GM Tektite's PFS #06-07 Valley of the Veiled Flame (Inactive)

Game Master Hawkwen Agricola

Crystalcrag
Combat Map



Check in here.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

checking

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

Pai
12445-5
No day job.
Perception +3
Initiative +6


MOLG// WOTW// Murder's Mark

Tektite- since I am already playing in your 'By Way of Bloodcove' i will pass on this and let Oykiv take my spot on the list so he can do a scenario. I deleted my line on the scenario list and put Oykivs there.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

# 119407-6
Silver Crusade
Aviendha
RN - Rutger
dayjob: 1d20 + 11 ⇒ (10) + 11 = 21
Perception +1 (+6 animal comp, +12 with scent)
Init +4


I have a buffer bard and an enchantress sorc open atm.. Which would yall prefer?

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

I'd rather have the bard, I think. But, play whichever one you would prefer.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Did some swapping around and im gonna bring Roary in on this one..

PFS# 45225-1
Sovereign Court
Take 10 for a 27 Survival Dyajob via Hunting Lodge
Perc +13
Init +3

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

I like that decision even better, WerePox!


Sending a PM to Oykiv and the others.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

He might be a bit overkill but the group he was in was looking like an all melee, no heals group so i figured i would swap m bard in over there.. Ill try not to steal all the thunder though with this looking like a lower teir group..

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

# 114768-7
Liberty's Edge
dayjob: Craft Bows: 1d20 + 6 ⇒ (6) + 6 = 12
Perception +12
Init +6

Dark Archive

Female Human Inquisitor Witch Hunter 5 / Urban Barbarian 2/ Hunter - Divine Hunter 1 HP 45 of 73 | AC 22/24 | T 15/17 | FF * | BAB 6 | CMD 19/21 | Fort 14 | Ref 10/12 | Will 11 | Init 8 | Perc 15 |

Another raging superstitious witch hunter...I think Zhana will enjoy herself in this adventure!

PFS# 138825-4
Dark Archives
Perception: +15
Init: +8

Grand Lodge

Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

Another melee guy; battle Oracle 6 with a little of diplomacy.

# 91931-2
Grand Lodge
Dayjob: None

By the way, thanks qwerty and Tekkite to let me in.


Gerald (Pai) 7
Werepox47 (Roary) 9
Oykiv (Artian) 6
Augustus Poe (Zhana) 7
Jolly Roger (Aviendha) 6
qwerty (Darro) 7

7 + 9 + 6 + 7 + 6 + 7 = 42/6=APL 7 (So high tier with 4 player adjustment)

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

DM, I am a doofus, I didn't realize that I just finished up this game with another character the other day. The title just didn't click for me.

While we are still in the introductions, it'd probably be better if you all found someone to take Pai's spot since she can't get credit for the adventure.

I'm very sorry, but somehow I missed it.


No problem

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

We could just roll with 5, or pick up another.. Up to yall..

EDIT: It looks like we need an arcane type lol..

Grand Lodge

Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

I wouldn´t mind to have another player.

Artian is an unoptimized character who has died before. If we´re going to play up, it could be useful to have more bodies people to play with us.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Or we play low tier with 5...

-Posted with Wayfinder

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Im fine with playing up.. Gotta go for the Challenge! I wish more mods had a Hard Mode.

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

Once again, I feel awful for putting everyone in this shape. I hope it works out for everyone.


Hey, it happens. Don't worry about it, Pai.

I'll post in the recruitment thread. If we don't have another by tomorrow, we'll proceed as is. Sound good?

Grand Lodge

Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

GM Tektite, Artian has cast Magic Vestment, which lasts for 6 hours.
If we had travel more than that lengh, tell it to me, so I can recast the spell.


Quick heads up. I am out of town this weekend and only posting from mobile. I'll try to update on a bit, but won't be able to edit the map.


Sorry guys. On spring break with the family and only have mobile access, as well as little time to update. Will get something posted tomorrow.

Grand Lodge

Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

Ok, we´ll wait.

Grand Lodge

Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

Can anyone explain me what small creature had transformed in a biped dragon? I think I failed my perception check to find/read about it.

Also, what had happened with the prisioners now we are going hard way? Had they fall to death? Is there any possibility to save them?


The small creature turned into a dragon, because I realized I was looking at the wrong tier when I placed the tokens.

The prisoners are still there, and will likely have a better chance of survival, than if you tried to free them before Tygora was dealt with.

Grand Lodge

Male Aasimar angel blooded Oracle (Battle) 10 | HP 79/79 AC 25(28 with magic) T 13 FF 24(27) | F +8 R +7 W +11 | Init +3(roll 2 dice and pick the best, always act in surprise round but last if failed perception) Perc +13| Darkvision | +1 to Saves from venom and diseases

That happens, thanks

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