GM ShadowLord's Rise of the Runelords Campaign (Inactive)

Game Master GM ShadowLord

CHAPTER 4 - FORTRESS OF THE STONE GIANTS (Part 1: Stones over Sandpoint)

Current Map


3,001 to 3,050 of 3,362 << first < prev | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | next > last >>

Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Vivi did you tell us what you found before grabbing stuff. A magic-user might be able to understand what the scroll with your name on it actually does.


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Getting caught up


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Do we level up after closing this Turtleback stuff adventure?


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Will be posting in a couple of hours


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Sorry about the delay. Will be posting in a few hours or so... going out to spend some time with the family.


TG1 | FF
Delendir Farnes wrote:
Do we level up after closing this Turtleback stuff adventure?

Not quite yet!


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

OK, given this does impact everyone else, I'd like people's feedback.

Go ahead and read the Mayor spoiler if you haven't already. Is anyone out of character going to have a major problem if Vivi does something with the reward money besides hold on to it for you guys? 5000 GP is a lot of money, after all... and it is not like Vivi was expecting this particular wrinkle.

My thoughts:

In character, Vivi is kinda torn. He wants to get extra defenses to Sandpoint, and if the money will guarantee that he is willing to throw it that way. That said, he also does not view the money as his, given the task was not accepted by him, but rather his companions. While he doubts that Delendir or Sunday would mind losing out on that much coin for the guarantee of reinforcements facing the giants and defending Sandpoint, he doesn't know Krysta ("Dragons like gold, right?") or Yavenee ("Witches can make scary hexes if crossed.")... and further, he doesn't know if the resurrection of Val will cost money or not... or if she would want some of that money if she does come back.

Out of character, I am leaning toward paying the guards, assuming there are a decent number of them. Fighting giants and their armies will be hard, so having numbers might turn the tide and save the town. That said, extra gold might make the difference between having extra gear and potions that keep us from following Val into the boneyard during said battle.

Side note: I am in Southern VA, so we are keeping an eye on that hurricane. It probably won't give us much more than some rain and maybe some strong winds, especially where I am, but I will try to keep you posted.


TG1 | FF

Oh my, did I present you with a conundrum? Here you were just going to dash-in real quick with the mayor and look what's happened. Oh dear! So sorry about that Vivi! ;)


female half-crystal dragon ftr4/nnj4 | HP 72/72; THP 0| AC 23, FF 22, TAC 15 | F +15, R +7, W +4 | CMB 12, CMD 25 | Init +6 | Lowlight, darkvision 60ft, Per +7 ki 7/7 | limited shape-shifting: crystal drg 4/4 rnds per day | 2 claws +14 (1d4+7), +14 bite (1d6+7), sonic breath (4d4 sonic; DC 20) 1/1 |

Oh you have a decision to make Vivi!

No, I generally try to avoid readng spoilers not meant for me as I am happier not knowing and having to figure out what is happening.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

I have neither read any of your spoilers.

I do appreciate you ask the group out of character before taking a decision that affects the party economics. In my case I am either ok with how Vivi resolves to spend the money.

Before going with the guards though, I would make sure first ShadowLord is ok with adding that kind of support to the mix, because the rules of the game are not really supportive on adjudicating mass combat.

Out of character is probably better for the fun of everyone, and specially our GM, to spend the money on some magical help.


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Pathfinder actually has mass combat rules


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

They do indeed. Never used them though.


1 person marked this as a favorite.
TG1 | FF

I'm not a very "by the book" kind of guy. I'll take this story any direction you guys want it to go.

"Roads? Where we're going, we don't need roads."


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Dorian is approaching my way, estimated to be coming through tomorrow. Should not be an issue, I am not in a major flood zone, but if I am suddenly quiet for a bit that is possibly why.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Take care!


TG1 | FF

Please stay safe!


3 people marked this as a favorite.
Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Well, knocking on wood but it seems to have passed us with not too much damage. We got a decent amount of rain and the winds caused us to lose power for about 5 or 6 hours (not too bad restoral times under the circumstances) but we are back up and running again now. Thanks for the well wishes.


TG1 | FF

Glad to hear all is well!


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Yay!


TG1 | FF

I pinged Valonia to see if she wanted to respond to the questions in order to provide some closure to her character. I'll give her through Monday to respond before I jump in and move it forward instead.


female half-crystal dragon ftr4/nnj4 | HP 72/72; THP 0| AC 23, FF 22, TAC 15 | F +15, R +7, W +4 | CMB 12, CMD 25 | Init +6 | Lowlight, darkvision 60ft, Per +7 ki 7/7 | limited shape-shifting: crystal drg 4/4 rnds per day | 2 claws +14 (1d4+7), +14 bite (1d6+7), sonic breath (4d4 sonic; DC 20) 1/1 |

So I have Jess built to level 10, just need to polish of equipment upgrade. Not sure how you want me to handle that.


