Lady Andaisin

Wicked Grace's page

636 posts. Alias of JGray.


Full Name

Wicked Grace

Race

Human

Classes/Levels

Bard (Diva) 6 | HP: 40/40 | AC: 14 | T: 11 | FF: 13 | CMD: 14 | Fort: +4 | Ref: +6 | Will: +6 | Init: +1 | Perc: +1 | Sense Motive: +17 || Bardic Music: 19/24 rounds for the day || 1st Lvl Spells: 5/5 for day, 2nd Lvl Spells: 1/4 for day

Gender

Female

Size

Medium

Age

18

Alignment

Neutral Good

Strength 10
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 13
Charisma 19

About Wicked Grace

Background:
Grace grew up on the streets of Egorian in devil-worshiping Cheliax. As a child she literally sang for her supper, standing on street corners and wailing out the songs she heard when huddling in the back alleys behind the opera houses. At ten, she was discovered by a talent agent and swept off the streets to be trained as an opera singer.

Grace adapted quickly, drinking in the culture of the operatic world and embracing the worship of Asmodeus, the patron of Cheliax. With the help of her agent she developed a persona: Wicked Grace, the darkest and most devilish of all the opera singers.

Based more on her persona than her ability, Grace rose in the ranks of the opera until, finally, she was made understudy of a rather famous diva in the premiere performance of one of Cheliax's greatest composers.

Days before the opera was to open, Hellknights discovered a holy symbol of Sarenrae in her dressing room. Further evidence pointing to heresy was found in the diva's home. She was quickly tried, found guilty and sentenced to death on the tines.

Grace attended the execution with her agent. As the diva sang her last notes, this time of pain and anguish, while writhing on the tines Grace's agents chuckled and congratulated himself for planting the evidence.

Grace was sickened. In that moment, as she watched people cheer the agonizing death of an innocent woman, Grace realized the lie of her life. Asmodeus didn't care about law but about order and Cheliax follows the example of their great "god". That evening, she escaped from Egorian and then from Cheliax. She ran until she found herself in the backwater of Sandpoint. A backwater, it so happened, that had a theater.

Here's the thing. Grace enjoys her persona. She enjoys the black and lace and heavy makeup and the wicked little teases and flirts. What she hates is the corruption that laid at the center of her life. She hates that an innocent woman died just so she could sing on a stage. She feels guilt for that and so she is looking for a way to atone.

In the meanwhile, she's not afraid to be billed as Wicked Grace as she sings on stage at the Sandpoint Theater. Let the locals get a thrill from her dark performances. Brushing against the appearance of evil is much better than the real thing.

Grace knows.

Character Sheet:
Class: Bard (Diva)
Race: Human
Alignment: Neutral Good
Favored Class: Bard (bonus spent on +1 skill, all levels)

STR 10 (+0) DEX 12 (+1) CON 14 (+2) INT 10 (+0) WIS 13 (+1) CHA 19 (+4)

Hit Points: 40 (8 + 2 + 6 + 6 + 6 + 6 +6)
Initiative: +1
Speed: 30 ft

Offense
BAB: +4
Melee Attack: +4
Ranged Attack: +5
CMB: +5

Defense
Armor Class: 14
Touch: 11
Flat-Footed: 13
CMD: 14
Flat-Footed CMD: 11

Fortitude: +4
Reflex: +6
Will: +6

Skills

  • Acrobatics +10 (6 ranks + 1 DEX + 3 class skill)
  • Diplomacy +15 (6 ranks + 4 CHA + 3 class skill + 2 Silver Tongued bonus)
  • Disguise +13 (6 ranks + 4 CHA + 3 class skill)
  • Intimidate +13 (6 ranks + 4 CHA + 3 class skill) [+10 w/ Famous]
  • Perform (Singing) +17 (6 ranks + 4 CHA + 3 class skill + 1 trait bonus + 3 Skill Focus bonus)
  • Profession (Diva) +11 (6 ranks + 1 WIS + 3 class skill + 1 trait bonus)
  • Use Magic Device +13 (6 ranks + 4 CHA + 3 class skill)

Traits

  • Eager Performer (Rise of the Runelords Player's Guide): You gain a +1 trait bonus on checks for Perform (singing) skill. Additionally, the save DC of the Beguiling Gift spell increases by +1.
  • Mentored: You gain +1 trait bonus on Profession (diva) checks. You also gain a +1 trait bonus when you aid another's skill check with any skill.

