̂ͪ͠fͪ͌̐҉̷̶̫͙̣͕̦̼̞̥ ̶͉́͆͝p̧̯̝̫̦̃̒ͧ͌͠ͅa̷͐̒ͪ̚͏̦̮ͅt͍̭̬͖̱̲͎̻̰̋̿̽͗͝h̨̛̯̦̟̩ͦ̔̀͂̽͊́̒ͥs̡̆̆̏͗͏̱͙͔ ̹̦̋ͨͣ̈ͨͯa̼̥͎̝̾̏̓̂̂̇ͮ̍͡͞n͚̭̮̟͛̽̓̓̀͐͠d̸̛̟̺̱̞͓͈̘̓̇̽̌͗ ̧̼̰̝͉͚͓͕ͭ̾̂ͭͨ́̚k̛͙̣̱͉̥͓͉̂ͨẽ̫͈͔ͭ̃ẹ̵̢̱̗͍͙͈͖ͯ̃ͥͥ͞p̨̺̥̻̼̬̰̒̉͑̒ͥ͜ẹ̵͈̰̟̫̳̓̐̽́͠ r̻̙͉͇̬̥͈͈ͫͩ͌͟͢͞ ̴̘̟̤͚͇̑͒͗̋̌̌̔̿͠o͎̫̝̼̮ͩͪ͜͜f̫̩̗͚̫͓͖͔̈́̇ͯͪͦ͞ ͓̘̫͓̗͚̒̄̽͊͋̋ͦ͛͜͢͟l̷̴̫̗̩̻̪̓̀̑͆͛̆o̹̣̮̥̰͗̓͊͐ͦ̐̑ͤ̕͡r͖̩̺̗͖̰̣̔̓ͮ͊ͧ͡ē̬̤̬̗̣̞̠͊̚ͅ
͒̚͝͝҉̣͍̟̺̬͔g̮̙̺͚̯ͩ͛ͧͅṛ̺̪͖͇̅͆̈̑̑͑̿ͪͅa͙̻̬̘̰ͮ̋̋̀ͨͬ̑͟n̪̐͐̕͘t̶̨̮͖̣͉̳͒̍̐͂̎͐͜ ̷͚̝̹͉̳̭͙̖̹̇̈̀̎́̕m̮͕͒͌̆ͮ̆ͣͨ̄́̕͘ͅe̸ͤ̿͑ͤͮ҉̫̲̥̠̤̞͙ ̜̠̫̉ͯ̅̈̒̋̚͝ṯ̵̮̪ͥͥ͌ͩ͒͐͠ḩ̞̩̐̽e̴͙̘͋ͤ͒̓͐̽̈́ͫ̏͜͡ ̸͎ͬ͌ͣ͑̓̊͂ͮͣ͟ş̛̜͇͓͓̓͊̌̽t͍͕͎̲̉̏ͭ͒͗r̢̮͖͈͍̟̞ͣͦͦ͟è̴̡̫̼̘͍̟͉̙̬̜̏̋͜n̵̞̜͌̇̅͒̇ͫ̓̑͊̀ ̮̖̰͎̝͈g̢͔̣͖͔̟̝͉̐́͢ṯ̠̥̹̩̤͓̐̽̓̎̋̇͝͡h͚̟̫̟̺ͦ̆̔̈ͭ́ͅ ̶̯̗̘͖͚̥͎͇̐ͥͫt̶̮̎͗̂ͣ͌̋ͤ̐́͜ọ̴̷̝̬͖̗͔̯̳͑ͩ͛͆̎̓͛ ̯̤͈̘͕̱̠͇̘̓̌̈ͮ͠c̢̞̰̝͔͙̠͖ͬ̆̀̚͝h̾͐̐̈̂̋ͫͯ͟͏̫̝͙̣̫̝ã͖͍̺̋͐͑͘͝n͍͚͇̪̤̭̋͗ͨ̋͟g̡̘̭ͦ̌ͩ͌ ͍̳͇e̴̺͍̓̀͟ ͕̪͈̘̥̙̭͇͗͂ͧ̆̿̑ͅt̬̠̾͠h̪̲̄ͮͮͪ̀ͅͅi̧̡̠̣͒̽̅ͣ͆s͖͍̭̰̞̦͈̭ͬ̃̏̒̉͂̓ ̵̷̥̮͓̤̻͇͔̺̹ͩͥ̌̅̽̄ͪͣ͜f̴̥̜͕̣̩̻̫̜̾́̐̒́̕ã̢̗̤͖̉̓ͣ͂̒͑̀t̡̘̬̟̪͙͔͈͑͆̽͜ͅe͎̜̜͔̟̦̣̓̾

