GM Tyranius Godsmouth Heresy (Inactive)

Game Master Tyranius

Tactical Map


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Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

"No cold. Water yes. No cold."

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Several ancient silver holy symbols of Pharasma were interred with the priests here. You dig up seven of them worth 25 gp ea. In addition Mors, with the guidance from Zakon touches one of the dead bodies with his weapon. In an instant it falls to dust revealing a bone wand lying inside.

DC 15 Detect Magic with Spellcraft check:
You recognize the wand as a wand of disrupt undead (30 charges)

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

When the bone wand is revealed, Mors looks over at Zakon, hoping the elf knows how to identify it.

Sovereign Court

Spellcraft, t10: 10 + 8 = 18

"It is a minor arcane wand that can only hurt the undead. I can use it."

Zakon wields it in his offhand unless someone else objects.

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot
Mors Buolgun wrote:
He tears a strip of cloth from one of the empty sacks in his pack and ties it around his mouth, creating an improvised breathing mask. ”What?” he says defensively, ”I don’t wanna breathe dead guy dust.”

"Sensible..." Thadd grumbles, doing the same.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Not seeing anything else that seems on-mission, Mors moves on, continuing their circuit on to the next statue ... where he slouches waiting for the trap-breakers to do their thing.

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Perception/traps: 1d20 + 8 ⇒ (18) + 8 = 26
Disable Device: 1d20 + 10 ⇒ (16) + 10 = 26    Plus any AA that might appear...

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Opening the next corridor reveals another tomb. The bodies are all interred with elaborate jewelry, fabulous gemstones, and golden accoutrements befitting their station.

As Thaddeus peers into the room he sees that the entrance itself is trapped. There is a glaive poised ready to swing down, cleaving someone in twine.

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

Zerika waits with the others for Thaddeus to do his job.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Tyranius, Thaddeus rolled a Disable Device above. Was that used to unlock or disable the door, and another one needs to be rolled for this glaive-trap? Or can that DD rolled above be applied against the glaive-trap?

Just looking to be as efficient/proactive as possible with our posts. :)

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Yup I can use that :)

Mors quickly sets to looking for a route to disable the trap. After a few moments he returns with a line of sweat on his brow. He believes that the trap is now inert as he placed a few small stones in the grooves to hold the glaive in place.

A thourough search of the rotting burial shrouds and bone fragments turns up only 50 gp worth of goods.

Thats right someone decided to set up an elaborate trap to protect 50 gp.....lol

Liberty's Edge

M Tengu Invulnerable Rager (Barb-Unch) 1/Unbreakable (Fighter) 1 HP: 23/23 AC:18 Touch: 13 FF: 15 F/R/W: +6/+2/+1 CMD: 17 Percep: +8 Init: +2 Rage: 9/9

"Wait, it's a TRA-", Carson stopping midsentence when Mors returns. "Nevermind.", he says quietly.

"Well, I guess that was... worth it?", he questions upon seeing the loot.

Sovereign Court

"You saved someone from a splitting headache for an annual farmer's wage or the approximate cost of the trap itself. How odd. Life is cheaper for peasants than highborn." He says in a condescending tone.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

"Maybe it's the folks buried in here." Mors shrugs, "But who cares. Neither help us with our job."

He steps back out of the final statue-guarded area, looking at the four other exits. He points to the southern double-doors. "Back towards the exit. I think?" He frowns at it, "That first room had a northern door, right? Wanna see if they connect?"

Unless someone has another idea, Mors follows Thaddeus to the door and waits for the tiefling's go-ahead.

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Perception-trapfinding: 1d20 + 8 ⇒ (2) + 8 = 10
Disable Device: 1d20 + 10 ⇒ (12) + 10 = 22

Welp, looks clear - go ahead Mors... 8D

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

Zerika strides boldly through the door recently declared safe by Thaddeus, especially give the expertise he demonstrated in disarming the clever trap guarding 50gp.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Bodies wrapped in age-yellowed linens lie in the alcoves lining both sides of this wide corridor. Thick cobwebs hang from the ceiling and draps the walls of the crypt; everything is coated in a deep layer of dust.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Mors walks in beside Zerika, blade in-hand, eyes scanning warily.

Perception: 1d20 + 2 ⇒ (3) + 2 = 5
Mors is getting some stellar Perception rolls. :/

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Zerika and Mors move into the crypt.

DC 15 Perception:
You find strange Symbols marked within the catacombs

If pass the above Perception check; DC 15 Knowledge Religion:
You identify these symbols as symbols of Pharasma, though they are strangely and subetly different from those used today.

As Mors and Zerika are looking about the skulls alone on the bodies begin to move on their own. Looking closer it seems that strange looking spiders have taken up residence in the skulls in a similar fashion to a hermit crab.

