GM icehawk's wrath of the rightious

Game Master icehawk333

the map


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Dark Archive

F (female) Elf Magus/sorcerer 1
quick reference stats:
init +3 percept +7 Fort +5 will +4 reflex +4 AC 18 (21when moving) T 17 FF 11 +4 vs AOO vs move

missing damage roll: 1d6 + 3 ⇒ (6) + 3 = 9
missing damage roll: 1d6 + 3 ⇒ (2) + 3 = 5


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

soon enough, the howler falls too, the battlefeild finally falling silent. The armored man, for now, is quietly leaning on his spear.


HP 21/21 | AC: 17 T: 13 Fl: 14 | CMB: +0 CMD: 13 | F +3 R +5 W +3 | Init +3 | Perc: +0
Spells:
Sorcerer 2/6 | Oracle 4/6
Current Effects:
Amulet bonus: To-hit, Coat of Many Stars, 1 Wis damage

How much healing do people need?


Female Aasimar Inactive

I'm down by 9, but I can channel to help everyone, and then you can get anyone who needs more if you want.

Azlana gathers everyone up and channels to heal, happening to do it close enough so that the armored man can take advantage of the healing as well, and moves any bad guy bodies that might not be all the way dead out of the way.

Channel: 2d6 ⇒ (3, 1) = 4

Whoops, we better do that again.

Channel: 2d6 ⇒ (5, 6) = 11

Better. Everyone healed for 15.

Then she says to the armored man

You're pretty good at the whole fighting evil thing. You should join up with us and be one of the good guys. She smiles.

She's joking around with him, giving him a safe way to laugh it off if he wants to, but she is really trying to sound him out to see if he might want to, you know, do the Darth Vader thing and reject the dark side in the end.

Diplomacy: 1d20 + 9 ⇒ (19) + 9 = 28


M Human Sin monk LV ???/Fighter LV ???

the man's expression is near impossible to gauge under the armor, but at the very least it doesn't seem to be upset.
"I fight to be strong, not for morals. These cultists- hide behind numbers, superiors. They miss the whole point- to stand above others and show that you're simply better then them."
The man snorts.
"they call themselves demon worshippers, but they rely on cowardice and fancy tricks to "prove themselves". So I want to show them how wrong they are."

Dark Archive

F (female) Elf Magus/sorcerer 1
quick reference stats:
init +3 percept +7 Fort +5 will +4 reflex +4 AC 18 (21when moving) T 17 FF 11 +4 vs AOO vs move

"you might find the side of good more to your liking then, even if the path of it isn't. Hanna offers, trying to help out whatever ploy Azalana was going for "and there's probably more of them in there if you still have it in ya


Female Aasimar Inactive

You sound like you should be a Kurgess worshipper. He's all about competition and proving that you are right... maybe you should look into it. The good side has some nice perks. No guilt trips, always knowing you are morally superior... that would be a good one for you. :) Good friends too. :)

She smiles again.

Diplomacy: 1d20 + 9 ⇒ (17) + 9 = 26

Who are you taking down next? Want some company?


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M Human Sin monk LV ???/Fighter LV ???

the man is silent. His expression once again hard to read, before he pulls the spear he was leaning on out of the ground and points it at the grey garrison.
"my prey are in there, but I'm utterly stuck on how to get in. Normally, I'd just break down the door, but it's solid stone, and I lack any suitable tool to chip away at it."

Dark Archive

F (female) Elf Magus/sorcerer 1
quick reference stats:
init +3 percept +7 Fort +5 will +4 reflex +4 AC 18 (21when moving) T 17 FF 11 +4 vs AOO vs move

"anyone know how to pick locks? I'd hate to have to fall back just to grab like a hammer or a pic or whatever to take down the wall she looks annoyed at even the possibility


M Elf Spiritualist (Shadow Caller)/Slayer 3
Status:
HP 30/33 Stalker 30/33| AC 19 T 14 FF 15 | Fort +4 Ref +6 Will +6 | Init + 3 | Perception +9 | Spells 1st: 3/4 |

Shayde steps up to the door, Stalker following. He listens for the sounds of foes on the other side, and tries to disable any lock on the door, as well as checking if the door is barred from the other side.

Perception: 1d20 + 9 ⇒ (4) + 9 = 13
Disable Device: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30


Female Aasimar Inactive

Gray Garrison... that's where we were going anyway, right?

Azlana tries to assist Shayde in seeing how to get in.

Perception: 1d20 + 9 ⇒ (2) + 9 = 11


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

the front door's lock clicks open, the inside now able to be entered, assumedly.


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Female Half-elf Gestalt Paladin 3/URogue 3 | HP 25/25 | AC 18 FF 14 T 14 | F+7 R+9 W+7 | CMD 17 | Per +9 | Init +7 | Smite 0/1 | LoH 4/4

Lina glares suspiciously at the dark Knight. "I won't work beside a demon-lover. That isn't because of the oaths I've sworn, but because the very prospect disgusts me."

She shakes her head and goes to the front so she can pull open the door and take a look inside.


Female Half-elf Gestalt Paladin 3/URogue 3 | HP 25/25 | AC 18 FF 14 T 14 | F+7 R+9 W+7 | CMD 17 | Per +9 | Init +7 | Smite 0/1 | LoH 4/4

stealth: 1d20 + 13 ⇒ (6) + 13 = 19


M Elf Spiritualist (Shadow Caller)/Slayer 3
Status:
HP 30/33 Stalker 30/33| AC 19 T 14 FF 15 | Fort +4 Ref +6 Will +6 | Init + 3 | Perception +9 | Spells 1st: 3/4 |

SS: 2d20 ⇒ (3, 8) = 11

Stalker and Shaydde have Stealth of 16. Meh-ish.


