Heroes of Westcrown

Game Master Moondragon Starshadow

Initiative:

[dice= Mob(s)]1d20 + X[/dice
[dice=Tristain NPC]1d20 + 4[/dice
[dice=William]1d20 + 2[/dice
[dice=Zagarus]1d20 + 2[/dice
[dice=Phaedra]1d20 + 1[/dice
[dice=Jimmy 1]1d20 + 3[/dice; [dice=Jimmy 2]1d20 + 3[/dice
[dice=Corey/Domino]1d20 + 1[/dice


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Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

The Chairman has a better system. [I will add this to the campaign info page on character creation]

Let's say your class is a D8 class, and normally you would roll 1d8 and get your HP. In my game, you roll 1d6+2. This prevents you from getting a really bad HP #, while still limiting you to 8HP max.

So, 1d12 becomes 1d10+2. 1D10 is 1d8+2. 1d8 is 1d6+2. 1d6 is 1d4+2. This should allow you to on average have a higher HP than average + 1 method, but still rewards you for a good roll without a huge penalty for a bad roll.

Please roll in discussion thread once I announce the level has been gained. When will then, be now? Soon.


M Gnome Sorcerer

Dazed: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.

A dazed condition typically lasts 1 round.

So I don't really understand why he still attacked?

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Read the spell.


M Gnome Sorcerer

Ah yes I see, I thought it could be used against everything.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Moshley - Please see PM.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

=================================================
Cover

To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC).
=====================================================

If you shoot creatures further back, your line of attack had to pass through either Jimmy or Ezren (both in the front). That would qualify as occupied by a creature, would it not? The way I read it, if someone is in the way blocking the line of fire, they get cover.

Let me know.


M Gnome Sorcerer

The creature had cover yes. I would have had to shoot past Jimmy (or through).

I also replied this in the pm you sent me. Next post with crossbow I will implement it(also replied in PM).

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Moshley Bodrick wrote:

The creature had cover yes. I would have had to shoot past Jimmy (or through).

I also replied this in the pm you sent me. Next post with crossbow I will implement it(also replied in PM).

Ah, so you did. I'm in a bit of a rush this morning getting the pool ready, and I read your PM more like why it didn't apply. My apologies. Of course the shooting into combat doesn't apply, that's obvious. The issue is cover.

Cover is a pain in the butt for ranged attacks. Without precise shot and improved precise shot, ranged attacks will need to take into account cover as well as shooting into melee. I expect everyone to take this into account when doing ranged attacks going forward. In general, you can assume medium and smaller creatures will typically have regular cover, and large or bigger creatures will have partial cover.

But, because it says "Creatures" in the rule, it could be interpreted as only enemies. I don't think so, but I'm hoping some rule experts around here can answer in the definitive. Otherwise, I'll assume creatures also implies allies.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

Totally agree with the cover & combat penalties and the need for precise shot.

-T


M Gnome Sorcerer

I was thinking about crafting, since gnomes have a bonus for crafting. Is there time to create anything in this game, apart from simple stuff such as arrows? Jimmy was thinking about the bastard sword and I would be able to create that by simply taking a 10, although it would take quite some time. Next level I will use one skillpoint on crafting which brings it to the level of martial(If I use 2 then I will be able to do exotic), so I would be able to create some decent stuff for the rest of the party too.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

IT COULD BE WORSE


M Gnome Sorcerer

Video not available :( I'll be leaving soon for the night!

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Moshley Bodrick wrote:
Video not available :( I'll be leaving soon for the night!

Okay, I'll NPC you if needed. More crossbow shots I believe.


M Gnome Sorcerer

Yea it's all I can do for now. The time difference is really annoying :( What are the ideas about crafting btw? Then I could calculate that in when it's time to lvl up.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Moshley Bodrick wrote:
Yea it's all I can do for now. The time difference is really annoying :( What are the ideas about crafting btw? Then I could calculate that in when it's time to lvl up.

I have no opinion on it.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

But is there time to craft anything in this adventure path, or will we constantly be on the move?

