Godsmouth Heresy
(Inactive)
Game Master
Vahanian 89
Map
Deity, Benevolent or Malevolent that remains to be seen.
Remeber guys your attacking around a corner and through allies. So the zombie does get cover. So Talon you hit but dont crit. This is a varient zombie called a Gasburst Zombie. It has DR piercing and goes boom when it dies.
Between Talons dagger, Halorns Axe and Koriar's flail the zombie goes down. As it does it explodes filling the chamber with gas.
Need fort saves from those in the room
Aasimar Paladin 2 HP 15/22 | AC 19 T 11 FF 18 | F +8 R +4 W +6 | CMB +5 CMD 16 | Speed 20ft Init +3 Perc +2
Lol, thats what we get for rushing into combat without learning the results of our knowledge roll.
Fort save: 1d20 + 8 ⇒ (17) + 8 = 25
Aaziroth squints his eyes when the zombie explodes and covers his mouth as he exits the room.
"We need to be more careful rushing into melee like that. I guess that is why the creature was in that magic circle." He waits to see if everyone is okay.
Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4
Halorn's attack is bludgeoning. I'm not sure if that means the creature is still alive.
Deity, Benevolent or Malevolent that remains to be seen.
Doesnt matter. It didnt have that many hit points and Korair's attack was a ton of damage
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Fortitude: 1d20 + 5 ⇒ (1) + 5 = 6
Koriar looks around, covered in diseased flesh.
"Worth it..."
Deity, Benevolent or Malevolent that remains to be seen.
You suffer 1 charisma drain and i need 3 more saves.
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Fortitude: 1d20 + 5 ⇒ (13) + 5 = 18
Fortitude: 1d20 + 5 ⇒ (12) + 5 = 17
Fortitude: 1d20 + 5 ⇒ (11) + 5 = 16
Deity, Benevolent or Malevolent that remains to be seen.
You take one more Charisma dran then are fine.
Human Rogue 2 DEAD
A fighter with no charisma! We're DOOOOMED!!!
Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4
Fortitude: 1d20 + 4 ⇒ (8) + 4 = 12 Add +3 vs. poison if that matters.
Madge races up to Koriar, looking him over to try to assess the damage.
Heal: 1d20 + 3 ⇒ (6) + 3 = 9
"Aw, jeez! You aren't looking so good there, fella. We need to getcha back upstairs to the healers, or are you gonna be okay?"
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar closely inspects if he is wounded.
"No, think I am good. Just stinky..." Koriar looks at Halorn. "But not a big deal I think..."
Deity, Benevolent or Malevolent that remains to be seen.
oddly enough it does. Your ok. Where to now?
Human Rogue 2 DEAD
"We should finish off this hallway," Talon suggests, moving to the next door and checking it thoroughly for traps before standing aside.
take 20 perception: 20 + 7 = 27
Door to the west, I guess. If we already checked that one, next door to the northwest.
Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4
Harold looks over at Koriar and sniffs, "I don't smell nuthin'," and follows with a shrug.
"Any of you look around for loot yet?"
Perception: 1d20 + 4 ⇒ (7) + 4 = 11
Aasimar Paladin 2 HP 15/22 | AC 19 T 11 FF 18 | F +8 R +4 W +6 | CMB +5 CMD 16 | Speed 20ft Init +3 Perc +2
"Let's try to be more careful. The next time, we might not be so lucky." Aaziroth follows Talon to the next door and waits for him to check it. He then opens the door and looks around.
Perception: 1d20 + 2 ⇒ (16) + 2 = 18
Deity, Benevolent or Malevolent that remains to be seen.
You remember this was the door you were warned about. No traps.
Shockingly graphic depictions of orgies with all manner of creatures decorate the walls of this chamber. Five humanoid skeletons lie in state on biers—though the bodies appear human, their skulls are those of some monstrous creature. A pile of bloody bones and feathers is all that is left of a recently killed creature.
Round 1
Talon
BG
Korair
Madge
Aaziroth
Ziu
Halor
Know Planes to learn more.
M Human Wizard/1
GM V wrote: Know Planes to learn more. Knowledge Planes: 1d20 + 10 ⇒ (10) + 10 = 20
Human Rogue 2 DEAD
Talon quickly draws a dagger and throws it at the creature with a flick of his wrist.
MW Dagger Attack: 1d20 + 6 ⇒ (19) + 6 = 251d4 + 1 ⇒ (4) + 1 = 5
CRIT?: 1d20 + 6 ⇒ (11) + 6 = 171d4 + 1 ⇒ (3) + 1 = 4
sneak attack (uses d8 from archetype): 1d8 ⇒ 7 16 dmg total
Aasimar Paladin 2 HP 15/22 | AC 19 T 11 FF 18 | F +8 R +4 W +6 | CMB +5 CMD 16 | Speed 20ft Init +3 Perc +2
Know planes: 1d20 + 3 ⇒ (3) + 3 = 6 [ooc]well, that doesn't help.[ooc]
Deity, Benevolent or Malevolent that remains to be seen.
Talons dagger flies true but not with as much force as he'd hoped.
No crit due to cover.
The creature, which you know is a Lustspawn, steps back clearly in pain.