Female Aasimar Inactive

Azlana could certainly sympathize with Lina's perspective, and didn't want to disappoint her, but Azlana felt like the guy was sending off signals that he wanted to change... He wasn't attacking them, and he seemed to have a conscience. She wanted to make sure he had the room and the support to change his ways, if that is what he chose.

I mean, obviously, if he attacked them or started murdering the good guys, she would shoot him in the head... but for now, it seemed to be going well, and she wanted to give it a chance. So, she remained silent, hoping that this wouldn't harm her friendship with Lina.

She waited while the others went in to scout.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

inside is... an empty foyer. Coming from the room to the left, voices can be heard talking about... something. There's no panicking or scuffling about, so they likely haven't realized the door is open yet.


Female Aasimar Inactive

After the door is open, Azlana follows, her bow ready.


HP 21/21 | AC: 17 T: 13 Fl: 14 | CMB: +0 CMD: 13 | F +3 R +5 W +3 | Init +3 | Perc: +0
Spells:
Sorcerer 2/6 | Oracle 4/6
Current Effects:
Amulet bonus: To-hit, Coat of Many Stars, 1 Wis damage

Haruto waits for the others to go and brings up the rear.


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M Elf Spiritualist (Shadow Caller)/Slayer 3
Status:
HP 30/33 Stalker 30/33| AC 19 T 14 FF 15 | Fort +4 Ref +6 Will +6 | Init + 3 | Perception +9 | Spells 1st: 3/4 |

Shayde and Stalker creep up to the doorway in order to spy on those beyond, and perhaps hear what they're talking about.

Perception: 1d20 + 9 ⇒ (13) + 9 = 22

Also, what's the lighting situation like in here?


Female Half-elf Gestalt Paladin 3/URogue 3 | HP 25/25 | AC 18 FF 14 T 14 | F+7 R+9 W+7 | CMD 17 | Per +9 | Init +7 | Smite 0/1 | LoH 4/4

Lina also approaches the doorway with Shayde.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

entering the room, several teiflings can be seen and heard gambling at the table. Severed humanoid ears and fingers are being used as gambling chips. They haven't seen you.


HP 21/21 | AC: 17 T: 13 Fl: 14 | CMB: +0 CMD: 13 | F +3 R +5 W +3 | Init +3 | Perc: +0
Spells:
Sorcerer 2/6 | Oracle 4/6
Current Effects:
Amulet bonus: To-hit, Coat of Many Stars, 1 Wis damage

Someone other than me should go first.


Female Aasimar Inactive

Okay.

Azlana sees them gambling for body parts and decides it isn't worth talking. She shoots at the closest one.

Attack 1: 1d20 + 7 + 2 - 2 ⇒ (2) + 7 + 2 - 2 = 9 (favored enemy, rapid shot)
Attack 2: 1d20 + 7 + 2 - 2 ⇒ (17) + 7 + 2 - 2 = 24

Damage 1: 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Damage 2: 1d8 + 2 + 2 ⇒ (3) + 2 + 2 = 7


Shade 2 HD
Status:
HP 22/22 | AC 16 Touch 14 FF 14 | Fort +1 Ref +7 Will +3 | Init + 2 | Perception +4

Is this a surprise round (standard action only), or are we just starting combat with full actions?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

feel free to open with full round. I'm fine with that. If we do, everyone goes first, then the teiflings go.


HP 21/21 | AC: 17 T: 13 Fl: 14 | CMB: +0 CMD: 13 | F +3 R +5 W +3 | Init +3 | Perc: +0
Spells:
Sorcerer 2/6 | Oracle 4/6
Current Effects:
Amulet bonus: To-hit, Coat of Many Stars, 1 Wis damage

Haruto, wanting to save on his good magic, simply fires a ray of heavenly fire at Azlana's target.

Touch attack: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Damage: 1d6 + 1 ⇒ (4) + 1 = 5


M Elf Spiritualist (Shadow Caller)/Slayer 3
Status:
HP 30/33 Stalker 30/33| AC 19 T 14 FF 15 | Fort +4 Ref +6 Will +6 | Init + 3 | Perception +9 | Spells 1st: 3/4 |

Shayde and Stalker take advantage of the tiefling's distraction to dart up to the other side of the room, before launching attacks on one of them.

Stab: 1d20 + 7 ⇒ (18) + 7 = 25
Sneaky damage: 1d6 + 2 + 1d6 ⇒ (4) + 2 + (5) = 11

Slam: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 + 1 ⇒ (5) + 1 = 6 + Weakening Touch


Female Half-elf Gestalt Paladin 3/URogue 3 | HP 25/25 | AC 18 FF 14 T 14 | F+7 R+9 W+7 | CMD 17 | Per +9 | Init +7 | Smite 0/1 | LoH 4/4

Lina moves into the room and throws her starknife at the closest tiefling.

attack: 1d20 + 7 ⇒ (1) + 7 = 8

Dark Archive

F (female) Elf Magus/sorcerer 1
quick reference stats:
init +3 percept +7 Fort +5 will +4 reflex +4 AC 18 (21when moving) T 17 FF 11 +4 vs AOO vs move

Hanna smirks and charges forward with her claws out, hoping to catch them by surprise and make them go down easy, but in her hurry she stumbles possibly giving them enough time to react to her approach
1d20 + 10 ⇒ (5) + 10 = 15
1d6 + 3 ⇒ (2) + 3 = 5
man I've been so busy at work lately that it's been a week at least since I even went to this website

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