Feats

  • Spellsong: You can combine your bardic performance and your spellcasting in two ways. First, you can conceal the activity of casting a bard spell by masking it in a performance. As a swift action, you may combine your casting time of a spell with a Perform check. Observers must make a Perception or Sense Motive check opposed by your Perform check to realize you are also casting a spell. This uses 1 round of your bardic performance ability, regardless of the spell's casting time. Second, as a move action, you can use 1 round of bardic performance to maintain a bard spell with a duration of concentration. You can cast another spell in the same round you are using bardic magic to maintain concentration; if you do this, your concentration on the maintained spell ends when you end the bardic performance the spell is part of.
  • Extra Performance: Use bardic performance an extra 6 rounds per day.
  • Lingering Performance: Bardic performance lasts 2 rounds beyond the stop of the performance.

Racial Abilities

  • +2 to any single ability score (chose Charisma)
  • Focused Study (replaces bonus trait feat): Gain Skill Focus in Performance (singing).
  • Silver Tongued (replaces skilled): +2 bonus on Diplomacy and Bluff checks. Can use Diplomacy to shift a creature's attitude three steps instead of two.

Class Abilities

  • Weapon Proficiencies: Simple Weapons, Longsword, Rapier, Sap, Shortsword, Shortbow, Whip.
  • Armor Proficiencies: Light Armor, Medium Armor, Shields.
  • Spells: Knows 5 0-level spells, 6 1st level spells, 2 2nd level spells. Can cast 5 1st level spells per day, 3 2nd level spells per day.
  • Cantrips: Can cast cantrips.
  • Bardic Performance (24 times per day): Countersong, Distraction, Fascinate, Inspire Courage +2, Devastating Aria, Suggestion.
  • Famous: +2 to Bluff and Intimidate checks within Sandpoint and surrounding area.
  • Prima Dona: At 2nd level, as her efforts to outdo her rivals increase, a Diva can spend additional rounds of bardic performance to augment countersong, deadly performance, fascinate, frightening tune, and scathing tirade (see below). When used, this ability gives her a +2 bonus on her Perform check or saving throw DC for those performances. The diva must spend an additional round of bardic performance for every round she uses prima donna to increase her Perform check result or saving throw DC.
  • Versatile Performance: Can use Perform (Singing) in place of Bluff or Sense Motive.

Masterpieces

  • Rondeau of the Heavenly Order: 1 bardic performance/round. Up to 5 enemies must move in a straight line. DC 16 Will save.

Spells

  • 0-Level: Dancing Lights, Daze, Ghost Sounds, Lullaby, Message, Unwitting Ally. (Save DC = 15)
  • 1st-Level: Beguiling Gift, Chord of Shards, Cure Light Wounds, Solid Note. (Save DC = 16. Save DC on Beguiling Gift = 17)
  • 2nd-Level: Cure Moderate Wounds, Enter Image, Tongues

Equipment:

  • Rosewood Armor (50 gp/15 lbs, 10% spell failure chance)
  • Scorpion Whip (5 gp/3 lbs, 1d4 slashing damage, 20/x2, disarm, performance, reach, trip)
  • Silver Dagger
  • Bard's Kit (41 gp/33&1/2 lbs): Backpack, bedroll, belt pouch, tambourine, flint and steel, ink, inkpen, iron pot, journal, mess kit, mirror, rope, soap, 10 torches, 5 trail rations, waterskin
  • Disguise Kit (50 gp/8 lbs/10 uses): +2 on Disguise checks.
  • Sleeves of Many Garments (200 gp/1 lb)
  • 50 gold worth of living expenses (room in a boarding house & food)
  • Cure Moderate Wounds potion

GP: 4