GM RePete: Hell's Rebels - Citizen's Unite! (Inactive)

Game Master RePete


Rebellion Maintenance:

XP:

6,000

In Game Days: 16 Game Time: 1100

Loot Log (Thanks Philacris)


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Male Kyton Tiefling DECEASED
HP 12/17:
AC-18 T-13 F-15 / HP- 17 / F +1 R +6 W +3 / CMB +4 CMD-17 / I +3 /
Teisatsu Vigilante 2
Skills:
Disable (+9) Dis, Dip, Bluff, Intim, Stealth, Sleight (+8) Percp, Acr (+7)

Honestly, all I want is to buy a potion or two of cure light wounds. I can't afford any better armor, and I'll have my katana soon so damage wise I'll be doing better. The biggest weakness that I'm facing atm is low HP, and sooner or later that'll bite me in the arse.


|Kintargo Area Map | Combat Slides |

%: 1d100 ⇒ 97
%: 1d100 ⇒ 68

Marillo, after spending an hour wandering through the market place you are able to locate 1 Potion of CLW.


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

Before I post in the gameplay thread, is the music like what we heard in the Livery?


|Kintargo Area Map | Combat Slides |

It is indeed


Female Kasatha
VITALS:
AC: 20, T: 16, FF: 13; HP: 18/18; F:4, R7, W:3 (+1 vs mind); CMD 19 ; CMB +2; Init: +4 ; Perc: +8
Gunslinger 2
SKILLS:
Acrobatics +8, Craft (alchemy) +5, Diplomacy +2 (+4 vs. country), Disguise +7, Intimidate +7 (+9 vs.country, While wielding a firearm, considered large)Knowledge (local) +6, Perception +8, Sense Motive +5

Not much for her to do. She simply upgraded her weappn to MWK. Later maybe i will get a chain shirt

Wanted to know if we can modify a chain shirt to have the same bonuses as parade armor?

-Posted with Wayfinder


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

Anyone know what happened to Lurio and Crady? I'd love to keep posting to keep moving the story, but its been over a week since they've posted and I'm reluctant to just keep going without them.


Male Kyton Tiefling DECEASED
HP 12/17:
AC-18 T-13 F-15 / HP- 17 / F +1 R +6 W +3 / CMB +4 CMD-17 / I +3 /
Teisatsu Vigilante 2
Skills:
Disable (+9) Dis, Dip, Bluff, Intim, Stealth, Sleight (+8) Percp, Acr (+7)

The fastest way to kill PbP is to stop moving. We forge on, and when they post they come back. Atm they have 'places to be' and they can show up with the party due to the ravens we have.


Male
Tengu:
| HP: 28/28 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 / 14 Fl | F: +6, R: +9, W: +4 | Init: +5 | Perc: +9, low-light vision, SM +3
Hunter (Roof Runner) 4:
| Speed 30ft | Spells: 1st 4/4, 2nd 2/2 | Animal Focus: n/a | Active conditions: none

For the record, all I want at the moment is a quiver of twenty arrows (and maybe some silver ones if we can swing it, because devils) plus a potion of cure light wounds. Beyond that I'm ready to keep moving.


|Kintargo Area Map | Combat Slides |

Hopefully their absence can be explained by the site issues. If need be we'll adjust after I'm back to reliable access.

No issue with the world building. There is a business in town that comes around in book 2 that fits your idea Luthor. I'll find the name for you later.

Pakuzzo, anything costing under 200g is readily aquired.

%: 1d100 ⇒ 6
%: 1d100 ⇒ 66
%: 1d100 ⇒ 10
%: 1d100 ⇒ 84

You are able to locate 5 silver Arrows and a potion of CLW after a few hours in the marketplace.


NG/CG Male Human Vigilante 2 | HP: 20/20 | AC: 19 (13 Tch, 16 Fl) | CMB: +5, CMD: 18 | F: +3, R: +6, W: +5 | Init: +3 | Perc: +5, SM: +5 | Speed 30ft (20ft) | Active conditions: None

I'm super sorry that I have been quiet folks, my job has been sweet enough to introduce me to a healthy helping of Call Center Crud. I'm back now that I don't feel like death.