Round 1
Talon
BG [ready]
Rest of party.
You also know it is Immune mind-affecting effects and has SR 13
M Human Wizard/1
Ziusudra moves out of the way.
Madge's fur boots pad against the stone as she rushes into the room.
"Don't worry, fellas! I'll distract him--er, her I suppose--while you move in, yeah?"
Attack with Gladius (fighting defensively): 1d20 + 5 - 4 ⇒ (2) + 5 - 4 = 3
Damage: 1d4 - 1 ⇒ (3) - 1 = 2
Move action to move 20 feet and standard action to fight defensively
Deity, Benevolent or Malevolent that remains to be seen.
As you come up to the demon it attacks.
Bite: 1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Round 1
Talon
Korair
Madge
BG
Aaziroth
Ziu
Halor
Aasimar Paladin 2 HP 15/22 | AC 19 T 11 FF 18 | F +8 R +4 W +6 | CMB +5 CMD 16 | Speed 20ft Init +3 Perc +2
Aaziroth enters the room and moves to attack with his longsword. "Back to where you came from foul creature!"
Attack: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Deity, Benevolent or Malevolent that remains to be seen.
And the creature screamed and died.
Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4
Halorn strolls into the room, and sees the monster's corpse. He shrugs nonchalantly and looks around the room. "Lots of weird things, but no loot so far. But at least we're doin' a good job of cleanin' house."
Perception: 1d20 + 4 ⇒ (5) + 4 = 9
Edit: Someone else check for loot. I'm apparently too busy looking at my shoes.
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar enters the room and looks around.
Perception: 1d20 + 1 ⇒ (14) + 1 = 15
"Thing already dead?"
Deity, Benevolent or Malevolent that remains to be seen.
Its very dead. You do find an elixir of love and a potion of eagle’s splendor.
Aasimar Paladin 2 HP 15/22 | AC 19 T 11 FF 18 | F +8 R +4 W +6 | CMB +5 CMD 16 | Speed 20ft Init +3 Perc +2
Aaziroth appears satisfied that he dispatched the creature quickly. He looks around the room at the paintings and the other skeletons.
Can I take 10 on Know Religion for a 15 to know if this room set up is appropriate or part of the problem?
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar takes to two potions and hands them over to Ziusudra.
"Here kid, what are these?"
Human Rogue 2 DEAD
Talon assists in looking around for anything else of interest in the room, then says "One more room down...let's keep going."
Next door to the north?
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Sure.
Koriar walks until side-by-side with Talon.
"Right, Talon, I follow you."
M Human Wizard/1
Koriar, the Unshackled wrote: Koriar takes to two potions and hands them over to Ziusudra.
"Here kid, what are these?"
Spellcraft: 1d20 + 10 ⇒ (8) + 10 = 18
Spellcraft: 1d20 + 10 ⇒ (10) + 10 = 20
"Wow, Koriar! This is an elixir of love and this is a potion of eagle's splendor!" The wizard then has a giggle fit as he thinks about the potion of loooooove...
Deity, Benevolent or Malevolent that remains to be seen.
This room is full of broken furniture and nothing else.
Please roll perception checks
M Human Wizard/1
Perception: 1d20 + 1 ⇒ (13) + 1 = 14
Madge smiles and nods to herself, sheathing her sword.
"Well, that was sure fast! Good job, fellas!"
Perception: 1d20 + 3 ⇒ (10) + 3 = 13
Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4
Halorn enters and looks around:
Perception: 1d20 + 4 ⇒ (17) + 4 = 21
Deity, Benevolent or Malevolent that remains to be seen.
Halorn's keen eyes spots a secret door along one of the walls.
Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4
"Hah! Can't hide a stone door from a dwarf!" He shifts his weapon to one hand and pokes around with his off hand to see if he can open up the door.
M Human Wizard/1
Detect Magic on the door. Looking for auras beyond what we already expect to be in the Ossuary.
Deity, Benevolent or Malevolent that remains to be seen.
It opens into a short hallway and another door.
Human Rogue 2 DEAD
Talon checks the other door carefully and listens for anything on the other side.
"Good find, dwarf," he says to Halorn.
take 20 perception: 20 + 7 = 27
Aasimar Paladin 2 HP 15/22 | AC 19 T 11 FF 18 | F +8 R +4 W +6 | CMB +5 CMD 16 | Speed 20ft Init +3 Perc +2
"Well done. Before we move on though, I think we should check the last door across the hallway," Aaziroth says as he nods back towards the hallway.
Deity, Benevolent or Malevolent that remains to be seen.
Theres no traps on the door.
Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4
"Like my grandpappy used to say, 'leave no enemy behind ya'." Halorn nods his agreement and moves near the last door in the corridor, leaving room for Talon perform his routine examination.
Human Rogue 2 DEAD
As he does on every door, Talon inspects it thoroughly for traps, then steps aside.
M Human Wizard/1
Ziusudra hops up and down from the back of the group trying to see.
Deity, Benevolent or Malevolent that remains to be seen.
This door is locked both with arcane and a very stout lock. You dont think you will be able to get through.
Through the secret door?
Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4
"Mark it down and we can come back to it later," says Halorn.
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