Giantkiller (Inactive)

Game Master Daniel Penfold 351

A run through of the Giantkiller campaign

Maps

Treasure list

summary

images


3,501 to 3,550 of 5,022 << first < prev | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | next > last >>

Inside the brewery you can see a male frost giant carrying a spear.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

”Want to do your possession trick again,” the dwarf asks the mind mage.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Just poison while invisible, easy!


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"If we disrupt anything here I fear the giants will be smart enough to not drink the ale. So, if the spell fails and we have to fight then we lose the opportunity to poison them. I would think pure stealth and poison is best."

GM is there anything here or in the smithy that would make the giants sick to consume? Some rancid ingredients, a solvent? Craft Alchemy/Poison Check?


The alcohol in the still looks as if it would be highly flammable as it is almost pure ethanol.

There is nothing in the brewery that could be used to poison the alcohol but you could use some charcoal and lime in the smithy to poison the alcohol.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

If that sounds good to everybody we can do that.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Do it!


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid will get help will the hauling then will mix in charcoal and lime into the booze if there is any sugar around that they use as the basis for the fermentation he will sweeten the liquor it to cover the taste.

If a distraction is needed he will have an invisible flying Gallant will be outside knocking stuff over and rattling some cans knocking on the door and so on.


What are you doing about the frost giant?


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

I think leaning this one, for now. If it dies the rest may get suspicions and not Drink the booze.

Longhouse next as per Leira suggestion?


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira observes how Sid crafts the bewerage ingredients "Special receipt for rebellious giants Sid?" she laughs within her full plate "You are a full of surprises definitely"

The young girl nods and follows up Sid in their invisibility sphere "Let's see what is it in the Longhouse. From here we are not far from the slave pen. Maybe we can check up there and see what can be done about the slaves, but we will need to figure out how to avoid the watchtower in between"
Stealth to reach the Longhouse: 1d20 + 20 - 1 ⇒ (6) + 20 - 1 = 25

Hopefully the air walk helps the group avoid leaving a trail in the snow.


Ok, on to area M - I think you would still be invisible as you have not attacked.

A large wooden structure with a peaked roof and two sets of massive barn doors set at either end sits in the shadow of a nearby watchtower. A pair of gigantic ram's horns is mounted above the eastern doors, while gigantic crossed lances are set above the western doors.

The longhouse is approximately 50 feet wide and 75 feet long. Inside the building are three svathurims (the creatures you found guarding the mammoth pen).


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Not very interesting! Maybe leave for later?


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Whispering to the group, "I don't have creative idea solution for this building."


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"What if we do sneak in and give Zavier and Gallant a bit of exercise?" Leira laughs, then looks back at the near watchtower "Inside the building they cannot see us, and if I cast a silence spell they will not be able to hear us neither. That might hamper your casting, are you ok with it Dolgrym and Sid? If we win, we can later get rid of the bodies. The others will just think they deserted"


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Maybe just set building on fire after we are done with other places in town?


Is that the plan?


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"I can cast some prep spells outside and gallant will be ready."

Sid will turn Gallant into a four armed gargoly and give him a little heroism both extended.

"Zavier your looking heroic today."

Sid cast heroism on Zavier.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

OK, if we can have invisible time to setup Zavier will take some rope out and hold it between his teeth and then ask for someone to flank with him so he can grapple one as his surprise round action. Maybe one of the other ones can be possessed as a surprise action?

grapple invisible flank grapple on flat footed: 1d20 + 30 + 4 + 2 ⇒ (20) + 30 + 4 + 2 = 56


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

"I would prefer to avoid burning, as it can call to much attention. But let's do it!" once everyone has cast their own spells, Leira casts silence on Zavier's rope.

Then she approaches the door and both, silently and invisible, opens it to start the attack on the svathurims.
Stealth: 1d20 + 20 - 1 ⇒ (16) + 20 - 1 = 35


Using slide 9

. Leira you manage to open the door stealthily, making it appear as if the wind has blown the door open. Zavier manages to grapple one svathurim easily.

