Giantslayer AP (Pathfinder) -- Mostly Dwarfs = Let's Compare Beards

Game Master Chainmail

The Giantslayer Campaign as told from the Dwarf Perspective.
Image of Trunau
Map of Trunau
Current Battle Map
Future BATTLE MAP


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INACTIVE - GAME DIED

Tam says, "I'm too small for those polearms... hey, this boulder is covered in some kind of flammable pitch or sap. Maybe we can get it into a position where we can roll it at the invaders and set it on fire? Also this means if they have more of these, we should maybe call out the bucket brigade in case the orcs start shooting flaming siege artillery at us!"


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

Dolgrym slams his longhammer into the ground, "I don't need one of those as I've got mine. I would recommend you guys pick one up. It will help break the first wave before things get closer ranged."


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

"Normally I would consider it, but I'm just too attached to my maces!"

He hefts them both with a tired grin.

"Let them come!"


4/6 placed and ready!!


Tam 1d20 + 1 ⇒ (1) + 1 = 2
Glorik 1d20 + 2 ⇒ (1) + 2 = 3
Dolgrym 1d20 + 1 ⇒ (3) + 1 = 4
Crom 1d20 + 1 ⇒ (4) + 1 = 5
Belir 1d20 + 3 ⇒ (3) + 3 = 6
Omast 1d20 + 1 ⇒ (17) + 1 = 18
Orcs 1d20 + 1 ⇒ (7) + 1 = 8

The barrier is destroyed and the orcs rush forward!! Only Omast is quicker to react than the orcs!!!

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Are we up? I am also not really seeing any orcs on the map. Or are we waiting on Omaust?


acrobatics rolls x5: 5d20 ⇒ (7, 19, 7, 14, 18) = 65

Omast attack: 1d20 + 10 ⇒ (2) + 10 = 122d6 + 9 ⇒ (3, 5) + 9 = 17Three orcs make it over the barricade after dropping the battering ram.

Omast readies a mighty swing and misses!

Dwarves up

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Belir brings his axe down in a chopping motion down on the orc near him.

Dwarven Waraxe: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Damage: 1d10 + 3 ⇒ (5) + 3 = 8


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

Glorik moves to the orc nearest, and takes a swipe.

AoO: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

Crom attacks the Orc on Belir.

Attack: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d10 + 3 ⇒ (2) + 3 = 5


INACTIVE - GAME DIED

Tam rushes north to get an angle where he can fire another blast of scintillating color at the orcs!

Concentration: 1d20 + 3 ⇒ (14) + 3 = 17

Even in the range of their weapons, he somehow manages to unleash the spell.

Color spray once again, Will save DC 14. Firing at an angle to hit the three orcs north of Dolgrym.


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

Seeing the orcs move past his useless longhammer, Dolgrym drops it and pulls out his maces and attacks the one behind him.

"Quick little rats arn't you."

Warhammer: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10


will: 3d20 ⇒ (11, 9, 11) = 31

The colors wash over the orcs, and they are out for a while as all three fall prone unconscious. All dwarven attacks miss. Omast steps south and swings at the orc the jumped the barrier hurting him bad.

The orc swings at him, missing, and expires. The other orc hits at him and misses.

o: 1d20 + 9 ⇒ (6) + 9 = 152d6 + 6 ⇒ (1, 6) + 6 = 13

orc v Omast: 2d20 ⇒ (4, 12) = 16

vs Crom: 1d20 + 5 ⇒ (11) + 5 = 162d6 + 6 ⇒ (6, 6) + 6 = 18

Crom dodges a vicious swing from an orc.

Party up again


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

Seeing the orcs hit the ground, Dolgrym bashes the one north of him in the head as he can't get to any of the standing orcs.

Coup de Grace damage: 3d8 + 9 ⇒ (8, 5, 7) + 9 = 29


INACTIVE - GAME DIED

Tam trusts that Dolgrym will take care of the unconscious orcs, and he moves back behind the pitch-covered boulder for cover as he loads his crossbow.

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Belir rushes around the boulder to take on one of the last orcs standing.

Dwarven Waraxe: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage: 1d10 + 3 ⇒ (4) + 3 = 7

Though his aim doesn't improve much. Perhaps a good dwarven ale might help.


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

Glorik moves to help Dolgrym finish the downed orcs before they become a problem again.

Melee Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

"Get 'em Belir!"


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

Crom attacks the orc in front of him.

Attack: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d10 + 3 ⇒ (7) + 3 = 10


vs Crom: 1d20 + 4 ⇒ (6) + 4 = 102d6 + 4 ⇒ (5, 3) + 4 = 12

Crom strikes down the orc facing him. Omast finishes off the orc by the southern part of the line. The orcs incapacitated are finished off with coupe de graces, and a momentary respite is won as the first wave is defeated!!!

Three rounds of actions left until next wave

Omast roars and pulls out a tankard to swig quickly. "Mighty fighting boyos!! Let them have it again!!"


