Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Dolgrym moves forward and swings the magic hammer at the enemy.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Dolgrym moves forward and swings the magic hammer at the enemy two times.
On the midst of the battle you see Leira is carried over by the smell of battle, her orcish blood heritage burning inside her. The girl's skin turns greenish, and her teeth seems to sharpen as she swings twice at the giant.
+2 adamantine falchion-PA:1d20 + 16 - 3 ⇒ (5) + 16 - 3 = 18 Adamantine/Magical/Slashing damage+PA+enlarged:2d6 + 9 + 9 + 2 ⇒ (2, 4) + 9 + 9 + 2 = 26
Leira picks up the greataxe that so close it was to hurt her, giving a stern gaze at the fallen enemy "So strange these giants were waiting behind the walls..." the girl checks if they were real giants or they had been undead.
K. religion:1d20 + 14 ⇒ (16) + 14 = 30
"Are you all ok? I think we can follow up through the western door now" if everyone is ok and ready, Leira will open the left door.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
As we are in a crypt Leira was looking to see if they were normal giants or undead
"Erm... I don't know Zavier. Who baked those eggs this morning? Was it you Dolgrym?" the girl looks around the tomb.
Perception (darkvision 60'):1d20 + 15 ⇒ (12) + 15 = 27
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Leira grimaces at Dolgrym's statement "I am not sure I want to know what you do deliver with your eggs Dolgrym"
"They were normal giants" raising her head she listens to the north "It would seem a troop of horses come running to here. Perhaps more of those svathurims"
"We should hide so we can take them by surprise. I will hide on the eastern hole of the wall because I am just too large, but you might be able to hide just behind the columns" Leira runs to the eastern wall hole while she says this and closes the secret door, leaving only a small crevice to look and listen through.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
"What do you say, shall we discover what that mammoth is about? Or do you prefer to go northwest? If we were able to tame the mammoth, it could be of great help once we face the hooves" while the group decides, Leira listens too through the northern doors.
Perception:1d20 + 15 ⇒ (14) + 15 = 29
"Here I hear a slithering noise together with a blowing sound" Leira scratches her head without much of an idea "Can you have a look at it Sid? The arcana has always puzzled me"
Sid, you recognise the creatures as frost worms, immense white worm has a single circular eye in the centre of its head. Wisps of icy fog waft up from between its mandibles.
They are huge creatures which are immune to cold but vulnerable to fire. Their bite attacks deal cold damage and they have a breath weapon that also does cold damage in a 60ft cone. When they die they explode in a 100 foot radius burst that does cold and piercing damage. Finally they can emit a noise that can cause those who hear it to become fascinated.
"Erm... I think I do prefer a mammoth we can have a chance to befriend that a couple of cold exploding worms... what about you?" Leira sighs in front of the information.
Columns depicting fierce, gigantic figures line the walls of this elongated hall, which opens to a slightly smaller chamber to the west. At the eastern end of the hall, bas-reliefs of additional figures adorn the walls between the columns. In the western chamber, a five foot high ledge runs along the three walls. Statues depicting giants lying in state stretch on the ledge between the columns. In the chamber is a frost giant and a woolly mammoth, however the mammoth's flesh appears to be rotting as if it is some kind of undead.
K. religion:1d20 + 14 ⇒ (9) + 14 = 23
"Attention, the mammoth is not alive! No animal friends this time I guess..." quickly thinking how to go forward before attacking "Sid, we have to figure out how to avoid that thing trampling us on the corridor!"
Leira you recognise it as a type of undead called a frostfallen. They have damage reduction except against bludgeoning weapons. They are immune to cold but vulnerable to fire and they have the trample ability.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
”Might be better to try and streak by this one, Dolgrym whispers.
"I am not sure the paralysis will work in an undead creature, but the wall might help" Leira changes the grasp of his falchion to hold it only one handed "Let me try this first, get ready with the wall if I fail"
With her now free hand, Leira starts gathering the power of the shadow plane around us, then, she releases it in a shadow trap that attempts to snare and hold on place the mammoth!
Ref DC 15
"Yes! Zaiver chargeeee! Let's focus on the giant first!" Leira smiles as the shadows respond to her call and grasps her falchion with both hands once more.
I guess the spell was Leira's action for this round, so no more attacks this round from her