GM Niles Wrath of the Righteous (Inactive)

Game Master nilesr

Wrath of the Righteous
15 Rova 4714 Day 35
Dramatis Personae
Overland Map of The Worldwound
Loot Log


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Female Tiefling (Kellid/Pitborn) Sorcerer 8/Archmage/Heirophant T2 [ HP: 56/56 | AC: 11 T: 11 FF: 10 CMD: 11 | F: +3 R: +3 W: +5 | Init: +3 Perc: +1 | Effects: none
Brighton Tongfinger wrote:
Ant haul may not be needed with 3 dwarfs in the group :)

Considering that the dwarfs being in the majority & two of the three of them are front-liners means there is a real possibility in Belle's mind that she may wind up having to carry one of them, in which case, Ant Haul is very much going to be needed because she has no interest in slowing down because of it.

On the other hand, scrolls rather than wands may be the better course.

Wand of Cure Light Wounds: 1d100 ⇒ 91% Well, f@+%.
Wand of Mage Armor: 1d100 ⇒ 10% Success
Wand of Shield: 1d100 ⇒ 9% Success
Scroll of Ant Haul: 1d100 ⇒ 28% Success
That leaves me with 1525 GP spent of my 1870, so 345 GP left. We wanna see if we can stock up on potions?


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Don't suppose you'd allow for more than one of us to roll for the wand since we're all going in on it? Haha.

Also, is it ok to assume that we can sell our old armor and what-not for half retail? Also, I see where you say there's a 75% chance of finding any item of value up to 2,500 gold, but where's the lower cut-off there? Is it for magic items? Would I have to role for availability of MW chainmail or anything like that?


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@ Barundar yes 1/2 price for sold items and anything costing 100 gp or less is readily available for purchase, and anything beyond that up to a maximum of 2,500 gp has a 75% chance of being available for sale


Retired - Adventure Path Complete!

Oh. In that case...

CMW Potion Availability 1: 1d100 ⇒ 42
CMW Potion Availability 2: 1d100 ⇒ 64
CMW Potion Availability 3: 1d100 ⇒ 48
CMW Potion Availability 4: 1d100 ⇒ 46
CMW Potion Availability 5: 1d100 ⇒ 30

Nailed it! :) All 5 of the potions I'm looking for are available! (That is, if I have to roll for them individually)

So my purchases can go ahead as scheduled!


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

So let's finally get this thing DONE!

On a separate note, I re-read Stonelord and realized, for the first time, that it specifically says Stonelords don't get a CL and can't use spell trigger or spell completion items at all. That kinda stinks! Good thing I get tons of DR...

Anyway!

Regular purchases:

Heavy Steel Shield: 20 GP
Masterwork Backpack: 50 GP

Potion of CMW: 1d100 ⇒ 80
Potion of CMW: 1d100 ⇒ 91
Potion of CMW: 1d100 ⇒ 86
MW Breastplate: 1d100 ⇒ 79

...y'know what? I'm just going to start assuming that the RNG in this game wants me to die, plain and simply, and I'm going to keep living just so I can give the RNG the finger and say "Screw you!!" I mean, seriously. The odds of that happening are 1:256. 0.39%.

Anyway...moving on...since I wasn't able to find jack crap, I guess I'll just bank all but 70 gold.


Retired - Adventure Path Complete!

...

...

...

...for heaven's sake.


Female Tiefling (Kellid/Pitborn) Sorcerer 8/Archmage/Heirophant T2 [ HP: 56/56 | AC: 11 T: 11 FF: 10 CMD: 11 | F: +3 R: +3 W: +5 | Init: +3 Perc: +1 | Effects: none

I was simply going to say that perhaps we just aren't supposed to have a Wand of Cure Light Wounds but...
damn.


Retired - Adventure Path Complete!

Fine. I'll try to find a wand of CLW...

CLW Wand (Just for Fun, Because I Know GM Probably Isn't Going To Allow It): 1d100 ⇒ 90

Well, I tried. I guess the wands of CLW were the first to get snapped up.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

GM Niles, would you allow me to roll for a regular suit of Breastplate instead of a Masterwork one?


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No, mundane armor is plentiful here. No need to roll.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Ant haul - I agree scroll should be enough - it should not come into play too often - at least I hope so

Loot log - how shall we distribute the potions, scrolls and the wand of spiritual weapon? Anybody interested in anything specific?
Those cure potions we should split more or less evenly between us, do you agree?


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Agreed that it should be more or less even, though I think priority should go to those of us *ahem* who were unable to obtain any extra healing potions while at the Defender's Heart.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Actually, it does not really matter - with the behaviour the group is showing so far we can safely assume that any one of us will give the potion to anyone who needs it at the moment... But everyone should have at least one potion for emergencies

We have 4 CMW and 3 CLW. So 4 people will get a CMW and one will get those 3 CLW.