INACTIVE - GAME DIED

"Can we get this rock into a position where we can ignite it and roll it at them to crush the next wave?" asks Tam as he checks his crossbow.


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

"Anyone hurt?" Dolgrym asks as he moves over to the boulder.


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

"Only my pride. I can't handle all these orcs. Those bastards are horrible."


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

Crom shrugs, "I'm fine. Bring on the next wave!"

He readies for the attack.

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Belir patiently awaits the next wave of orcs. Jest roll it at em.


Tam 1d20 + 1 ⇒ (4) + 1 = 5
Glorik 1d20 + 2 ⇒ (1) + 2 = 3
Dolgrym 1d20 + 1 ⇒ (18) + 1 = 19
Crom 1d20 + 1 ⇒ (19) + 1 = 20
Belir 1d20 + 3 ⇒ (3) + 3 = 6
Enemy 1 1d20 + 3 ⇒ (12) + 3 = 15
Enemy 2 1d20 + 1 ⇒ (4) + 1 = 5
Omast1d20 + 1 ⇒ (9) + 1 = 10

The dwarves prepare as the orcs assemble at the gates. They consider rolling the boulder and maybe igniting it down the hill towards the orcs.

Dwarves
orcs

A DC 13 STR check is all that is needed to get the boulder going. but only two can try to make it each round due to space.


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

Upon seeing the orcs Dolgrym says, "Light the boulder while I push it." and then gives it a push.

Str Check: 1d20 + 2 ⇒ (11) + 2 = 13

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Belir rushes back to the large pile of logs and waits for each of the orcs to make it through the gate before he sets them free to tumble down the hill and crush the orcs in his path.

Dwarven Waraxe: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d10 + 3 ⇒ (6) + 3 = 9


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

Crom will grab a nearby torch and will light the boulder.


[spoiler=rolls]boulder attack: 6d20 ⇒ (4, 5, 16, 7, 12, 1) = 45fire?: 1d20 ⇒ 3

Four of the six orcs are crushed an on fire before they can even attack!! One of them was carrying and explosive bomb, he tries to shield it from the flame, and save his friends, but it goes up in a large explosion. A fuse grenade explodes obliterating the six bodies in a horrendous explosion!!

They struggle and scream for a few seconds, then expire. In the flames, another one explodes to make the carnage worse.

Wave over

There is a pause, as the combat is over in ten seconds.


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

Dolgrym wrinkles his nose and says "They smell even worse when burned. Are there any more coming or can we get the next beacon lit?"


INACTIVE - GAME DIED

"Glad that worked without, er, blowing ourselves up," says Tam.


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

Glorik pinches his nose in disgust.

"Agreed!"

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Belir grabs his axe. Let's get to that signal pile now!


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

Crom returns to his place in the formation. "Hold the line, lads. There's more of 'em coming. Stick together, now."


Tam 1d20 + 1 ⇒ (8) + 1 = 9
Glorik 1d20 + 2 ⇒ (5) + 2 = 7
Dolgrym 1d20 + 1 ⇒ (3) + 1 = 4
Crom 1d20 + 1 ⇒ (16) + 1 = 17
Belir 1d20 + 3 ⇒ (1) + 3 = 4
Omast 1d20 + 1 ⇒ (6) + 1 = 7
Orcs 1d20 + 1 ⇒ (18) + 1 = 19

acro: 6d20 ⇒ (10, 19, 5, 19, 3, 14) = 70

The group thinks it is safe, but another group runs forward. Six orcs carry a battering ram and ram the first barricade destroying it.

Six more orcs rush around the sides, and only three make it over the barricade. Everyone is caught flatfooted by the sudden onslaught.

Dwarves up


INACTIVE - GAME DIED

Tam says to Glorik, "Get into a good spot!" He incants a brief spell and Glorik vanishes.

Casting vanish on Glorik. Go sneak attack someone!


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

Dolgrym yelps in surprise and then attacks the orc next to him. "Die you mangy son of a cur!"

Warhammer TWF: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13 Damage: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Light Hammer TWF: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14 Damage: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

Will do, and thanks!

Glorik runs into position, around the back of the group of orcs.

He spends his turn double-moving, to be around the back of the group of orcs, weapons ready.

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

If Logs are still active:
Belir grabs his axe and lets loose the logs of war.

Dwarven Waraxe: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d10 + 3 ⇒ (2) + 3 = 5

If Logs are not active:
Belir firmly plants his feet in the ground and swings his axe at the orc in front of him.