Leira initiative: 1d20 + 3 ⇒ (20) + 3 = 23

Leira initiative: 1d20 + 3 ⇒ (17) + 3 = 20

Zavier initiative: 1d20 + 4 ⇒ (5) + 4 = 9

Sid initiative: 1d20 + 6 ⇒ (17) + 6 = 23

Dolgrym initiative: 1d20 + 4 ⇒ (18) + 4 = 22

Svathurim initiative: 1d20 + 3 ⇒ (3) + 3 = 6


So initiative order is:

Block 1: You guys

Block 2: Svathurim

So block 1, over to you.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier tries to pin the Giant and then truss it up with his silenced rope.

Maintain grapple pinning: 1d20 + 30 + 4 + 2 + 5 ⇒ (4) + 30 + 4 + 2 + 5 = 45

Maintain grapple tie up: 1d20 + 30 + 4 + 2 + 5 ⇒ (11) + 30 + 4 + 2 + 5 = 52


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Without losing time, Leira moves forward towards the other svathurim and delivers a vital strike on him.
+2 adamantine falchion-PA+invis (flatfooted): 1d20 + 15 - 3 + 2 ⇒ (5) + 15 - 3 + 2 = 19
Adamantine/Magical/Slashing damage+PA+VS+enlarged: 4d6 + 9 + 6 + 2 ⇒ (1, 5, 1, 1) + 9 + 6 + 2 = 25

The young girl pops up and appears as she delivers her attack.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Gallant will full attack on of the Giants from flank.

Attack: 1d20 + 18 ⇒ (19) + 18 = 37
Damge: 1d6 + 13 ⇒ (4) + 13 = 17
---------------------------------------------
Attack: 1d20 + 18 ⇒ (5) + 18 = 23
Damge: 1d6 + 13 ⇒ (3) + 13 = 16
---------------------------------------------
Attack: 1d20 + 18 ⇒ (11) + 18 = 29
Damge: 1d6 + 13 ⇒ (4) + 13 = 17
---------------------------------------------
Attack: 1d20 + 18 ⇒ (2) + 18 = 20
Damge: 1d6 + 13 ⇒ (2) + 13 = 15
---------------------------------------------
Attack: 1d20 + 18 ⇒ (19) + 18 = 37
Damge: 1d6 + 13 ⇒ (4) + 13 = 17
---------------------------------------------
Attack: 1d20 + 18 ⇒ (7) + 18 = 25
Damge: 1d4 + 13 ⇒ (4) + 13 = 17
---------------------------------------------


Zavier manages to grapple and then tie up the first svathurim.

Leira misses the svathurim.

Gallant, however does a series of blows that tear into the creature's flesh.

Dolgrym and Sid, your actions


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym casts Burst of radiance at the third creature, the one not yet in melee.

Damage 5d4 ⇒ (4, 4, 1, 2, 4) = 15

Reflex DC 17 save. If pass, dazzled for 1d4 ⇒ 4 rounds. If fail, blinded for 1d4 ⇒ 1 rounds,


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid can do anything in silence so he is letting the hit square work.


reflex save: 1d20 + 12 ⇒ (14) + 12 = 26


The creature manages to shake off the worse of the effects but is dazzled.

The rope grappled svathurim tries to break out of the rope but fails miserably. The second attacks Leira and the third moves to the door and attacks Dolgrym.

Lance on Leira: 1d20 + 22 ⇒ (19) + 22 = 41

damage: 3d6 + 13 ⇒ (5, 4, 6) + 13 = 28

Lance on Dolgrym: 1d20 + 22 - 1 ⇒ (14) + 22 - 1 = 35

damage: 3d6 + 13 ⇒ (2, 1, 6) + 13 = 22

Back to you guys


AC 32 107/107HP

Gallant will full attack on of the Giants from flank with Leria.

