Thyra Fireforge |
"Then join us, we're looking for tha secret entrance. You've seen us fight, we'll be fine in those lower levels."
persuasion: 1d20 + 0 ⇒ (15) + 0 = 15
Halsere Chael-Oren |
Persuasion: 1d20 + 4 ⇒ (2) + 4 = 6
You're not bad in a fight, we could use you. Join forces with us.
Thyra Fireforge |
"Hmph, fine, Well I'm Thyra, that's Halsere, Pietro, Mirrel and Spidre. If we run inta ya again. . I hope it goes a bit better. Here is some trail rations if ya want 'em"
Thyra will give him two-days of trail rations.
Spidre |
Spidre begins laughing at the absurdity of the whole situation. The blade in his hand wavers a bit under the bugbear's throat.
Mirrel |
"Well, they're not going to be very happy with you once they find out how easily we defeated you are they? Unless you want to join the vampire's service more permanently, I suggest you stay here and keep your head down."
I vote we push on and stay wary for any later bugbear heroics.
GM Jiggy |
Leaving the bugbear to sit in the corner and scowl to his heart's content, you continue your exploration. Sure enough, the next room contains a few cots, and not far from there you find a room filled with stored foods and supplies, as well as a pile of collapsed and discarded crates and other containers.
A bit later, you enter a large room that seems the most crypt-like in this crypt so far: the walls are lined with burial niches. When you enter, skeletons climb out of all the alcoves. However, rather than immediately attacking you, they look around as though confused. They spot you, and one of them steps forward and speaks:
"We have risen to serve the master, but we do not sense his presence."
All the skeletons look to you, as though expecting an explanation.
The room is large and long: about 20ft by 80ft. You're at one end, with a skeleton in front of you. The other skeletons are along the long walls, spaced about every 10ft. That's a total of 16 skeletons arranged in two rows of 8, with the 17th skeleton right in front of you. The skeleton talking to you came from a larger burial niche at the far end of the room, and looks better dressed and equipped than the others, like maybe he was a noble or something in life. If you want to attack, you'd likely end up with a surprise round, but feel free to approach this however you like.
Halsere Chael-Oren |
I have the Staff of the Master and his name I command you to let me pass, he says brandishing the staff at the skeletons.
Thyra Fireforge |
Thyra will walk forward a couple of feet in front of the group addressing the Noble Skeleton.
"We've business with the master, where is he? There are lowa' levels, how do we get there?"
GM Jiggy |
Halsere's Deception: 1d20 + 4 ⇒ (11) + 4 = 15
Thyra's Deception: 1d20 + 0 ⇒ (20) + 0 = 20
The skeleton replies, "We do not know this place. When you find the master, please tell him we are ready for his orders."
With that, all the skeletons crawl back into their burial niches and lie still.
Well, that went smoothly.
Continuing with your exploration (I assume?), you continue to wander (and sometimes backtrack) through hallways and the occasional empty room. Presently, you enter a room that looks like it used to be an office. Heaps of rotten rubble that probably used to be bookshelves and cabinets dot the walls. In the center of the room is a dilapidated but still mostly intact desk and chair. Beyond the desk, on the other side of the room, another door leads out.
The room is about 20ft by 20ft. The desk faces you, with the chair (and presumably drawers) on the far side of it.
Moving around to the other side of the desk, you look through its drawers and find nothing of interest. However, on the bottom of the center drawer is a red button.
There is a large trap door in the ceiling above the desk.
Pietro Elitov |
Investigation: 1d20 + 1 ⇒ (7) + 1 = 8
Perception: 1d20 + 7 ⇒ (11) + 7 = 18
-Posted with Wayfinder
Mirrel |
Investigation: 1d20 + 3 ⇒ (6) + 3 = 9
Perception: 1d20 + 7 ⇒ (13) + 7 = 20;Percepttion: 1d20 + 7 ⇒ (4) + 7 = 11
Mirrel enters and gives the room a cursory search before noticing a trapdoor in the ceiling above the desk. If he can reach it by climbing up onto the desk, he'll examine it more closely, checking for any traps and to see if he can lift it a fraction.
Halsere Chael-Oren |
Try touching it with the staff, says Halsere passing it up.
Halsere also checks the desk.
Investigation 1d20 + 5 ⇒ (13) + 5 = 18
Orrrr, I can just try this red button here if that doesn't work.
Thyra Fireforge |
"It seems like a bad idea. . ."
Thyra will stay in the room but raise her shield above her like a protective umbrella in case that trap door drops a bucket of acid or a crazy tentacle monster.
Spidre |
Spidre watches carefully, shaking his head slowly and backing away from the area under the trap door.
-Posted with Wayfinder
Mirrel |
Checking that everyone else is prepared, Mirrel braces himself, ready to leap clear. He then touches the staff to the trapdoor and attempts to push it open.
Assuming it doesn't shift, I'll get off the desk before we press the red button.
GM Jiggy |
Mirrel pushes upward on the trap door with the staff, and it gives slightly, but doesn't open. Ready to go to the button plan, Mirrel lowers the staff, but as he does, the trap door swings downward and open! Basically, the trapdoor opens down, and pushing up on it released the latch.
DEX DC 15 to dive out of the way: 1d20 + 4 ⇒ (10) + 4 = 14
Was going to give you disadvantage since you were expecting to push it upwards, but you get advantage against traps, so it's a wash.
Six very big, very pissed-looking snakes come tumbling down from the opening, sprawling all over the desk (and the bard)!
These are "racer snakes", so called because of their uncanny speed. They move and strike quickly, and their bites carry a debilitating venom that hinders their prey's ability to fight back.