"Presence behind the key
lord of paths and keeper of lore
grant me the strength to change this fate."

Burning a hero point, I would like to use the [Special] option to access a spell normally beyond my means. Create soul gem Being dead the dragon gets no save. I don't have a crystal for storage but I imagine dragon's blood has value and is crystalline in nature being frozen. there is plenty of that on the ground.

Female Centaur Ranger (Skirmisher/Divine tracker) 4

Feeling the abject terror fade to a manageable fear, Rhavenna gets a hold of herself, nodding in response to Wallace's question, momentarily beyond speaking. Wheeling around she galloped back to the fallen, dragon's side, retrieving her lance as she does before heading towards the nearest point of conflict with the rest of her unit.

1d20 + 7 ⇒ (6) + 7 = 13
1d6 ⇒ 3

Maiathreen tries to keep in the air as the Wallace's summoned creature seems to create a momentary tornado and is instead hurled to the ground. He manages to pull out o the free all just in time to keep from breaking any bones.

"Does anyone know what they are saying?" Maiathreen asks after his for forced landing.

Perception: 1d20 + 9 ⇒ (4) + 9 = 13

Hawk curses loudly as he can't hear what the hobgoblins are shouting from so far away. He than raises his bow and sends another arrow skyward. Yet again it explodes as it begins to arc leaving a large plume of black in the sky. He motions forward and continues to advance on the ruin. "We're finishing this! Press the attack. Take no prisoners if needed! But the Blades are finishing this once and for all!"

As the two archers and Hawk press forward, Yalanda abandons her bardic song andfocuses everything on Xiang Yu. Trying to stem the bleeding from his blackened and cracked skin, she casts what could only be a healing spell and gasps in shock as the samurai's eyes snap open in fury. He sits up stiffly and looks to where the dragon had fallen, anger burning in his eyes as he staggers to his feet.

The shadow dragon slams into the second tower like a ball of tar, enveloping and covering all the hobgoblins in the parapet above. From your vantage point it was hard to tell what was happening, only the intensifying screams of the hobgoblins told you that their terrible deaths were painful. One was thrown from the parapet, smashing into the ramp in front of the hobgoblin shield wall with a bloody and messy crunch as its muscle tissue and flesh burst slightly outward as the skin tears from the impact...

The Hobgoblins continue to hold the line, seeing the Centaur approach they level spears and brace them against the possible charge to come. The shields shift as they reform in light of the falling corpses above, but they remain spread strongly across the top of the damaged and cracked ramp.

Smoke starts to roll out of the inside of the ruined structure now, the cries continue to echo from within...

Back around to the party, you have around 250ft from the structure and the hobgoblins. Hawk and his two men are on your left flank almost caught up Rhavenna is near Mai who is recovering with Wallace only a few feet behind her.

Livain is around 400 feet away from the structure atm

Dresskel appears to be dead, slain by the final volley of arrows and as you approach he releases a final death rattle.

Anyone watching sees Wallace's hand crackle with a dark power, the casting echos in a language that makes even Hawk glance warily at Wallace. At the completion of the spell the dragons blood exits its mouth and forms together into a blood red gem that shimmered as it let off an extreme amount of cold. The moment it solidified a light started to pulse from its center, weakly at first until it became a powerful thrum of light and trapped power.

