GM Shady's Price of Immortality (Inactive)

Game Master shady18

Current date: Kuthona 6, 4710 AR; XP - 1437 each; Roll20 link

The arc starting with the level one module, Crypt of the Everflame. All going well, we'll tour the sequel modules Mask of the Living God and City of Golden Death, then figure it out from there.


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Male Human Rogue (Unchained) 1 || AC 18 (T 15/Fl 13) || hp 10/10 || Init +4 || Fort +1 Ref +6 Will +1 || Perception +5 (+6 to locate traps)

Bump

Grand Lodge

Male Human Alchemist 1 | HP: 11/11 | AC: 15, T: 13 , FF: 12| Fort: 4, Reflex: 5, Will: 1 | CMB: 0, CMD:13| Init: +3 | Perception: +1

As noone else seems able or willing to try his luck discerning the cause and time of death of the corpse, Robilar moves towards Haska with a smile.

"I suppose -and wish- that the medical knowledge transpiring from the deceased won't be of need in our next destination." says the doctor as he reloads his crossbow and waits for the rest.

Was waiting for others to try the Heal check, but I should have at least said it. My fault at least partially.


Male Human Rogue (Unchained) 1 || AC 18 (T 15/Fl 13) || hp 10/10 || Init +4 || Fort +1 Ref +6 Will +1 || Perception +5 (+6 to locate traps)

It was a trained-only heal check. Jarif doesn't have ranks to try.

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