GM Jiggy's The Order of the Griffon (5e) (Inactive)

Game Master Jiggy

Current location: Koriszegy Keep
The Final Day
Theme music: Battle Against a True Hero


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Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

"I think I like this plan. Mirrel seems shifty enough to get in and out while we cause a distraction."


You approach the camp a bit, but not close enough to be easily seen. Mirrel takes a long walk around to the back of the camp where the largest tent is and gets ready. Finally, Spidre climbs a tree and begins trying to emulate that treetop rogue from earlier, approaching the camp from the treetops.

Mirrel Stealth: 1d20 + 5 ⇒ (19) + 5 = 24
Spidre Acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20
Spidre Stealth: 1d20 + 4 ⇒ (11) + 4 = 15

Crouching on a tree branch, Spidre lines up a shot, but both the bestial creatures' ears suddenly perk up, and they look right at him!

+1 Shortbow: 1d20 + 8 ⇒ (1) + 8 = 9, Damage: 1d6 + 5 ⇒ (2) + 5 = 7

Startled at being spotted, Spidre puts an arrow into the dirt instead of an enemy! All eyes are on him!

Halsere: 1d20 + 3 ⇒ (15) + 3 = 18
Mirrel: 1d20 + 2 ⇒ (7) + 2 = 9
Pietro: 1d20 + 1 ⇒ (15) + 1 = 16
Spidre: 1d20 + 4 ⇒ (7) + 4 = 11
Thyra: 1d20 + 1 ⇒ (19) + 1 = 20
Cleric: 1d20 + 0 ⇒ (16) + 0 = 16
Wolf-men: 1d20 + 3 ⇒ (7) + 3 = 10
Guards: 1d20 + 0 ⇒ (5) + 0 = 5
?????: 1d20 + 2 ⇒ (12) + 2 = 14

The order is:
Thyra/Halsere/Pietro
Cleric/?????
Spidre
Wolf-men
Mirrel
Guards

Thyra, Halsere and Pietro, you're up!


LG Dwarf Fighter 7 | AC 22 | HP 35/87 | Perc +1 | S+8/D+1/Co+7/I+1/W+1/C+0 Insp: [Y], 2Wind[Y] Surge[N] Superiority Die[3/5] Hit Die [3/7] Positive Conditions: | Negative Conditions:

Growling fiercely, "Hah, let's get 'em boys, Spidre's gonna lead 'em right inta us,"

She'll draw out her Battleaxe and shield and start clanging her axe on her shield to help raise a ruckus.


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Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Thyra may not fully comprehend the idea of an ambush.


Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

Pietro rolls his eyes, and tries to hide behind a tree.

Stealth: 2d20 ⇒ (5, 13) = 18 +1 = 6


Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance

Halsere stays in hiding - waiting for Spidre to lead them to the ambush.


The cleric quickly stands, and looks back and forth between Spidre and Thyra's group. Making a decision, he extends a hand toward Spidre and casts a spell!

WIS: 1d20 + 1 ⇒ (10) + 1 = 11

Spidre's body goes rigid, causing him to fall from his perch!
Falling damage: 1d6 ⇒ 1

Then, the pig that was rooting around idly before suddenly jumps up on a fallen log and looks toward Thyra, its eyes glowing red!

Thyra CHA: 1d20 + 0 ⇒ (10) + 0 = 10

Thyra's eyes begin to glow as well!

Thyra:

You feel compelled to kill your allies.

Spidre kind of just lies there.
End of turn save: 1d20 + 1 ⇒ (11) + 1 = 12
And keeps lying there.

The wolf-men pounce on the paralyzed Spidre!
Claw (ADV+6): 2d20 ⇒ (20, 7) = 27, Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Claw (ADV+6): 2d20 ⇒ (15, 5) = 20, Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Crit damage: 1d6 ⇒ 1

Mirrel, you're up!


LG Dwarf Fighter 7 | AC 22 | HP 35/87 | Perc +1 | S+8/D+1/Co+7/I+1/W+1/C+0 Insp: [Y], 2Wind[Y] Surge[N] Superiority Die[3/5] Hit Die [3/7] Positive Conditions: | Negative Conditions:

Ha ha ha . . . <3 Spidre


Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance

Oh crap!!!

Halsere hurls a firebolt at the priest.

