Madge Zolversson PFS
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"I'll distract him for you, Aaziroth. Smack him with that big hammer, ya?"
Madge swings threateningly at the skeleton, trying to grab his attention enough for her ally to find an opening.
Aid Another (attack): 1d20 + 5 ⇒ (7) + 5 = 12
Versus AC 10
Because of her Helpful trait, Aaziroth now has a +4 to hit the skeleton
Aaziroth
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"Let's finish this thing already!" Dekion says as he swings his lucern hammer once again.
Attack: 1d20 + 5 + 4 ⇒ (12) + 5 + 4 = 21
Damage: 1d12 + 3 ⇒ (1) + 3 = 4
lol, either hit w/ no damage or waste a good damage roll by missing. thanks for botting me.
Aaziroth
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Was at -4. now at +2
Aaziroth's eyes snap open as he quickly sits up looking for the skeleton. He relaxes a bit when he sees it in a pile. "He gave us quite a fight." He looks at Talon standing over him with a wand. "Thank you. I can take it from here. Who else needs healing?" he says as he stands up and takes out his wand.
CLW (self): 1d8 + 1 + 1 + 2 ⇒ (1) + 1 + 1 + 2 = 5 lol, why am I not surprised
CLW (self): 1d8 + 1 + 1 + 2 ⇒ (2) + 1 + 1 + 2 = 6 really?
CLW (self): 1d8 + 1 + 1 + 2 ⇒ (3) + 1 + 1 + 2 = 7 wow
He then walks over to Koriar.
CLW (Koriar): 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8
Once everyone is healed, he straps his lucern hammer to his pack and pulls out his long sword and shield.
Koriar, the Unshackled
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Koriar stands up and feels the healing energy washing over him.
"Thanks Aaziroth... this cramped place made it more difficult..."
Halorn Zakok
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Halorn shakes his head, as if to clear it for some reason. "Well, I can see them priests being scared of that thing."
He looks around at the party, seeing quite a bit of wounds and catching of breath. "You guys rest a bit. I'll look around for loot and take inventory." Halorn looks around and gathers up whatever he can find.
Perception: 1d20 + 4 ⇒ (11) + 4 = 15
Koriar, the Unshackled
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Already back in one piece, Koriar gets up to help Halorn.
"This make no sense... Why secret passage and skeleton guardian if no place to go?"
Aid Another (Perception): 1d20 + 1 ⇒ (16) + 1 = 17
| GM V |
So I don't think a perception is needed to see the door side of a secret door but you do see a door. Guessing you open it.
The ceiling of this cavernous chamber vaults to a height of sixty feet, forming an architectural wonder unsupported by any visible columns or buttresses. Forty feet overhead, a wide stone bridge with an elaborately carved railing arches over the chamber from north to south, joining two sets of massive bronze doors at either end. The central portion of the chamber contains an inlaid spiral symbol and is recessed into the floor, with eight staircases leading up to a wide ledge that encircles the room ten feet above. On this ledge stand bronze doors to the east and west. Eight larger-than-life statues stand upon the ledge as well, evenly spaced around the room’s circumference—seven carved from white stone, and the eighth carved from black stone.
You see a statue standing in the alcove in front of you after the door is open.
Ziusudra
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"Oh, hey! Pathfinders, this statue reeks of evocation. If it's anything like the statue from before, I bet we can activate it by touching..."
The wizard instinctively starts to put out his hand. But, then he remembers the multiple admonitions from the party, and he stops before making contact.
"Maybe we should back up before somebody checks out this statue?"
Talon Thief-taker
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Talon nods in approval at Ziusudra.
"You might live to see the end of this dungeon yet, kid."
The rogue moves closer to the statue and examines it carefully, looking for traps or anything the statue might conceal.
perception: 1d20 + 7 ⇒ (4) + 7 = 11
disable device, if necessary: 1d20 + 10 ⇒ (6) + 10 = 16
Koriar, the Unshackled
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I think you can take a 10, since we are not in combat. The take 20 action generally means the PC tried again and again until he succeeds, which is not the case here.
Madge Zolversson PFS
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Taking 20 on perception actually takes half the amount of time, as it's a move action for active perception, and thus you can do twice the number of checks in the same amount of time
Madge moves closer to watch Talon work.
"Evocation, that's like the 'blow-ya-up' type of magic, ya? Best to be careful around that."
Ziusudra
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And the goblins ate my post....
Zui you hear, as a whisper in the back of your mind, your old teacher. "Be careful what you wish for. It may come true."
Whats the plan? You know its trapped and will activate if touched."
Ziusudra jumps with fright as the voice startles him. He takes another puff from his inhaler.