The moment you touch Dresskel your eyes go out of focus and in the blurry haze you see the Dragon's dead eyes open. A pale green light burning malevolently witin them as they stare at you in utter hate. It's head rises, the scales slough off revealing nothing but skull, bone and the remnants of muscle tendons that appear to be all that hold the dragons bones together. As its maw opens and a pale green fire begins to gather within its mouth, you have time to look on in utter horror as it raises its maw and angles it downward. Intending to burn you to ash where you stand.

Will save DC 15 Wallace


Please rewrite/add the following in your post. Thanks! :D

The gem flashes the light within becoming a boiling green light that appears to be almost fighting the item it was contained in as Wallace throws his hands up in terror. However the moment he breaks contact with the dead dragons scales his eyes come back into focus and the echoing cry in his ears was his own. Perhaps another version of himself being brutally slain somewhere else.


Please rewrite/add the following in your post. Thanks! :D

Bracing himself Wallace takes hold of the blood gem as the dragons bright green flame pour's down around him, for a moment he sees his own hands turning into ash, his scream echoes in his ears but no one else appears to have heard it as the vision fades. You know for a fact that you have averted something, what you are unsure as to what exactly. However you know deep down that another version of yourself has just been killed...

Holding the gem:

The gem radiates strong emotions while in conatact with your bare hands. Fear, Anger, Rage, Torment, Pain, Violence, Hunger and a strange sense of Freedom. For a moment you are filled with the longing to return to the sky before a dread falls over you like you are being watched by something, yet looking around only reveals your companions and nothing more. Aside from the visible enemies of course. Its a strange feeling and it doesn't pass like the rest do, leaving you with a heaviness in your chest as you continue to feel watched and your privacy violated.

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

By my will!: 1d20 + 8 ⇒ (15) + 8 = 23
(Follow-up post to come.)

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

the promised follow up

The last few utterances pass the priests lips and he seizes the gem summoned by dark power as the dance of flickering Gheist flame begins. He gazes at the dead beast and voice ringing as the flames grow higher.
"The last gasp of a beaten whelp. Your rage holds no power here, Kneel!" Thrusting his iron wrought will against the malevolent force his power had summoned. Emanating from ahead of the stone a great cone of green flame comes pouring on to Wallace.

With a roar of his own he stands proudly as green flames burn around him, lasting only a few moments. The ringing in his ears from nearly inhuman cries of pain apparently only audible to him takes longer to dull. He looks to the newly formed gem and speaks softly to it "Your chains change hands now, pray I am a kinder master than your last. It might even be true." The human says with an unnatural grin as he looks up to Rhavenna stepping out of the last flickering embers while placing the stone in a pocket. clenching and unclenching his hand as if wanting to reassure himself of its presence. A flicker of discomfort on the humans face as he looks at the depths of the faceted object.
"The Gatekeeper shines his light on me today, but I don't think I will be attempting a similar feat in the near future." Looking to the ruined castle and the screaming hobgoblins "Fortunately I don't think such power will be required to finish this. Lets snap these fools like kindling. I hope we can catch the leader alive though, this mess is much more than simple raiding and with his forces shattered and his Draconic benefactor slain he has very little to lose over talking now."
Wallace says as he glances to the pocket holding the newly made draconic gem. "Well I suppose he still has something to lose."

I'm kind of imagining a 'power of greyskull!'flash of power as a wave of green flame Wallace standing in the midst of it all with one hand upthrust as if he were wielding a shield against an unseen rearing dragon.

Was hoping for Livain's actions but pushing ahead!

The gem that Wallace is holding pulses with a flash of brilliant light before fading into a more faded pulsating glow.

After a few more arrows were deflected by the Hobgoblins towering shields Hawk and his men abandon the concentrated effort and regroup with the rest of you as you near the bottom of the ramp.

Party 100ft from hobgoblin shield wall. Ramp is 80ft in length.

