GM Niles' 5E Experiment (Inactive)

Game Master nilesr

The Lost Mine of Phandelver 5E module levels 1-5

Map of Phandalin

Inspiration
Lyle


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Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Seeing his companions missing constantly, Lyle calls out some aid to Andrei.

Granting Andrei inspiration. +1d6 on a roll within the next 10 minutes.

Realizing his life as a front-liner is not panning out, he then looks to the drow and starts babbling.

"You know, say what you want about deaf people." He then leaves the comment to hang.

Tasha'a hideous laughter, wisdom DC 15.


Encounter Map

Lyle gives inspiration to Andrei and Wis: 1d20 + 1 ⇒ (7) + 1 = 8 the Drow begins laughing madly
Andrei attacks the Bugbear 1d20 + 7 + 1d6 ⇒ (9) + 7 + (1) = 17 hitting for 1d8 + 3 ⇒ (6) + 3 = 9 the bugbear falls dead

Round 8
Duncan attacks the Drow. Duncan misses due to the illusion!
Morgran hacks at the bugbear...missing
Drow [blurred] laughs this turn
Andrei
Lyle

Round 9
Duncan
Morgran
Bugbear
Drow [blurred]
Andrei
Lyle

Good guys are up


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Morgran steps forward as the bugbear falls to continue his attack against the laughing Drow.

Battleaxe: 1d20 + 5 ⇒ (10) + 5 = 15
Damage?: 1d8 + 3 ⇒ (2) + 3 = 5


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei attacks the nearest foe.

1d20 + 7 ⇒ (17) + 7 = 24 for 1d8 + 7 ⇒ (3) + 7 = 10


Encounter Map

Andrei smacks the Drow for 10
Lyle

Round 9
Duncan attacks the Drow Fist: 2d20 ⇒ (13, 12) = 25 Sword: 2d20 ⇒ (14, 8) = 22 hitting for 1d4 + 3 ⇒ (4) + 3 = 7 and 1d6 + 3 ⇒ (1) + 3 = 4
Morgran smacks the Drow for 5 dropping it
Bugbear
Drow [blurred]
Andrei
Lyle

The "Drow"'s form melts away to reveal that the creature was actually a doppleganger.

The Doppleganger has on a ring that looks significant. The Bugbears were wielding Morningstars, Wooden Shields and had on hide armor


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle slumps, groaning as he clings to his wounds.

"That was a right parade of bastards. Anybody have any healing?"


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Andrei, Duncan, keep us safe for the next little bit."

Morgran then kneels amongst the and begins a prayer in dwarven, during with you here Torag's name mentions several times. After what seems like forever he draws the prayer to a closes and you feel the cuts begin to heal and your bruises fade.

Prayer for Healing: 2d8 + 3 + 2 ⇒ (4, 1) + 3 + 2 = 10 Everyone is healed for 10hp each


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

While watching for any other threats, Duncan removes the ring from the changling's finger.
"Well now, what have we here? Morgan and Lyle take a look at this ring. It seems significant!"


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

"Hmmm, let me see" Taking his time to layout everything in particular places, Morgran once again slips into a muttering contemplation of the ring. ritual casting of detect magic

kn:Arcana: 1d20 ⇒ 13 Guessing after that roll, Morgran can tell you it's magic and of a vague classification :)


Encounter Map

Indeed, Morgran struggles to identify the item although he knows it is magical.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

"It's magical Duncan but beyond that it eludes me at the moment with continued study under better conditions I would be able to tell you more. Before moving further in, we should see what is up the steps there your standing at."


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

"I shall just hold on to it then, or do you want the honours?" the young monk asks as the group moves towards the stairs.

"Maybe wait here while I move forward and see what is at the top of these."

With that he slinks off into the shadows and attempts to silently move up the stairway.

Stealth: 1d20 + 6 ⇒ (3) + 6 = 9


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

"Nah, keep it for now Duncan. Keep your wits about you." Morgran tosses the ring back to him and moves to the bottom of the steps Duncan ascends. Shield and battleaxe ready.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei backs up the dwarf, ready to throw himself into combat.


Encounter Map

Internet down all day at work, sorry.

Duncan creeps forward and there is a closed door to his right and a large room farther ahead. Duncan stops moving as he runs out of light in this cave. Duncan cannot hear much over the sound of the echoing waves...


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Turning in the dim light, Duncan motions for the others to join him. Once the others are there he motions to the door, waits for them to get ready, then opens it.


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle wraps his fingers about his rapier, ready for another fight.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei readies his sword and shield, once the door is open, he charges in, leading the way.


Encounter Map

The party moves up to Duncan, illuminating the Room Beyond, and Duncan prepares to open the door.

