Giantslayer AP (Pathfinder) -- Mostly Dwarfs = Let's Compare Beards

Game Master Chainmail

The Giantslayer Campaign as told from the Dwarf Perspective.
Image of Trunau
Map of Trunau
Current Battle Map
Future BATTLE MAP


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Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Hehe. You definitely did your job :)


INACTIVE - GAME DIED

I was offering to swap for a primary healer (cleric, oracle, possibly a 2/3 caster like hunter or warpriest something) if needed. :)


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

We can probably get by without a cleric now that we have a CLW wand. We should be able to afford a fully charged wand soon.

I wouldn't add divine levels unless that's something you want to play.


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

I think we do need some sort of divine person. This is going to get messy without one.


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

All of those initiative rolls are REALLY close!

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

lol


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

I just noticed I forgot to put ooc tags on that post about the map! My apologizes!


4/5 tokens up


Level 2 after this battle.


INACTIVE - GAME DIED

So, no kidding, I made a backup cleric in case of sudden gnome death. :D


Was going to post, but it appears 2/3 actions would be lost. I guess we have definitely slowed.


INACTIVE - GAME DIED

I'm not doin' anything. :D


INACTIVE - GAME DIED

All leveled up!

DM, if you think I should switch to a cleric instead, lemme know. :)


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

Guidelines for level-up HP?

HP: 1d10 ⇒ 3

Additional feat: Weapon Focus (Dwarven War Axe)

Crom's profile is updated for his 2nd level stats.


HD/2+1, PFS style


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

Glorik took Trap Spotter, so that will help mitigate a lot of the trouble we were having!

He's all leveled up too!


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

Leveled up.


Sorry, we slowed down a bit, and all the games I play in except for two have slowed to a crawl.

Two kids graduated, a first communion, and out of town guests this week.

Sorry for any delay.


INACTIVE - GAME DIED

Wowzers! Congrats on all the good stuff! :D


Have the new map set up for the next 6 encounters.

Place your token by well, and we go.

Remember to make a Fort save if you go in the building. These are the relevant rules below.

Smoke

A character who breathes heavy smoke must make a Fortitude save each round (DC 15, +1 per previous check) or spend that round choking and coughing. A character who chokes for 2 consecutive rounds takes 1d6 points of nonlethal damage. Smoke obscures vision, giving concealment (20% miss chance) to characters within it.


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

I'm a bit confused at this point. Are the orcs gone or here? If gone I'll start using the wand if not I have to keep attacking.


Orcs are still there. The truce didn't last.


I guess it is heal up time and figure out charges used.


I will place Glorik next to Tam if I don't hear from him and start the next encounter.


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

I'm having computer issues, so please DO place me and I should be back up and running in the next day or two.


INACTIVE - GAME DIED

Everyone still here?


We may have lost Glorik, may look for replacement.


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

I'm here; my apologies. I'd posted, and didn't realize it didn't take, so to speak. Posting now!


INACTIVE - GAME DIED

So DM, if we all die, do we just close the book and make new characters and start a new adventure? That would be the old school thing to do. :)


Moving houses, getting up and running has taken a while


I get things straightened up and have real internet Saturday. I will take a roll call and see who we have.

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Still there GM?

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