Firebolt: 1d20 + 7 ⇒ (7) + 7 = 14 for 2d10 ⇒ (2, 8) = 10


Male Human Bard (6) 18/45 HP |+2 Init|16AC|+9 Perc|+2Str +5Dex +1Con +1Int +3Wis +8Cha|

Mirrel creeps closer to the rear of the tent, waiting for the sentries to move from their posts.

Stealth: 1d20 + 5 ⇒ (16) + 5 = 21

I'll move up cautiously and ready an action to cast hypnotic pattern, triggered if anyone seems to notice me. If I am heard I'll target whoever that is plus as many of the enemy as possible.

I'm not sure how many turns of careful movement it will take to reach the tent. I won't rush though, hoping the guards react to Spidre and Thyra.


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Mirrel invisibly creeps up to the back of the tent, then waits for a chance to pounce.

The two human guards nod to each other, and one goes inside the tent while the other remains vigilant at its entrance.

Halsere fires a bolt of flame at the cleric, but misses!

Thyra and Pietro, you're up! And Thyra, remember what's in that spoiler...


LG Dwarf Fighter 7 | AC 22 | HP 35/87 | Perc +1 | S+8/D+1/Co+7/I+1/W+1/C+0 Insp: [Y], 2Wind[Y] Surge[N] Superiority Die[3/5] Hit Die [3/7] Positive Conditions: | Negative Conditions:

Thyra yelling wildly before attacking, "For Torm!!", she'll then turn and make a disarming attack against Pietro, followed up by a regular chop.

Disarming Attack: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 2d8 + 7 ⇒ (4, 7) + 7 = 18
DC 16 strength Check to not drop your weapon, or whatever else you may be holding

Regular Attack: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 1d8 + 7 ⇒ (1) + 7 = 8


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Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Maybe Thyra *does* understand ambushes.
I'm good with that.


Male Human Bard (6) 18/45 HP |+2 Init|16AC|+9 Perc|+2Str +5Dex +1Con +1Int +3Wis +8Cha|
GM Jiggy wrote:
The two human guards nod to each other, and one goes inside the tent while the other remains vigilant at its entrance.

Can I hear anything through the tent wall? Especially whether he's checking on a prisoner or reporting to a commander?


Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

Wait, why are you disarming me? I don't even have a weapon out!

-Posted with Wayfinder


LG Dwarf Fighter 7 | AC 22 | HP 35/87 | Perc +1 | S+8/D+1/Co+7/I+1/W+1/C+0 Insp: [Y], 2Wind[Y] Surge[N] Superiority Die[3/5] Hit Die [3/7] Positive Conditions: | Negative Conditions:

Well, normally you got your hammer out


Male Human Bard (6) 18/45 HP |+2 Init|16AC|+9 Perc|+2Str +5Dex +1Con +1Int +3Wis +8Cha|

Hmm. I think Thyra and Spidre better make their next saves or we're in trouble.. :o


We appear to be waiting on Pietro.


Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

Wait, sorry, I'm still confused. Why is Thyra attacking me? I don't remember this part of the plan.

-Posted with Wayfinder


You know what else is odd about Thyra? Her eyes are glowing. And right before her eyes started glowing, that pig's eyes started glowing. I'll let you decide whether that's a coincidence or not.


Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

Oh, I missed the glowing eyes. How far away from everyone am I at this point?

Strength: 1d20 + 3 ⇒ (19) + 3 = 22

-Posted with Wayfinder


You're pretty damn close to Thyra and Halsere, but you're about 50-ish feet from the edge of the camp.


Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

Pietro flees the confused Dwarf (AoO?), rushing to aid Spidre. He heals the elf with a word, then enshrouds him in fog.

Healing Word: 2d4 + 5 ⇒ (4, 4) + 5 = 13

Fog Cloud centered past Spidre, so he's caught about 10 feet from the edge. Everyone inside is effectively blind.

-Posted with Wayfinder


Thyra's AoO: 1d20 + 10 ⇒ (19) + 10 = 29, Damage: 1d8 + 7 ⇒ (8) + 7 = 15

Pietro steps away from Thyra, getting an axe to the face in the process! He then does his best to heal and assist Spidre, enveloping him and most of the enemies in fog!