During the time it takes you to regroup the hobgoblins on the upper tower appear to be being smashed by the summoned creature. It throws two more from the tower before the Ballista bursts into dark flames and smoke plumes from the tower top.

The Hobgoblin's, upon seeing your approach, ready long spears and form a wall of shields and spear points in preparation for the coming charge. They continue to hold and every so often you can glimpse their eyes between the shield gaps as they continue to monitor your progress.

The screams from within continue and are much more clear now that your closer, the smoke from within the ruined fortress is getting thicker...

Perception DC 12:

The screams are intermixed with the sound of clashing steel, whatever is going on in there sounds like a heavy struggle or fight...

Xiang Yu has rejoined the fight, wearing his broken banner across his forehead like a long bandanna, appearing like a red sun on white field as he raises his Naginata in challenge once more. He presses before the group a few steps, shouting the same battlecry he had at Dresskel at the hobgoblin shield wall. Bolstering the courage of the band Yolanda adds to his battlecry by singing a hymn of courage and the great exploits of the Blades battles to come!

+2 to Atk and Dmg +4 vs fear effects!

At this sudden racket a hobgoblin rises from amid his fellows and begins to shout in a gutteral language, followed by the unified shouts of its companions! At the Hobgoblins shouts the summoned creature appears to reform, looking rather sinister as it grasps the now burning tower much like a spider would while it appears to be looking down at the Hobgoblin's and the group...

One of the rangers grimaces as they notches an arrow. "What the hell is that thing? And why do I get the feeling its deciding on who to eat next."

The other ranger slides away from Rhavenna, looking obviously unnerved by her new look. "What in the hell's happened to you!"

Hawk reel's them in with a gruff bark as he launches two arrows, which penetrate the tower shields but doing very little damage. "Focus on the objective, Rhavenna's looks aren't up for discussion and if it moves to attack us we hit it with our last resort's. Warriors form up in front, archers in back, followed by our support. We have to break them in one go, it'll mean slamming through those spears but its our only chance. Once their wall is broken we can tear them up in close combat, those shields will weigh them down."

He signals to Livain and Mai who are still airborne, waving towards the enemies rear and gave them the signal to do whatever it took to take the Hob's down. He looked to Rhavenna as he nodded at the line. "Ya think you can jump that line?"

Setting the stage for the battle to come.

Ini Party is up!
NPC'S - Hawk, two rangers, Yolanda, Xiang Yu and two fighters
Hobgoblin's - twenty four tower shields are present, 12 block the ramp at the top and twelve are held over their heads to prevent archers from volleying from above (or in the air), 12 long spears are interspersed between the shields.

Map to come, but The Ramp stands alone, leaving no cover from its beginning to its end where the Hobgoblins are holding the High Ground. The shields cover ahead and above them but not behind them. There is a fifty foot gap between the hobgoblins and the opening into the ruin, which is unguarded currently. There rear is unprotected atm and the spearmen are under the cover of the shields from in front and above...

Male Human Aristocrat 1 / Cleric 1

Adrian's Ride:
The reports had been disturbing, despite the heavy investigation the red tape of bureaucracy had weigh down his efforts to move against the menace in the woods. Finally he funded his own expedition, damning the nobility he was sworn to and riding to the defense of the villages under his watch. His call brought forth two scores of spears mounted on horses. They were primarily militia but a few were armored Calvary.

With this motley force they had set out from the central villages and rode for the ruin the local hunters had found. The apparent stronghold of these worshipers of the Dark Mother. They had made decent progress when they had been set upon by several riding large wolves. He lost a handful of men, and a dozen more getting those wounded to safety. Leaving him with a mere thirty strong to continue the fight.

They rode on, finding and simultaneously crushing any sign of resistance along the way. Several of which were mere hobgoblin foragers, but Adrian wasn't giving mercy this day. Every hobgoblin would be ran to ground and slain.