What about those scrolls and other potions - is anybody interested?

EDIT: I will not be able to edit the loot log during the weekend, I will be able to read the thread and should be able to write short posts


HP: 38+(4)/38, Init: +2, Darkvision: 60ft, Perc: +3, AC: 16, Touch: 11, FF: 15, CMD: 16 (20 vs. Trip), Fort: +8, Ref: +4, Will: +9, CMB: +5, Channels: 4/day (3d6), Mythic Power x5, Surge 1d6 Dwarf Cleric Crusader Archetype 5 / MT 1 Hierophant

Wand of CLW: 1d100 ⇒ 100

Wow. RNG really doesn't want us to have that wand.

I don't know that there's anything else Brighton would want so I'll stash a couple of emergency potions. Can I upgrade to a +1 on the MWK Cold Iron Warhammer?

Potion CMW: 1d100 ⇒ 60
Potion CMW: 1d100 ⇒ 80
+1 Upgrade: 1d100 ⇒ 52


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It takes some days to enchant a weapon doesn't it? Not sure that you guys planned to stay that long?


HP: 38+(4)/38, Init: +2, Darkvision: 60ft, Perc: +3, AC: 16, Touch: 11, FF: 15, CMD: 16 (20 vs. Trip), Fort: +8, Ref: +4, Will: +9, CMB: +5, Channels: 4/day (3d6), Mythic Power x5, Surge 1d6 Dwarf Cleric Crusader Archetype 5 / MT 1 Hierophant

Well...I DO have 2 warhammers :)


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Then the answer is yes! The RNG gods have granted to access to +1 enchantment, it would probably be the Chief Librarian doing the enchanting.


Retired - Adventure Path Complete!

Yay!


Retired - Adventure Path Complete!

Slow day...


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Weekends always are.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

So nobody wants any of the potions or scrolls from the loot log?


Female Tiefling (Kellid/Pitborn) Sorcerer 8/Archmage/Heirophant T2 [ HP: 56/56 | AC: 11 T: 11 FF: 10 CMD: 11 | F: +3 R: +3 W: +5 | Init: +3 Perc: +1 | Effects: none

We have four potions of Invisibility?


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Yes


Female Tiefling (Kellid/Pitborn) Sorcerer 8/Archmage/Heirophant T2 [ HP: 56/56 | AC: 11 T: 11 FF: 10 CMD: 11 | F: +3 R: +3 W: +5 | Init: +3 Perc: +1 | Effects: none

Let me see if I can acquire another & then we can all have one.

Potion of Invisibility: 1d100 ⇒ 53% Success!

Ok, we all have a potion of Invisibility now!

And I'm down another 300 Gold...

So I have 45 Gold left.

edit: I'm covering a shift for my supervisor today, but I will check the loot log again & update my sheet to be ready to post to gameplay.


Retired - Adventure Path Complete!

Meanwhile, I have enough CMW potions for everyone too.


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I'm going to a state park with the family today, I'll try to post a substantive gameplay post this evening. Tower of Estrod is first correct?


Retired - Adventure Path Complete!

Sounds like it.


Female Tiefling (Kellid/Pitborn) Sorcerer 8/Archmage/Heirophant T2 [ HP: 56/56 | AC: 11 T: 11 FF: 10 CMD: 11 | F: +3 R: +3 W: +5 | Init: +3 Perc: +1 | Effects: none

Alright, Konny or whoever is updating the Loot log, Belledonna is going to claim all the Arcane Scrolls, the potions of Invisibility, the potions of lesser Restoration, the potion of Barkskin & one potion of Cure Light Wounds.
Having done that, she is going to make sure everyone has a potion of Invisibility & everyone knows where she is keeping the potions of lesser Restoration so they can grab one if they need it.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Have fun, GM Niles!


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Does everyone have their sheet updated with gear and everything?


Retired - Adventure Path Complete!

I updated my sheet with the stuff I have.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

Mine is updated as well.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

Only the potions from the loot log are missing, otherwise the sheet is updated


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Hey guys please audit your aliases to make sure that your profile, alias and character sheet all match up. I'm noticing some discrepancies and it makes things alot easier on me if I can click your alias and see all your relevant information.


HP: 38+(4)/38, Init: +2, Darkvision: 60ft, Perc: +3, AC: 16, Touch: 11, FF: 15, CMD: 16 (20 vs. Trip), Fort: +8, Ref: +4, Will: +9, CMB: +5, Channels: 4/day (3d6), Mythic Power x5, Surge 1d6 Dwarf Cleric Crusader Archetype 5 / MT 1 Hierophant

Sorry, busy long weekend! I should be updated.

