Barundar Hammerfist
Male dwarf fighter (two-handed fighter) 6 (Pathfinder RPG Advanced Player's Guide 108)
NG Medium humanoid (dwarf)
Init +2;
Senses darkvision 60 ft.; Perception +1 (+3 to notice unusual stonework)
--------------------
Defense
--------------------
AC 19, touch 10, flat-footed 19 (+9 armor)
hp 63 (6d10+23)
Fort +8,
Ref +4,
Will +3; +2 vs. poison, +4 vs. spells and spell-like abilities, +1 trait bonus vs. spells, spell-like abilities, and poison
Defensive Abilities defensive training
--------------------
Offense
--------------------
Speed 20 ft.
Melee dwarven dorn-dergar +11/+6 (1d10+16)
Ranged shortbow +8/+3 (1d6/×3)
Space 5 ft.;
Reach 5 ft. (10 ft. with dwarven dorn-dergar)
Special Attacks overhand chop, shattering strike, weapon training (flails +1)
--------------------
Statistics
--------------------
Str 20,
Dex 14,
Con 16,
Int 10,
Wis 12,
Cha 10
Base Atk +6;
CMB +9 (+11 sunder);
CMD 23 (27 vs. bull rush, 25 vs. sunder, 27 vs. trip)
Feats Cleave, Darting Viper, Great Cleave, Power Attack, Steel Soul[APG], Weapon Focus (dwarven dorn-dergar), Weapon Specialization (dwarven dorn-dergar)
Traits giantslayer scion, glory of old, guardian of the forge
Skills Acrobatics -4 (-8 to jump), Climb +4, Handle Animal +4, Intimidate +7, Knowledge (dungeoneering) +6, Knowledge (engineering) +9, Knowledge (history) +9, Linguistics +1, Perception +1 (+3 to notice unusual stonework), Survival +7 (+9 to track vs. humanoids of the Giant subtype), Swim +3;
Racial Modifiers craftsman[APG], +2 Perception to notice unusual stonework
Languages Common, Dwarven, Giant
SQ giant hunter[ARG]
Other Gear uskroth's armor, dwarven dorn-dergar, shortbow,
belt of giant strength +2, 95 gp
--------------------
Special Abilities
--------------------
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Craftsman +2 on Craft/Profession checks related to metal/stone.
Darkvision (60 feet) You can see in the dark (black and white only).
Darting Viper You may change whether you’re using the dorndergar as a normal or reach weapon as a swift action.
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Giant Hunter +1 to attack/+2 to tracking Gain a bonus to attack and tracking vs. Giants.
Overhand Chop (Ex) Single attacks with two-handed weapons receive double STR bonus.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Shattering Strike +2 (Ex) +2 Sunder and damage vs. objects.
Steel Soul Hardy's save vs. spells and spell-like abilities becomes +4
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Weapon Training (Flails) +1 (Ex) +1 Attack, Damage, CMB, CMD with Flails
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.