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Delendir: you only see the girl, not Vivi.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Fixed. Thanks! :D


TG1 | FF
Krysta Amethysta wrote:
So I have Jess built to level 10, just need to polish of equipment upgrade. Not sure how you want me to handle that.

As long as you are not trading out any of Krysta's gear to other party members, just equip her with average wealth for level 9. ROTR is a bit wealth-starved and so level ten would be a bit high I think.

* * *

On another note, unfortunately I wasn't here for your interactions with Sandpoint the first time around. As such, I don't really know the history you might have with the NPC's. For all of you that were here the first time around, can you either PM me or give me a brief update on any relationships you have with NPC's here in town?

Thanks!


female half-crystal dragon ftr4/nnj4 | HP 72/72; THP 0| AC 23, FF 22, TAC 15 | F +15, R +7, W +4 | CMB 12, CMD 25 | Init +6 | Lowlight, darkvision 60ft, Per +7 ki 7/7 | limited shape-shifting: crystal drg 4/4 rnds per day | 2 claws +14 (1d4+7), +14 bite (1d6+7), sonic breath (4d4 sonic; DC 20) 1/1 |

Yeah, Krysta's gear is Krysta's gear and I don't think she accepted anything that was found for the simple fact I knew she wouldn't be staying forever.

WBL for 9 it is!

The main thing I can think of was that Vivi and Ameiko kind of had a thing going. Beyond that I can't recall much and will have to go back and look. The only one of question is what happened with the grocer's daughter. I can't recall who she tricked into the basement or what the end result actually was.


1 person marked this as a favorite.
HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Frankly, I barely remember. It was half a decade now xD

The only memorable think I remember is Vivi dating Ameiko. There was something about a dress, but Delendir did not care actually.

The ranger was working in a farm that was destroyed by giants and burnt likely by goblins. He moved to the city to convince the Sheriff and Deverin, but after a couple of weeks he was just drinking to forget everything as none was trusting him.

I think we had cordial relationships with both the Sheriff and the Major. Also talked with someone in the church. But I don't remember any oddities or remarkable something.

EDIT: I just remember we went to the theater and someone, was Killey or Tal, almost killed some children who where portraying in the works as goblins. Likely some of the children were scared of us, maybe the boss of the theater does not like us.

EDIT 2: I don't remember either what happened in the end with Nualia and her minions. I want to remember there were strong problems with part of the party wanting to free some of them, and perhaps there was some of them who ended in the prison? I think it was with Vancaskerkin, Tal enchanted Daud or Kiley, and they did not take it good at all. Not sure, I would have to check back at the post history.


2 people marked this as a favorite.
HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Oh joy my gameplay post got eaten >_<

Regarding Sandpoint, Vivi and Ameiko were a couple.

Shalelu brought Sunday to the group.

Kiley and Sunday redeemed Nualia, no idea her whereabouts.

They put on a play where the children dressed up as goblins and surprised everyone, so Tal hit them with a sleep spell. The bouncers beat him up.

Surprising everyone with pretend goblins right after a goblin raid? Not the smartest decision.

We made peace with the mercenaries in the fort, and the goblin druid.

We did not manage to kill the quasit, and we didn’t encounter the Barghest.


TG1 | FF

Thank you all for the synopsis. I'm just waiting on Vivi to reappear and fill me on on a few gaps and I'm ready to make the marvelous Kajitsu make an appearance. Feel free to keep RP'ing around that for now so you don't have to stop/wait if you don't want.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Hi! I am on travel up to October. Please bot me as needed.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Take care.


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Sorry about the delay, work threw me a major curve ball so I have been scrambling.

Vivi was warm to Ameko prior to my leaving, and apparently he was left as being her beau when I left previously.

Other than that, he was the one that Shaylis attempted to latch onto... he thwarted that by misinterpreting her request about rats to be literal. Link to start.

Off the scenes, I am saying that he left Sandpoint suddenly. As in, not even really leaving Ameko an explanation beyond a small two sentence note saying, "They found me. I must go to protect you." So I imagine that she is upset with him right now. Every time he went through town he was wearing his hat and adopting a disguise, so no one knew it was him. That said, I would say that prior to his capture he would have checked on Ameko at least twice to make sure that she was fine.


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

"Demon Llama!"