Suddenly from up ahead you hear a voice

Well well, here are the adventurers that have been a thorn in my plans..or is that my side? Your Common tongue is filled with such awkward language. a handsome dark elf says from the edge of the light


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle calls out at the dark elf.

"It's quite a nice language actually, full of poetry and wit. It's only awkward when someone as dull as you uses it!"


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Morgran spits in the direction of the drow "Bah, knew something tasted foul down here, get back from whence ye came pawn of the Spider Queen Lloth."


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Gonna try something, and I am not sure it will work!

While the others distract the Drow, Duncan, using his new shadowy abilities, takes some shadow and forms a likeness of himself (minor illusion). Once completed, he slides into the darkness, along the wall (using his slippers), and gets close to the Drow with it none the wiser?

Possible advantage on stealth check??


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Wow - nice moves Duncan! Also is there a map up? Andrei would like to spring into to combat rather than allow it to get the drop on us


Encounter Map

There's always a map. It's labeled "Lost Mine" and its on my profile line

@Duncan Go ahead and roll your Stealth with advantage However keep in mind that Lyle has the Light source for you guys.

Nezznar the Black Spider chuckles Dwarven humor always was a bit...unhumorous for my tastes. Now, Halfling humor, well its always come up a bit short for me.

Nezznar says [b] Before you die. Tell me, who sent you here? Is it those damnable meddling Harpers?

Totally ignoring that we are set in Golarion because I now realize that makes 0 sense now with a Drow elf being the main antagonist...Drow def aren't really big in Golarion outside of the Darklands.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Anyway across the chasm


Encounter Map

The chasm is 20' down with ropes that make climbing it easier. Then you can cross that way.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Bugger and all I have is a short bow...


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Stealth: 1d20 + 6 ⇒ (5) + 6 = 11 1d20 + 6 ⇒ (13) + 6 = 19


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

How the hells to we get over there, he mutters. I don't fancy trying to do it while we are under this... creatures eyes.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Heheh, not sure I had dying in my plans today, think I'll pass on that. Hadn't met any of the harpers either just a profusion of smelly critters needing cleaning out.

What has the likes of you hanging out with this piece of filth? Morgran replies directing the last bit at the bugbears.


Encounter Map

5d20 ⇒ (9, 1, 15, 20, 2) = 47

Duncan creeps along the ceiling, keeping low (or high), but a spider hisses as it sees him with at least one of its eight eyes.

Ah, a pity. Oh well, I was growing tired of this banter.

Duncan is 20' up on the ceiling of the bigger room...so he is out of melee range where he is now

Initiative:

Andrei: 1d20 + 0 ⇒ (17) + 0 = 17
Morgran: 1d20 - 1 ⇒ (6) - 1 = 5
Lyle: 1d20 + 3 ⇒ (9) + 3 = 12
Duncan: 1d20 + 3 ⇒ (1) + 3 = 4
Nezznar: 1d20 + 1 ⇒ (1) + 1 = 2
Bugbear: 1d20 + 2 ⇒ (11) + 2 = 13
Giant Spider: 1d20 + 3 ⇒ (14) + 3 = 17

Round 1
Giant Spiders hiss and climb up the wall behind them towards Duncan. They move twice and engage Duncan on the ceiling. (I put a separate grid for the ceiling)
Andrei
Bugbear
Lyle
Morgran
Duncan
Nezznar

Andrei is up, then the Bugbears and then the rest of the guys


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Are there ropes on the far side of the ravine ? I am thinking of jumping 20ft into the ravine, taking the damage, and then trying to climb up the other side


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Andrei, unless I am mistaken, you are with the rest of us not on the other side of the ravine.....


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Yeah - I am with the bulk of the party away from the Dark Elf. I am thinking of doing a jump into the ravine, wearing some damage, and then trying to climb up ropes on the far side


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Uhmm, your running from the fight with the drow, then? He is to our west and the ravine to the east....Leaving Duncan in a bit of a lurch, that way


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

I am one confused player. I believe the party position is with Lyle... then moving to the right of the map(or east) there is a ravine, then on the far side of the ravine is a dark elf and spiders


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

look 30' to the west of your position, you'll go inbetween two bugbears and be face to face with a drow. Duncan is floating by hisself on the ceiling about to be flanked by two spiders on a seperate grid just beyond them....still having trouble accessing the map??


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

In that case...

Andrei moves to engage one of the bugbears.

1d20 + 7 ⇒ (1) + 7 = 8 for 1d8 + 7 ⇒ (5) + 7 = 12


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Map now finally working - thanks for your patience everyone


Encounter Map

Round 1
Giant Spiders hiss and climb up the wall behind them towards Duncan. They move twice and engage Duncan on the ceiling. (I put a separate grid for the ceiling)
Andrei moves to engage the Bugbears, and misses.
Bugbears attack Andrei 2d20 ⇒ (18, 11) = 29 +4 one of them hits for 2d8 + 2 ⇒ (6, 7) + 2 = 15
Lyle
Morgran
Duncan
Nezznar

Lyle, Morgran and Duncan are up...BTW this is the boss fight so please don't hold anything back


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan strikes out at the spider on the right, focusing all his energy into trying to take it out quickly.