The suggestions the Marillo put up for how the group can be assigned sounds perfect. Pakuzzo leading the other teams as well sounds like a good plan.

Again I apologize, usually I'm much better at communicating but having to go to early morning training sick has been a super drain. It won't happen again. <3


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

Great to have you back Mr. Jhaltero!


Male
Tengu:
| HP: 28/28 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 / 14 Fl | F: +6, R: +9, W: +4 | Init: +5 | Perc: +9, low-light vision, SM +3
Hunter (Roof Runner) 4:
| Speed 30ft | Spells: 1st 4/4, 2nd 2/2 | Animal Focus: n/a | Active conditions: none

No problem, just glad you're alive. :)

@GM: Just beautiful. I assume I was also able to get the quiver of 20 normal arrows with no trouble as well?


Male Human (Cheliaxian)| HP: 31/31 | AC: 15 (11 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +10, SM: +8 Druid (urban)/3rd| Speed 30ft (30ft) | Spells 1st 4/3 | Active conditions: None.

I didn't realize you guys were have a huge conversation in the Discussion tab for some reason. May be linked to the problems I keep hearing about the site. I swear I've been in the Gameplay tab the whole time.


Male Kyton Tiefling DECEASED
HP 12/17:
AC-18 T-13 F-15 / HP- 17 / F +1 R +6 W +3 / CMB +4 CMD-17 / I +3 /
Teisatsu Vigilante 2
Skills:
Disable (+9) Dis, Dip, Bluff, Intim, Stealth, Sleight (+8) Percp, Acr (+7)

Just rolled a 20 for my day job roll! Got me 50 gold! This means that rather than spending 100 gold on 2x potions of cure light wounds I now have a masterwork chain shirt. So glad that I decided to write a little story about Marillo's day off. :)


Male
Tengu:
| HP: 28/28 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 / 14 Fl | F: +6, R: +9, W: +4 | Init: +5 | Perc: +9, low-light vision, SM +3
Hunter (Roof Runner) 4:
| Speed 30ft | Spells: 1st 4/4, 2nd 2/2 | Animal Focus: n/a | Active conditions: none

Congrats, Marillo.

@Crady: Is that still happening? For some reason it never occurred for me in the first place. I couldn't tell you why, it seems to have been an issue for the rest of the forum for a while.


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

Alright the gang's back together! I still need to level up Luthor though, I'll try to have that done before Wednesday.


|Kintargo Area Map | Combat Slides |

%: 1d100 ⇒ 25

Just a heads up, you guys have exhausted the market on expensive goods. Aside from a few specific items, nothing worth over 200g is currently available for purchase.

You are free to ask around to find out what specific items may or may not be available. (Diplomacy check)

Going to attempt to catch up and make a post while I have Internet access.

@Luthor, name of business I mentioned is 'Vespan Artisans. It functions similarly to a co-op of skilled craftsmans.


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

As you might recall, Luthor's sheet was deleted so I have attempted to faithfully recreate it here at level 2. It still needs equipment, I'll get to that as soon as I can.

Luthor Aesernus

Also, I assume the scrolls are arcane? Or are any of them psychic? (Or we could just ignore that =D)


Male Human (Cheliaxian)| HP: 31/31 | AC: 15 (11 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +10, SM: +8 Druid (urban)/3rd| Speed 30ft (30ft) | Spells 1st 4/3 | Active conditions: None.

Crady's updated to level 2.


|Kintargo Area Map | Combat Slides |

Thank you all for bearing with me this week. Father-in-law is doing well. Getting ready to head home (about a 12 hour drive). Will be getting back to normal tomorrow.


Male Human (Cheliaxian)| HP: 31/31 | AC: 15 (11 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +10, SM: +8 Druid (urban)/3rd| Speed 30ft (30ft) | Spells 1st 4/3 | Active conditions: None.

Awesome!


