GM Niles' 5E Experiment (Inactive)

Game Master nilesr

The Lost Mine of Phandelver 5E module levels 1-5

Map of Phandalin

Inspiration
Lyle


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Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan punches and kicks at the jelly.

Attack-unarmed: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d4 + 4 ⇒ (2) + 4 = 6
crit damage: 1d4 + 4 ⇒ (1) + 4 = 5

Attack-unarmed: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Deciding the group has the fight well in hand, Lyle holds, watching for any actions he needs to take.


Encounter Map

Was trying to wait on Andrei...
Round 3
Andrei holds
Lyle holds
Morgran smacks the jelly for 5 then backs away, the jelly attacks with an AoO AOO: 1d20 + 4 ⇒ (19) + 4 = 23 striking the Dwarf for 2d6 + 2 + 1d6 ⇒ (4, 6) + 2 + (4) = 16
Duncan strikes like a serpent! Smashing the jelly for 18!
Andrei steps up and kicks the Jelly for 4 (used earlier rolls)
Jelly attacks Duncan Pseudopod: 1d20 + 4 ⇒ (5) + 4 = 9 missing.

Round 4
Andrei
Lyle
Morgran
Duncan
Jelly

Good guys are up, the jelly looks very wounded


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Hoping to put an end to this threat, Duncan again kicks and punches the formless jelly...

Attack-unarmed: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Attack-unarmed: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

...and slips in jelly-goo and lands on his butt!! lol


Encounter Map

Oddly enough, its AC is 8, so the second attack hits and destroys the Jelly!


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

LOL..I can see Duncan slipping and 'accidentally' kicking the jelly and killing it...


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle nods assertively as the jelly collapses.

"Good work boys, let's keep moving. You all right there Morgran?"


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Cure woundsx2: 2d8 + 8 + 6 ⇒ (4, 5) + 8 + 6 = 23 1d8 + Wis Mod + (2hp +spell lvl)

Morgran takes a moment to heal himself, before answering. "I am better now than I was, thanks for asking."

"Interesting tactic there Duncan, when all else fails sit on it." he says with a chuckle.


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan blushes, and smiles at the good natured ribbing.

"Well your fanning it with your hammer wasn't getting us anywhere!", he says with a wink and a smile.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

With a great belly laugh the dwarf smiles broadly "That first swing was a might bit off the mark, wasn't it? Before we move further on, was there anything behind the creature?" Morgran says the last moving to check the short corridors behind the jelly, taking care to avoid stepping in it if possible.

After searching Morgran suggest checking the corridor behind Duncan as well, before moving into the larger maze like area


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei takes the front rank again.


Encounter Map

Thank you for keeping up with your HP Morgran. I appreciate it!

The party works their way through the tunnels, but they are empty and devoid of life. They look like they have been worked by professional hands, and Morgran strongly thinks that this was done by the original Dwarven miners of the Wave Echo Mine.

Basically three choices here, I've outlined them on the map with large colored arrows.


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

I suggest the blue path (moved my character over to that area).


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

I vote red, simply because I prefer working my way in to the middle not the middle out. But will go whichever way the majority want to go.

@GM your welcome thought I remembered you saying to do that when able. Speaking of which I'm on my phone once more and can't update map icons.

"Keep to the outer edges and clear inwards is my suggestion." Morgran comments to the others


Encounter Map

I'm waiting for you guys.


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

"Well Morgran's idea seems to make sense to me...lets follow him.", Duncan says, getting behind the dwarf.


Encounter Map

Andrei and Morgran lead the party north and the air gets heavy with the taste of stagnant water.

A still pool fills much of this cavern. The water is dark, revealing little of what might lie within. The shore of the pool consists of a thin layer of broken shells from strange pale mussels, and a fishy odor hangs in the air. A passage leads South from this area, and a set of steps climbs up to the east. A sluggish stream flows out of the cave to the Northeast

Map updated.


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

"I suggest we continue to the stairs...I don't think we want to go wading into the water!"


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

"Sound suggestion, Duncan" while agreeing to go up the stairs Morgran continues watching the water as they cross the room.


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

"Stairs it is," agrees Lyle, padding along with the group.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Aye


Encounter Map

Duncan leads the group up the stone stairs and the passage makes a T.

Straight ahead of you is a door, to your right is a passageway that ends in solid unworked stone, to your left the passage continues 20 more feet and makes another T.

Perception DC20:
You hear the sounds of voices coming from behind the door


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Perception: 1d20 + 1 ⇒ (11) + 1 = 12

Lyle wanders up to the door, looking it over.

"Try the door?"

If nobody has any better ideas Lyle opens the door (blue arrow).


