
Tegnar Giantslayer |

After seeing the building on fire, Tegnar stops to look at the well for a bucket just long enough for his companions to enter the building. Turning back around to continue, he sees the orcs moving towards the structure and a sly grin comes across his face. Finally ...
He moves towards them swinging his dwarven waraxe in a wide arc.
Attack: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage: 1d10 + 2 + 1 ⇒ (5) + 2 + 1 = 8

GM Tribute |

And Tegnar hits at the orc a devastating blow. Only hatred of dwarves allows him a final response as he sinks to the ground. Tegnar uses the door to his advantage blocking two strikes with his shield.
damage: 1d12 + 4 ⇒ (8) + 4 = 12
The orc already cut hits Tegnar with a greataxe before falling to the ground, bleeding out. The wound cuts through his armor (12 damage).
The party prepares a nasty response, and you consider possibly swapping Tegnar out of the line. Tegnar can strike and step back while another holds the door in his stead. Aaargh and what appears to be a female dwarven wizard try to get the burning pillar off the fallen blacksmith. After Dolgrym's healing, Sara smiles: "You can join the fight, three of us can get this!!"
Order
Tegnar and Yarask
Orcs (2 left)
Tegnar, Yarask Dolgrym

Yarask of House Dace |

Nodding at Sara's Yarask turns and joins Tegnar in the fight with the orcs!
attack roll: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
Damage roll: 2d6 + 4 ⇒ (5, 3) + 4 = 12

Tegnar Giantslayer |

As I see it, I'm outside and the others are inside, with the orcs between us, so I don't think I can get inside. I don't think I have a choice but to fight on.
Tegnar grimaces from the cut from the dying orc's axe. Angered, he spits at the dead orc before swinging his axe at the next one in line.
Attack: 1d20 + 4 + 1 + 2 ⇒ (8) + 4 + 1 + 2 = 15 Flanking with Yarask
Damage: 1d10 + 2 + 1 ⇒ (5) + 2 + 1 = 8 Shoot, not enough to kill him outright.
Seeing the orc somehow stay standing after the hit, Tegnar takes a step backwards towards the well.

Dolgrym Giantfoe |

Dolgrym nods at Sara, "Right Lassy! Now you filthy orcs are gonna bleed!"
He advances and attacks with is long hammer.
Dwarven Longhammer: 1d20 + 4 ⇒ (1) + 4 = 5 Damage: 2d6 + 3 ⇒ (3, 6) + 3 = 12

GM Tribute |

Tegnar swings and hits one orc, who manages to hit back. Two orcs attack Tegnar again. A greataxe misses, then a double axe hits Tegnar, but barely misses a vicious follow up. 6 damage to Tegnar
orc1: 1d20 + 4 ⇒ (4) + 4 = 81d12 + 4 ⇒ (8) + 4 = 12
orc2: 1d20 + 4 ⇒ (16) + 4 = 201d8 + 3 ⇒ (3) + 3 = 6
orc2: 1d20 ⇒ 161d8 + 1 ⇒ (7) + 1 = 8
Dolgrym then swings and misses as the wizards and blacksmith try to get the last of the burning beam cleared.
Order
Aargh
Dolgrym
Sara
Wizardess
Tegnar
Yarask

Yarask of House Dace |

As the tYarask feels his rage boil up from the pit of his stomach to his throat and then invading his lungs and head. With a frenzied roar he lets his sword fall on the ground and without thinking he attacks the two orcs with his bare hands... but instead of his nails what meets with the orcs hardened skin are the claws that have suddenly grown out of his fingers!
Attack roll 01: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
Attack roll 01: 1d6 + 5 ⇒ (1) + 5 = 6
Attack roll 02: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Damage roll 02: 1d6 + 5 ⇒ (4) + 5 = 9
Fortitude save: 1d20 + 6 ⇒ (10) + 6 = 16
Free action to drop the sword, free action to enter rage, full round action to attack the 2 orcs. First attack to the wounded one and second attack to the other

Tegnar Giantslayer |

Angered that he is unable to finish off the orcs and keeps getting hit, Tegnar moves further away, ready to strike at the last orc standing should he decide to follow. Just because you hit them doesn't mean they're out of the fight. You have to keep your guard up!
Readied attack: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Damage: 1d10 + 2 + 1 ⇒ (8) + 2 + 1 = 11

GM Tribute |

damage: 2d8 + 8 ⇒ (4, 6) + 8 = 18
Before collapsing, the last orc strikes Yarask in the neck, and a brutal blow leaves him reeling. 18 damage
The orcs are finished off, but it will take major healing to bring one back from death's door.
The burning beams are removed, and Sara and her dwarf friend stagger out of the building a half minute before it goes up in flames.
Agrit hands you a jeweled necklace, the centerpiece is a pearl. Though valuable, it also has magical properties.
Pearl of power level 1
"Thanks for our rescue."