Male Kyton Tiefling DECEASED
HP 12/17:
AC-18 T-13 F-15 / HP- 17 / F +1 R +6 W +3 / CMB +4 CMD-17 / I +3 /
Teisatsu Vigilante 2
Skills:
Disable (+9) Dis, Dip, Bluff, Intim, Stealth, Sleight (+8) Percp, Acr (+7)

Indeed good news


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

Gear is good to go. Glad to hear that your Father-in-law is doing better!


Male
Tengu:
| HP: 28/28 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 / 14 Fl | F: +6, R: +9, W: +4 | Init: +5 | Perc: +9, low-light vision, SM +3
Hunter (Roof Runner) 4:
| Speed 30ft | Spells: 1st 4/4, 2nd 2/2 | Animal Focus: n/a | Active conditions: none

Glad to hear it!


|Kintargo Area Map | Combat Slides |

Luthor, I'm going to ignore the difference between psychic and Arcane spells for now regarding scrolls and wands.


|Kintargo Area Map | Combat Slides |

Even helping Rexus, it'll take a few weeks to decipher all the documents, though it will speed up the work.


Male
Tengu:
| HP: 28/28 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 / 14 Fl | F: +6, R: +9, W: +4 | Init: +5 | Perc: +9, low-light vision, SM +3
Hunter (Roof Runner) 4:
| Speed 30ft | Spells: 1st 4/4, 2nd 2/2 | Animal Focus: n/a | Active conditions: none

I hope no one's waiting on me to post. I sort of inadvertently wrote Pakuzzo out of the scene with my last bit, and I don't really possess any relevant languages or skills to be of much help here anyway. I figured that I would just have him rejoin the group the following day if that's okay.


|Kintargo Area Map | Combat Slides |

This campaign is a bit sandboxy....here is a summary of the missions currently presented....

1) Investigate the burned down locations

2) Look into rescuing those at the Saltworks

3) Look into the tiefling death's in the Devil's Nursery

4) ??

I would also like you to try to decide on 2 rebellion sheet actions. You can make 2 choices currently. I would suggest considering the Recruit a team option as one of them, but it's up to you all.

One benefit to PbP format is this doesn't have to take away from the game time. :-D and you will still get the benefits it grants later on.


Male
Tengu:
| HP: 28/28 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 / 14 Fl | F: +6, R: +9, W: +4 | Init: +5 | Perc: +9, low-light vision, SM +3
Hunter (Roof Runner) 4:
| Speed 30ft | Spells: 1st 4/4, 2nd 2/2 | Animal Focus: n/a | Active conditions: none

Once he's brought up to speed, Pakuzzo will be in favor of investigating the burned down locations.

As for the two choices, Recruiting a Team should definitely be a top priority. I think we should get some Revolutionaries to start.

For the second action, we could either Lie Low or Guarantee Event, but if I understand the chart right, we can use the Tengu sisters to Gather Information.

Thoughts?


Male Kyton Tiefling DECEASED
HP 12/17:
AC-18 T-13 F-15 / HP- 17 / F +1 R +6 W +3 / CMB +4 CMD-17 / I +3 /
Teisatsu Vigilante 2
Skills:
Disable (+9) Dis, Dip, Bluff, Intim, Stealth, Sleight (+8) Percp, Acr (+7)

Agreed on recruiting a team. Would writing up a story on it improve our chances?

As for guarantee event, what does that exactly entail?


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

We also may want to consider earning gold as an action since our revolution starts taking penalties if we don't have the minimum amount in the treasury.

If there's no objections I'm going to go ahead and expedite the current IC conversation: someone will send Pakuzzo a raven, we'll agree to meet in disguise at a burned down location, Marillo & Cerenity will start to gather intel on the slasher, and Luthor is going to scout out the warehouses and salt works.