Attack: 1d20 + 18 ⇒ (12) + 18 = 30
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
---------------------------------------------
Attack: 1d20 + 18 ⇒ (6) + 18 = 24
Damge: 1d6 + 13 ⇒ (1) + 13 = 14
---------------------------------------------
Attack: 1d20 + 18 ⇒ (8) + 18 = 26
Damge: 1d6 + 13 ⇒ (6) + 13 = 19
---------------------------------------------
Attack: 1d20 + 18 ⇒ (1) + 18 = 19
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
---------------------------------------------
Attack: 1d20 + 18 ⇒ (17) + 18 = 35
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
---------------------------------------------
Attack: 1d20 + 18 ⇒ (9) + 18 = 27
Damge: 1d4 + 13 ⇒ (1) + 13 = 14
---------------------------------------------


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid pumps his invisible fist as as the others do the work.


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Although her defending bone partially protects her, Leira shouts in pain but she makes no sound. Her arms talk for her though as she swings as she has learnt during her time with the dwarves.
+2 adamantine falchion-PA+flank: 1d20 + 15 - 3 + 2 ⇒ (13) + 15 - 3 + 2 = 27
Adamantine/Magical/Slashing damage+PA+enlarged: 2d6 + 9 + 6 + 2 ⇒ (4, 5) + 9 + 6 + 2 = 26

+2 adamantine falchion-PA+flank: 1d20 + 10 - 3 + 2 ⇒ (11) + 10 - 3 + 2 = 20
Adamantine/Magical/Slashing damage+PA+enlarged: 2d6 + 9 + 6 + 2 ⇒ (5, 6) + 9 + 6 + 2 = 28

HP 63/86 DR 5/Bludgeoning (35/50) AC 32 TAC 16


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The dwarf pulls the magic hammer and swings it twice.

Attack 1d20 + 13 ⇒ (4) + 13 = 17
Damage 2d6 + 6 ⇒ (2, 2) + 6 = 10

Attack 1d20 + 8 ⇒ (9) + 8 = 17
Damage 2d6 + 6 ⇒ (1, 2) + 6 = 9


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier moves to flank the one on Dolgrym and grapples him.

grapple flank heroism: 1d20 + 30 + 4 + 2 ⇒ (11) + 30 + 4 + 2 = 47


With a series of blows Gallant completely destroys the svathurim in front of him.

Leira moves slightly and attacks the svathurim in the doorway, hitting it once.

Dolgyrm unfortunately misses but the next moment Zavier grapples it.

The hogtied svathurim tries to break free as does the grappled one.

cmb for hogtied: 1d20 + 25 ⇒ (9) + 25 = 34

grappled svathurim: 1d20 + 25 ⇒ (14) + 25 = 39

And back to you guys again


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira shouts but her voice makes no sound while she steps forward and follows up with more swings on the door's svathurim!
+2 adamantine falchion-PA: 1d20 + 15 - 2 ⇒ (6) + 15 - 2 = 19
Adamantine/Magical/Slashing damage+PA+enlarged: 2d6 + 9 + 6 + 2 ⇒ (2, 3) + 9 + 6 + 2 = 22

+2 adamantine falchion-PA: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 14
Adamantine/Magical/Slashing damage+PA+enlarged: 2d6 + 9 + 6 + 2 ⇒ (6, 4) + 9 + 6 + 2 = 27

But she founds this centaur-like creature too swift while it dodges her powerful strikes.

HP 63/86 DR 5/Bludgeoning (35/50) AC 32 TAC 16


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The dwarf swings the magic hammer twice at the grappled beast.

Attack 1d20 + 13 ⇒ (4) + 13 = 17
Damage 2d6 + 6 ⇒ (5, 5) + 6 = 16

Attack 1d20 + 8 ⇒ (20) + 8 = 28
Damage 2d6 + 6 ⇒ (5, 4) + 6 = 15

Possible critical 1d20 + 8 ⇒ (15) + 8 = 23
Damage 4d6 + 12 ⇒ (4, 3, 6, 1) + 12 = 26


AC 32 107/107HP

Gallant will attack the giant with the rest of the grouP.

