Heroes of Westcrown

Game Master Moondragon Starshadow

Initiative:

[dice= Mob(s)]1d20 + X[/dice
[dice=Tristain NPC]1d20 + 4[/dice
[dice=William]1d20 + 2[/dice
[dice=Zagarus]1d20 + 2[/dice
[dice=Phaedra]1d20 + 1[/dice
[dice=Jimmy 1]1d20 + 3[/dice; [dice=Jimmy 2]1d20 + 3[/dice
[dice=Corey/Domino]1d20 + 1[/dice


401 to 450 of 904 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>
Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Since Domino replaced Moshley I assigned them to him even though you picked them up. But, I guess you never handed them over? I'll update my loot sheet. I see Domino used a potion (post 696), but he bought one as part of his character creation coin, so that potion on his character sheet is gone.

Domino - Please update your Character Sheet if you haven't to remove that CLW potion from your inventory.

Okay, who wants to hold the potion of CLW from the Mummy? Right now I have it as Jimmy since he was dragging the sack around, but any of you yahoo's can hold it, don't really care.

Edit: Does a wolf skeleton still retain the trip component of a successful bite? In the skeleton template rule, it says, "Special Attacks: A skeleton retains none of the base creature’s special attacks." But, is the trip component of a bite attack a "special attack" or just part of its base attack style? When I hear special attack, I think of dragon's breath or something like that, not tripping an opponent when they bite your leg. But, let me know.

Dark Archive

Male Human Bard 2

It would be a special attack.

Under the monster entry there should be an SA next to Trip.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Domino - HoW wrote:

It would be a special attack.

Under the monster entry there should be an SA next to Trip.

Okies, thanks. My first time having to do a template. Well, my first time as GM, so obviously that's the case.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

I will give it a few hours as I haven't received a reply. I will push the game forward soon.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Okay, I need a volunteer. Please reply to this post.

VOLUNTEER PLEASE


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

Sure. I'm foolish.

I volunteer.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

You can't do a withdraw action if you can't see. It lists "blindness" as a condition, but in a darkness filled area, it's the same thing. Furthermore, they will get AoOs anyway because of the second square on the way out is threatened by two wolf skeletons.

Okay, they probably won't hit him anyway, but let's just go with that move.

Edit: Jimmy, we're going to rotate posting for you until we hear from you. You can ignore the PMs.

Liberty's Edge RPG Superstar 2008 Top 8

Council Chairman wrote:

You can't do a withdraw action if you can't see. It lists "blindness" as a condition, but in a darkness filled area, it's the same thing. Furthermore, they will get AoOs anyway because of the second square on the way out is threatened by two wolf skeletons.

Okay, they probably won't hit him anyway, but let's just go with that move.

Edit: Jimmy, we're going to rotate posting for you until we hear from you. You can ignore the PMs.

Fervently disagree. He is not blinded, that has a whole different set of conditions and modifiers. In the darkness they have full concealment so he can see them but is unsure exactly where they are. Invisible attackers could still attack but the wolves arent invisible.

If they were in a second square where they threatened ok.

After Jimmy backed out of the room Domino would have come out of delay to not stay near potential enemies coming out of a room, he stays away from melee as a buff character. If he can't undelay then obviously the tiefling must have moved to where i could be seen outside the door. Ill post further in 2.5 hrs after work.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

They go before you in initiative. Your action goes on your initiative. Whatever hit you hit you. It wasnt the tiefling on the map. It isnt shown as you didnt see it. I dont show things people cant see.

Delay: "By choosing to delay, you take no action and then act normally on whatever initiative count you decide to act. When you delay, you voluntarily reduce your own initiative result for the rest of the combat. When your new, lower initiative count comes up later in the same round, you can act normally. You can specify this new initiative result or just wait until some time later in the round and act then, thus fixing your new initiative count at that point."

So, I should point out that your "delay" was last round since everyone decided to delay and wait for Jimmy. Jimmy didn't/couldn't/wouldn't come out, so the round flipped to the next round (where he was injured). Thus, since the three of you are all "last" in initiative, you basically stay where you were. They go after Jimmy. Your delay can't put you in front of their action in the next round, as all it can do is move you down in the initiative order.