Dolgrym Giantfoe |

"They can make it own their own. We must move one. Come here you guys."
Dolgrym then takes out the wand and uses it on Tegnar and Yarask.
Tegnar
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
Yarask
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Yarask of House Dace |

"Thanks Dolgrym, now let's move on! 3 orcs are a good start but there's plenty in need of killing still out there!" exclaims Yarask trying not to dwell too much on the unexpected means he used to dispatch the orcs.
How many charges left? And I suggest our resident wizards get to use the pearl of power (btw how many spells does it allow to recast? One or two?)

GM Tribute |

As you prepare to continue, Sara notes some equipment by the well you bypassed quickly to help them. A soldier has fallen by the well, and his crossbow is broken, but he has:
longsword, a heavy steel shield, 10 crossbow
bolts, a healer’s kit with all 10 uses remaining, 50 feet
of hemp rope, a key and 15 gp. A potion of cure
light wounds lies in the bloody mud at the base of the
well, where it fell from the guard’s lifeless hand before
he could use it to save himself.
The fallen orcs you defeated have:
2 great axes, a double axe, 3 studded leather, 322silver

Yarask of House Dace |

Let's pocket everything (heavy weaponry aside since it would be too clumnsy to take, let's just warn Sara we call dibs on that too IF we survive... eho can use the healer's kit btw?
Karthak nods at Tegnar:"Yes! Onward!"

GM Tribute |

You loot the equipment, and being a stone's throw from the healing station, return as Sara is being treated.
Anyone laying down is quickly treated (healing 1 hp).
After a quick visit you return to the inner quarter, and Yarask and Dolgrym point out that the tavern to the left and three houses to the right are being looted by orcs.
Farther ahead fires and smoke burn, and an evil orc ranger is glimpsed for a bit as she dances with glee inside the concealment of a smoky fire.
Yarask is just north of the tavern -- three buildings to the north by the tower are all being looted too. Fire is on the map too.

Yarask of House Dace |

"First the tavern then we deal with the arsonist!" says Yarask matter of factly.
"Let's get in togheter. Me and Tegnar on the front, Augier and Dolgrim behind us"
moved to the tavern's entrance

GM Tribute |

orc perception: 1d20 + 1 ⇒ (3) + 1 = 4
Aaargh 1d20 + 2 ⇒ (20) + 2 = 22
Yarask 1d20 + 2 ⇒ (11) + 2 = 13
Dolgrym 1d20 + 4 ⇒ (10) + 4 = 14
Tegnar 1d20 + 1 ⇒ (12) + 1 = 13
Enemy 1 1d20 + 1 ⇒ (2) + 1 = 3
Opening the tavern doors you surprise three nasty orcs drinking moonshine.
Everyone gets a surprise round and regular round -- Tegnar and Yarask can charge as they enter in surprise round
ORDER
Party in Surprise Round
Party in Round 1
Orcs

Tegnar Giantslayer |

Tegnar follows Yarask into the tavern and attacks. Not charging. Will attack the same orc as Yarask if it's still standing, otherwise, the next closest.
Attack: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage: 1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12

Dolgrym Giantfoe |

Getting the jump on the orcs, Dolgrym moves up behind Yarask. He then attacks the orc.
Dwarven Longhammer: 1d20 + 4 ⇒ (10) + 4 = 14 Damage: 2d6 + 3 ⇒ (1, 3) + 3 = 7
Surprise round move. 1st round attack.

Tegnar Giantslayer |

only yarask and Tegnar had surprise round charge lane -- you get surprise round and regular round --
Aargh hits an orc, missing a vital spot due to cover. The melee attacks have yet to hit.
Yarask's 19 didn't hit? Uh oh, we're in trouble.

Yarask of House Dace |

Again Yarask's rage gets the better of him and with another animalitic growl he lets his sword fall into teh rubble as his hands sprout claws!
Attack roll: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Damage roll: 1d6 + 5 ⇒ (3) + 5 = 8
Attack roll: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Damage roll: 1d6 + 5 ⇒ (5) + 5 = 10
First attack against the wounded orc, the other against his companion nearby, full attack of course. Dropping the blade and entering rage are free actions
Edit:
Critical confirmation roll: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18
Damage roll: 1d6 + 5 ⇒ (3) + 5 = 8

Tegnar Giantslayer |

Retcon - Tegnar's last attack was a charge for a 12+2=14 (damage 12), but I assume he still missed (based on Dolgrym's miss on a 14).
Rd 1 action
Tegnar swings at the next orc still standing. Either of the first 2 that Yarask injured in the order they were attacked. If both are down, he sill step up to attack the last one.
Attack: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
Damage: 1d10 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Tegnar Giantslayer |

Tegnar begins to maneuver his way around the large orc and takes another swing with his waraxe. Unfortunately, while trying to avoid getting hit by the greatsword, he stumbles on one of the dead orcs and misses.
Attack: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Damage: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12