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Not able to see in the door Ting Leans forward, whispers ever so softly, "So is 'air anyting we's needs ta worries about? Er should we's goes on our merry?"

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Poking his head in, Andirke looked over the creature. Seeing that is was a fire creature,he tried to speak to him in its tongue. Waiting for it a moment to make sure to not interrupt its work at a critical point, he spoke in ignan. "Sorry to bother you. Do you have a moment to speak?" he asked.
If there was no problem, he will act as an interpreter between the group and it.

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Lucifer shrugs, "If he proves non-hostile, maybe we can get more clues from him about what else is on this floor."
He does get ready to dash out of the way if the salamander proves hostile.

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'The awakener' Lifting his left foot as he looks around nervously, Ting Lowers his voice as much as possible and whisper to Lucifer, "Oy Lucy'fer weren't tha 'awakener' 'at Kro'akothy feller?"

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Lucifer nods in agreement to Ting's statement.
Speaking up, "Yes. The Awakener. We were sent down here to give him a message."
Bluff: 1d20 + 5 ⇒ (10) + 5 = 15

Gimble, The Storyteller |

The Salamander is speaking Common.
The salamander looks at Andirke indignantly, "Stupid Mortals! I speak of mighty Kro’akoth, the Fire Serpent, Prince of Demons. This is his shrine, and you are fools to come here!”
@Lucifer: "You take me for a fool!?! Try such blatant trickery? You all will die here."
With that he picks up a freshly forged falchion and starts his way toward the forge entrance.
Lucifer: 1d20 + 3 ⇒ (7) + 3 = 10
Orovan: 1d20 + 2 ⇒ (6) + 2 = 8
Ting Tang: 1d20 + 4 ⇒ (8) + 4 = 12
Aroden: 1d20 + 2 ⇒ (16) + 2 = 18
Andirke: 1d20 + 2 ⇒ (7) + 2 = 9
GM Pet: 1d20 + 1 ⇒ (20) + 1 = 21
The salmander quickly charges toward Lucifer and swings the Falchion cutting the wayang, drawing first blood.
Falchion: 1d20 + 11 ⇒ (13) + 11 = 24
Slashing and 1d6 Fire: 2d4 + 4 + 1d6 ⇒ (1, 4) + 4 + (2) = 11
Initiative
Round 1
Salamander
Aroden
Ting
Lucifer (40/51 hp)
Andirke
Orovan
End of Round
The Party is up.

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Andirke let loose a barrage of arrows at the Salamander before stepping over to make room for the others.
Flurry of arrows 1: 1d20 + 12 ⇒ (2) + 12 = 141d8 + 6 ⇒ (8) + 6 = 14
Flurry of arrows 2: 1d20 + 12 ⇒ (1) + 12 = 131d8 + 6 ⇒ (8) + 6 = 14
Flurry of arrows 3: 1d20 + 7 ⇒ (10) + 7 = 171d8 + 6 ⇒ (2) + 6 = 8
Not a good introduction.

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Realizing the jig is up, Ting flinches as the creature charges Lucifer and slashes him with the hot falchion. Hustling into the room, ting lifts his bastard sword off his shoulder, "I still says we's should shut tha floggin' door an' went on our merry, wroight." moving past the thing, he slashes at it's waist.
Move 20, prompting AOO. Attack: +1 Bastard Sword: PA, FF
attack: 1d20 + 10 ⇒ (4) + 10 = 14 for damage: 1d10 + 1 + 6 + 6 ⇒ (3) + 1 + 6 + 6 = 16

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Orovan shrugs as diplomacy breaks down once again. At least Lucifer's brand of diplomacy. Idly the half-orc wonders if the wayang doesn't need to work on his people skills.
Unarmed: 1d20 + 12 ⇒ (1) + 12 = 13, Damage: 1d8 + 7 ⇒ (1) + 7 = 8
Distracted by the idea, Orovan throws a clumsy punch an easy foot away from his target.
[say]No hard feelings.[/say] He says as he reels back intent on landing the next one.