Attack: 1d20 + 18 ⇒ (14) + 18 = 32
Damge: 1d6 + 13 ⇒ (4) + 13 = 17


Dolgrym and Gallant smash into the svathurim.

Zavier, your action.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Whoops sorry. Grappled giant break free! Tied up does not.

Grapple with Heroism Flank: 1d20 + 30 + 4 ⇒ (13) + 30 + 4 = 47
Grapple with Heroism Flank Pin: 1d20 + 30 + 4 ⇒ (13) + 30 + 4 = 47

Angry at the giant daring to break free, Zavier grabs it and pins it.


The grappled giant is pinned by Zavier's pure strength.

The svathurim attempt to break free again

tied svathurim: 1d20 + 25 ⇒ (9) + 25 = 34

grappled svathurim: 1d20 + 25 ⇒ (19) + 25 = 44

Back to you guys.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Grahh! Stay down!

Zavier, frustrated. Tries to get the escaped giant back down again.

Grapple with Heroism Flank: 1d20 + 30 + 4 ⇒ (16) + 30 + 4 = 50
Grapple with Heroism Flank Pin: 1d20 + 30 + 4 ⇒ (5) + 30 + 4 = 39


AC 32 107/107HP

Gallant will full attack on of the creature from flank with Leria. "Fall fiend!"

Attack: 1d20 + 18 ⇒ (19) + 18 = 37
Damge: 1d6 + 13 ⇒ (2) + 13 = 15
---------------------------------------------
Attack: 1d20 + 18 ⇒ (11) + 18 = 29
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
---------------------------------------------
Attack: 1d20 + 18 ⇒ (1) + 18 = 19
Damge: 1d6 + 13 ⇒ (1) + 13 = 14
---------------------------------------------
Attack: 1d20 + 18 ⇒ (9) + 18 = 27
Damge: 1d6 + 13 ⇒ (1) + 13 = 14
---------------------------------------------
Attack: 1d20 + 18 ⇒ (18) + 18 = 36
Damge: 1d6 + 13 ⇒ (4) + 13 = 17
---------------------------------------------
Attack: 1d20 + 18 ⇒ (2) + 18 = 20
Damge: 1d4 + 13 ⇒ (1) + 13 = 14
---------------------------------------------


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira tries to shout but the silence keep the room quite while she tries to bring down the creature with a vital strike, then she moves in for the last pinned one.
+2 adamantine falchion-PA: 1d20 + 15 - 2 ⇒ (10) + 15 - 2 = 23
Adamantine/Magical/Slashing damage+PA+VS+enlarged: 4d6 + 9 + 6 + 2 ⇒ (2, 4, 2, 5) + 9 + 6 + 2 = 30

If the strange centaur-like creature falls before her goes, she instead climbs up the stairs and delivers her vital strike in the last one.


Zavier grapples the svathurim in the doorway again.

Between Gallant's bite and claws and Leira's swordplay the svathurim is no more.


There is still the tied up svathurim to be dealt with.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

In gaint "What are the plans here what is the purpose fo the camp?"


HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
Skills:
Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

Leira makes signs to Sid to point the svathurim is tied with the silenced rope and he will be not able to talk. But the observation towers will not notice their fight either.

Decided to have this completed Leira steps over the last one and delivers the final blow.
Coup de grace: 4d6 + 18 + 12 + 4 ⇒ (3, 6, 3, 5) + 18 + 12 + 4 = 51

She makes signs to cut the centaurs into pieces and bring them with the group to make them disappear from the longhouse, to avoid leaving traces of the group attack and make this seem desertion.


1 person marked this as a favorite.
15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid really mutter "damn it" still not used to the silence.

Sid unfold what look like a tend but proves to be a giant bang of hold. The openin if 4 feat by 6 feet can hold 2500 lb. That should be enough to get them out of here. I hope.

3,501 to 3,550 of 5,022 << first < prev | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Giantkiller All Messageboards

Want to post a reply? Sign in.