The cleric calls out from the fog, "Grarg and Flarg, stay on the paralyzed one! I'll deal with the others!" Presently, the cleric emerges from the fog (moving slowly and carefully at first), then picks up the pace and advances on Pietro, Halsere and Thyra!
He's about 10ft from that group now.
The pig follows!

Spidre's end of turn save: 1d20 + 1 ⇒ (11) + 1 = 12
Still paralyzed.

The wolf-men flail blindly in the direction of Spidre's rigid form!
Advantage + Disadvantage = Normal

Claw: 1d20 + 6 ⇒ (1) + 6 = 7, Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Claw: 1d20 + 6 ⇒ (5) + 6 = 11, Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Their claws find only dirt!

Mirrel's turn. In answer to your earlier question, you don't hear any talking from inside the tent.

The order is:
Thyra/Halsere/Pietro
Cleric/Pig
Spidre
Wolf-men
Mirrel
Guards


Male Human Bard (6) 18/45 HP |+2 Init|16AC|+9 Perc|+2Str +5Dex +1Con +1Int +3Wis +8Cha|

Mirrel uses his sword to make a horizontal slash in the tent wall as near to the ground as he can, peering in cautiously before slipping inside.

I'm hoping that doesn't count as an attack and that I can remain invisible.


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Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Spidre congratulates himself on his successful decoy strategy.


Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance

Halsere flings a bolt of fire at the cleric.
Take down that damn priest!

Firebolt: 1d20 + 7 ⇒ (20) + 7 = 27 for 2d10 ⇒ (7, 9) = 16

Oh Yeaaah!

Plus another 2d10 ⇒ (8, 6) = 14


Mirrel carefully cuts an opening near the bottom of the tent and peeks inside.
Guard's Perception: 1d20 + 2 ⇒ (5) + 2 = 7

Mirrel sees the guard who entered the tent, standing over a young lady (probably in her early 20s) who bears manacles and a gag. The guard seems focused on the activity outside, craning his neck in a futile attempt to see what might be happening in the fog. Mirrel takes the opportunity to slip invisibly inside.
Stealth (ADV+5): 2d20 ⇒ (13, 10) = 23=18

The guards hold their ground, not taking any obvious action.

Halsere then lets out a blast of fire at the approaching cleric, putting a smoldering crater in his chest and flinging him backward into the dirt, motionless! Cleric is down. That's some crit.

Pietro and Thyra, you're up! Thyra's still crazy.

The order is:
Thyra/Halsere/Pietro
Cleric/Pig
Spidre
Wolf-men
Mirrel
Guards


Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

Pietro heals himself, then tries to take out the pig with a blast of thunder.

Healing Word: 1d4 + 5 ⇒ (4) + 5 = 9

Maximized Shatter on the pig. 24 thunder damage, Con save DC 16 for half.


LG Dwarf Fighter 7 | AC 22 | HP 35/87 | Perc +1 | S+8/D+1/Co+7/I+1/W+1/C+0 Insp: [Y], 2Wind[Y] Surge[N] Superiority Die[3/5] Hit Die [3/7] Positive Conditions: | Negative Conditions:

Eyes glowing red, she searches around for the next target, spotting Halsere, only 10 feet away or so, she'll run over and chop at him.

"HALSERE!"

Attack 1: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d8 + 7 ⇒ (5) + 7 = 12

Attack 2: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d8 + 7 ⇒ (2) + 7 = 9


CON: 1d20 + 3 ⇒ (5) + 3 = 8
The pig gets blasted with sonic energy, rattling it to its very bones!
Concentration (that's a CON save too, right?): 1d20 + 3 ⇒ (7) + 3 = 10
The pig squeals out in pain, and the evil light flickers out of its eyes, and Thyra's as well!

We'll go ahead and say that happened before Thyra's turn, so we'll apply those attacks to the only nearby legitimate target: the pig.

Thyra makes a pair of ferocious attacks against the pig that took away her free will!

Up to 45 damage on the pig now.

The pig retaliates with a bite against Thyra!

Bite: 1d20 + 8 ⇒ (18) + 8 = 26, Damage: 2d6 + 6 ⇒ (2, 5) + 6 = 13
CHOMP!

Spidre's turn, and he's actually mobile now! Still prone, though. Also fog'd.