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Wincing from both the slash and burn of the salamander's weapon, Lucifer quickly steps into position to flank the enemy with Ting as he thrusts his sword at the enemy.
+1 Short Sword +Flank: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16
Damage + Sneak: 1d4 + 4 + 3d6 ⇒ (2) + 4 + (1, 1, 1) = 9
Debilitating Injury (Disoriented): Foe who takes sneak attack damage takes -2 attack penalty (-4 attack penalty if attacking Lucifer) for 1 round.
Free: 5' step
Standard: Attack w/ Sneak attack

Gimble, The Storyteller |

Again, I apologize for disappearing. I had some personal issues that I had to take care of. Things will be back to normal (whatever that means in these times) and I'll be back to posting regularly.
The group moves in to attack with a flurry of swords, punches, and arrows all of which miss the target.
The salamnder stays focused on the rogue swinging his falchion twice at Lucifer. The first attack strikes Lucifer slicing and cauterizing the wound.
Falchion: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 2d4 + 4 + 1d6 ⇒ (3, 4) + 4 + (2) = 13 (2 of whichis Fire Damage)
Falchion: 1d20 + 6 ⇒ (12) + 6 = 18
Then the tail slaps at Ting striking him against his waist. The tail then instinctively tries to wrap itself around the tengu, but Ting is able to fight off the tail grab.
Tail Slap: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 2d6 + 1 + 1d6 ⇒ (3, 6) + 1 + (4) = 14 (4 of which is Fire Damage)
Grab: 1d20 + 15 ⇒ (5) + 15 = 20
Unable to grab the Tengu, the salamander steps away from its enemies.
Initiative
Round 2
Salamander
Aroden
Ting (32/49 hp)
Lucifer (27/51 hp)
Andirke
Orovan
End of Round
The Party is up.

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Stepping over to have a better shot, Andirke unleashed a barrage of arrows from his magical bow, leaving a line of them in the salamander, one next to the other.
Flurry of arrows 1: 1d20 + 13 ⇒ (9) + 13 = 221d8 + 7 ⇒ (8) + 7 = 15
Flurry of arrows 2: 1d20 + 13 ⇒ (8) + 13 = 211d8 + 7 ⇒ (2) + 7 = 9
Flurry of arrows 3: 1d20 + 8 ⇒ (12) + 8 = 201d8 + 7 ⇒ (4) + 7 = 11
35 damage if they all hit. Edited to add Point Blank

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The Salamander should have an AOO on Ting Tang (and on Orovan, if it has Combat Reflexes), I think.
Aroden realizes he has misunderstood this group's preferred course of action. He moves to back them up.
Move and Total Defense again. I can't get to a place with line of sight to the salamander without putting myself within 5' of melee range.

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Aroden's right, Ting gave up an AOO last round to give Lucifer the flank and Orovan room to come in. But it's ok if the salamander wants to let it slide :)
Blurting out in pain, "Oy you's bloody well singed me tail feathers wit yer floggin' tail!" He then steps towards the creature, studying it while he moves. Then lifting the odd bastard sword he slashes at the lizards waist, hoping to hit it's tail.
Move action: studied target, 5 ft step, attack: + 1 Bastard sword, ST, PA, FF
attack: 1d20 + 10 + 2 ⇒ (3) + 10 + 2 = 15 for damage: 1d10 + 1 + 6 + 6 + 2 ⇒ (10) + 1 + 6 + 6 + 2 = 25

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Lucifer pushes through the pain that was inflicted on him and follows the enemy to thrust his sword at it.
+1 Short Sword: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Free: 5' step
Standard: Attack

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Agree, the Salamander should get an AoO on me I think (if it still had one). Though it looks like I ought to get one on him too. ?
Seeing his opponent shift around, Orovan takes a step to line up his punches and throws two hard fists in the creature's direction.
Unarmed Flurry 1: 1d20 + 12 - 2 ⇒ (4) + 12 - 2 = 14, Damage: 1d8 + 7 ⇒ (4) + 7 = 11
Unarmed Flurry 2: 1d20 + 12 - 2 ⇒ (15) + 12 - 2 = 25, Damage: 1d8 + 7 ⇒ (2) + 7 = 9
If either hits, touch of chaos for 2d20 & take worse 1 round

