GM ShadowLord's Rise of the Runelords Campaign (Inactive)

Game Master GM ShadowLord

CHAPTER 4 - FORTRESS OF THE STONE GIANTS (Part 1: Stones over Sandpoint)

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That's and excellent way on Grace, although Saud's alternative scenario is also a great way to start up! I'm still a couple of hours away from getting my post up but don't let that hold you back if you want to introduce ourselves, I'll just fit myself in straight away!


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

I'm reading through the campaign thus far. I'm thinking I wasn't on stage the evening of your little... trip.... to the theater. More likely than not, we were rehearsing in prep for the next big production, an opereta?

Saud's already entered the scene, though. He'd have to leave and then return.

I also wouldn't hit such a beautiful little scarred up boy... :(


Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

Yeah, the theater trip was quit fun.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18
Wicked Grace wrote:

I'm reading through the campaign thus far. I'm thinking I wasn't on stage the evening of your little... trip.... to the theater. More likely than not, we were rehearsing in prep for the next big production, an opereta?

Saud's already entered the scene, though. He'd have to leave and then return.

I also wouldn't hit such a beautiful little scarred up boy... :(

What if he likes being hit?


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day
Sunday Daud wrote:
Wicked Grace wrote:

I'm reading through the campaign thus far. I'm thinking I wasn't on stage the evening of your little... trip.... to the theater. More likely than not, we were rehearsing in prep for the next big production, an opereta?

Saud's already entered the scene, though. He'd have to leave and then return.

I also wouldn't hit such a beautiful little scarred up boy... :(

What if he likes being hit?

That, my dear, happens after we've gotten to know each other better. There are proprieties to be observed.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

*nods sheepishly*


Oh my...seems like everyone is getting along fairly well, so good choice, guys. Not that anyone has threatened this so far, but just to be clear, we are observing PG-13 guidelines in here. If you want to get more sordid, candid, detailed, feel free to PM me or each other, but keep the Gameplay and Discussion relatively clean, please. As clean as discussions of sadomasochism get, anyway.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

DM:

For frame of reference Wednesday's interactions with Valeria would be over the 13, correct?


Sunday:
I would agree with that statement. Kissing and allusions to sex are ok. Detailing the act is a no no in the thread.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

DM:

I meant the interactions that happened in the spoilers. For example their second date.


Sunday:
I wouldn't be opposed to that level of interaction. And from what I can tell, neither would this group.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

DM:

Okies! ^w^

Wasn't trying to be crude but was just wanting to make sure before you bonked me over the head with the NOPE hammer.


Sunday:
I gotcha. We're all adults here, so I think we can handle risque, just not X. LOL


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

DM:

K... I wonder how those who aren't reading these are reacting right now since you said keep it 13 and then that is immediately followed by a string of spoilers hehehe.


Sunday:
Its really too bad we don't have any worshipers of Calistria here with the Deific Obedience feat


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Ginganinja:

I don't need no god/goddess to tell me to make love!

Alternatively, there's also Lymneris.


Female Human Medium (Spirit Dancer) 7 HP: 75/75 | AC: 16 | T: 10 | FF: 14 | CMD: 20 | Fort: +5 | Ref: +3 | Will: +6 | Init: +4| Perc: +10

Sunday:

Lymneris doesn't require you do sleep with someone everyday...as Calistria, or Arshea does =]

EDIT whoops forgot this is the same avy as Jessica, I'll switch it to something else, just a sec.


Why do I not have that in Serpent's Skull?! I really need to expand my horizons.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Are spoilers necessary at this point?:

Well for Lymneiris the wording is "Lie on a hard, flat surface wearing nothing but a cowl. Concentrate on the feeling of the surface and the air while achieving sexual release without touching yourself."

So either A) have a partner help you out while you yourself don't move, showing amazing willpower.

Or B) orgasm through sheer willpower alone, which is kinda kickass.


Hmm had forgotten about Arshea...


