Ei! I got a Chronicle for the second chapter of the AP, I would love to have chronicles for the next ones Chapter 3-4 which I completed with your group.
If possible, I would have them applied to Sedala: 134452-8 (Sovereign Court).
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Sweet! It’ll take me a couple days, I suspect to get everything done!
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Question for everyone. I have been using that Warhammer we found early in the adventure that does 2d6 damage.
I have been taking the form of a large sized giant as per Giant Form I in my recent troll dolgrym wild shapes. I think that made the hammer grow to 3d6. Is that correct?
Next question. Now that I hit level 14, I can take a huge sized giant to transform into as per giant form 2. If I do so, what should the damage be for the huge sized hammer changing size with me?
If that doesn’t make sense, let me know and I’ll try to rephrase it.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Don’t have time to actually level Dolgrym, but I was able to write down what I’ll be doing.
———
Druid 14
+1 BAB
+1 Fort/Will
+1 6th and 7th spell level casting per day
Skills:
HA
KNature
Perc
Surv
Wild shape 6/day. Can shape into huge giant as per giant form 2 spell.
+8 Str
-2 Dex
+6 Con
+6 NA
Lowlight vision
+10 speed
Animal companion:
+1 HD
+1 BAB
+1 all saves
+1 skill
+1 ability score increase.
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
2d10 ⇒ (1, 3) = 4
Taking 3 for hp.
What terrain would we be in right now? Thinking of picking up beast hunter to get some nice bumps to fighting giants in here. I think this is the final dungeon?
15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark
This is 'the dungeon' for this book. Based on what I know we are most of the way 3/4 through it. Then we are on to the final book. This is based solely on prepping maps.
If you ever need urgent healing, please state so in character, because I do not really manage to understand very well whom is hurt when or how much wounded everybody is.
Leira is not a cleric, but she can do quite well if she is at range to hit you with a heal spell.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
Picked up another beast wrestling enemy of dragon and bonuses against giants go up even more, picked up deadly grappler feat which I should have done earlier.
Bumped up Intimidate, Acrobatics, and Perception.
Question for GM, do the size bonuses from deadly grappler stack with the size bonus from being enlarged and the giant fist gauntlets?
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
It’ll probably take me until the weekend to get the leveling done.
Zavier - I checked with my rules guy and the bonus for deadly grappler would stack with either being enlarged or the giant fist gauntlets but not both.
Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’
Druid 15
HP 2d8 ⇒ (3, 1) = 4 + Con + FC. Take 3 for HP.
+1 BAB
Feat: Powerful Shape
+1 Reflex
Timeless Body
+1 5th level spell/day & 1 8th level spell/day
Skills
Perception x2
Know. Nature
Handle Animal
Animal Companion:
+2 NA
+1 Str/Dex
+1 trick Known
Improved Evasion
The DC to dispel an effect is 11 + Caster Level of the effect.
In this case, as Leira has CL 15, the DC would be 26 GM!
Another way to see it is, you subtract 11 to your roll in order to know the caster level you dispel (useful when using the area version of the spell). So 13-11 she could dispel any effect cast by a level 2 caster or a level 1 spell cast from a potion/scroll/wand.
As an additional note about the holy ice wall, it mainly works like an ice wall. The giants can try to break through it:
Ice wall wrote:
Each 10-foot square of wall has 3 hit points per inch of thickness. Creatures can hit the wall automatically. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Strength check is 15 + caster level.
Leira's wall has 15 inches of thickness (CL 15), thus 45 HP for each 10x10 square surface and hardness 0. Fire deals full damage. It can also be broken with a Strength DC 30 check.
Once broken, the area left is very cold and holy. It deals 1d6+15 damage to anyone passing by, half is cold and the other half is holy water (this half only damages undead creatures and evil outsiders).