Crafting requires time, and if there's barely time to craft then spending more than 1 rank in it might be a waste.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

The vast majority of the campaign occurs within the walls of Westcrown, is about the best answer I can give. Are you constantly on the move? Hmmm, I don't really know. I've looked through book 3 so far, seems fairly fast paced.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Okay, you smash the last bug that was there.

Now. When you say you search: are you searching the immediate area, or are you exploring the map? It sounds like you are doing the immediate area, while another of you is pulling/pushing on the hatch.

Please let me know. Based upon the fact that you didn't move and update a map, I am going to assume you are not exploring the map and only the surrounding areas. If you don't post in an hour, I'll go with that assumption.

Furthermore, if you are moving to the hatch to pull on it, please update a map with that as well. Thank you.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

Tristain is going for the portal. Sewers are smelly unpleasant places and looking through poop for treasure wouldn't occur to Tristain...that's goblinwork.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Tristain the Chalker wrote:
Tristain is going for the portal. Sewers are smelly unpleasant places and looking through poop for treasure wouldn't occur to Tristain...that's goblinwork.

Amazingly, there is no poop in the sewers, nor is there any unpleasant smell. This is what is in fact in the game. I'm afraid none of you however have the necessary skill/knowledge to know why, but trust me, it's AMAZINGLY clean.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

Hmmmm...that is strange. Then why are the called 'sewers'? And where then, does the filth and rain go? So many questions! Do people in Westcrown not poop?!?

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

They do indeed. Lots of things flush down here, yet there is no poop or garbage. There is no smell either.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

Ah! I'm sorry to so overtly metagame, but I think I solved this book (and likely the entire AP) before we hit lvl 2: the Bastards of Erebus are a bunch of turdburglars and we heroes are out to stop there entire poop-stealing operation.

/me airchalks

Nailed it.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Step 1: Steal Poop

Step 2: ????

Step 3: Profit

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

This hatch scene reminds me of the story of the jail cell Harry Houdini couldn't escape from because they didn't lock the jail door.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

====SAFE HOUSE========

You will have a few days here at the safe house as downtime.

Besides Janiven, there are 11 other people at the safe house that you encounter. The racial/gender makeup is as follows:

3 Human Females
6 Human Males
1 Halfling Female
1 Gnome Female

If you wish to roleplay with anyone of these folks, I suggest you introduce yourself to them. We will have some roleplaying for Sunday and Monday, so you can talk to each other, the NPCs, whatever.

Furthermore, you gained 1,200xp for getting out of the sewer,in addition to the xp going into the sewer, and the xp during the sewer. So, congrats on what is described as the fastest first level in the history of gaming, or so I'm told. Please update your characters to level 2. Please roll for HP per my instructions earlier or see character creation section in the campaign info. Please send me a PM with what you changed. I of course will be building your characters as well to just double-check stuff. Tristain, send me your updated PDF via email, and please send me what you changed so I build it as well.

As for loot:
Unfortunately, you skipped a major treasure spot for going directly to the hatch, and as such your gold is going to be a bit less than I expected. I tried to make it up with some jewelry, which is not magical, it's just fancy jewelry worth (well, something, I'll figure it out and post in the loot file tomorrow morning my time). Once I figure it out, I assume all you guys will want to sell the stuff, so it will be split to you soon. It's late here and I don't want to goof it up.

When you get your coins, please tell me what you want to buy. If it is in the book, you can buy it. You will have in game-terms about 2 days before the next adventure, so if you want to "craft", remember the your character will be expected to move out in about 2 days. I've never crafted in a game, so if you decide to do this, walk me through the rules with some links.

If anyone has questions, feel free to send me PM or ask here. Nice job getting out of the Sewers without having to face the Hellknights.

I'm probably forgetting something, it's been a long day.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

Here is the format we use in my other games for when levels are gained.

+1 Level Westcrown Firebrand (Chalker)
+10 hp (1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 10 (+2 con))
+1 BAB
+Rapid Shot

+6 skills
--------
+1 Perception
+1 Survival
+1 Know (Local)
+1 Disable
+1 Climb
+1 Intimidate

GM CC: New sheet will be forthcoming.