Monster ID DC 10 Knowledge Nature:
You recognize these creatures as sull spiders

Init:

Zakon: 1d20 + 4 ⇒ (17) + 4 = 21
Mors: 1d20 + 1 ⇒ (15) + 1 = 16
Thaddeus: 1d20 + 3 ⇒ (15) + 3 = 18
Zerika: 1d20 + 4 ⇒ (14) + 4 = 18
Carson: 1d20 + 7 ⇒ (5) + 7 = 12
Monsters: 1d20 + 2 ⇒ (1) + 2 = 3

Round 1
Zakon
Zerika
Thaddeus
Mors
Carson

------------------
Monsters
-------------------

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Perception: 1d20 + 7 ⇒ (11) + 7 = 18
Kn(Religion): 1d20 + 7 + 1d6 ⇒ (10) + 7 + (4) = 21
Kn(Nature): 1d20 + 7 + 1d6 ⇒ (6) + 7 + (3) = 16

"Mind yourself around those," Thaddeus says, entering the tomb and pointing to the creepy arachnids. "They have a viscous sting, and a nasty venom." Retrieving his morningstar, he notices the symbols. "Ah, variants of Pharasman symbols. Fascinating."

He nonchalantly steps up behind Zerika, and smashes down on the nearest skull.

Morningstar: 1d20 + 3 ⇒ (5) + 3 = 8     Well, crud.
Damage: 1d8 + 2 ⇒ (6) + 2 = 8

Sovereign Court

"I am finding myself more unprepared for this dungeon every minute."

Zakon steps forward and flings alchemist fire at the (yellow) spider 20 feet south before it has a chance to react.

ranged touch, includes cover and ranged increment: 1d20 + 4 - 2 - 4 ⇒ (15) + 4 - 2 - 4 = 13
alchemist fire Reflex 15: 1d6 ⇒ 6

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

Perception: 1d20 + 4 ⇒ (1) + 4 = 5
No Religion roll for me!

K. Nature: 1d20 - 2 ⇒ (4) - 2 = 2
No Idea what it is, let's see if it breaks!

Zerika moves 5' step south in to attempt, yet again, to actually cause her falchion to make contact with something.
To Hit: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 2d4 + 6 ⇒ (3, 4) + 6 = 13

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Mors rushes forward, shielding himself from Zakon’s fiery missile, ”I don’t know …. that seemed to work pretty well.” Then he goes to work, slamming his blade down on the next threat.

Move to attack Yellow, though if Zakon’s alchemist’s fire kills Yellow, he’ll move to attack green instead.
mwk bastard sword: 1d20 + 7 ⇒ (15) + 7 = 22
damage: 1d10 + 6 ⇒ (5) + 6 = 11

Dark Archive

Scenario and AP Tracker

Zakon hurls an Alchemists fire. Though he throws it a bit short.

Miss direction: 1d8 ⇒ 1

The flames splash out and lick at the spider, singeing the hairs on it's legs.

Zerika lashes out in a quick motion with her falchion. The blade cracks right through the brittle skull ending the spiders life in a second, while Thaddeus nearly drops his Morningstar as he fumbles about.

Darting forward Mors slams his bastard sword into the wounded yellow spiders skull. All that is left is dust as a yellowish goo seems out from the cracks.

Round 1
Zakon
Zerika
Thaddeus
Mors
Carson
------------------
Monsters (yellow -1)
-------------------

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Will DMPC Carson to move forward.

Carson stays defensive at the edge of the doorframe as the remaining spiders scuttle forward. They sting at Mors and Zerika.

Sting vs Mors AC 18: 1d20 ⇒ 9
Sting vs Zerika AC 18: 1d20 ⇒ 11

The skulls seem o hinder the large spiders from being able to effectively sting the party.

Round 2
Zakon
Zerika
Thaddeus
Mors
Carson

------------------
Monsters
-------------------

Sovereign Court

"This wand might work. Do they look undead to you?"

Zakon moves into an alcove and aims his newly acquired bone wand at the (blue) spider 20.

ranged touch, includes cover and melee penalty: 1d20 + 4 - 4 - 4 ⇒ (14) + 4 - 4 - 4 = 10
positive energy: 1d6 ⇒ 6

29/50 charges. Ranged combat penalties are stupidly high, but it's better than hitting a friendly in the back.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

"I don't know," Mors responds as he hacks again at one of the spider-things, "It's a gods-damned spider inside a gods-damned skull!"

Attack blue.
bastard sword: 1d20 + 7 ⇒ (4) + 7 = 11
damage: 1d10 + 6 ⇒ (8) + 6 = 14

Liberty's Edge

M Tengu Invulnerable Rager (Barb-Unch) 1/Unbreakable (Fighter) 1 HP: 23/23 AC:18 Touch: 13 FF: 15 F/R/W: +6/+2/+1 CMD: 17 Percep: +8 Init: +2 Rage: 9/9

"Go get 'em!", Carson cheers from the back, once again unable to reach the monsters.[/b]

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Blocked from the arachnids by his cohorts, Thaddeus stows his morningstar in favor of the longspear.