Hope that clarifies it. This is why you were still hit by something nobody has seen and is not on the map.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

GM CC--

Want to get your ruling on this before I try.

Tristain is going to try a crazy approach vs. the dogs Jimmy mentioned: closing the door. If possible, he'd like to hold it shut.

Is holding the door shut an additional action or part of the move action to close the door? Or would it be a standard to close and hold (whereas usually it's a move action to open/close a door)?

Also, can dogs open doors? Or, more particularly, this door?

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

I don't know. I'm going to take a 1 day break.

I'll get back to you Wednesday. But, the door area is shrouded in darkness. So, I would suspect it would take a bit longer than "normal" to close the door, since you can't really see it. It's also a secret door that Jimmy pushed open, and it's normally a rough wall. It doesn't have a door handle like a regular door, that's why it's a secret door. So, how do you hold it? If the door pulled open, I could see you pushing against it to prevent it from opening. But since you guys pushed it open, it opens from the other side.

Maybe you hold it with your hands from the other side? I dunno. Think about it and let me know whatever you think is reasonable.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Council Chairman wrote:
I'll get back to you Wednesday. But, the door area is shrouded in darkness. So, I would suspect it would take a bit longer than "normal" to close the door, since you can't really see it. It's also a secret door that Jimmy pushed open, and it's normally a rough wall. It doesn't have a door handle like a regular door, that's why it's a secret door. So, how do you hold it? If the door pulled open, I could see you pushing against it to prevent it from opening. But since you guys pushed it open, it opens from the other side.
Ezren Geitus wrote:
Ezren will rush to the door to help Tristain close it.

Ezren, looks like you helped me do an action that I didn't even know that I was going to do yet. Based on what GM CC reasonably said above, I think we need to rethink the door plan.

Tristain won't be doing that and I suggest another plan (healing Jimmy?) instead.

Dark Archive

Male Human Bard 2

Im going in for jury duty today so i will not be posting.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Ezren - please see PM and reply.


PFS - Pregen

Sorry guys very busy with real life stuff. Good job Tristain. That is what I planned on doing.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Ezren Geitus wrote:
Sorry guys very busy with real life stuff. Good job Tristain. That is what I planned on doing.

:)

I'm pretty proud of the way I totally nailed his internal monologue. Totally.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

You know, I'm learning one rule I see a lot of GM's post: Always expect the players to do the exact opposite of what you think they will do. It's actually sort of fun because it keeps me really thinking of what to do. I'm really trying to decide what to do, but I think Palaveen has a plan...

I was thinking someone would grapple the caster, preventing him from casting spells and then just beat the crap out of him since he was alone, thus winning the "game" and saving Domino.

On the other hand, this is going to make it interesting.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Council Chairman wrote:

I was thinking someone would grapple the caster, preventing him from casting spells and then just beat the crap out of him since he was alone, thus winning the "game" and saving Domino.

On the other hand, this is going to make it interesting.

Yeah. This is where you have more information than the party does.

It might have been the 'right' play or not. Tristain never had a shot at him and we're not sure that Ezren would have grapple succeeded and, if he failed, we'd be in a worse position.

But yeah, surprise.

But then again, I never expected Jimmy to open more doors without more discussion...but here we are. We'll see what happens.


PFS - Pregen

Ezren only wanted to retreat around the corner out of line of sight of the caster not chase after Jimmy the coward.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Ezren Geitus wrote:
Ezren only wanted to retreat around the corner out of line of sight of the caster not chase after Jimmy the coward.

Fair enough, please redo your post then. I'm sorry for assuming you guys were fully retreating. Glad you came to your senses. I'm sure Domino is appreciative as well.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

I sent a PM to Ezren. It's the weekend, but I'd like to finish this book (today if possible). Domino needs healing so he can post!

Dark Archive

Male Human Bard 2

Zzzzzzzz

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Domino - HoW wrote:
Zzzzzzzz

:(

Liberty's Edge RPG Superstar 2008 Top 8

Council Chairman wrote:
Palaveen tries to punch you as attempt (and fail) at grappling him. However, Palaveen is rather clumsy and misses badly.

Is palaveen armed with a weapon or gauntlet, have the unarmed strike feat, or possessing a natural attack? Otherwise he cannot take an attack of opportunity as he does not have anything to threaten with as he is not "armed"

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Ahh, you are correct. "If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity." I've never been unarmed when doing an AoO, so first time to look up that particular rule.