It wasn't until the fire in the east that his interest was peaked, that was the direction of the ruins they were going to attack. With his armored fighters holding the rear he led the militia Calvary at the head of the column as they picked up the pace. At full gallop he saw the dark plumes of smoke arrows shot skyward, the sounds of the battle rang lightly ahead of them. They were a ways out.

The war chant and the cries of some terrible beast nearly spooked their horses and brought their column to a full halt. The Men were mixed on whether to proceed, but Adrian wasn't so easily deterred. As the grumbling continued he turned on the man, his voice loud enough to grab their attention as he spoke. "If you are afraid, than go home! I leave it to you to explain why people go missing at night, why hunters die in the wood and why our children go hungry when these beasts continue to foul our Lands! I won't turn back, not now, not ever! So go home if you are afraid. If you are not than we ride!" He wheels his horse forward, urging it back into a full gallop as he presses forward.

I know not who is fighting this battle on our behalf, but they will need more if that beast is as feirce as it sounds!

Round , Init , ' AC 19, HP 17/17 Arcane Pool: 3/5 Spells: color spray,read magic, detect magic, ray of frost, light

Attack: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 2d6 + 5 ⇒ (1, 4) + 5 = 10

Livain glances down at Hawk to notice him signaling both herself and Maiathreen. Seeing the wall of hobgoblins she smiles to herself as a plan comes to mind and with that she drops to a lower altitude firing off an arrow as she does just to keep them preoccupied.

Gettin 50ft closer and firing an arrow attempting to get in close enough to cast color spray.

I'm holding until Rhavenna or someone else gets in close. I can reach as part of a charge but I don't want to get swarmed.

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

"Yes, the current battle is more important than such concerns. The shadow creature will busy itself devouring hobgoblins, just don't get in its way." The mad priest states with a half interested voice as he looks to the skies and gives the shield wall some thought.
"I'm unsure what Livain and Maiathreen have in mind but I am mostly spent on power for the day. I could try to command one of them to break formation, it would open a hole large enough to exploit. I also have a tanglefoot bag and a few vials of acid. Throwing the bag at one of the sield clusters wouldn't weigh them down but it would make moving the spears harder. It would be easier to approach that way. I doubt the acid would melt the shields but it might serve to damage one of them enough to make it count."
perception: 1d20 + 11 ⇒ (10) + 11 = 21
"There is screaming and the sounds of steel on steel coming from the tower. Something is fighting the hobgoblins in there."

Wallace is unaware of Livain's intended action, though he might know she has something in mind with the lazy shot. Better chance that Maiathreen would know the signs on that sort of thing though. Burning my last L1 domain spell slot to spont cast the Command spell could open a hole in wall if one of the hobgoblins failed their save. Like mentioned in discussion Rhavenna could jump the wall if given a boost.

Female Centaur Ranger (Skirmisher/Divine tracker) 4

Greatly appreciative at Hawk's deflectionof the issue of her appearance while at the same time terrified to imagine what she looks like, Rhavenna instead focuses on the question at hand.

"With a little magic to make me faster.....maybe."

The rangers raise their bows as a gap forms in the shields, The gap is quickly filled with the tip of a crossbow bolt. The bolt flies and strikes one of the warrior's at the front of the column...

Heavy Crossbow, 2nd Mercenary Fighter: 1d20 + 6 ⇒ (19) + 6 = 25
Confirmation: 1d20 + 6 ⇒ (15) + 6 = 21

Damage - Critical not confirmed.: 1d10 ⇒ 3

2d20 ⇒ (17, 16) = 33
2d8 + 8 ⇒ (2, 6) + 8 = 16

The warrior takes the shot in stride, puncturing his shoulder plate and splitting his skin as Hawks two ranger retaliate. Their arrows punching through the gap and as the crossbow falters backwards the gap in the shields closes. The hobgoblins chanter doesn't falter, instead it is bolstered by the combat to come.

Hawk grunted and Yolanda's tone changed. Her words turned to magic as "Focus on Mia, Livain, Rhavenna, Wallace and myself."

