GM Tyranius Giantslayer (Inactive)

Game Master Tyranius

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Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

Yup! Though suffering a little PTSD from the Midnight Mauler.

Liberty's Edge

M Elf Age: 252 or so
Kraygan Steelkeg wrote:
An observation about dwarf/elf relations: it seems like a common theme for elves and dwarves to have personality conflicts with one another. I think the dwarves of our group are fairly neutral in regard to Wren (even Kraygan, despite recent evidence, which is more an after effect of his first barbarian rage). I'm not sure if Wren holds a racial bias, but it is hard to tell because there are no other races in the group to interact with and those outside the group seem to have been treated similarly.

To this point let me mention that Wren is intended to be a typical old Golarion elf: condescending and haughty as a rule.

I don't really subscribe (and have been trying to actively avoid) the Tolkien elf/dwarf cliche, but realize that it might appear that way.

To be clear, Wren doesn't think he's better than dwarves...he thinks he's bettter than everyone. ;) More like Thranduil but across to all races...which I consider the baseline Golarion Elf per my reading on the matter. I could be wrong.


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12
Wren wrote:

I don't really subscribe (and have been trying to actively avoid) the Tolkien elf/dwarf cliche, but realize that it might appear that way.

To be clear, Wren doesn't think he's better than dwarves...he thinks he's bettter than everyone. ;)

This is exactly what I thought.

I was actively trying to avoid the Tolkien cliché myself. Kraygan might poke fun at Wren occasionally, but I don't think he's doing it because Wren is an elf, but rather an odd person from his short and not slender or graceful point-of-view.


Male Dwarf Stableboy 14 | HP 146/170 | AC 30 T 14 FF 28 | CMD 29 (34 disarm, +2 w/ Spirit) | Fort +14 Ref +12 Will +11 (+2 poison/spells/SLA) | Init +6 | Perc +17 (+2 stonework)
Spirit:
HP 9/144 | AC 37 T 10 FF 35 | CMD 32 (34 b.rush/o.run, +2 w/ Jorgan) | Fort +15 Ref +10 Will +6 (evasion, +4 enchant) | Init +2 | Perc +6

Although it's more of a Peter-Jackson-cliche than a Tolkien cliche, but yeah, it's still a popular fallback.

Liberty's Edge

M Elf Age: 252 or so

Dear Dwarves--

Please take a looksee at the editable lootsheet. Let's sell some crap and get some coin, eh?

Please mark anything you want or want to keep by Sunday.

Love,
Wren


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

Kraygan drank the potion of cure light wounds.

Is there someone in Trunau known for appraising items and/or identifying magic potions/items? We have a couple inidentified objects (iron flask/wand?).

Kraygan agrees on most of the items suggested to be sold, though he wants the potion of shield of fairth and the silk rope. Once things are sold he has a few things he might purchase, but before we go crazy, what are the limitations on buying and selling in Trunau?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Trunau is a small town with a purchase limit of 5k. Purchasing limit of 1k.


Male Dwarf Stableboy 14 | HP 146/170 | AC 30 T 14 FF 28 | CMD 29 (34 disarm, +2 w/ Spirit) | Fort +14 Ref +12 Will +11 (+2 poison/spells/SLA) | Init +6 | Perc +17 (+2 stonework)
Spirit:
HP 9/144 | AC 37 T 10 FF 35 | CMD 32 (34 b.rush/o.run, +2 w/ Jorgan) | Fort +15 Ref +10 Will +6 (evasion, +4 enchant) | Init +2 | Perc +6

I strongly suggest we pool our remaining moneys and buy a wand of cure light wounds first, then maybe a few useful potions/oils such as bless weapon, magic weapon, daylight, etc.


AC18/T12/F16/CMD19(23 vs BR, Trip)||HP45[45]F:+7;R:+3;W:+6(+2 vs poison, spells, & SLA)||Init:+1|Percept:+5 Dwarf Hopeless Romantic 6

A wand would be most helpful. Seconded.