Using Flurry of Blows -1 Ki

Attack-Sword: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Attack-unarmed: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Attack-unarmed (FoB): 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d4 + 3 ⇒ (1) + 3 = 4


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Hanging back, Lyle opens his mouth, singing out a note which sounds impossibly, uncomfortably high. It rises in pitch until there is an explosion near the drow and spiders!

Shatter: 3d8 ⇒ (8, 5, 8) = 21

Drow and bugbears must make a DC 14 con save for half damage.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Hrmph! Seems you want to do this the hard way..." Grasping the miniature hammer and anvil on his chest "Torag, bless those doing your will against the Spider Queen's minions.

Casting Bless as a 2nd lvl spell to cast Bless on the entire group, Trying to move forward enough to pick up Duncan as well. Niles the grid is offset but Duncan is basically in the middle of the room, just on the ceiling. 1 1st lvl spell, 1 2nd lvl spell left. 1d4 to attack/saving throws/1min


Encounter Map

Lyle sings a high note and Bugbear: 2d20 ⇒ (14, 10) = 24 +1 Drow: 1d20 + 0 ⇒ (13) + 0 = 13 lots of damage is dealt.
Morgran blesses his allies! (Duncan is within range.)
Duncan deals 13 damage to a Spider, it looks heavily wounded.
Nezznar snarls at Lyle and waves his magic staff Leave this Cavern and never return he commands, and Lyle feels a magical Compulsion! DC14 Wisdom or be compelled to follow the Drow's command

Round 2
Giant Spiders attack Duncan 2d20 ⇒ (5, 3) = 8 both Spiders miss.
Andrei
Bugbear
Lyle
Morgran
Duncan
Nezznar

Andrei is up!


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei tries to cut down at least ONE of the bugbears

1d20 + 7 + 1d4 ⇒ (3) + 7 + (2) = 12 for 1d8 + 7 ⇒ (3) + 7 = 10

But the gods of war seem set against him this battle.


Encounter Map

Round 2
Giant Spiders attack Duncan 2d20 ⇒ (5, 3) = 8 both Spiders miss.
Andrei attacks and misses again
Bugbears respond to Andrei's attack with some of their own 2d20 ⇒ (18, 14) = 32 +4 one hits for 2d8 + 2 ⇒ (5, 7) + 2 = 14
Lyle
Morgran
Duncan
Nezznar

Lyle, Morgran and Duncan are up


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan again lashes out at the giant spider.

Attack-sword: 1d20 + 6 + 1d4 ⇒ (9) + 6 + (4) = 19
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Attack-unarmed: 1d20 + 6 + 1d4 ⇒ (11) + 6 + (1) = 18
Damage: 1d4 + 3 ⇒ (2) + 3 = 5


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Wisdom: 1d20 + 6 ⇒ (17) + 6 = 23

"Don't mind if I d-- wait, no! I WILL DO NO SUCH THING!"

Lyle peers at the drow carefully.

"Hey, how many dwarves does it take to light a lantern? One. They're efficient and not very funny."

Tasha's hideous laughter on drow, DC 14 to resist.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Morgran moves past Lyle heading towards Andrei "Hang in there Andrei!"

Guiding Bolt: 1d20 + 6 + 1d4 ⇒ (17) + 6 + (4) = 27
Damage: 4d6 ⇒ (3, 5, 3, 5) = 16

"And you Begone! He says as a flash of light streaks from his outstretched finger he has pointing at the Drow sorcerer.

Next attack against the drow will be at advantage


Encounter Map

Round 2
Giant Spiders attack Duncan both Spiders miss.
Andrei attacks and misses again
Bugbears respond to Andrei's attack with some of their own. one hits for 14
Lyle makes a funny and 1d20 + 4 ⇒ (7) + 4 = 11 Nezznar the Spider begins laughing.
Morgran ends his laughing...and his life with a well placed magical bolt of retribution.
Duncan slays one spider with his furious display!
Nezznar is slain!

Round 3
Giant Spider attacks Duncan 1d20 + 4 ⇒ (20) + 4 = 24 critically biting the Monk for 2d8 + 3 ⇒ (5, 4) + 3 = 12 Duncan suffers from the poison Con: 1d20 + 1 ⇒ (14) + 1 = 15 but resists its worst effects.
Andrei
Bugbear
Lyle
Morgran
Duncan
Nezznar

Andrei is up!

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