He nods to one ranger and directs him towards Rhavenna, when the man hesitates he shoves him that way with a gruff bark. "Get over it! Now lets show these bastards how we reach the trees so easily."

Yolanda casts Haste on Mai, Livain, Wallace, Rhavenna and Hawk

Ranger casts Jump on Rhavenna +10 on acrobatics checks.

Lingering Performance (Inspire Courage continues for 3 rounds without needing to be maintained.)

Xiang Yu's challenge remains active as well.

Hawk and his remaining ranger raise their bows and fire off Smoke arrows just in front of the enemy lines. Hawks hands were like a blur as he launched three arrows and his ranger companion launched two themselves. The arrows obscured the sight on btoh sides, allowing for a safer approach and preventing the Hobgoblins from getting a clear view of those charging them.

Xiang Yu's Tian battlecry split the air as his entire form became blurred, as though he were harder to percieve and with speed equal to Rhavenna he charged up the ramp and towards the waiting line of enemies. The Mercenary fighters follow Xiang Yu in as they try and break the Hobgoblin's lines...

NPC/PC's Ini equal, Hobgoblin's are bracing for the coming charge.

As Hawks attack's land the shadow dragon let go of the ruined keeps wall and plunged downward to the rear of the hobgoblin's lines. Its intent was unclear as it appeared to be timing its actions with that of the Mercenaries...


Before the smoke landed the left side of the hobgoblin lines appears to be one longspear short. Its an opening you can exploit and hopefully avoid an additional spear in the side...

Male Male Human Evangelist cleric 4 HP 40/44 AC:17/13/14 F+7/R+4/W+9 Init+3 Perception+13

Assuming with the boosts that Rhavenna jumps. That is a +37 modifier right there. Good stuff.
On Rhavenna thundering up the ramp wallace holds on best as he can and hurls the burlap tanglefoot sack in the direction of what was the closest collection of spears in the chaos.
Hup!: 1d20 + 5 ⇒ (7) + 5 = 12
Want to huck the Tangle bag toward the spear wall, aiming for one of the spear holes closest to Rhavenna's approach. Effectively wanting to spoil their attacks when Rhavenna jumps up rather than just going through them.

Female Centaur Ranger (Skirmisher/Divine tracker) 4

Amid the chaos, noise and general insanity of the battlefield Rhavenna doesn't notice the sounds of battle within the fortress.

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

What she does notice is the single gap in the shield wall to the left, a long-spear missing from the ranks. Closing her eyes for a moment she commits herself. As Xian Yu thunders towards the wall she explodes into the fastest charging run of her life, power and fury and magic combining, surging through her body with an energy so utterly thrilling it was almost addictive.

Her body a blur, her hooves pounding the ramp so rapidly it seemed a single rumble of impending death. She could see the eyes of the hobgoblins, and blend of focus and fear, bracing themselves for what they expected to be a terrible impact. As the wall braced itself for the shock of her charge she leaps, putting every ounce of strength her powerful legs could muster, her movement a thing of utter beauty as she sails over the single gap, her hooves pulling up with almost poetic grace. A scream, equal parts battle-cry and exultation erupting from her lungs.

Think Xena battlecry
Acrobatics: 1d20 + 37 ⇒ (14) + 37 = 51

Maiathreen feeling the tingle of magic rush through his body flicks his wings sending him careening towards the enemy lines like a red streak. With a snap like sail cloth catching in the wind his wings snap out causing him to stop just before slamming into the ground just behind the hobgoblins. He lands next to Rhavenna striking out with his sword as he does his smile an uneerving predetory thing.

Soul Taker: 1d20 + 10 + 3 ⇒ (19) + 10 + 3 = 32
Crit: 1d20 + 10 + 3 ⇒ (9) + 10 + 3 = 22

Damage: 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Crit?: 1d8 + 6 + 2 ⇒ (3) + 6 + 2 = 11

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