Female Kasatha
VITALS:
AC: 20, T: 16, FF: 13; HP: 18/18; F:4, R7, W:3 (+1 vs mind); CMD 19 ; CMB +2; Init: +4 ; Perc: +8
Gunslinger 2
SKILLS:
Acrobatics +8, Craft (alchemy) +5, Diplomacy +2 (+4 vs. country), Disguise +7, Intimidate +7 (+9 vs.country, While wielding a firearm, considered large)Knowledge (local) +6, Perception +8, Sense Motive +5

People. And gold. Always a good thing for a small organisation. Build resources first

-Posted with Wayfinder


Male Human (Cheliaxian)| HP: 31/31 | AC: 15 (11 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +10, SM: +8 Druid (urban)/3rd| Speed 30ft (30ft) | Spells 1st 4/3 | Active conditions: None.

Crady goes with the flow. Whatever the group needs, he does.


|Kintargo Area Map | Combat Slides |

Just to make sure I'm on the same page...

All meeting at a burned down location. From there, Luthor plans to go scout warehouse(s) and saltworks, Marillo and Cerenity go scout out the possible Slasher rumor?


Male Kyton Tiefling DECEASED
HP 12/17:
AC-18 T-13 F-15 / HP- 17 / F +1 R +6 W +3 / CMB +4 CMD-17 / I +3 /
Teisatsu Vigilante 2
Skills:
Disable (+9) Dis, Dip, Bluff, Intim, Stealth, Sleight (+8) Percp, Acr (+7)

Yup, that's what I'm getting


Female Kasatha
VITALS:
AC: 20, T: 16, FF: 13; HP: 18/18; F:4, R7, W:3 (+1 vs mind); CMD 19 ; CMB +2; Init: +4 ; Perc: +8
Gunslinger 2
SKILLS:
Acrobatics +8, Craft (alchemy) +5, Diplomacy +2 (+4 vs. country), Disguise +7, Intimidate +7 (+9 vs.country, While wielding a firearm, considered large)Knowledge (local) +6, Perception +8, Sense Motive +5

correct


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

I put down gold and recruit freedom fighters for our actions since those two seem to have the most votes. Using the sisters to either gather info or earn more gold (assuming that's how this works, the teams get their own actions?) sounds like a good idea. Pak, you da boss!

ninja'd! I'll fix it.


Female Kasatha
VITALS:
AC: 20, T: 16, FF: 13; HP: 18/18; F:4, R7, W:3 (+1 vs mind); CMD 19 ; CMB +2; Init: +4 ; Perc: +8
Gunslinger 2
SKILLS:
Acrobatics +8, Craft (alchemy) +5, Diplomacy +2 (+4 vs. country), Disguise +7, Intimidate +7 (+9 vs.country, While wielding a firearm, considered large)Knowledge (local) +6, Perception +8, Sense Motive +5

Btw, GM, will there be room in this campaign for me to craft advanced firearms later? just curious


Male
Tengu:
| HP: 28/28 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 / 14 Fl | F: +6, R: +9, W: +4 | Init: +5 | Perc: +9, low-light vision, SM +3
Hunter (Roof Runner) 4:
| Speed 30ft | Spells: 1st 4/4, 2nd 2/2 | Animal Focus: n/a | Active conditions: none

So gold and recruiting revolutionaries seem to be the consensus right now. I think we can stand to hold off on using the sisters to gather information until next time.

Awesome, let's do this.


Male Human (Cheliaxian)| HP: 31/31 | AC: 15 (11 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +10, SM: +8 Druid (urban)/3rd| Speed 30ft (30ft) | Spells 1st 4/3 | Active conditions: None.

If the urban druid isn't needed for any of these missions, Crady will go back to The Livery and continue his cleaning.


LG Male Kitsune Psychic 2| HP: 16/16 | AC: 14/18 fox(14 Tch, 11 Fl) | CMB: 0, CMD: 13 | F: +2, R: +3, W: +6 | Init: +3 | Perc: + 8, SM: +7 | Speed 30ft/40ft Fox | Shapeshift, standard action | Spells: 1st 4/5 | Active conditions: None.