Liberty's Edge

M Elf Age: 252 or so
Jorgan Steelkeg wrote:
I strongly suggest we pool our remaining moneys and buy a wand of cure light wounds first, then maybe a few useful potions/oils such as bless weapon, magic weapon, daylight, etc.

Out of character, I'm totally for this. +1

In character, assuming Wren lives, Wren has no reason to think he'll 'enjoying' the dwarves presence for any more than this, so pitching in for a wand now would be wrong. As things go along, he will gladly contribute.


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

Wren has a good point. I think the dwarves can pool their own resources to buy a wand, and should Wren find himself in our company for an extended period of time, and benefitting from it often, then he can either choose to offer a donation - or not. In character, the dwarves probably wouldn't care either way (or at least Kraygan wouldn't), and out of character its a small thing to consider over the course of a campaign.

Regarding party treasure in general:
As a player I don't care if all loot is evenly split, but I realize it is in the nature of some characters to want (and sometimes demand) an equal share every time loot is gained. Anyone have any thoughts on this?

Liberty's Edge

M Elf Age: 252 or so
Kraygan Steelkeg wrote:

Regarding party treasure in general:

As a player I don't care if all loot is evenly split, but I realize it is in the nature of some characters to want (and sometimes demand) an equal share every time loot is gained. Anyone have any thoughts on this?

I'm happy to do whatever. I've had PbPs who #1) split evenly no matter who has taken what and others that have a #2) pro-rated split, rounded by what is claimed.

I'm too lazy to personally do the math for option #2. But would happily do it if someone else wants to keep track.

* * * *

Just waiting for Torgan to chime in on the loot, then we can sell everything marked with a ? or a Y that hasn't been used.


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

I made a couple edits to the loot sheet. Kraygan is holding on to one of the holy waters, the potion of shield of faith, the silk rope, and both universal solvents - they are cheap, and if we come across something that has been sovereign glued, they are one of the only options available to unstick it.

Also, it appears we (or someone) identified a few items. The only mystery is that iron flask. Is it magical or does it contain some sort of poison or potion?

@Wren: regarding option #2 (the pro-rated split). I'm not sure what you mean by this.

Something I suggested in a home-game I run is that all gold (including liquidated gems and art) is split evenly, and players "buy" found items found at 1/2 cost. If you don't have enough to buy it you can go into debt if the other players are ok with that. Everyone keeps a tally of how much they have (counting items at 1/2 cost), so the group knows how the treasure is being divided. Those with the lowest value are usually offered first option to buy from new loot.

I should also note that it's a good idea to have a slush fund for party consumables, like curing potions, scrolls, wands, and maybe raise dead, but as Wren pointed out, we aren't quite a "party" yet.


Male Dwarf Stableboy 14 | HP 146/170 | AC 30 T 14 FF 28 | CMD 29 (34 disarm, +2 w/ Spirit) | Fort +14 Ref +12 Will +11 (+2 poison/spells/SLA) | Init +6 | Perc +17 (+2 stonework)
Spirit:
HP 9/144 | AC 37 T 10 FF 35 | CMD 32 (34 b.rush/o.run, +2 w/ Jorgan) | Fort +15 Ref +10 Will +6 (evasion, +4 enchant) | Init +2 | Perc +6

As long as no one is too greedy (and I don't think we have to worry about anyone here), I'm a fan of the big-party-pot system. Request something and the party decides what is needed first. That's the way we've always done it in my RL games and our group is good about it. They actually had to force the flame oracle to buy something at one point because she always felt the money was better spent upgrading everyone else's stuff than buying her own gear, haha. Although she was kind of right that casters can (in general) get by with less gear imo.


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

I'm fine with the big party pot too, but figured I would bring it up early before there is a lot of loot to consider.