M Gnome Sorcerer

hp roll: 1d4 + 2 ⇒ (3) + 2 = 5
I will add the rest in the profile and pm the changes soon.

@Tristain
That's looks very good btw :) Gonna use that layout!

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Yeah, that's a decent layout for allowing me to change stuff in my file, then I can look at your character sheet and see if they match. If they don't, I will send you a PM.

--Moshley make sure you have your CMB/CMD updated. It should be -1/11.

@ Everyone -- You need to determine the value of the jewelry before you sell it to a vendor. Normally, the DC would be 20 per the rules. I'm going to be super nice (alien abduction reports might be needed) and say DC 15. If someone makes the DC15, then you'll get full value (300 plat). If the highest is 10, then you'll only get 240 plat for the jewelry. Anything lower than a result of 10, the other NPCs will step in and tell you that it's clearly worth more than you think.

Once you guys finish the appraise (or someone beats the DC15 quickly), I'll update the loot file, distribute coins, etc. Then you have time for shopping.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Council Chairman wrote:

====SAFE HOUSE========

there are 11 other people at the safe house that you encounter. The racial/gender makeup is as follows:

3 Human Females
6 Human Males
1 Halfling Female
1 Gnome Female

If you wish to roleplay with anyone of these folks, I suggest you introduce yourself to them.

Also, Moshley where do you do the crafting? The safehouse sits under the old shrine of Aroden, and they're not too keen on having lots of noise give away their location, as I suspect making a weapon involves some banging and hacking away at stuff. Do you leave and go back to your house to do it? Can you describe where you live, etc. Also, do you really want to spend a day making something for 1 gold, when you'll probably end up with over 700 gold once someone passes the appraisal check? You could spend the extra day roleplaying with some of the eleven NPCs. You can do whichever you want, but keep it in perspective.

The shrine has a secret "employees only" kind of door, and in that equipment room is a secret hatch under a rug that leads to the safehouse. So, when people come and visit the shrine (it's more of a curiosity relic now), you don't want to be making tons of noise. However, because people come and go to visit this place, it makes for a good location for a safe house since you don't draw too much attention with people coming and going. Of course, you could try to go through the sewers again....NAH.


M Gnome Sorcerer

Well I'm perfectly able to talk and craft at the same time... But it has not been mentioned before that we are under a shrine, I said I was going to craft so it would have been handy to mention such things beforehand. I will refill my bolts for my crossbow instead of the hand axe then, it doesn't make any noise and takes a lot less time. Will post about it soon.

My picture of the safehouse as you mentioned it was a bunker under the sewers, nothing more nothing less. That's why I started crafting. The shrine and the fact that we are connected to the outer world is fairly important I think to have mentioned earlier.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Please see PM.


PFS - Pregen

HP roll: 1d6 + 2 + 2 + 1 ⇒ (5) + 2 + 2 + 1 = 10 +2 con +1 toughness

Character Updated


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

HP level 2: 1d8 + 2 ⇒ (5) + 2 = 7

(Updating Jimmy)

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

With Jimmy's successful appraisal role, the jewelry sells for 300 plat. You sell the junk you found at 50% it's value. Combined with the 30 gold you found elsewhere, the total coins received was 3,082 gold, split four ways is 77pp 5sp each.

Let me know what you spend it on or if you keep it. I'll leave the loot file the way it is for a few days, then clear it.


PFS - Pregen

Purchases: Masterwork Breast Plate 350 gold , Darkwood Large Shield 257 gold , Cold Iron Dagger 4 gold , Silver Dagger 22 gold , Healing Kit x2 100 gold.

Sold back for 50%: Scale mail 25 gold , large wooden shield 4 gold 5 silver.

Total spent: 733 - 29.5 = 730 gold 5 silver


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

Hmmm...usually about now is when I would suggest going in on a wand of CLW, but since we really don't know we're a team yet, it doesn't make much sense.

Meh, healing is for chumps anyway.

* * *

The below are my intended purchases pending Tristain having cause to make them. He just inherited, over a few hours, more money than he's ever had (and of course, committed treason...it's been a big day). The below will be done after we have cause to purchase them.