Bonus points for you sir!

Liberty's Edge RPG Superstar 2008 Top 8

Btw Channel Energy does not provoke AoOs, just FYI.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Yep, why he chose that instead.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Well, this was a very epic level 2 adventure. You guys have Palaveen in a grapple hold, so the end is clearly near, unless again you do things I don't really expect or he amazingly gets out of it.

To minimize our down time, please go ahead and tell me what feat/skills/class you plan to do with your next level (either post it, PM me, or email me), and please roll for HP. That way I can get some of the basics done on my end.

You'll be level 3 very soon.

I hope you enjoyed book 1 (I certainly did). The fight was very tough, but I hope that makes it a bit more enjoyable when you finally get the victory.

Dark Archive

Male Human Bard 2

Bard of course, Lingering Performance

Hp 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16

Urban Archer 3

1d10 ⇒ 10

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Tristain the Chalker wrote:

Urban Archer 3

1d10

Remember, it's the next dice down +2, but go ahead and keep the roll. I don't want to screw you.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Somebody heal Domino with potions or something. He hasn't been able to post for several days.

On a side note, a scorpion in my computer room stung my dog. Having to deal with a sore puppy today.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Council Chairman wrote:

Somebody heal Domino with potions or something. He hasn't been able to post for several days.

On a side note, a scorpion in my computer room stung my dog. Having to deal with a sore puppy today.

Yeah, I'll get to Domino after Jimmy or Ez coups this helpless turdburglar. I'm resisting the urge to ask him 'WHO DOES NUMBER 2 WORK FOR?'

And both my wife and I had similar reactions to the scorpion bit: 'What?! Is the puppy okay?! How did a scorpion get in your computer? How did it sting your dog?!'

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Yeah, he's fine. We have bark scorpions here in Vegas, which are super nasty scorpions. It's from all the palm trees in my neighbor's yard and the entrance to the community, they crawl over the wall, up the side of the house and squeeze their way in.

When I first moved in here (the house had been empty for probably 3-4 months), me and the wife killed about 100 scorpions the first month, both in the house and in the yard. We'd find 20 a night sometimes. Freaked me out initially, but got used to it. They're easy to find at night if you have a blacklight. We'd just walk around and kill them left and right using the blacklight.

Eventually with enough pesticides and foot stompings, we only occasionally have one get inside the house. They crawl up the pipes if you don't use them often enough, or they crawl down from the roof. Who knows. I had the doors sealed extra tight, which helps. That's the first time the dog (that I know of) was stung. He's okay, but he was limping this morning. Laugh, the scorpion wasn't in the computer, it was in my computer ROOM, which is upstairs over the garage. I didn't see it until the dog jumped after probably pawing at it.

My wife was stung 2 years ago, stepped on one while barefoot. She was in agony for about a day. They make anti-venom for them, but it's super duper expensive. Unless you're a little kid, there's very little chance of dying, it's just extremely painful.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

I tried to get Domino back in the game, but to no avail. If Ezren makes room Jimmy can move up to Palaveen without receiving an AoO. Either way Jimmy's attacking Palaveen next round.

Poor doggie :( We don't even have scorpions here, people would freak out if they'd see one. Lots of ants though, but those are nearly everywhere.

HP roll, level 3: 1d6 + 2 ⇒ (1) + 2 = 3

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

The power of 1. You guys are rolling like me: terrible. I only roll well as GM.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Jimmy Bodrick wrote:
I tried to get Domino back in the game, but to no avail. If Ezren makes room Jimmy can move up to Palaveen without receiving an AoO. Either way Jimmy's attacking Palaveen next round.

I look at the map and wonder why you don't move up and strike at the tiefling. There is no reason that I can see that only two of us would have access to the bastard.

Also, I'm mostly sure that the potion in Domino's bandolier will get him talking again

Dark Archive

Male Human Bard 2
Jimmy Bodrick wrote:

I tried to get Domino back in the game, but to no avail. If Ezren makes room Jimmy can move up to Palaveen without receiving an AoO. Either way Jimmy's attacking Palaveen next round.

The healing is appreciated regardless...