I am the 'One True Owner of Aggrimosh', Kraygan!
Stats:
HP: 121/121 | AC 25 | T 16 | FF 22 | Fort +12 | Ref +14 | Will +7 (+3 spells/SLAs/poison) | CMD 36 (+2) | Initiative +5 (+2 Urban/+4 Mtn.) | Per. +17 (+2 & Auto-check Stone/+2 Urban/+4 Mtn.) | Kn. (Dun.) +5 | Kn. (Nat.) +15
Resources:
Spells: Ranger: 1st- 3/3; 2nd - 3/3; 3rd - 1/1 | CLW: 100 charges

Support big party pot!

Everything looks fine, but we don't want to keep the Campfire Bead?


Male Dwarf Stableboy 14 | HP 146/170 | AC 30 T 14 FF 28 | CMD 29 (34 disarm, +2 w/ Spirit) | Fort +14 Ref +12 Will +11 (+2 poison/spells/SLA) | Init +6 | Perc +17 (+2 stonework)
Spirit:
HP 9/144 | AC 37 T 10 FF 35 | CMD 32 (34 b.rush/o.run, +2 w/ Jorgan) | Fort +15 Ref +10 Will +6 (evasion, +4 enchant) | Init +2 | Perc +6
Kraygan Steelkeg wrote:

"Aye. To the wall."

Jorgan, I think the wand Wren brought is the one we found on the orc body in the collapsed tunnel. According to our loot sheet it only has 8 charges - which is why I think we should visit the local cleric for healing before using it (either that or make sure we can actually buy a full wand of cure light wounds in town). Visiting the local cleric might also give us the opportunity to get Vanderhoff cured of his disease and heal his ability damage with lesser restoration.

Oh, sorry. I thought we agreed to sell some stuff and the dwarves would buy a full wand. I thought that happened already but maybe we just talked about it. We'll stop at the temple and pick one up on the way then.

Also, I agree with Torgan about keeping the campfire bead. Neat item worth having.


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

If we can hit up a temple and store on route, I think we should buy a few things.

Wand of cure light wounds
A potion or two of cure light wounds (for those rare times when the casters are all bleeding out it is up to Kraygan to heal someone)
Oils of magic weapon

Kraygan specifically wants:
A buckler
2 potions of enlarge person
2 potions of cure light wounds
Oil of magic weapon

@GM: is it possible to put more than 1 potion of cure light wounds into a flask/jug/etc? Kraygan has a barbarian rage ability to drink potions or ale as a movement action, but having to get out multiple potions (each a movement action) makes it a tough ability to use effectively.


Male Dwarf Stableboy 14 | HP 146/170 | AC 30 T 14 FF 28 | CMD 29 (34 disarm, +2 w/ Spirit) | Fort +14 Ref +12 Will +11 (+2 poison/spells/SLA) | Init +6 | Perc +17 (+2 stonework)
Spirit:
HP 9/144 | AC 37 T 10 FF 35 | CMD 32 (34 b.rush/o.run, +2 w/ Jorgan) | Fort +15 Ref +10 Will +6 (evasion, +4 enchant) | Init +2 | Perc +6

@Kraygan: Round 1: hit someone and take out potion, Round 2: drink potion and hit someone.

It's never too early to pick up a few oils of bless weapon too. But magic weapon is also a good idea. Once we get a little bit more cash an oil of daylight is essential too.


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

Yeah, that's probably the best I can hope for.

Liberty's Edge

M Elf Age: 252 or so
Vanderhoff Steelkeg wrote:
Here, busy work days, and just haven't had much to add.

From my experience, it's better to post a nothingburger or empty push post than nothing at all. At least a nothingburger post connotes interest and involvement.

"Vanderhoff finishes his drink and has nothing to add."
"Jorgan doesn't quite hear over the sound of his own flatulence and has nothing to add."

GM Tyranius wrote:
Did you guys wish to sell the items for 1745 gp? And if so do you wish to purchase anything?