Gimble, The Storyteller |

Going to let the AoO's go from the previous round. Orovan wouldn't get an AoO as the salamander took a 5' step last turn.
Andirke sends a flurry of arrows at the salamaner, all of which strike the creature.
Is Andirke's bow magical?
Ting moves and swings at the creature, but his sword is a bit slow and salamander ducks out of the way.
Just as the salamander dodges Ting's blow, he steps right into Lucifer's sword. Orovan then unloads a flurry of blows, the second of which strikes true and imbues the salamander with chaos.
The salamander continues to swing his falchion at Lucifer.
Falchion: 1d20 + 11 ⇒ (1) + 11 = 12 or Falchion: 1d20 + 11 ⇒ (9) + 11 = 20
Falchion: 1d20 + 6 ⇒ (6) + 6 = 12 or Falchion: 1d20 + 6 ⇒ (10) + 6 = 16
Then the tale swings at Ting again.
Tail Slap: 1d20 + 6 ⇒ (16) + 6 = 22 or Tail Slap: 1d20 + 6 ⇒ (11) + 6 = 17
With chaos against him, the Salamander swings multiple times and fails to connect on any of them.
The area with the barrels on the map is difficult terrain.
Initiative
Round 3
Salamander
Aroden
Ting (32/49 hp)
Lucifer (27/51 hp)
Andirke
Orovan
End of Round
The Party is up.

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+2 (+2 str) Composite Longbow
Seeing the creature step back, Andrike stepped forward, before sending another barrage of arrows. The creature paid more attention to the archer as the wall got peppered by them.
Flurry of arrows 1, deadly aim: 1d20 + 11 ⇒ (4) + 11 = 151d8 + 11 ⇒ (3) + 11 = 14
Flurry of arrows 2, deadly aim: 1d20 + 11 ⇒ (5) + 11 = 161d8 + 11 ⇒ (2) + 11 = 13
Flurry of arrows 3, deadly aim: 1d20 + 4 ⇒ (12) + 4 = 161d8 + 11 ⇒ (4) + 11 = 15

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As Andirke steps up, Aroden steps up behind him.
He uses Inspiring Sword once again, granting all of his allies a +2 sacred bonus to attacks, saves, and skill checks.

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Lucifer continues to follow the salamander and thrusts his sword again, encouraged by the hit he pulled off last time.
+1 Short Sword +IS: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Free: 5' step
Standard: Attack

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Barely dodging the tail in time, Ting breaths an audible sigh of relief as he lifts his bastard sword two handed over his head, "Now, bloody well's stands still, wroight." He chops at the flaming amphibian.
full attack: + 1 Bastard sword, ST, PA, FF, Inspiring Sword
attack: 1d20 + 10 + 2 + 2 ⇒ (6) + 10 + 2 + 2 = 20 for damage: 1d10 + 1 + 6 + 6 + 2 ⇒ (8) + 1 + 6 + 6 + 2 = 23

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As the blades and arrows descend, Orovan tries to time his strikes to avoid the others and hit the creature where it hurts.
Unarmed Flurry 1: 1d20 + 12 - 2 + 2 ⇒ (11) + 12 - 2 + 2 = 23, Damage: 1d8 + 7 ⇒ (3) + 7 = 10
Unarmed Flurry 2: 1d20 + 12 - 2 + 2 ⇒ (4) + 12 - 2 + 2 = 16, Damage: 1d8 + 7 ⇒ (1) + 7 = 8
Touch of Darkness this time for 20% miss chance 1 round

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Watching the Salamander fall, Ting looks at his singed feathers touching the burn mark at his waist, "Well's at least we's be tha ones still standin' wroight." Pulling out his wand, he hands it to Orovan asking, "You's mind?"
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
Once Orovan is done with the wand, ting nods and smiles his tengu smile. "Tanks, now's I's'l takes a looks around." He then quickly searches the room.
take 10 (21) on perception searching the room

Gimble, The Storyteller |

The barrels contain raw materials except one barrel filled with water detects as magical.
The salamander only had the masterwork falchion on him.
A partially finished breastplate is finely engraved with dozens of flaming serpents. Though it seems it's not fully finished, it's already a +1 breastplate.
In a small leather pouch in the corner of the room is a Spire Transport Token.

