Mors Buolgun |
Mors lets the body of the dead alchemist flop to the floor. "Okay, so what's the plan, guys? We got what they asked us to come get. I don't have a burnin' desire to explore the rest of this place. If that's somethin' you want to do, great, but i'm not lugging this guy around."
Basicall, do we want to do an exhaustive search of this place? Or just take this guy back to the Pharasmins?
GM Tyranius |
Ok Looks like you all want to call it with the BBEG. I will draw up chronicles tonight.
Gathering the Tengu the group returns to the door from which they were let in. Taking their time to backtrack and haul the body of the alchemist with them.
Using the chime on the door it unlocks and opens before them. Carson seeks out Valanthe and reports everything that was found below in the Ossuary. Valanthe thanks you for all of your services as now the Church of Pharasma can occupy the lower levels without any further fear of bodies disappearing.
That is the conclusion of the Adventure. Thanks a lot for playing everyone!
Carson Williams |
Thanks GM! Any chance for another adventure with this group?
-Posted with Wayfinder
Mors Buolgun |
Thanks a ton, Tyranius. It was fun!
Id be up for another run with this crew. It's a good lot. :)
Though I'd need some time (both because I'll be on vacation until this next Thursday or Friday and because I'll need to level up Mors). If everyone is up for another, I'd suggest a more standard Scenario.
GM Tyranius |
I am setting up some stuff for the upcoming Gameday. More scenarios than the longer Modules. I will post in the Flaxseed Lodge.