Female Human Medium (Spirit Dancer) 7 HP: 75/75 | AC: 16 | T: 10 | FF: 14 | CMD: 20 | Fort: +5 | Ref: +3 | Will: +6 | Init: +4| Perc: +10
DM Crispy wrote:
Why do I not have that in Serpent's Skull?! I really need to expand my horizons.

You must have an very high opinion of yourself if you expect to get extremely lucky everyday on a deserted island =]


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18
Elisai Aurear wrote:
DM Crispy wrote:
Why do I not have that in Serpent's Skull?! I really need to expand my horizons.
You must have an very high opinion of yourself if you expect to get extremely lucky everyday on a deserted island =]

I made a merfolk follower of Calistria for SS that sadly got cancelled.

*sigh* I miss Lalaru... And that sweet, innocent, delicious monk *swoons*


Female Human Medium (Spirit Dancer) 7 HP: 75/75 | AC: 16 | T: 10 | FF: 14 | CMD: 20 | Fort: +5 | Ref: +3 | Will: +6 | Init: +4| Perc: +10

I made a Paladin 10 / Mystery Cultist of Arshea 10 for Wrath of the Righteous. Nothing better than running around dressed in "revealing clothing" while smiting demons and having +53 on your Intimidate Skill while yelling "WHAT ARE YOU LOOKING AT?"


On a desert isle, you have a captive audience. If not there, then where? :p

You guys just continue RPing and I'll take the cue when you get ready to dungeon delve or whatever else you decide to do.

Elisai and Grace, please update your status bars to something similar to Jessica's, if you will.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Poor Succubi Victim: "Oh come on! This is entrapment!"

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

Just want to make sure we don't have any unnecessary overlap in spells.

Tal focusses mainly on conjuration spells for control of the battlefield.
Please check his page for which spells he prepares.

Are either of the two ladies getting saving finale? It is very worth while.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

So lets see... We have a natural redhead and a leatherbound mistress... Yep, I'm screwed.

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

Don't forget about the priestess of Shelyn whose fighting dress shows more skin than the "bikini" armors most females get in rpgs.

I'm looking forward to a cat fight between the three ladies ;). I will forever hold a spell of grease prepared, just for that.


Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

Hey Daud, I am actually running a Skulls and Shackles game over on rpol and if I ever need a replacement player that your merfolk would fit I'll let you know, that idea sounds fun. It's also one of the adult only games there, so descriptions are more than acceptable, within site guidelines of course.


Female Human Medium (Spirit Dancer) 7 HP: 75/75 | AC: 16 | T: 10 | FF: 14 | CMD: 20 | Fort: +5 | Ref: +3 | Will: +6 | Init: +4| Perc: +10
Quote:

Just want to make sure we don't have any unnecessary overlap in spells.

Tal focusses mainly on conjuration spells for control of the battlefield.
Please check his page for which spells he prepares.

Are either of the two ladies getting saving finale? It is very worth while.

I'll stick to spells that don't really have a DC, spells like Charm Person etc are better suited to someone like Grace that has much better charisma than Elisai. As far as Saving Finale goes, its actually my next level 1 spell, I was tossing up between it and timely inspiration, but I think the latter has slightly better utility earlier. If Grace wants to pick it up herself, that's also fine.

I don't think it matters overly much if Grace and I overlap slightly. Sometimes I'll want to charge into combat immediately while other times I might be able to wait a round or so. We will continue to chat about our spell lists to prevent any potential issues.

Quote:
I'm looking forward to a cat fight between the three ladies ;). I will forever hold a spell of grease prepared, just for that.

Got it as a spell known ;)


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18
Jessica DuMorne wrote:
Hey Daud, I am actually running a Skulls and Shackles game over on rpol and if I ever need a replacement player that your merfolk would fit I'll let you know, that idea sounds fun. It's also one of the adult only games there, so descriptions are more than acceptable, within site guidelines of course.

