
Tamxander Glenfarrow |
INACTIVE - GAME DIED

GM Tribute wrote:
Moving towards the final beacon, you notice the area is deathly quiet. There seems to be no hostile orcs around.
** spoiler omitted **
The beacon is set up to be lit, but the wood in the pile seems to be, according to Dolgrym, a little off color.
Perception: 1d20 + 8 ⇒ (12) + 8 = 20
Tam's large nose twitches. "What's that smell? Did this wood get treated with something to make it explosive? Or to keep it from burning?"
The gnome eyeballs some of the firewood suspiciously.
Craft (alchemy): 1d20 + 11 ⇒ (9) + 11 = 20

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Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Belir points his axe at the wall. The guards are busy. Let's take 'em rock throwers!
Belir begins to stomp off towards the gate.