Wren wants nothing but a cut of the loot.


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

I felt like Kraygan was bulling his way through the investigation and didn't want to get too far ahead without the others. Since I was pretty busy the last few days myself, I figured I'd hold off to give the others a chance to post when they could.

I have a little more time now, so I'll be jumping back into the swing of things.

Regarding loot: I'll buy what I listed before.
buckler
2 potions of enlarge person
2 potions of cure light wounds
Oil of magic weapon

I'm assuming we're spending 750 on a wand of cure light wounds as well.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Ok just subtract it from the totals.


I am the 'One True Owner of Aggrimosh', Kraygan!
Stats:
HP: 121/121 | AC 25 | T 16 | FF 22 | Fort +12 | Ref +14 | Will +7 (+3 spells/SLAs/poison) | CMD 36 (+2) | Initiative +5 (+2 Urban/+4 Mtn.) | Per. +17 (+2 & Auto-check Stone/+2 Urban/+4 Mtn.) | Kn. (Dun.) +5 | Kn. (Nat.) +15
Resources:
Spells: Ranger: 1st- 3/3; 2nd - 3/3; 3rd - 1/1 | CLW: 100 charges

Torgan don't abide by religious zealots who try to form lynch mobs.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Join the dark side and together we can rule Golarion.


AC18/T12/F16/CMD19(23 vs BR, Trip)||HP45[45]F:+7;R:+3;W:+6(+2 vs poison, spells, & SLA)||Init:+1|Percept:+5 Dwarf Hopeless Romantic 6

@Wren: Your "catchphrase" has now become a part of my vocabulary. We got a new puppy yesterday and I find myself cleaning up "piddlespots" and telling him NO "piddlespots"!

Liberty's Edge

M Elf Age: 252 or so
Vanderhoff Steelkeg wrote:
@Wren: Your "catchphrase" has now become a part of my vocabulary. We got a new puppy yesterday and I find myself cleaning up "piddlespots" and telling him NO "piddlespots"!

I know, right?

I work at the SF SPCA, so I know and understand your struggles.


AC18/T12/F16/CMD19(23 vs BR, Trip)||HP45[45]F:+7;R:+3;W:+6(+2 vs poison, spells, & SLA)||Init:+1|Percept:+5 Dwarf Hopeless Romantic 6

Nice!

Do you guys get your cat carriers from C. Specialties?

On the puppy note. He was a rescue. We now have three dogs, two cats (two dogs and one cat are rescues), and three daughters, hence my sometimes sparse posting. i.e. falling asleep in the chair before 9:00p....


I am the 'One True Owner of Aggrimosh', Kraygan!
Stats:
HP: 121/121 | AC 25 | T 16 | FF 22 | Fort +12 | Ref +14 | Will +7 (+3 spells/SLAs/poison) | CMD 36 (+2) | Initiative +5 (+2 Urban/+4 Mtn.) | Per. +17 (+2 & Auto-check Stone/+2 Urban/+4 Mtn.) | Kn. (Dun.) +5 | Kn. (Nat.) +15
Resources:
Spells: Ranger: 1st- 3/3; 2nd - 3/3; 3rd - 1/1 | CLW: 100 charges

Updated the Loot List with the sale of the goods and the purchases.

Added in the leftover gold to each person's personal gold #.


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

Thanks for updating the Loot List. I have a couple questions:

For the potion of CLW x2 and Potions of magic weapon. They are listed as Book 1 Thread Post 524, but that post doesn't match any found items. Are those items purchased? I'm trying to figure out if you deducted gold from party treasure for the potions Kraygan bought for himself (he also bought 2 potions of enlarge person).