The order is:
Thyra/Halsere/Pietro
Cleric/Pig
Spidre
Wolf-men
Mirrel
Guards


Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Spidre stands up and draws his scimitar. He moves off to one side of where he last remembered the wolfy guys, hoping to get one from behind and be out of range of the other.
Scimitar: 1d20 + 7 ⇒ (16) + 7 = 23
Scimitar (dis): 1d20 + 7 ⇒ (9) + 7 = 16, Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Scimitar: 1d20 + 7 ⇒ (4) + 7 = 11, Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Scimitar (dis): 1d20 + 7 ⇒ (7) + 7 = 14

He then summons up his will to continue the fight.
Second Wind: 1d10 + 6 ⇒ (6) + 6 = 12


Spidre manages to slash one of the wolf-men!

The wolf-man retaliates!
Claw (DIS+6): 2d20 ⇒ (20, 10) = 30=16, Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Just misses! And loses a crit, too.

Spidre hears the other creature sniffing, then another claw comes his way!
Claw (DIS+6): 2d20 ⇒ (19, 12) = 31=18, Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Unless you want to cast Shield, that's a hit.

Meanwhile, in the tent: Mirrel's turn.


Male Human Bard (6) 18/45 HP |+2 Init|16AC|+9 Perc|+2Str +5Dex +1Con +1Int +3Wis +8Cha|

Moving up quietly to the guard inside the tent, Mirrel murmurs a suggestion, hoping to keep his voice low so the guard outside doesn't hear. Indicating the hole at the back of the tent, he casts a spell:

"I think you deserve some time off. Why don't you sneak out the back? Head to Specularum for a bit of fun. I'll take care of things here for you."

Cast Suggestion - one creature within 30 feet will pursue course of action described unless it makes a DC16 Wisdom save. Lasts up to eight hours unless me or a companion damages target.


Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance

Halsere blasts the pig.

Bacon!!!

Attack: 1d20 + 7 ⇒ (10) + 7 = 17 for 2d10 ⇒ (4, 1) = 5


WIS: 1d20 + 0 ⇒ (15) + 0 = 15

The guard looks around, wondering where the voice came from. After a moment's hesitation, he mumbles something about overtime and shabby tents and climbs out the back of the tent and wanders off.

Meanwhile, Halsere blasts the pig with fire, finishing it off!

Thyra and Pietro, you're up!


Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

Pietro ceases maintaining the fog spell, and as it dissipates, he sees the two wolf-men.

"Let's see how you like it!"

Hold Person at 3rd level. DC 16 Wis save on both wolf-men, or... well, you know.


Inured WIS: 1d20 + 1 ⇒ (6) + 1 = 7
Uninjured WIS: 1d20 + 1 ⇒ (16) + 1 = 17

The wolf-man that Spidre slashed freezes in place!

Thyra's turn.


LG Dwarf Fighter 7 | AC 22 | HP 35/87 | Perc +1 | S+8/D+1/Co+7/I+1/W+1/C+0 Insp: [Y], 2Wind[Y] Surge[N] Superiority Die[3/5] Hit Die [3/7] Positive Conditions: | Negative Conditions:

Running past Peitro yelling, "Sorry about that Pietro, Ai don't know what came ovah me, all'ov'a sudden ya were an enemy"

She'll finish her movement next to the not paralyzed Wolf-Man and attack it.

"Ruddy beast,"

Attack 1: 1d20 + 10 ⇒ (13) + 10 = 23
damage: 1d8 + 7 ⇒ (2) + 7 = 9

Attack 2: 1d20 + 10 ⇒ (20) + 10 = 30
damage: 2d8 + 7 ⇒ (2, 6) + 7 = 15


He's actually a solid double-move away. Still want to approach?


LG Dwarf Fighter 7 | AC 22 | HP 35/87 | Perc +1 | S+8/D+1/Co+7/I+1/W+1/C+0 Insp: [Y], 2Wind[Y] Surge[N] Superiority Die[3/5] Hit Die [3/7] Positive Conditions: | Negative Conditions:

Oh I thought they were all nearby each other, maybe that was the pig, yeah Thyra'll double move up to 'em


Thyra advances toward the wolf-men!

And I didn't realize until now, but with the pig down, Spidre's into the first initiative group. So, Spidre's turn now.