Double move

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

Zerika swings at another spider Blue or Green, whichever is still alive. . .
To Hit: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11
Confirm: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9

= 20.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Zakon taps the wand against the spider though it has little to no effect as Zerika splits the green spider in two.

Thaddeus and Carson shift further into the room while Mors slashes at the remaining spider. His bastard sword slams into the skull but barely even seems to crack it.

The spider stings at Mors

Sting vs Mors AC 18: 1d20 ⇒ 6

The spider's stinger once again scrapes off of Mor's thick armor.

Round 3
Zakon
Zerika
Thaddeus
Mors
Carson

------------------
Monsters
-------------------

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

Zerika moves 10 feet south, then 5 feet west, provoking an AoO.

To Hit: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Damage: 2d6 + 6 ⇒ (4, 5) + 6 = 15

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Zerika finishes off the remaining spider causing bits of skull and bone to fly about the dusty chamber

Combat Over

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

"You look. I rest." The half-orc cleric props herself on her falchion and contents herself to simply regain her breath while her allies search.

I will cast guidance on Thaddeus and Mors.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Looking about the chamber reveals little more than the strange symbols.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Mors scowls down at the now-dead spider-thing, then he gives Zerika an ugly grin. ”Oh, sure, you kill everythin’ and suddenly yer givin’ orders.” He holds up his free hand defensively, ”Not that I’m gonna argue.”

With a wink at her, he lumbers down the length of the room, giving it a casual inspection. When at the far door, he gives it a tentative push to see if it’s locked. Assuming that—between himself, Thaddeus and the rest of the crew—they get the door open, Mors takes in the room … the very first room they encountered after the stairs.

”There ya go,” he grunts. ”You still want that rest, Zakon? If so, now’d be good. We could take that tengu topside, report what we got so far, rest, refit, grab a drink or three, then head back down.” He gives a careless shrug, ”I’m still good to go, but I ain’t everybody.”

Sovereign Court

"Let's take that break."

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Thaddeus nods, tucking away into one of the alcoves.

Stealth: 1d20 + 9 ⇒ (7) + 9 = 16
Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Did we fully explore hallway 10?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

@-Thaddeus- You explored as much as you could see. There was a secret door but you all failed the perception check to find it.

-Resting is fine and all but please remember that you were locked within the chamber with the only thing to open your passage being the chime of opening. That and you aren't supposed to be in here in the first place.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Oh, my assumption was that we could head topside though the Tengu's cave. Is that not the case? I just figured that's how they got in here, then we'd just need to find a way to get back to the Pharasmins.

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

"I was just planning on spiking ourselves into a room where we could sleep. I have some rations, and Create Water ad nauseam. However, if we are well past the crux, perhaps we should just muscle on?

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

I'm for either one. If we're going to find a room to spike up and hunker down in, I'd suggest we go collect our Tengu ... make sure he doesn't slip out on us.

EDIT: I don't know if we're past the crux or not. Regaining resources seems to be in the best interest of two of our party members, so I'm happy to do that. I vote for the "spike up and hunker down" approach of picking a room in the complex and getting a night of sleep.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

You would take a bit moer time and you don't know exactly how far out that tunnel comes up at. If you wish to hunker down just let me know which room and if you have a rotation set up.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Mors looks around, "This room is as good as any. I'll go get the tengu." He hikes a thumb at the northern door, "Spike that one shut. Once we're back, spike this one and I'll take first watch."

I don't care about watches, and lighting in here is pretty much a wash in terms of vision qualities. So, Mors > Thaddeus > Carson > Zakon > Zerika? (I pretty much made that up with no rhyme/reason. Feel free to make any adjustments, folks.

Liberty's Edge

M Tengu Invulnerable Rager (Barb-Unch) 1/Unbreakable (Fighter) 1 HP: 23/23 AC:18 Touch: 13 FF: 15 F/R/W: +6/+2/+1 CMD: 17 Percep: +8 Init: +2 Rage: 9/9

"Sounds good to me!", Carson pulling out a blanket.

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Thaddeus nods, ready to be about the work that brought them here.

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

Zerika nods, "Me help with bird man while fancy dance make camp."

Zerika pulls out her hammer and uses it to remove the spikes in the door. . .

Zerika will take last watch.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

The group goes to unbarricade the Tengu's room. There are fresh claw marks on the inside of the door as if it was trying to tear it's wat free. Thaddeus finds the scared Tengu huddled in the corner of the room.

After a few minutes of coaxing they are able to drag the Tengu into their room as they pin all of the doors shut.

The Tengu looks all about. Why are you lokng us in? What have you awoken?

The night passes without incident.

Dark Archive

Half-Orc Besmaran Cleric 1|| HP:12/16 || Init: +4 | Perc: +4 | HP: 16/16 | AC: 18/12/16 | Fort: +6 | Ref: +4 | Will: +6 || 1 of 5 Sudden Shift used.||

"Tengu. You with us, or we lock you in here too?"

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

The tengu's feathers ruffle. I would rather be in here after seeing what is out there. If I were to go out there I would need better equipment. The Tengu says as it shakes

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