Also realized I can't afford the +1 yet. So I'll hold off.


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Perfectly understandable Brighton, my weekend was busy also. I couldn't really make a post until last night after the kid had gone to bed.


Male Dwarf Fighter (Two-Handed Fighter) 5; HP 57/63; AC 19/10/19; DR 5/evil; F+8/R+4/W+3 (+2 vs poison/+4 vs spell/SLA); Init+2; Per+1

GM Niles, I just updated by profile by-line with new info; I didn't notice anything else, but would you give it a quick look and see if you notice something I may've missed?


Retired - Adventure Path Complete!

My character sheet and alias should match up.


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Hey guys beginning tomorrow my posting will be very limited. I’m doing military drill for the next 7 days so I’ll be incommunicado for most daytime postings.


HP: 38+(4)/38, Init: +2, Darkvision: 60ft, Perc: +3, AC: 16, Touch: 11, FF: 15, CMD: 16 (20 vs. Trip), Fort: +8, Ref: +4, Will: +9, CMB: +5, Channels: 4/day (3d6), Mythic Power x5, Surge 1d6 Dwarf Cleric Crusader Archetype 5 / MT 1 Hierophant

Sorry all, sick today...been sleeping for most of it.


Female Tiefling (Kellid/Pitborn) Sorcerer 8/Archmage/Heirophant T2 [ HP: 56/56 | AC: 11 T: 11 FF: 10 CMD: 11 | F: +3 R: +3 W: +5 | Init: +3 Perc: +1 | Effects: none

Aaaand now is the point when I realize that, depending on GM interpretation, Martyred Bloodline may very well become very popular with Kuthonite Sorcerers...

Martyred Bloodline wrote:
Bloodline Arcana: Whenever you take damage in battle, your effective caster level increases by 1 during your next turn. This effect does not apply more than once per round.

What qualifies as taking damage 'in battle'? I'm reasonably certain that the damage I take from using Sacrificial Boon doesn't count, whether I'm in a fight or not, but what about, say, non-lethal damage that might be inflicted upon me from getting struck by a comrade? Might that qualify?


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I'm gonna say that any lethal damage counts, including Sacrificial Boon. This gives you some control over the arcana, +1CL isn't gamebreakingly powerful.


Retired - Adventure Path Complete!

I'm just waiting for GM to move us along...


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I've been waiting for you guys to tell me what you are doing....

So far all I have is that you discussed a plan and that is it. No one made a post stating what they were doing.


Retired - Adventure Path Complete!

Oh.


Female Tiefling (Kellid/Pitborn) Sorcerer 8/Archmage/Heirophant T2 [ HP: 56/56 | AC: 11 T: 11 FF: 10 CMD: 11 | F: +3 R: +3 W: +5 | Init: +3 Perc: +1 | Effects: none

Sorry all. I was waiting on confirmation from the others before acting & now all I have to post from is my phone. Consequently, my gameplay posts aren't going to be much more than barebones, I'm afraid.


Drezen Citadel Drezen Dungeon of Drezen

At work currently, I'll give you guys a good update complete with map this afternoon.


Male Dwarf Rogue 7 / Wizard 1 / Trickster 2
Stats:
HP 80/81 | AC20 T 14 FF 20 | CMD 22 (26 vs. bull r, 26 vs. trip) | F +6 R +11 (+2 vs. traps)W +8; +2 vs. poison, spells, and spell-like abilities | Init +13 | Per +15 darkvision 60ft. | Acrobatics +18
Current status: MP 5/9, Prescience 3/4, AC 23 (OD), 2 negative lvls (-2 ability checks, attack rolls, combat maneuver checks, CMD, saving throws, skill checks), HP 70/71

I just found out, update of my stat block under my alias was not saved after edit. AC and saves changed by +1.
Sorry.


Female Tiefling (Kellid/Pitborn) Sorcerer 8/Archmage/Heirophant T2 [ HP: 56/56 | AC: 11 T: 11 FF: 10 CMD: 11 | F: +3 R: +3 W: +5 | Init: +3 Perc: +1 | Effects: none

I won't be able to make a gameplay post until tonight.


HP: 38+(4)/38, Init: +2, Darkvision: 60ft, Perc: +3, AC: 16, Touch: 11, FF: 15, CMD: 16 (20 vs. Trip), Fort: +8, Ref: +4, Will: +9, CMB: +5, Channels: 4/day (3d6), Mythic Power x5, Surge 1d6 Dwarf Cleric Crusader Archetype 5 / MT 1 Hierophant

COMPLETELY forgot I was Large now.

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