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Comon, tie him up and kill him! Er, what about that door? Hmmmm.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6

I spent my standard action on casting CLW, trying to get Domino conscious again. I could've used his potion, but I'd first have to take it out of his bandolier: that takes longer than a move action for an oracle with the haunted curse.

Wasted my move action, that's true. I could've moved into position for next round: forgot grappled people can't make AoOs.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map
Jimmy Bodrick wrote:

I spent my standard action on casting CLW, trying to get Domino conscious again. I could've used his potion, but I'd first have to take it out of his bandolier: that takes longer than a move action for an oracle with the haunted curse.

Wasted my move action, that's true. I could've moved into position for next round: forgot grappled people can't make AoOs.

Palaveen is currently (and has been) unarmed so he can wiggle his fingers in strange ways to cast spells. Thus, he doesn't threaten squares and no AoO regardless. I learned that from Domino! So rare to not have a weapon, I never bothered with that rule before.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Council Chairman wrote:
Tristain the Chalker wrote:

I would love the rope in my backpack or, better yet, just coup the helpless foe.

He isn't helpless. He can only become helpless if you tie him up. He is only getting the pinned condition currently. If you would like to change your action, that's fine. It's a move action to retrieve it, a standard action to tie him up. Upon being tied up, he is helpless and anyone can kill him in a full-round action. Because you have him pinned, there is no roll to tie him up. You would have to roll if you hadn't pinned him first. But it's an auto success since you have him pinned.

Uh...I don't think that I can let go of this bastard and rummage for the rope in my backpack and maintain pinnage.

I'm using this chart, and I have no mastery over the grapple rules.

However, it might go faster if we allow Jimmy/Ezren to post two attacks in the next posts.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Yes, I use the same chart. But as you know from the grappled condition, you can do anything with 1 hand; just can't do anything that requires 2 hands at the same time. So, reaching in and grabbing your rope is a 1 handed move action. Tie him up as a standard action. Then you can basically auto-kill him. If you tie him up, he dies next round.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Council Chairman wrote:
So, reaching in and grabbing your rope is a 1 handed move action. Tie him up as a standard action.

Ah, this is where we disagree.

I agree grabbing something at hand is a move action. Easily and happily...like drawing a weapon or pulling something from a pouch.

However, a rope that is in the backpack? At bit longer and more than is easily accessible in combat when I struggle with a foe. If you wish to rule otherwise, I'll use a move action to draw a rope, but that's not something I'd naturally assume.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

That was my rule, but we'll move on then. Oh well. Here they come.


Male Human Fighter/1 Oracle/3 (HP 36/36 | AC:23 | T:14 | FF:19 | CMB: 5 | CMD:19 | Fort:+5 | Ref:+4 | Will:+2 | Init:+3 | Perc:+6 | Speed 20)
Spells:
Lv1: 6/6
Council Chairman wrote:
Jimmy Bodrick wrote:
Palaveen is currently (and has been) unarmed so he can wiggle his fingers in strange ways to cast spells. Thus, he doesn't threaten squares and no AoO regardless. I learned that from Domino! So rare to not have a weapon, I never bothered with that rule before.

Unarmed, and I completely forgot this: "Grappled creatures cannot make attacks of opportunity."

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

I tried to scare you guys with the door opening. The "impending doom" drama. I've planned it for days, but combat took longer than I thought.


M Human - Loon 16 AC: 16 (12 FF) CMD (22/18) CMB +6 Fort +12; Ref +14; Will +16
Council Chairman wrote:
I tried to scare you guys with the door opening. The "impending doom" drama. I've planned it for days, but combat took longer than I thought.

It worked. In character and out.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

I've partially updated the loot file. I just need you guys to roll the appropriate checks for the magical items Domino detected. There's also a very large chest that is locked. You did find a key on Palaveen.

Also feel free to interact with the NPCs.

Dark Archive

22:00 / Saturday -- Day of Party - Heavy Rain Outside/Very Warm Inside CLICK HERE TO REGISTER YOUR COMPLAINT Aberian’s Folly Map Westcrown Map

Very large chest....locked....found key....Earth calling Captain Obvious, come in please.

401 to 450 of 904 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Heroes of Westcrown Discussion All Messageboards

Want to post a reply? Sign in.