Love the way that played out. One last thing I forgot to mention: Vivi is vegetarian (though he would eat fish) and Ameiko knows this from his previous time there.

Should I roll to see how long it takes for him to wake up? (If so, what and what modifier.) Or should I just sit tight and play it by ear? ;)


TG1 | FF

Hey gang - I'm flying to San Diego for the next few days and will be mostly out of pocket. I'll be back Monday evening, but I may not get a post in until Tuesday.


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Have fun... get a trolley pass if you are going to San Diego proper. They allow you to take the trolley and the busses anywhere for 5 dollars a day.


1 person marked this as a favorite.
TG1 | FF

I just came across this awesome picture of Sandpoint that Paizo published in 2018. It turns out they made a book just on Sandpoint which is so cool, I love this town.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Ye!


1 person marked this as a favorite.
Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Posting in all my games: my wife will be induced sometime tomorrow if she has not gone into labor by herself by then. Second kid, kinda know roughly what to expect, but I will probably be a bit silent for a few days after that starts. Bot me as needed.


TG1 | FF

Good luck!!! Congrats!


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Good luck!


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Awesome. Good luck!


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Your quartermaster has been lazy for the last half a year... let's try to fix this!

We have some unidentified items among us
Unidentified potion x2
Unidentified Amulet
Unidentified Ring

unidentified scrolls x3

Useful stuff (choose something from here please!)
Jumping ring
Golembane scarab
Belt of giant strength +2
wand of acid arrow (43 charges)
headband of alluring charisma +2
ring of protection +1 x2
handaxe +1
Phylactery of positive energy
+1 adamantine vicious trident (large)
Ioun stone Pale lavander ellipsoid
gloves of swimming and climbing
+1 Chain Shirt
+1 Icy Burst Composite Longbow
+1 giant bane arrow
+2 light fortification studded leather
belt of incredible dexterity +2
cloak of elvenkind
boots of the winterlands
Wand of scorching ray (22/22 charges)
+1 keen dagger
Sihedron medallion

Loot to split/share
Potions of CLW x2
Potions of CMW x8
Potions of CSW x3


3 people marked this as a favorite.
Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Once again, posting in all my games: Baby boy was born yesterday afternoon! 7 lbs 4 ozs. Mom and baby are doing fine, but won't be ready to come home until tomorrow. Thanks for all the well wishes!


TG1 | FF

Congrats!!!!:)


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Yay! Gratz!


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Congrats Vivi!!! Those are great news :D


Female Human Cleric (ecclesitheurge) 5/Evangelist 5 | hp 61/63 | AC 22, tac 16, ff 16 | CMB +3; CMD 15 | F +6, R +8, W +13 | Init +2 | Per +16 | Channel Energy 4d6 (dc 19) 0/5 | Adoration (dc 16) 9/9 | Bit of Luck 9/9 | Haze of Daydreams (dc 19) 9/9rnds | Charming Smile (dc 19) 9/9rnds | Active: GMW glaive +2 hit/dmg, MV +1Arm; DF +3atk/dmg, entrop shield, LAA Blessing of the Faithful +2 Sac |
Current Secondary Domain for Spells:
charm (love)

Congrats Vivi!


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Congratulations


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

In order to move things out (why is decision making so tough in PbP? :D ), perhaps it will be easier to discuss here what are we doing about the defense before translating it into in-character?

From what I got:

- Healing: Jessica offers to inscribe some runes of healing. Perhaps we can also ask the city clerics to prepare a healing camp in the church?

- Traps: Delendir is offering to set a sleet trap on each of the bridges and into the walled entrance.

- Evacuation: Daud proposes to help move people to the goblins lair, and Krysta is going to chech there first.

- Scouting: Both Krysta and Delendir are going to scout in search for the giant's camp:

- Resting: We need to rest for Vivi to recover from his run.

Am I missing something? What else can we do to raise up the defenses or confuse our enemies? What are Belor's plans for his guards?


TG1 | FF

That’s a good start, thanks for the summary. I’ll move us on and put those things in action.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Hey people! I am not promoting village slaughtering and I am personally against war or violence to solve any kind of conflict.

Whereas I understand in real life we shall struggle to protect the innocent, what I am trying to build up here with Delendir, in addition to portray his straightforward-reckless mindset, is to look after the epic that seems to call up the scene (defending an ill prepared location against a much stronger enemy). Just as we often see in many epic movies.

After all RotRL is a High Epic Fantasy campaign.

3,001 to 3,050 of 3,362 << first < prev | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Another RotRL Campaign by DM Crispy - Discussion All Messageboards

Want to post a reply? Sign in.