Halsere: 1d20 + 3 ⇒ (16) + 3 = 19
Mirrel: 1d20 + 2 ⇒ (10) + 2 = 12
Pietro: 1d20 + 1 ⇒ (8) + 1 = 9
Spidre: 1d20 + 3 ⇒ (20) + 3 = 23
Thyra: 1d20 + 1 ⇒ (6) + 1 = 7
Snakes: 1d20 + 10 ⇒ (13) + 10 = 23
With shocking speed, the angry-looking snakes begin to attack!
Bite vs Halsere: 1d20 + 7 ⇒ (8) + 7 = 15, Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Bite vs Pietro: 1d20 + 7 ⇒ (20) + 7 = 27, Damage: 1d4 + 5 ⇒ (1) + 5 = 6
Bite vs Mirrel: 1d20 + 7 ⇒ (20) + 7 = 27, Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Bite vs Mirrel: 1d20 + 7 ⇒ (6) + 7 = 13, Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Bite vs Mirrel: 1d20 + 7 ⇒ (9) + 7 = 16, Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Bite vs Mirrel: 1d20 + 7 ⇒ (17) + 7 = 24, Damage: 1d4 + 5 ⇒ (3) + 5 = 8
CON 13 (Halsere): 1d20 + 1 ⇒ (6) + 1 = 7, Duration: 1d4 ⇒ 4
Pietro crit damage: 1d4 ⇒ 2
CON 13 (Pietro): 1d20 + 4 ⇒ (19) + 4 = 23, Duration: 1d4 ⇒ 3
Mirrel crit damage: 1d4 ⇒ 4
CON 13 (Mirrel): 1d20 + 1 ⇒ (18) + 1 = 19, Duration: 1d4 ⇒ 4
CON 13 (Mirrel): 1d20 + 1 ⇒ (2) + 1 = 3, Duration: 1d4 ⇒ 3
CON 13 (Mirrel): 1d20 + 1 ⇒ (7) + 1 = 8, Duration: 1d4 ⇒ 3
CON 13 (Mirrel): 1d20 + 1 ⇒ (5) + 1 = 6, Duration: 1d4 ⇒ 3
2d4 ⇒ (1, 3) = 4
CON 13 (Halsere): 1d20 + 1 ⇒ (4) + 1 = 5, Duration: 1d4 ⇒ 3
CON 13 (Spidre): 1d20 + 4 ⇒ (17) + 4 = 21, Duration: 1d4 ⇒ 4
Four of the snakes focus their wrath on the bard across whom they're draped! Two of them bite him hard, and he collapses! A crit and a regular hit, total of 22 damage. Also, you've got the "poisoned" condition for 3 rounds.
The two that were about to bite Mirrel instead turn their attention to Halsere and Spidre, while the final two snakes attack Halsere and Pietro! Halsere takes two nasty bites (15 damage total, and poisoned for 4 rounds), Pietro is badly bitten (8 damage from a crit, but not poisoned), and Spidre is bitten as well (8 damage, no poison)!
Party up! Mirrel is unconscious and bleeding on top of the desk, covered in angry snakes. The rest of you are more or less surrounding the desk and snakes.
Pietro Elitov |
Pietro tries to take out the snake on him.
Maul: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 2d6 + 3 ⇒ (6, 4) + 3 = 13
Spidre |
Spidre whirls into motion, swords flying at the offending snakes.
Scimitar: 1d20 + 5 ⇒ (8) + 5 = 13, Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Shortsword: 1d20 + 5 ⇒ (7) + 5 = 12, Damage: 1d6 + 3 ⇒ (6) + 3 = 9
He hisses at them threateningly. Or it would be threatening, but my intimidate is a joke.
GM Jiggy |
Okay, since Thyra's without power at the moment, I'll just NPC her for this round.
Thyra shouts a word of encouragement to the wounded Halsere! Temp HP gained: 1d8 ⇒ 6
Thyra then attacks the nearest snake:
Axe: 1d20 + 7 ⇒ (10) + 7 = 17, Damage: 1d8 + 5 ⇒ (2) + 5 = 7
Her blade hits, wounding her target!
With 4 conscious snakes and 4 conscious PCs, let's just make this simple:
Bite vs Halsere: 1d20 + 7 ⇒ (18) + 7 = 25, Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Bite vs Pietro: 1d20 + 7 ⇒ (7) + 7 = 14, Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Bite vs Spidre (DIS+7): 2d20 ⇒ (10, 11) = 21, Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Bite vs Thyra: 1d20 + 7 ⇒ (12) + 7 = 19, Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Halsere is bitten hard!
CON 13: 1d20 + 1 ⇒ (10) + 1 = 11, Duration: 1d4 ⇒ 1
That's less than your remaining duration from earlier, so no real effect; they don't stack.
Party up!
Thyra Fireforge |
"Hah, this'll be a great story fer tha Order!"
Thyra will attempt to chop that same snake again.
chop chop chop: 1d20 + 7 ⇒ (20) + 7 = 27
damage: 1d8 + 5 ⇒ (7) + 5 = 12
Crit damage!: 1d8 ⇒ 6
"Torm'll see us through this!"
Spidre |
Spidre glances at his swords to make sure they're still in his hands as he continues trying to cut the lightning-fast snakes.
Scimitar: 1d20 + 5 ⇒ (12) + 5 = 17, Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Shortsword: 1d20 + 5 ⇒ (18) + 5 = 23, Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Pietro Elitov |
Pietro tries to finish off the last conscious snake.
Maul: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 2d6 ⇒ (5, 5) = 10
Thyra Fireforge |
Thyra will try and move over to kill the last snake
battleaxe: 1d20 + 7 ⇒ (15) + 7 = 22
damage: 1d8 + 5 ⇒ (8) + 5 = 13
"Snakes, eh? Tha best they could throw at us was snakes? Hah!"