Oh cool, that would be neat. Ironic that Lalaru's class was Cavalier with the Daring Champion archetype.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

*gets back from gameplay thread*

"And with this, class, we see the pack alpha in her natural habitat, at once establishing dominance and signaling her territory as to forewarn other females against deadly trespassing."


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

xD I can imagine that one with a background voice in a documentary.

A blast so far, keep going with the interaction, I hope we find a way to follow it while dungeoneering.

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

I like Delendir's gruff responses :D.


Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

So do I, but Jessica always feels the need to try and smooth things over, she's too nice a person for that. Rather fun playing a good girl for a change, most of the ones I make are morally questionable to outright ho-bags (love me psuedo succubi tieflings).


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

I go to sleep and there's 14 new RP posts. You are all very active in the wee hours of the morning. :)

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

I had the same issue. Sometimes things go quite fast with this group.


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

Tal: My spells, by the way -

0-Level: Dancing Lights, Daze, Ghost Sounds, Lullaby, Unwitting Ally. (Save DC = 14)

1st-Level: Beguiling Gift, Chord of Shards, Cure Light Wounds. (Save DC = 15. Save DC on Beguiling Gift = 16)

I admit, I took Beguiling Gift because I enjoyed the delicious image of Grace giving an enemy a vial of poison in the middle of a battle and convincing them to drink it.

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

Hehe I can guess to that. Do you have the poison? ;)

Also, do not that Tal only introduced himself as Tal and Talwin. Talathel is his real name, but he is undercover atm.


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day
Talathel "Tal" Darkariel wrote:

Hehe I can guess to that. Do you have the poison? ;)

Also, do not that Tal only introduced himself as Tal and Talwin. Talathel is his real name, but he is undercover atm.

Edited. All reference of Talathel changes to Tal.

Not yet. I insisted on buying make-up and clothing. You know, the essentials. I'll be getting the poison (or perhaps a bottle of acid marked as "fruit juice") down the line.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Yeah, don't take it blunt, Delendir has 7 charisma and I often play that so he takes some time to get along with others. He is a follower of Erastil and have a very traditional view of the community in addition, thus relations with non-traditional women are even more complex.

But for example, the way Jessica healed him when he was dropping in a very combat tense moment against Tsuto, changed a lot the way he looks at and treats her.

If you ever feel offended as a player, let me know and I will just fix it.


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

Oh, I'm not offended at all.

Grace will forgive her when you show her your bird.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Lol were a setup to a joke somewhere, a misogynist and a misandrist walk into a bar...


Female Human Medium (Spirit Dancer) 7 HP: 75/75 | AC: 16 | T: 10 | FF: 14 | CMD: 20 | Fort: +5 | Ref: +3 | Will: +6 | Init: +4| Perc: +10

Wasn't offended either. I saw the Erastil coming through in his statement =]


Female Human Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

@Tal: At this point we should wait for the GM?

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

Yup. I'll wait for his response at this point. Though Tal and Grace could interact further if we'd like.


Tal, you can have one scroll ready this day. Preparing magic items on a 'work' day takes four hours, so you wouldn't have been able to join your companions in the Rusty Dragon if you had been scribing a scroll.

I'll jump in the Gameplay thread in a few minutes.

Sovereign Court

Male Void-Wizard 5 | AC 14(17 mage armor) T 13 FF 11 | HP 32/32 | F +2 R +4 W +4 | Init +9 | Perc +7/+12
Skills:
Bluff +11, Diplomacy +14, Knowledge (arcana) +11, Knowledge (dung, planes) +10, Know (history, local, nobility, religion) +9, Linguistics +12, Perception +7, Spellcraft +13/15

Scrolls only take two though.
Items take 4 hours a day.

-Posted with Wayfinder


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

You both are right!
Scrolls 250gp or lower take 2 hours to finish, which I guess is the kind of scroll Tal is preparing here.


You only make half progress when you are 'adventuring', no matter what you are working on. If you guys want to wait to delve into the dungeon until tomorrow, then we can go with the two hours. Otherwise, it is four.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Necril:

"F$*! all of you and your fancy scroll talk."

:3

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