The order is:
Thyra/Halsere/Pietro/Spidre
Wolf-men
Mirrel
Guards


Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Spidre draws his short sword and mentally names his blades "social" and "skills" before trying his hand at "diplomacy".
+1 Shortsword: 1d20 + 8 ⇒ (18) + 8 = 26, Damage: 1d6 + 5 ⇒ (4) + 5 = 9
Scimitar: 1d20 + 7 ⇒ (19) + 7 = 26, Damage: 1d6 + 4 ⇒ (1) + 4 = 5
+1 Shortsword: 1d20 + 8 ⇒ (16) + 8 = 24, Damage: 1d6 + 5 ⇒ (5) + 5 = 10


That's quite a series of rolls. Since you didn't claim advantage, I'm guessing you're going after the non-paralyzed one?

Spidre slices into the active wolf-man!
Active: 24 damage
Paralyzed: 10 damage

The wolf-man retaliates against Spidre!
Claw: 1d20 + 6 ⇒ (3) + 6 = 9, Damage: 1d6 + 4 ⇒ (4) + 4 = 8
He misses!

EOT WIS: 1d20 + 1 ⇒ (17) + 1 = 18
The other creature breaks free of Pietro's spell!

Back to Mirrel in the tent with a confused hostage.


Male Human Bard (6) 18/45 HP |+2 Init|16AC|+9 Perc|+2Str +5Dex +1Con +1Int +3Wis +8Cha|

Motioning for her to remain quiet, Mirrel removes her gag and indicates she should accompany him through the hole at the rear of the tent. Casting message, he whispers to ensure the guard doesn't hear.

"We've been sent to rescue you. Let's get you out of here and find somewhere safe to hide."

I'm assuming she can still move a little in her manacles?


Mirrel speaks to the captive who, surprisingly, gives a serious and silent nod before rolling expertly through the hole in the back of the tent.

The guard in front of the tent leaves his post to try and help take down Spidre!
Longsword: 1d20 + 5 ⇒ (2) + 5 = 7, Damage: 1d8 + 5 ⇒ (3) + 5 = 8
And fails miserably.

Everybody but Mirrel, you're up!

The order is:
Thyra/Halsere/Pietro/Spidre
Wolf-men (one with 24 damage, one with 10 damage)
Mirrel
Guards


Male Human Cleric of Njord 7 | AC22 | HP 24/52 | Perc. +8 | Insight +8 | S+3/D+1/Cn+5/I+1/W+8/Ch+1 | Spells: 1st (0/4), 2nd (1/3), 3rd (1/3), 4th (0/1) | Wrath 4/5 | HD 7/7 | Divinity 0/2 | Insp: [0] |

Pietro tries to blast the more damaged wolf-man.

Sacred Flame: 2d8 ⇒ (4, 1) = 5


DEX: 1d20 + 3 ⇒ (10) + 3 = 13
Pietro mildly inconveniences one of the wolf-men!


Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Spidre remembers he has a magic dagger and pulls it out to replace his scimitar. He then attacks.
+1 Shortsword: 1d20 + 8 ⇒ (5) + 8 = 13, Damage: 1d6 + 5 ⇒ (5) + 5 = 10
+1 Dagger: 1d20 + 8 ⇒ (8) + 8 = 16, Damage: 1d4 + 5 ⇒ (1) + 5 = 6
+1 Shortsword: 1d20 + 8 ⇒ (5) + 8 = 13, Damage: 1d6 + 5 ⇒ (1) + 5 = 6
But finds his magic dagger to be insufficient for the job, and looks longingly at the faithful scimitar on the ground.


LG Dwarf Fighter 7 | AC 22 | HP 35/87 | Perc +1 | S+8/D+1/Co+7/I+1/W+1/C+0 Insp: [Y], 2Wind[Y] Surge[N] Superiority Die[3/5] Hit Die [3/7] Positive Conditions: | Negative Conditions:

Thyra'll perform her chops on the wolf men, targeting the more damaged one.

Attack 1: 1d20 + 10 ⇒ (7) + 10 = 17
damage: 1d8 + 7 ⇒ (2) + 7 = 9

Attack 2: 1d20 + 10 ⇒ (10) + 10 = 20
damage: 1d8 + 7 ⇒ (1) + 7 = 8

"Wolf men eh? More like Sheep in wolfs clothin'!"

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