13.9 gp starting gold
770.5 gp split #1
-----------------
784.4 gp
-730 gp darkwood mw comp longbow (+3 str)
-2 gp 40 arrows
----------------
52.4 gp left

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Moshley has use magic device. The Council Chairman highly recommends the group purchase a CLW wand when you reach level 3. I believe Ezren doesn't need UMD, but Moshley's skill will be needed should Ezren not survive.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Lastly, because I was so busy this morning and updating character sheets and whatnot, we'll have to extend the roleplay session a few more days.

Just like any real life situation, you can excuse yourself from a conversation and start talking to someone else if you wish. You can be a jerk about it or be nice about it, either way. I suggest mingling and getting to know at least 2 different NPCs during this time. Think of it as speed dating.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Ezren Geitus wrote:

[dice=HP roll] 1d6+2+2+1 +2 con +1 toughness

Character Updated

Ezren, can you please send me the changes made to your character besides just the HP? See a post a few higher from yours on a decent format. Just try to catch all the stuff that changes (saves/attacks/CMB/CMD/AC/etc.). It's a heck of a lot easier for me to keep track of it that way. You can also include the new armor/weapons whatever you purchased in that post, I can do it all at the same time.

Thanks.


M Gnome Sorcerer

I am able to buy a CLW wand right now, the wand will cost 750gp. So if we use it for all of us I would like to purchase with all of our money combined.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

If we want a wand of CLW we should all pay 1/4. It's going to be used for the group.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Jimmy Bodrick wrote:
If we want a wand of CLW we should all pay 1/4. It's going to be used for the group.

This guy makes the two thumbs pointing at himself gesture can no longer afford to chip in for the wand.

He will be happy to take a loan on it or purchase it when we acquire more funds.


PFS - Pregen

Purchases: Masterwork Breast Plate 350 gold , Darkwood Large Shield 257 gold , Cold Iron Dagger 4 gold , Silver Dagger 22 gold , Healing Kit x2 100 gold.

Sold back for 50%: Scale mail 25 gold , large wooden shield 4 gold 5 silver.

Total spent: 733 - 29.5 = 730 gold 5 silver

Character changes:
Base attack +1
New spells memerized: 0th Resistance 1st Shield of faith
Channel DC Str DC +1 to 12
CMB +1
CMD +1
Fort save +1
Will Save +1
.....Skills.....
Heal +1 to make it a +6
Perception +1
Knowledge (Religion) +1
Sense Motive +1
AC +1 from new armor
Armor Check Penalty -3 from new shield and armor.

That is all I can think of for now.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Like I said, it's not critical for level 2. It will be for level 3. The group will probably be okay as long as you don't act foolishly and without strategy.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

Including part of the inheritance he got from his parents Jimmy had 1001gp 4sp. He spent 335gp on a Masterwork Bastard Sword, and now has 666gp 4sp left.


M Gnome Sorcerer

The total after the money distribution for me is 773gp 3sp 7cp. I will buy a masterwork light crossbow worth 335gp, bringing it down to 438 gp 3sp 7cp. I will sell my current crossbow bringing it up to 455gp 8sp 7cp.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

I'll have a lot more time today to deal with all the character changes, and all the PMs I have (jeez Louise, my inbox is getting full).

I recommend that everyone read everyone's posts about the NPCs (except the spoilers, those are private--thanks). As you need to gather information on them. So, don't stick too long with speaking or interacting with just one NPC. Given that there are 4 of you, I'd think getting to know about 8 or so NPCs would be helpful.

That's about all I want to say at this point. There is a lot more I could say, but I think it best I keep that information to myself for the time being.

Moshley -- I think when you're done with one of the NPCs, you should go meet the guy who runs the crafting place. It's actually somewhat critical to the story, about what happens when you leave the safe house. Since you've already left the safehouse briefly, and you'll be the crafter, it seems fitting that this part of the story fall to you. When we leave the safehouse, those posts will be done via spoilers. You can choose what you want to share with the group when you return.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

I've updated the NPC listing photos to include the people in in the safehouse. I've included some factual information on them that you have learned or observed, just for reference.

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