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

perception: 1d20 + 5 ⇒ (7) + 5 = 12

Morgran shrugs his shoulders and nods, might as well" he says.


Encounter Map

Lyle pushes open the door to see five stunned looking Bugbears. They just gape at the intruder for a moment.

Initiative:

Andrei: 1d20 + 0 ⇒ (20) + 0 = 20
Morgran: 1d20 - 1 ⇒ (4) - 1 = 3
Lyle: 1d20 + 3 ⇒ (2) + 3 = 5
Duncan: 1d20 + 3 ⇒ (14) + 3 = 17
Bugbears: 1d20 + 2 ⇒ (16) + 2 = 18

Round 1
Andrei
Bugbears
Duncan
Lyle
Morgran

Andrei gets to go first!


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei charges in and attacks the leader, smiting him and hoping to drop him before worse can happen...

1d20 + 7 ⇒ (20) + 7 = 27 for 1d8 + 7 ⇒ (1) + 7 = 8 and smite 2d8 ⇒ (4, 2) = 6 .... Ahhhh double all dice rolls... So another 3d8. So add 3d8 ⇒ (5, 7, 7) = 19


Encounter Map

Round 1
Andrei charges right in and smites a Bugbear in the face. The Bugbear has a stupid look on its face right as it dies, it had no idea what was coming.
Bugbears 3 of the hairy brutes grab morningstars and engage Andrei!
3d20 ⇒ (13, 8, 17) = 38 +4 only one of them hits for 2d8 + 2 ⇒ (8, 4) + 2 = 14 the Bugbear in the back picks up a javelin and hurls it at Andrei 1d20 + 4 ⇒ (18) + 4 = 22 and hits Andrei, even with the cover provided by the engaging bugbears. Andrei is hit for 1d6 + 2 ⇒ (3) + 2 = 5 damage.
Duncan
Lyle
Morgran

Round 2
Andrei
Bugbears
Duncan
Lyle
Morgran

All the good guys are up. Remember, there are no AoO's for entering or moving within a threatened range, only for moving out of one.


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan slips past Lyle and Andrei to strike at the bugbear on Andrei's left side.

Attack-sword: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Attack-unarmed: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d4 + 3 ⇒ (2) + 3 = 5


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Round1
Seeing the way forward to be crowded Morgran asked for strength for the fight ahead. "Torag, bless you humble servant and those who stand with him."

Cast Bless as 2nd level spell, all PC's get 1d4 to attacks/saving throws

Bless:

Bless 1st-level enchantment
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a sprinkling of holy water)
Duration: Concentration, up to 1 minute

You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle takes a step back, and quickly chants a spell, singing a low lullabye.

Sleep: 5d8 ⇒ (6, 8, 8, 7, 8) = 37

37 hp of bugbears fall asleep! Centering the spell on the door behind the bugbear in the back.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei strikes the one that Duncan hit.

1d20 + 7 + 1d4 ⇒ (7) + 7 + (1) = 15 for 1d8 + 7 ⇒ (1) + 7 = 8


Encounter Map

Duncan charges in and takes one AoO 1d20 + 4 ⇒ (15) + 4 = 19 that hits the monk for 2d8 + 2 ⇒ (6, 2) + 2 = 10. Duncan hits once for 5.
Lyle casts Sleep! The Bugbear in the back slumps down, alseep.
Morgran casts Bless.

Round 2
Andrei misses with his strike!
Bugbears
2 v Andrei 2d20 ⇒ (14, 7) = 21 +4 misses
1 v Duncan 1d20 + 4 ⇒ (11) + 4 = 15 miss
Duncan
Lyle
Morgran

Round 3
Andrei
Bugbears
Duncan
Lyle
Morgran

Good guys are up


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei attacks again.

1d20 + 7 ⇒ (1) + 7 = 8 for 1d8 + 7 ⇒ (1) + 7 = 8


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Behind him Lyle can hear Morgran talking in dwarven. "Torag grant us your hammer against these foes" With a sound like a hammer upon the anvil, a spectral hammer appears behind the middle bugbear attacking him.

spectral hammer: 1d20 + 6 + 1d4 ⇒ (5) + 6 + (1) = 12 whiff
Damage: 1d8 + 4 ⇒ (1) + 4 = 5

Morgran in the meantime is moving forward past Lyle to step in to Andrei's right hammer in hand as well.

warhammer: 1d20 + 5 + 1d4 ⇒ (18) + 5 + (3) = 26
Dmg?: 1d8 + 3 ⇒ (6) + 3 = 9

Spiritual Weapon:

Spiritual Weapon 2nd-level evocation
Casting Time: 1 bonus action
Range: 60 feet
Components: V, S
Duration: 1 minute
You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

"Oi! OI! UGLY!" calls Lyle out at an uninjured bugbear.