I am the 'One True Owner of Aggrimosh', Kraygan!
Stats:
HP: 121/121 | AC 25 | T 16 | FF 22 | Fort +12 | Ref +14 | Will +7 (+3 spells/SLAs/poison) | CMD 36 (+2) | Initiative +5 (+2 Urban/+4 Mtn.) | Per. +17 (+2 & Auto-check Stone/+2 Urban/+4 Mtn.) | Kn. (Dun.) +5 | Kn. (Nat.) +15
Resources:
Spells: Ranger: 1st- 3/3; 2nd - 3/3; 3rd - 1/1 | CLW: 100 charges

They were purchased from the pot and were listed by you two posts ago. This is above and beyond what you may want to purchase, which I would assume comes out of your personal stash?

Kraygan wrote:

If we can hit up a temple and store on route, I think we should buy a few things.

Wand of cure light wounds
A potion or two of cure light wounds (for those rare times when the casters are all bleeding out it is up to Kraygan to heal someone)
Oils of magic weapon

I 'bought' two of each potion cause two seemed like a good number. Post 524 is where Tyr asks if we are selling and buying. Thus, the sale and the procurement of a fresh wand and some pots.

Does this make sense or does it only make sense in my head?


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

That makes sense, though the posts must be numbered differently for me because I don't see the same question from Tyr.

Anyway, all good here. Since we bought a couple community oils of magic weapon Kraygan will abstain from buying another with personal funds. I will get the other things (a buckler, 2 potions of CLW and 2 of enlarge person) and deduct from personal gold.

Liberty's Edge

M Elf Age: 252 or so
Jorgan Steelkeg wrote:

[dice=Fort]1d20 + 5

In his haste he forgot to hold his breath though and you hear him coughing and wheezing from just inside the doorway.

Quick rules clarification, GM Tyranius:

In theory, by holding ones breath, they should be immune to the saves/smoke until their air runs out. Is there something specific about this encounter that runs counter to that understanding?

It will matter to Wrens decision.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

That is correct. You can hold breath for 2 rounds per point of CON. Each standard or full action reduces the amount by one round to which you need to start breathing again.


Male Dwarf Stableboy 14 | HP 146/170 | AC 30 T 14 FF 28 | CMD 29 (34 disarm, +2 w/ Spirit) | Fort +14 Ref +12 Will +11 (+2 poison/spells/SLA) | Init +6 | Perc +17 (+2 stonework)
Spirit:
HP 9/144 | AC 37 T 10 FF 35 | CMD 32 (34 b.rush/o.run, +2 w/ Jorgan) | Fort +15 Ref +10 Will +6 (evasion, +4 enchant) | Init +2 | Perc +6

Cool. Jorgan obviously would have held his breath when he ran in then, if that's ok.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Yup

Liberty's Edge

M Elf Age: 252 or so
GM Tyranius wrote:
Bump for Torgan

After 48 hours since last post and no notice here in the OOC, isn't this time for DMPC?


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

We have a second wand of cure light wounds we found in the Plague House, right? How about we just have him use that on someone?

Nevermind.

Ninja'd!!

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Yes just giving a last chance before I get off work since I am unable to post anything legible from work pc

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

PFS PBP Reporting Tool

Just made a Reporting tool for PBP. Testing it to see if it works correctly or if I am missing anything obvious from it.


Male Dwarf Stableboy 14 | HP 146/170 | AC 30 T 14 FF 28 | CMD 29 (34 disarm, +2 w/ Spirit) | Fort +14 Ref +12 Will +11 (+2 poison/spells/SLA) | Init +6 | Perc +17 (+2 stonework)
Spirit:
HP 9/144 | AC 37 T 10 FF 35 | CMD 32 (34 b.rush/o.run, +2 w/ Jorgan) | Fort +15 Ref +10 Will +6 (evasion, +4 enchant) | Init +2 | Perc +6

That's a cool idea. I may steal it. I also usually ask for initiative and perception scores at the beginning of the game so I can make blocks of dice rollers text. And maybe level for APL and out-of-tier gold purposes?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Just added them. Knew I was forgetting something. Throws it all right into a spreadsheet for you and everything.