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Lucifer also hands over his wand of healing to Orovan. "If you please. That salamander hurt me pretty badly."
Wand of CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Wand of CLW: 1d8 + 1 ⇒ (8) + 1 = 9
Wand of CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Wand of CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Wand of CLW: 1d8 + 1 ⇒ (8) + 1 = 9
After the healing, Lucifer searches the salamander's body and then the room for anything useful.
Perception (Body): 1d20 + 12 ⇒ (2) + 12 = 14
Perception (Room): 1d20 + 12 ⇒ (9) + 12 = 21

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Helping collect some of the items, ting moves to the door, checking to make sure no one heard the combat, "He looks back over his shoulder, [b]"So, you's blokes ready to go's?"
perception: 1d20 + 11 ⇒ (18) + 11 = 29

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Lucifer nods and then leaves the room. He carefully moves down the hallway until he comes across a new door and waits for everyone to catch up.

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Looks good to me.
Aroden will cast Communal Resist Energy (Fire) on the other PCs, giving them all Resist Fire 20 (spending a point from his Arcane Reservoir to boost the CL to 8 so that it gets 4 PCs for 20 min each).

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Lucifer pulls out his lockpicks and begins to work on the lock, taking his time to make sure he gets it right.
Take 10 (Disable Device) = 26

Gimble, The Storyteller |

Lucifer unlocks and slowly opens the door.
Chains dangle from four iron rings set into the stone of this room’s eastern wall, and small knives and hooks hang from pegs nearby. Blood stains the floor beneath the chains. There are four doors to the north and four more to the south, each with a small, barred window.
Two brutish looking serpentfolk turn toward the door as it opens and a third serpentfolk is in a jail cell cowering in the corner.
Lucifer: 1d20 + 3 ⇒ (5) + 3 = 8
Orovan: 1d20 + 2 ⇒ (17) + 2 = 19
Ting Tang: 1d20 + 4 ⇒ (8) + 4 = 12
Aroden: 1d20 + 2 ⇒ (3) + 2 = 5
Andirke: 1d20 + 2 ⇒ (11) + 2 = 13
GM Pet: 1d20 + 5 ⇒ (4) + 5 = 9
Initiative
Round 1
Orovan
Andirke
Ting Tang
Serpentfolk
Lucifer
Aroden
End of Round
Orovan, Andirke, Ting Tang are up.

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Stretching his neck, Ting peers over Lucifer's shoulder, seeing the brutish serpent folk, he squawks "'At's me cue, I's'l takes tha one on tha left, wroight." He hustles into the bloodstained room, hugging the wall and doors on the left, attacking the reptile.
Move action: 20 ft, attack: + 1 Bastard sword: PA, FF, sneak attack
attack: 1d20 + 10 ⇒ (2) + 10 = 12 for damage: 1d10 + 1 + 6 + 6 ⇒ (8) + 1 + 6 + 6 = 21 + sneak: 1d6 ⇒ 2
if the 12 hits, he will study the target as an immediate action and apply the + 2 modifier

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"Given the blood on the chains and cells, I would guess that this is not the infirmary. Time to atone for your misdeeds." Andirke said, stepping into the room and unleashing a flurry of arrows at the serpentfolk in the back.
Flurry of arrows, point blank, deadly aim#1: 1d20 + 11 ⇒ (18) + 11 = 291d8 + 11 ⇒ (1) + 11 = 12
Flurry of arrows, point blank, deadly aim#2: 1d20 + 11 ⇒ (7) + 11 = 181d8 + 11 ⇒ (6) + 11 = 17
Flurry of arrows, point blank, deadly aim#3: 1d20 + 6 ⇒ (3) + 6 = 91d8 + 11 ⇒ (2) + 11 = 13