So there's this orc village full of huts, with a shaman. And an orc runs out of his hut and goes:

'Shaman shaman, I think my brother is dead! What should I do?'

So the shaman goes, 'Well, first off, make sure he's dead.'

So the orc runs back into his hut, and there's a *WHACK*. And he comes out with a bloody axe.

'Okay, so now what?'

Casting Tasha'a Hideous Laughter, DC 15 wisdom save.


Encounter Map

Duncan attacks with his hands and feet 2d20 ⇒ (12, 7) = 19+6 he hits for 1d6 + 2 ⇒ (1) + 2 = 3
Lyle casts a spell Wis: 1d20 + 0 ⇒ (5) + 0 = 5 a bugbear to the right of Andrei falls laughing.
Morgran casts Spectral Hammer but that attack misses. He moves and strikes a Bugbear for 9. But takes an AoO AOO: 1d20 + 4 ⇒ (3) + 4 = 7 that misses

Round 3
Andrei whiffs
Bugbears
2v Andrei 2d20 ⇒ (5, 14) = 19+4 both miss...
Duncan
Lyle
Morgran

Round 4
Andrei
Bugbears
Duncan
Lyle
Morgran

Good guys up


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei tries again to hit the one Duncan is attacking.

1d20 + 7 ⇒ (19) + 7 = 26 for 1d8 + 7 ⇒ (7) + 7 = 14


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Sorry, looks like my post was eaten again!!!

Duncan again strikes at the hairy brute before him.

Attack-unarmed: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d4 + 3 ⇒ (1) + 3 = 4

Attack-sword: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Hopefully I dropped him before you do so you change targets - some good hits there


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Never too sure with these creatures..they seem to have lots of HP's, but you are right, I will strike at the one beside me if Andrei takes this one out.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Laughing or not the Spectral hammer continues to attack the bugbear it was assigned.

spectral hammer: 1d20 + 6 + 1d4 ⇒ (18) + 6 + (1) = 25
Damage: 1d8 + 4 ⇒ (1) + 4 = 5

while Morgran works on the one in front of him....

warhammer: 1d20 + 5 + 1d4 ⇒ (9) + 5 + (2) = 16
Dmg?: 1d8 + 3 ⇒ (4) + 3 = 7


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

With two bugbears out of commission, Lyle turns to the northernmost one.

"Hey ugly, everyone who ever loved you is horribly, embarrassingly wrong!"

Vicious mockery, wisdom save DC 14 or 1d4 ⇒ 4 damage and disadvantage on next attack.


Encounter Map

Duncan strikes twice for 11
Lyle casts a spell Wis: 1d20 ⇒ 10 the Bugbear takes 4 damage.
Morgran deals some damage to the bugbear under the spell and it gets a save 2d20 ⇒ (20, 19) = 39 which is passes. So now its not laughing anymore... Morgran's spell hits and deals damage

Round 4
Andrei drops a bugbear!
Bugbears
v Duncan 1d20 + 4 ⇒ (3) + 4 = 7 miss
v Morgran 1d20 + 4 ⇒ (12) + 4 = 16 miss
Duncan
Lyle
Morgran

Round 5
Andrei
Bugbears
Duncan
Lyle
Morgran

Almost there! Good guys are up


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei attacks again.

1d20 + 7 ⇒ (20) + 7 = 27 for 1d8 + 7 ⇒ (6) + 7 = 13 - oooh - another crit. Will save my Smite and just do the extra D8 1d8 ⇒ 1


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan continues to punch and stab the brute in front of him.

Attack-sword: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Attack-unarmed: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d4 + 3 ⇒ (2) + 3 = 5


Encounter Map

Holy lack of posting batman! Where are my players!


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Here!!!


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

With one of the bugbear down Morgran wills the Spectral hammer over to assist him...

spectral hammer: 1d20 + 6 + 1d4 ⇒ (8) + 6 + (1) = 15
Damage: 1d8 + 4 ⇒ (2) + 4 = 6

while Morgran swings once again at the one in front of him....

warhammer: 1d20 + 5 + 1d4 ⇒ (15) + 5 + (1) = 21
Dmg?: 1d8 + 3 ⇒ (6) + 3 = 9


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

With no real means into the fight, Lyle holds back, allowing the group to do their cleanup.


Encounter Map

Duncan hits for 9, dropping a Bugbear
Lyle holds Don't you have cantrips? Or a ranged weapon?
Morgran deals a total of 15 damage

Round 5
Andrei deals 14! The bugbear dies!
Bugbears
Duncan
Lyle
Morgran

Combat Over!

One of the bugbears is still sleeping.

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