Liberty's Edge

M Elf Age: 252 or so
GM Tyranius wrote:
Combat Over. Boom Level 3! Time to upgrade!

Can you clarify what this means in terms of the current situation and resting, GM Tyranius?

Would casters just their full spells back? Or just new abilities that might not need prayer/memorizing?

Either way, I should have Wren updated later tonight.


I am the 'One True Owner of Aggrimosh', Kraygan!
Stats:
HP: 121/121 | AC 25 | T 16 | FF 22 | Fort +12 | Ref +14 | Will +7 (+3 spells/SLAs/poison) | CMD 36 (+2) | Initiative +5 (+2 Urban/+4 Mtn.) | Per. +17 (+2 & Auto-check Stone/+2 Urban/+4 Mtn.) | Kn. (Dun.) +5 | Kn. (Nat.) +15
Resources:
Spells: Ranger: 1st- 3/3; 2nd - 3/3; 3rd - 1/1 | CLW: 100 charges

I updated and added the HP for the new level, but left the damage that he had still sustained. Otherwise, since I have no spells or abilities, Wren's questions doesn't affect me. :(

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Go ahead and get your new abilities/spells. Though the slots you have used today are not refreshed until you rest, if that makes sense.

Liberty's Edge

M Elf Age: 252 or so

Last level: March 17, 2015.

+1 Grumpy Old Leatherman

+6 hp

+5 Skills:
+1 Perception (now +7)
+1 Acrobatics
+1 Spellcraft
+1 Kn (Nature)
+1 Kn (Planes)

Feat: Precise Shot. Awh, yeah. About time I learnt to shoot around you walking bearded obstacles!


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

+1 Town Drunk:

+8 hp

Skills:
+1 handle animal
+1 ride

Feats:
endurance (class bonus)
die hard (class bonus)
power attack (level bonus)


Epic Drunk | HP 186/186 | AC 33 T 14 FF 31 | CMD 37 (39 vs Trip/Sunder, 43 vs Trip if standing on the ground) | Fort +24 Ref +12 Will +10 (+4 poison/spells/SLA) | Init +2 | Perc +12

@GM: I realized that Kraygan's yak might be an illegal mount. Since there are no "yaks" among animal companions I thought it might be ok, but I wanted to make sure it's not a problem with you. I don't think he's any more powerful then a horse - and less powerful then a camel, which is the other large companion available at 1st level in the official Pathfinder material.


AC18/T12/F16/CMD19(23 vs BR, Trip)||HP45[45]F:+7;R:+3;W:+6(+2 vs poison, spells, & SLA)||Init:+1|Percept:+5 Dwarf Hopeless Romantic 6

Van is leveled. For his free teamwork feat, I took Ferocious Loyalty.

Ferocious Loyalty:
Ferocious Loyalty (Teamwork)

You have a powerful sense of responsibility for your allies.

Benefit: You gain a +1 morale bonus on attack rolls against any foe that currently threatens an ally who also has this feat. Whenever an ally with this feat is rendered helpless or killed within 30 feet of you, you gain a +2 morale bonus on attack rolls for 1 minute or until the foe responsible is rendered helpless or killed, whichever comes first.

Perception increased to +3


Male Dwarf Stableboy 14 | HP 146/170 | AC 30 T 14 FF 28 | CMD 29 (34 disarm, +2 w/ Spirit) | Fort +14 Ref +12 Will +11 (+2 poison/spells/SLA) | Init +6 | Perc +17 (+2 stonework)
Spirit:
HP 9/144 | AC 37 T 10 FF 35 | CMD 32 (34 b.rush/o.run, +2 w/ Jorgan) | Fort +15 Ref +10 Will +6 (evasion, +4 enchant) | Init +2 | Perc +6

Ok, might have to look into getting that one for Jorgan and Hops in the future. They now have Outflank and Precise Strike.

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