So are we all together at the Victocoras or are we splitting up? I kinda figured we'd do the exploration together and do the other stuff afterward since we should have the full party together in case we run into something nasty like we did at the Livery, but if its just a minor expedition it should be okay.


|Kintargo Area Map | Combat Slides |
Cerenity wrote:
Btw, GM, will there be room in this campaign for me to craft advanced firearms later? just curious

Yes, you guys can take time to craft during this adventure. Only a few things are time sensitive.

===Rolls Needed for Rebellion===
Lurio --> Loyalty Check . Roll d20 and add 5 vs DC 10. If you beat the DC roll 1d6 for lost supporters. If you fail roll 2d4+1 for lost supporters. If you get a Nat 20 roll 1d6 for gained supporters.

Pakuzzo --> Security Check to have your team earn gold. Roll d20 and add 4. Result is your earned gold. A natural 1 roll 1d6 for notoriety gain.

Marillo --> Security Check to Recruit Freedom Fighters. roll d20+4 vs DC 15. On a naturaly 1 roll roll 1d6 for Notoriety Increase

There will be no roll for an event on your first week. In future checks, I'll roll a % after you perform your actions to see if there's an event.

Edit: Missed you decided to recruit a team instead of recruit supporters -- Fixed


Male
Tengu:
| HP: 28/28 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 / 14 Fl | F: +6, R: +9, W: +4 | Init: +5 | Perc: +9, low-light vision, SM +3
Hunter (Roof Runner) 4:
| Speed 30ft | Spells: 1st 4/4, 2nd 2/2 | Animal Focus: n/a | Active conditions: none

Security Check to have your team earn gold: 1d20 + 4 ⇒ (14) + 4 = 18


Male Kyton Tiefling DECEASED
HP 12/17:
AC-18 T-13 F-15 / HP- 17 / F +1 R +6 W +3 / CMB +4 CMD-17 / I +3 /
Teisatsu Vigilante 2
Skills:
Disable (+9) Dis, Dip, Bluff, Intim, Stealth, Sleight (+8) Percp, Acr (+7)

Security: 1d20 + 4 ⇒ (14) + 4 = 18

There we go!


|Kintargo Area Map | Combat Slides |

Lurio Roll: 1d20 + 5 ⇒ (15) + 5 = 20
No supporters to lose. No harm no foul. :-P

Need a manager for Freedom Fighters team


Male Kyton Tiefling DECEASED
HP 12/17:
AC-18 T-13 F-15 / HP- 17 / F +1 R +6 W +3 / CMB +4 CMD-17 / I +3 /
Teisatsu Vigilante 2
Skills:
Disable (+9) Dis, Dip, Bluff, Intim, Stealth, Sleight (+8) Percp, Acr (+7)

Marillo recruited them, so I suppose he could manage them. What does that entail?


|Kintargo Area Map | Combat Slides |

I was figuring Marillo as well for thematic purposes. Currently doesn't really entail much. I'll have you handle rolls for them when they do things or have issues.


Female Kasatha
VITALS:
AC: 20, T: 16, FF: 13; HP: 18/18; F:4, R7, W:3 (+1 vs mind); CMD 19 ; CMB +2; Init: +4 ; Perc: +8
Gunslinger 2
SKILLS:
Acrobatics +8, Craft (alchemy) +5, Diplomacy +2 (+4 vs. country), Disguise +7, Intimidate +7 (+9 vs.country, While wielding a firearm, considered large)Knowledge (local) +6, Perception +8, Sense Motive +5

I had a bit of a relapse with my depression... will try to get things back on track asap


1 person marked this as a favorite.
|Kintargo Area Map | Combat Slides |
Cerenity wrote:
I had a bit of a relapse with my depression... will try to get things back on track asap

Sorry to hear that. If need be, I can bot you for a bit.


Male Human (Cheliaxian)| HP: 31/31 | AC: 15 (11 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +10, SM: +8 Druid (urban)/3rd| Speed 30ft (30ft) | Spells 1st 4/3 | Active conditions: None.

Just wanting to let you all know, I still watch the campaign everyday. Sadly, my character's ambitions(?) have taken him out of the game for a while. Please feel free to grab him if needed.

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