Dwarven Waraxe: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Damage: 1d10 + 3 ⇒ (8) + 3 = 11


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

Crom moves and power attacks the orc in front of Tam.

attack: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24
damage: 1d10 + 3 + 2 ⇒ (4) + 3 + 2 = 9


orcs-Omast:
logs: 3d20 ⇒ (12, 6, 1) = 193d6 ⇒ (1, 1, 5) = 7
Omast: 2d20 ⇒ (18, 4) = 224d6 ⇒ (5, 3, 2, 5) = 15
Omast AoO: 1d20 ⇒ 82d6 ⇒ (6, 5) = 11
Tam attacks: 2d20 ⇒ (5, 13) = 181d12 + 4 ⇒ (1) + 4 = 51d12 + 4 ⇒ (5) + 4 = 9
Ranger attacks: 3d20 ⇒ (18, 4, 8) = 301d12 + 4 ⇒ (3) + 4 = 71d12 + 4 ⇒ (5) + 4 = 9
Omast attacks: 5d20 ⇒ (6, 16, 18, 9, 14) = 635d12 ⇒ (7, 4, 10, 6, 9) = 36

The logs roll over two orcs, hurting them badly and miss a third as they tumble down the hill. The Warhammer can't punch through the orc's armor.

Crom incapacitates an orc. And Glorik moves while invisible from Tam.

The orcs rush around Omast and Belir drawing a strike from each and then two attack Tam, three Dolgrym, one Belir, and five Omast.

Tam takes one hit from a battle axe (5 damage),
Dogrym another (7 damage),
and Omast two hits.

Dwarves up, AoO for Belir too

Some of the orcs succumb to their wounds and fall.
Map updated, two orcs by Belir hurt

Dark Archive

Dwarf Battle-Host 7 | HP 66/66 | AC 25 (29 vs Giant); TCH 12; FF 24; F +10; R +7; W+7; CMB +20; CMD 23; INIT +8
Consumables:
Focus: Armor 5/5; Weapon 6/6 | Roll with it 2/2 | Wands: CLW 33/50 |

Belir swings his axe in wide sweeping motions as orcs are all around.

Target orc south of Belir

AoO: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Damage: 1d10 + 3 ⇒ (3) + 3 = 6

Dwarven waraxe: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Damage: 1d10 + 3 ⇒ (6) + 3 = 9


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

"Slippery little rat! I'll put you down yet!" Dolgrym yells as he attacks the orc north of him and misses badly.

Warhammer TWF: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7 Damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Light Hammer TWF: 1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4 Damage: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5


Male LG Dwarven Rogue 2 | HP: 22/22 | AC: 14 (12 Tch, 12 Fl)| CMB: +2, CMD: 14| F: +3, R: +6, W: +2| Init: +2 | Perc:+8, SM:+6 | Speed 20ft | Active conditions: None.

Glorik, still invisible, sneaks up behind an uninjured orc, and prepares to take him down. He swings his maces at the back of the orc's right leg, trying to bring him down, hard.

Melee Attack: 1d20 + 5 + 2 - 2 ⇒ (17) + 5 + 2 - 2 = 22
2d6 + 1 ⇒ (2, 1) + 1 = 4
Melee Attack: 1d20 + 5 + 2 - 2 ⇒ (1) + 5 + 2 - 2 = 6
2d6 + 1 ⇒ (6, 6) + 1 = 13


INACTIVE - GAME DIED

Already grievously wounded, Tam falls to the axe strike.


Male Dwarf Fighter 7; Perception +4; Init +3; AC 21, HP 105/105, Fort +8, Ref +3, Will +3, Dwarven Double War Axe +15/+10 (1d10+12/x3)

Crom curses as Tam falls but continues to fight. He turns, takes a 5' step and attempts to cleave two orcs.

power attack: 1d20 + 7 - 1 ⇒ (1) + 7 - 1 = 7
damage: 1d10 + 3 + 2 ⇒ (3) + 3 + 2 = 8


Belir brings an orc down, missing with his first, but hitting with his second swipe. The fighters miss while Glorik injures an orc with one swipe, missing the second. Omast also fails to connect, his sword just missing two orcs as it passes over their head.

O and orcs:
O: 2d20 ⇒ (4, 11) = 15
vs Omast: 1d5d20 ⇒ (2, 9, 19) = 30
vs glorik: 1d1d20 ⇒ 18
vs 2B, C, D: 1d4d20 ⇒ (6, 1, 8, 7) = 22

Omast takes a hit from one of the five swiping at him.
1d12 + 4 ⇒ (4) + 4 = 8

Glorik takes a hit from the orc he wounded.
1d12 + 4 ⇒ (7) + 4 = 11

Crom, Belir, and Dolgrym dodge four orcs fighting them.

Dwarves up


INACTIVE - GAME DIED

Stabilization check: 1d20 + 1 ⇒ (3) + 1 = 4

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Belir stumbles over the lashings and and nearly drops his axe as he swings it at the southern orc.

Dwarven Waraxe: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Damage: 1d10 + 3 ⇒ (6) + 3 = 9


Male Dwarf Ranger 1| AC 18 T 11 FF 17 | HP 13/13 | F +4 R +3 W +2;+2 v Poison, spells and SLAs| Init +1| Perc +6

"Over grown green rats! The little one is down again." He then attacks the orc to his northwest.

Warhammer TWF: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13 Damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Light Hammer TWF: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22 Damage: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

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